Oblivion Graphics Extender v2
This mod must be changed to list Nehrim.esm as the master file. When this is done it will not run with Nehrim but will load shaders ( I want SSAO )
http://www.tesnexus.com/downloads/file.php?id=30054
OBSE v0019b
Needed for Oblivion Graphics Extender and Deadly Reflex v5_0
http://obse.silverlock.org/
Official Patch v1.2.0416
Nehrim specifically needs this patch. If you only have Oblivion then use the Oblivion patch. If you have Shivering Isles also then use the Shivering Isles patch.
http://www.gamesas.com/eng/downloads_01.html
PyFFI v1.0.5 for Python 2.5.2
This is for removing unnecessary data from meshes that cause Oblivion to stutter as they are loaded. You will find it in the files section of this that page.
http://www.tesnexus.com/downloads/file.php?id=19911
Python 2.5.2
This is an older version of Python but it is needed to run PyFFI v1.0.5 and for the PyFFI automator coming up next.
http://www.python.org/download/releases/2.5.2/
PyFFI Optimized QTP3 Meshes - Fixed
An automated system for PyFFI'ing meshes for Quarl's Texture Pack III.
http://www.tesnexus.com/downloads/file.php?id=26756
................Quarl's Texture Pack III
................http://planetelderscrolls.gamespy.com/View.php?view=oblivionmods.detail&id=2363
................Needed for PyFFI Optimized QTP3 Meshes - Fixed. You also need Quarl's Texture Pack III 1.3 patch found in the files section.
................Unofficial Oblivion Patch 3.2.0
................http://www.tesnexus.com/downloads/file.php?id=5296
................Needed for PyFFI Optimized QTP3 Meshes - Fixed. Does not do anything else for Nehrim.
................QTP3 UOP32 Compatibility Patch
................http://www.tesnexus.com/downloads/file.php?id=11261
................Needed for PyFFI Optimized QTP3 Meshes - Fixed.
Deadly Reflex v5_0
http://www.tesnexus.com/downloads/file.php?id=8273
For combat. Don't forget the Hotfix for Deadly Reflex v5_0 in the files section. Needs OBSE v0019b.
Nehrim - Deadly Reflex Patch
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=49323&id=6465
Allows Deadly Reflex v5_0 to work with Nehrim. This does not include the "Timed Block" .esp's. They need to be edited to change their master file to Nehrim.esm.
Nehrim [English Version], and the Nehrim 1.0.9.1 Patch
http://www.nehrim.de/dataEV.html
Prefers a clean install of Oblivion updated with the Official Patch v1.2.0416. Creates a separate directory for Nehrim.