Unique features or gameplay?

Post » Sat May 28, 2011 6:17 am

The SMART system caught my attention. Being an old Quake player the thing that I look for an in FPS is 'feel'. Jumping, climbing and sliding all made very easy gets me really happy. I'm still undecided as I want to see some user gameplay but I'm mostly sold. Last shooter I bought was Team Fortress 2 by the way.
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Amanda Furtado
 
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Post » Sat May 28, 2011 10:44 am

I'm excited about this game for both ends of the spectrum. The gameplay seems to be pretty fast-paced, what with everyone leaping over simple obstacles. I do hope that people get it in their heads that you can still shoot while moving, because in the PAX videos I saw a lot of people standing still when they fired. I've never seen as much customization in any other shooter that I've played, so I can tell you right now that at least 3 hours of my playing time in the first couple of weeks will be in the character menus. I am also loving the fact that everyone will have a chance to turn around and shoot back at you, rather then being instantly dropped like a sack of bricks. As a long time player of CoD (I started way back in the CoD 2 days) I can vouch for the one-sidedness of that type of combat system.

Whew, I think I need to shut up now, because I'm starting to ramble...that just goes to show how excited I am to stop talking and actually get in the game :D
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jaideep singh
 
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Post » Sat May 28, 2011 11:45 am

im getting it cause its an awsome game that rox sox and owns mowns haha im completly satisfied with everything this game offers plus im a fan of SD and Bethesda :dance:
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Andres Lechuga
 
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Post » Sat May 28, 2011 6:35 am

The reason I pre-ordered the game was two good reasons:

I love the idea of the players having to switch classes to complete objectives and ALL classes can be used for a dynamic offense/defense team. :toughninja:

The great deal of attention this game gets, like from the developers,editors,playtesters, and even the great fans here at the Bethesda Forums, when I pre-ordered Reach, I went onto the Bungie forums, you know what I got? People complaining on the same topics... sure we get that here too, but its usually reasonable. On the Bungie forums, people did nothing more then [censored] about the fact that in the invasion gametypes your colours were red and blue. Really? You [censored] about that? Anyway, lets say I'm confident that this game is gonna be great cause of SD's attention to it, and the players will probably be more team based, or if thats not the cause, then they will probably do a good job by themselves too. :foodndrink:
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Jessie
 
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Post » Sat May 28, 2011 1:06 pm

To me, it's like an ice cream.

The CQC oriented gunplay is the 1st scoop.

The Objective-based gameplay is the 2nd scoop.

Customization is the Caramel (Apparel Customization) and Hot Fudge (Gun Customization).

SMART is the Whip Cream.

The Community are the Sprinkles.

The Art-Style is the Cherry on top.

In total, it makes for one delicious ice cream.
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Javier Borjas
 
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Post » Sat May 28, 2011 4:55 pm

To me, it's like an ice cream.

The CQC oriented gunplay is the 1st scoop.

The Objective-based gameplay is the 2nd scoop.

Customization is the Caramel (Apparel Customization) and Hot Fudge (Gun Customization).

SMART is the Whip Cream.

The Community are the Sprinkles.

The Art-Style is the Cherry on top.

In total, it makes for one delicious ice cream.

Great. I don't like caramel but I like Customization..........freaken paradox.......
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Alan Cutler
 
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Post » Sat May 28, 2011 9:53 am

[Censored] yes! I love everything I've heard about this game. The features, the gameplay, SMART, the art design...


Does anyone know that I preordered this game? Now I have pretty much zero income. For me, buying a new release game DOES NOT HAPPEN. I DO NOT DO IT. I can't afford that. And what's more, I never buy a game without consulting at least 3 different reviewers and scanning public opinion to make sure I'm spending my practically nonexistent money on something actually good. That's how confident I am.

Exact same case here man. My income has totally ceased for the moment and even when I did have one it was minimal. Nearly every game I've bought b4 reading a review has been trash and I've never pre-ordered a game before this but I pre-ordered Brink already. I'm pretty much putting my name behind this game all the way, even telling strangers about it on Xbox LIVE that I meet just to get the game the support I think it will definitely deserve. Prob be one of the biggest disappointments of my life if this game turns out to be a letdown, esp knowing i took money out of my savings for a car out to buy it.
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Janette Segura
 
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Post » Sat May 28, 2011 9:13 am

I'd pre-ordered Brink purely due to the customization of character and weapons as well as objective based gameplay.
When the SMART system was shown, poof went any doubts of this being a waste of my hard saved money!
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Allison Sizemore
 
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Post » Sat May 28, 2011 5:18 am

This has been on my mind for a very long time. I know that I'm not the only one who's sick of these "typical" gameplay suggestions like: Why are there no real snipers? Plz increase bullet damage. Headshot should be OHKO!
There are players like me who don't want that "mainstream" stuff, we want a Fastpaced, objective and teambased shooter that has typical SD features. /end rant.

