[RELz] Unique Weapons for Unique People

Post » Tue Mar 15, 2011 1:17 am

Unique Weapons for Unique People

Adds 30 Unique Weapons to specific NPCs around the Wasteland

Nexus: http://www.fallout3nexus.com/downloads/file.php?id=11818
Video 1: http://www.youtube.com/watch?v=l3LhojJxiWY
Video 2: http://www.youtube.com/watch?v=YbVMiyZQkIE

***REQUIRES FOSE***

Readme:
1. Description2. Requirements3. Installation4. Uninstallation5. Credits------------------------------------------------------------1. DescriptionThis mod adds 30 new Unique weapons to various NPCs. The weapons have new effects and(hopefully) new textures in the future. A list of weapons, their locations, their statisticsand baseid for the console (xx is this mod's Mod Index on FOMM):Lucas Simms - The 556th Judge (Unique Chinese Assault Rifle)xx000ea78lbs (7 original)40 Round Clip (24 original500 HP (400 original)10 Fire Rate (8 original)1 Spread (1.5 original)750 Value (500 original)Knockdown effect in critical hit.Effective vs Evil/Very Evil characters, ineffective against Good/Very Good characters.Mr. Burke - Silent Businessman (Unique Silenced 10mm Pistol)xx000eaaAutomatic20 Clip Round (12 original)200 HP (80 original)350 Value (250 original)Sarah Lyons - Steel Mistress (Unique Laser Rifle)xx00369d35 Damage (23 original)Automatic12 Round Clip (24 original)Uses 2 ammo per shot (1 original)2 Projectiles (1 original)Jack Smith - Hannibal (Unique Sawed-Off Shotgun)xx0057e06lbs (4 original)400 HP (250 original)12 Projectiles (9 original)1 Critical Chance (0 original)+10 Damage vs HumansFlash - The Gordon (Unique .32 Pistol)xx00294a5lbs (2 original)250 HP (100 original)Critical hit = 1HKO (When not sneaking)0.5 Critical Chance (1 original)Uncle Roe - The Trader (Unique Hunting Rifle)xx002ff27 Round Clip (5 original)2.5 Critical Chance (1 original)Damage based on amount of Caps in inventoryDukov - Pimpin' Gun (Unique 10mm SMG)xx000eab500 Value (330 original)300 HP (250 original)x0 Critical Chance vs Malesx5 Critical Chance vs FemalesProtector Casdin - Betrayed (Unique Ripper)xx0057e435 Damage (30 original)+15 Damage vs Power Armor enemiesWalter - Scrap Treat (Unique Lead Pipe)xx00294b11 Damage (9 original)EMP EffectWilliam Brandice - Fire Fighter (Unique Power Fist)xx00369eFire effect (like Shishkebab)Chinese Remnant Captain - Power of the People (Unique Chinese Assault Rifle)xx00653810 Damage (11 original)600 HP (400 original)15 Critical Damage (10 original)+5 Damage when using a companionAllistair Tenpenny - White Feather (Unique Sniper Rifle)xx005e8d10 Round Clip (5 original)30 Damage (40 original)80 Critical Damage (40 original)7 Critical Chance (5 original)No Spread (1 original)Faster Semi-Auto shootingHead Explosion upon Critical DeathYmir - Aurgelmir (Unique Super Sledge)xx005e8e30 Damage (25 original)1HKO Critical StrikeSatisfying Recoil Effect upon Critical Death (sends enemy flying)More effective vs Good/Very Good charactersCrazy Wolfgang - The Negotiator (Unique Missile Launcher)xx007fd850 Barter & 50 Speech RequirementsFaster Semi-Auto Fire Rate6 Ammo Capacity (1 original)30 AP (55 original)250 HP (100 original)30 Damage (20 original)Eulogy Jones - Piece of Eden (Unique .44 Magnum)xx005e9145 Damage (35 original)0 Critical Damage (35 original)360 HP (240 original)No Scopex2 Critical Chance (1 original)Enemy stops fighting for 5 seconds after critical hit (doesn't work on enemies with 7 or more Intelligence)The Surgeon - Surgical Strike (Unique Missile Launcher)xx008d28Extremely High Chance to hit with VATSCripples LimbsRemoves all AP points after every shot (including Grim Reaper's sprint)2 Clip Round (1 original)2 Missiles per shot (1 original)Grouse - Flaming Cherub (Unique Chinese Assault Rifle)xx00a12212 Fire Rate (8 original)14 Damage5 Critical Damage (10 original)Fire EffectRyan Brigg - Flesh Processor (Unique 10mm Pistol)xx00a12aMore Effective vs enemies with flesh13 Damage (9 original)Faster Semi-Auto FireEvan King - Platelet (Unique Assault Rifle)xx00a12eBleeding Effect12 Damage (8 original)15 AP (23 original)400 HP (300 original)Sid - Rad Rod (Unique Lead Pipe)xx00a124Damage based on Radiation levelPlasma Effect Critical Hitx2 Critical Chance (1 original)Moira Brown - IMI M-31 Matol (Unique RockIt Launcher)xxxx011257Grenade LauncherChoose from 4 grenades as ammo (Frag, Plasma, Pulse, Nuka)Bob - Painful Jr. (Unique Hunting Rifle)xx0168d7x2 Critical Chance (1 original)Knockdown Effect upon critical hitFaster Firing rateLana Danvers - Peacekeeper (Unique Combat Shotgun)xx0168dbAutomatic360 HP (240 original)4 Fire Rate (1.5 original)When Karma is Very Good:x2 Critical Chance+5 DamageGary 1 - Pistol Prime (Unique 10mm Pistol)xx0168d820 Round Clip (12 original)12 Damage (9 original)10 Action Points per shot (17 original)Michael Masters - Hades's Reaper (Unique 10mm SMG)xx0168d6AP Ammo (Ignores Armor)15 Fire Rate (10 original)45 Round Clip (30 original)Linden - Shaman of Modelo (Unique Assault Rifle)xx0168d9Animal Friend Perk added upon equipment (level 1, won't add if player already has perk)12 Fire Rate (8 original)Horace Pinkerton - Ionizer (Unique Plasma Rifle)xx0168de9 Projectiles (1 original)3 Microfusion Cells per shot (1 original)5 Spread (0.2 original)18 Round Clip (12 original)x1 Critical Chance (x2 original)30 Damage (45 original)Victoria Watts - The Conductor (Unique Railway Rifle)xx0168df40 Damage (30 original)x5 Critical Chance (x3 original)Better Zoom0.5 Spread (0.75 original)500 HP (200 original)Lucky Harith - Shishlik (Unique Shishkebab)xx016f8620 Action Points (28 original)45 Damage (35 original)500 HP (750 original)Paladin Hoss - Guardian (Unique Flamer)xx01762e20 Damage (16 original)90 Round Clip (60 original)10 Fire Rate (8 original)400 HP (200 original)2. RequirementsThis mod requires FOSE v1.2b or higher3. Installation- Download the file- Extract ESP to your Fallout 3/Data folder- Replace with older version if needed- Using FOMM, place this mod anywhere you wish4.Uninstallation- Uncheck this mod from FOMM- Delete ESP file5. Credits- Me (EliteKill) for making this mod- The gamesas Community for help with scripts and ideas- The FOSE team for the super-awesome FOSE

