Does anyone know of any novel / interest ways of unit testing papyrus scripts? I suppose I could just create a quest that uses every function in the testee script... actually, is it possible to manually trigger an 'event' through papyrus code?
Does anyone know of any novel / interest ways of unit testing papyrus scripts? I suppose I could just create a quest that uses every function in the testee script... actually, is it possible to manually trigger an 'event' through papyrus code?