That brings me to the main point of this topic. Are there actually other players like me, who like the game as it is and intend to buy it for the actual GAMEPLAY rather than some of its unique features like SMART.

I might edit this post later, because I'm not really satisfied with my wording.

I'm with you on this one.
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Alessandra Botham
 
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Post » Sat May 28, 2011 10:56 am

No worries, I definitely pre-ordered Brink for the gameplay, although the unique features of Brink are factors in the overall feel of the game.

At least for me, the novelty of S.M.A.R.T. will likely wear off pretty quickly and it will become a simple extension of character movement in my mind. What got me excited for this game and what will keep me playing is the gameplay it looks to offer.
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Sam Parker
 
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Post » Sat May 28, 2011 10:20 am

Why is it every time someone says W:ET, I keep thinking about that "Tarantino-esque styled" game, http://www.youtube.com/watch?v=ZAdi5a1u2i8&feature=related? :D


For me, it was the customization (BIG thing for me---I like to play Barbie or, uh, Ken in this case?), the SMART system and teamwork/objective gameplay aspects that got me really, really interested. Then, when I found out about the storyline about the two factions, I was even more enthusiastic. ^_^

And, I just love the fact that there's COLOR in a first-person shooter! I am so, so, so VERY sick of military-realistic- style and brown/gray color palettes of most FPS's! Gears of War was different because of the story, so I accepted its mostly gray color-scheme. And, Borderlands had a slick, toon-like artstyle, so I accepted its brownish-ness, lol. :laugh:

Brink's character art is nice... except for most of the faces and melon head shapes. So... fugly. Thank goodness for masks and facewraps! :ninja:

The SMART, customization, class objectives are the biggest thing for me. The colors and the non-military setting is another big factor for me.

Basically, if it wasn't for SMART (big thing since it's different from other FPS's), class objectives gameplay, customization and especially non-military colors/setting, I do not think I would really have cared.
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kevin ball
 
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Post » Sat May 28, 2011 1:31 pm

To me, it's like an ice cream.

The CQC oriented gunplay is the 1st scoop.

The Objective-based gameplay is the 2nd scoop.

Customization is the Caramel (Apparel Customization) and Hot Fudge (Gun Customization).

SMART is the Whip Cream.

The Community are the Sprinkles.

The Art-Style is the Cherry on top.

In total, it makes for one delicious ice cream.

now i don't know if i want Brink or a Sundae...
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Angela
 
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Post » Sat May 28, 2011 2:39 pm

Lets see...

No one hit kills = Win
Grenades are croud control = Win
Smart system for easy navigation = Win
3 different body types for different styles of play = Win
A whole lot of character custumization = Win
Objectives that are based on classes = Win
A giant bundle of fully custumizable weapons = Win

Basically everything I've ever hoped for in a video game in one big package... This may just be the best game made to date :)


Agreed
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Jade Payton
 
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Post » Sat May 28, 2011 10:01 am

Some of the main things that drew me too this game are...

Art Style= I dont really care for the real life shooters so when they gave it a more animated look i thought that was cool
Customization= nothing is better than feeling like you are the only "you" out there. i think this is my fav feature and it's the SHIZNITIS
Maps= from the first video where i saw container city i was ready to hop on the Ark an start bustin heads

jus a few to name some

ps- oh an waht a job they did with the SMART system. you cant jump over a 50page novel in CoD lmao. IMO CoD aint nowhere near as fun as this will be. guess CoD will "gets no play in my ride"
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Tyrone Haywood
 
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Post » Sat May 28, 2011 7:22 am

I don't like snipers, they are useless to the team since they never go for objectives, they are just there to pad their KDR's. They have always annoyed me in team/objective games like MAG and Killzone 3, I am so glad this game won't be catering to snipers.
I am still on the fence about getting this game though, I tend to not gt games that are only 16 player online. I'm use to as many as 256 players on one map, 24 is usually as low as I would go... but I might make an exception for Brink.
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Andrea Pratt
 
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Post » Sat May 28, 2011 3:50 pm

yea i cant stand a happy camper
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RObert loVes MOmmy
 
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Post » Sat May 28, 2011 2:35 pm

I'm going to be honest, the only reasons I want Brink are SMART and the art style. Every single other thing Brink features is in so many other games that I've already played.

No one shot kills? Really? I sure hope they're [censored]ting us. If headshots don't actually do more damage than body shots there's no point in even buying the game for me. That's just too insane and Brink will never get above any other shooter in popularity if you take pretty much all the skill out of it by removing headshot damage. That's just ridiculous.