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Aaron Clark
 
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Post » Tue Mar 15, 2011 3:17 am

Looks awesome, thanks.
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FLYBOYLEAK
 
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Post » Mon Mar 14, 2011 3:58 pm

Thanks. I'm about to make a FOOK compatibility patch and DLC patches.
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I love YOu
 
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Post » Mon Mar 14, 2011 7:59 pm

uncle roe's the trader, how excatly will the caps factor into the damage? will it be 1 dam per cap or 1 dam per like 100 caps or 1 dam per 1000 caps, asking because even on ps3 getting to lvl 19 i have 15k caps cant imagine how many id get on the pc version might make it a little over powered.
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Sunnii Bebiieh
 
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Post » Tue Mar 15, 2011 2:19 am

The Trader works like this:
<100 Caps: 7 Damage
100<=Caps<500: 15 Damage
500<=Caps<1500: 25 Damage
1500<=Caps<5000: 35 Damage
5000<=Caps: 45 Damage

If you use some mods, 5000 caps is quite a lot.
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Vivien
 
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Post » Mon Mar 14, 2011 1:36 pm

ah ok, so 45 damage is the max clean damage it can get? (without perks and chems that increase damage)
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Erin S
 
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Post » Mon Mar 14, 2011 6:50 pm

are you going to make all the weapons look unique as if you have trouble you could just re colour them- The Gordon could be gold , Silent Businessman could be jet black and the Rad Rod could be light green
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Mashystar
 
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Post » Mon Mar 14, 2011 8:38 pm

ah ok, so 45 damage is the max clean damage it can get? (without perks and chems that increase damage)


That's right. 45 is the max base damage for the trader.

are you going to make all the weapons look unique as if you have trouble you could just re colour them- The Gordon could be gold , Silent Businessman could be jet black and the Rad Rod could be light green


I plan on making unique textures, I actually started. I also have the help of a Nexus member. We plan on making some weapons just recolored and some a bit more special.
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courtnay
 
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Post » Mon Mar 14, 2011 10:40 pm

any updates
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tannis
 
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Post » Mon Mar 14, 2011 8:14 pm

Well, I have finished the main part of the mod. The only thing I'm planning on now is making DLC versions, making new textures (might take a while) and making mini quests so you won't have to kill everybody to get their nice weapons.
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Sun of Sammy
 
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Post » Mon Mar 14, 2011 5:00 pm

Uploaded the new V3.2
It adds the option (with some NPCs) to get the special weapons without killing the enemies through various dialog options. The full list can be found in another file I uploaded, "UWfUP Guide:.
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Pixie
 
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