The character customization has been done before. You guys bash CoD all the time here, yet they're the people who basically gave SD all their ideas... Abilities to help you in combat? Sounds like a perk to me. Adding attachments to your gun to modify its stats? Sounds like Call of Duty to me, again. Oh, and changing your character to your liking? Some of you have obviously never heard of a game called Halo: Reach. Besides, everyone is probably going to have the same range of clothes depending on their level because you unlock things to wear through exp.

The shooting is pretty generic, too. More games should try to go Sci-fi, like Halo and Red Faction, as shooting assault rifles and shotguns is just... generic compared to lasers that do damage over time and rifles that disintegrate anything they touch.

People keep on acting like having to use teamwork in a game is something brand new that's never been heard of... Well, it's not. For one, people blow the teamwork way out of proportion. I handed you ammo. You raised my health. Yay, so much teamwork... Oh, and now that you're arming a bomb, I'll cover you, because nobody EVER has to cover teammates in other shooting games while they're playing the objective modes (That we pretend don't exist in other shooters just because we can)! Second, this game probably won't even be as team oriented as Halo. Yes, that one game where you have all the shields and it can take more than a full clip to kill someone. With so many objectives on one map the game will end up spread apart and you'll likely often find yourself only having to go through one or two guys to clear an objective that isn't the primary one.

The ONLY thing Brink has over other shooters is the art style (Which doesn't appeal to everyone), and SMART, which the average person will compare to Mirror's Edge and brush it off.
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David John Hunter
 
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Post » Sat May 28, 2011 6:19 am

No one shot kills? Really? I sure hope they're [censored]ting us. If headshots don't actually do more damage than body shots there's no point in even buying the game for me. That's just too insane and Brink will never get above any other shooter in popularity if you take pretty much all the skill out of it by removing headshot damage. That's just ridiculous.

Headshots do more damage.

Random OHK-headshots don't require any skill, though. Repeatedly hitting the head does.

The character customization has been done before. You guys bash CoD all the time here, yet they're the people who basically gave SD all their ideas...

Call of Duty never head actual character customisation though.

Rainbow Six Vegas (and Vegas 2) had.

Abilities to help you in combat? Sounds like a perk to me. Adding attachments to your gun to modify its stats? Sounds like Call of Duty to me, again. Oh, and changing your character to your liking? Some of you have obviously never heard of a game called Halo: Reach. Besides, everyone is probably going to have the same range of clothes depending on their level because you unlock things to wear through exp.

Perks? Sound like buffs to me. Buffs? Sound like RPGs to me.
Adding ~something~ to your gun to modify stats? Sounds like gems to me. Gems? Sounds like RPGs to me, especially Diablo.
Character appearence, yeah, I mentioned that already. But it also origins from RPGs.

The shooting is pretty generic, too. More games should try to go Sci-fi, like Halo and Red Faction, as shooting assault rifles and shotguns is just... generic compared to lasers that do damage over time and rifles that disintegrate anything they touch.

If I'm not mistaken Halo has assault rifles, SMGs, machineguns and shotguns, too.
That being said, it seems to me that the most popular weapons are the sniper and the 3-round-burst rifle.
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Louise
 
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Post » Sat May 28, 2011 3:35 am

"Brink is Enemy Territory 3"
-Richard Ham

Part of me is afraid that it won't have the frantic boost of W:ET though.


brink is not like any other game stop trying to compare it
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carla
 
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Post » Sat May 28, 2011 4:11 am

brink beats all other games stop crying about one headshot kills and customization no game is like brink thats why its getting more popular cod is no where near as good
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Naomi Ward
 
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Post » Sat May 28, 2011 3:34 am

brink is not like any other game stop trying to compare it

Richard ham is one of the Devs. Idk quoted him. Ham said that because both Enemy Territory games were also developed by SD...
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kasia
 
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Post » Sat May 28, 2011 5:03 pm

Headshots do more damage.

Random OHK-headshots don't require any skill, though. Repeatedly hitting the head does.


Considering I couldn't get a headshot to save my life, and got good at it through practice, I'm gonna have to beg to differ. Keep in mind, I'm talking from a Halo standpoint, not a CoD one.

Call of Duty never head actual character customisation though.

Rainbow Six Vegas (and Vegas 2) had.


And Halo has it right now.

Perks? Sound like buffs to me. Buffs? Sound like RPGs to me.
Adding ~something~ to your gun to modify stats? Sounds like gems to me. Gems? Sounds like RPGs to me, especially Diablo.
Character appearence, yeah, I mentioned that already. But it also origins from RPGs.


But we're talking about first person shooters that did it first, not RPGs.

If I'm not mistaken Halo has assault rifles, SMGs, machineguns and shotguns, too.
That being said, it seems to me that the most popular weapons are the sniper and the 3-round-burst rifle.


But it's not in nearly as generic a way. You don't just spawn with a shotgun or an assualt rifle (Unless you play that specific game mode to make you). The shotgun is a power weapon, the sniper rifle is actually not even close to one of the most popular weapons (I can go weeks playing without encountering a single good sniper), and the fact that you're referencing a weapon that no longer exists as one of the most popular(The 3 round burst rifle) shows that you know next to nothing about Halo in its current state...
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Hot
 
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Post » Sat May 28, 2011 9:55 am

I'm going to be honest, the only reasons I want Brink are SMART and the art style. Every single other thing Brink features is in so many other games that I've already played.

No one shot kills? Really? I sure hope they're [censored]ting us. If headshots don't actually do more damage than body shots there's no point in even buying the game for me. That's just too insane and Brink will never get above any other shooter in popularity if you take pretty much all the skill out of it by removing headshot damage. That's just ridiculous.

The character customization has been done before. You guys bash CoD all the time here, yet they're the people who basically gave SD all their ideas... Abilities to help you in combat? Sounds like a perk to me. Adding attachments to your gun to modify its stats? Sounds like Call of Duty to me, again. Oh, and changing your character to your liking? Some of you have obviously never heard of a game called Halo: Reach. Besides, everyone is probably going to have the same range of clothes depending on their level because you unlock things to wear through exp.

The shooting is pretty generic, too. More games should try to go Sci-fi, like Halo and Red Faction, as shooting assault rifles and shotguns is just... generic compared to lasers that do damage over time and rifles that disintegrate anything they touch.

People keep on acting like having to use teamwork in a game is something brand new that's never been heard of... Well, it's not. For one, people blow the teamwork way out of proportion. I handed you ammo. You raised my health. Yay, so much teamwork... Oh, and now that you're arming a bomb, I'll cover you, because nobody EVER has to cover teammates in other shooting games while they're playing the objective modes (That we pretend don't exist in other shooters just because we can)! Second, this game probably won't even be as team oriented as Halo. Yes, that one game where you have all the shields and it can take more than a full clip to kill someone. With so many objectives on one map the game will end up spread apart and you'll likely often find yourself only having to go through one or two guys to clear an objective that isn't the primary one.

The ONLY thing Brink has over other shooters is the art style (Which doesn't appeal to everyone), and SMART, which the average person will compare to Mirror's Edge and brush it off.


I actually agree with pretty much all of your points, except preferring futuristic laser weapons. Give me bullets over lasers any day, Mass Effect does future weapons right.

And as you seem to come from a HALO backround I don't see why you're complaining about no OHKs. Unless you're playing SWAT what is there for OHKs in reach? Sniper rifle headshots and the hammer/sword? That's all I can think of and that's not much especially since you said yourself a decent sniper is rare, but I haven't played it since September so I might be forgetting some stuff.
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sara OMAR
 
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Post » Sat May 28, 2011 8:15 am

I actually agree with pretty much all of your points, except preferring futuristic laser weapons. Give me bullets over lasers any day, Mass Effect does future weapons right.

And as you seem to come from a HALO backround I don't see why you're complaining about no OHKs. Unless you're playing SWAT what is there for OHKs in reach? Sniper rifle headshots and the hammer/sword? That's all I can think of and that's not much especially since you said yourself a decent sniper is rare, but I haven't played it since September so I might be forgetting some stuff.


Yeah, SWAT is still in Reach, and it's got a massive playerbase, although I don't play it much. Grenades can kill in one hit if placed right, and the grenade launcher can be devastating if you know your angles. Oh, and the shotgun kills in one shot at close range.

I'm more saying that because when I pick up a sniper rifle, I struggle, and when I get someone in the head it feels really satisfying. Like picking someone off when they're doing something fancy. http://www.youtube.com/watch?v=3aX1e7XkXB4. Without one shot kills my fantasies about shotgunning a guy or picking him off when he's doin a wall hop or some other SMART move go down the drain. =(

EDIT: I didn't mean actual lasers... just some diversity. Halo and Red Faction are both Sci-Fi shooters, and they feature weapons that fire needles and kill you by exploding when a bunch of them enter your skin, pistols that charge up and can deliver devastating damage, guns that shoot nanobites that eat through anything they touch, snipers that go through solid objects, ect, ect...
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Karl harris
 
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Post » Sat May 28, 2011 5:01 am

So, I updated the OP because I felt it was needed to add the fact that a lot of people seem to cry for "traditional" gamemodes without every playing an SD like objective based game.
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Taylah Haines
 
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