United Bretony: The Hills and the Highlands (Political/War R

Post » Sat May 28, 2011 10:48 am


User avatar
DAVId Bryant
 
Posts: 3366
Joined: Wed Nov 14, 2007 11:41 pm

Post » Sat May 28, 2011 5:07 am

Name: Ri'skar

Race: Khajiit

Age: 32

Gender: Male

Birthsign: the steed

Physical Appearance: Ri'skar is short at about 5 foot 5. He has short brown fur, a moderate muzzle and large ears. At a glance Ri'skar looks cocky and young and he seems to have the persona to match. Born to royalty he is not very well built. He also has very little knowledge of the poor and oppressed. Also has headband style hair.

Apparel (clothing and armor): A very clean and fancy green doublet. Along with several gold chains and amulets around his neck. He also walks around with a cane, no because he needs one but for the same reason Sheogorath had a cane.

Weapons: N/A

Misc: Usually likes to spend his evenings on the porch at sunset drinking wine. Lives in a mansion in Camlorn.

Misc Info: Cocky and young it's questionable weather he has the ability to make a difference, but knows how to inspire.

History/Bio:

Ri'skar being born into nobility in the province of Elsweyr. His family took a reputation for keeping all the money to themselves and leaving the poor people of the streets to suffer. Being born into nobility he takes little pity in the poor and fails to acknowledge their existence.

Eventually growing tired of the world of Elsweyr and their constant "border wars" with Valenwood. He decided to move to high rock for a change of scenery, far away from his war mongered homeland. Taking his family's money with him decided to try and settle down in High Rock. There to his disappointment he saw things starting to get just as bad as Elsweyr and almost felt like moving away once again. Fortunately he soon convinced himself that he could make a difference this time and has started a campaign to convince the people of High Rock to unite not divide. He now serves as an advisor to the King of Camlorn.
User avatar
Red Bevinz
 
Posts: 3318
Joined: Thu Sep 20, 2007 7:25 am

Post » Sat May 28, 2011 1:13 pm

Name: Ri'skar

Race: Khajiit

Age: 32

Gender: Male

Birthsign: the steed

Physical Appearance: Ri'skar is short at about 5 foot 5. He has short brown fur, a moderate muzzle and large ears. At a glance Ri'skar looks like a cocky and young leader and he seems to have the persona to match. Born to royalty he is not very well built. He also has very little knowledge of the poor and oppressed. Also has headband style hair.

Apparel (clothing and armor): A very clean and fancy green doublet. Along with several gold chains and amulets around his neck. He also walks around with a cane, no because he needs one but for the same reason Sheogorath had a cane.

In battle he wears a fancy and shiny pair of silver armor that seems more for looks than protection.

Weapons: Very sharp silver sword, incrusted with red ruby jewels on both the handle and the ends of the sword.

Misc: Usually likes to spend his evenings on the porch at sunset drinking wine.

Misc Info: Cocky and young it's questionable weather he has the ability to be mayor of a city. He has very little experience in politics as well as leadership. Only time will tell what happens.

History/Bio:

Ri'skar Being born into royalty in the town of Northmoor. His family took a reputation for keeping all the money to themselves and leaving the poor people of the streets to suffer. Being born into royalty he takes little pity in the poor and fails to acknowledge their existence.

As he got older he was eventually elected mayor of the town, using his money to influence the election and win. Now the mayor Northmoor it's questioned weather he has the proper political experience to rule. Only time will tell.




He needs a bit more detail, but there is one thing that doesn't have an explanation.

Your character is a Khajiit. The only way for him to be even in the royalty of the city is for him to be an active leader in the rebellion (but Northmoor isn't in the rebellion, so therefore, this is impossible.)

Basically, if your character is a Khajiit and is royalty, you need to explain why and how he got to that point. Right now it doesn't make any sense. You may have a spy character or something like that that is NOT royalty. The only way for him to have any political power is for him to be an active reformer in United Bretony and for his city to be one of the cities where the rulers were kicked out (which not all of them were, but you can pick one to have him at if you'd like).

Right now it makes no sense. Make it make sense, and you may have a logical character that fits into his position.



EDIT:

If you can come up with something good for your character being elected as the ruler of a city, you can join United Bretony. Just make your character one who overthrew the King who was loyal to Daggerfall (kind of like George Washington), and now he is elected first ruler of that town. It can't be Northmoor though, because Northmoor is under feudal Daggerfall rule.
User avatar
Terry
 
Posts: 3368
Joined: Mon Jul 09, 2007 1:21 am

Post » Sat May 28, 2011 1:43 pm

He needs a bit more detail, but there is one thing that doesn't have an explanation.

Your character is a Khajiit. The only way for him to be even in the royalty of the city is for him to be an active leader in the rebellion (but Northmoor isn't in the rebellion, so therefore, this is impossible.)

Basically, if your character is a Khajiit and is royalty, you need to explain why and how he got to that point. Right now it doesn't make any sense. You may have a spy character or something like that that is NOT royalty. The only way for him to have any political power is for him to be an active reformer in United Bretony and for his city to be one of the cities where the rulers were kicked out (which not all of them were, but you can pick one to have him at if you'd like).

Right now it makes no sense. Make it make sense, and you may have a logical character that fits into his position.

okay fine make him the mayor of Phyrgas. As for royalty he was born into a rich family not a family with poilitcal power.
User avatar
Louise Andrew
 
Posts: 3333
Joined: Mon Nov 27, 2006 8:01 am

Post » Sat May 28, 2011 10:17 am

Khajiit aren't born nobility in High Rock. His family could have owned some trading thing I guess. Come up with something in his bio, and then you may be elected ruler over the city.

Other than that, I'll see what PFA says about it.
User avatar
Sarah Kim
 
Posts: 3407
Joined: Tue Aug 29, 2006 2:24 pm

Post » Sat May 28, 2011 2:53 pm

Name: Ankus Copperfield

Race: Breton

Gender: Male

Position: Knight Commander of the Knights of the Rose; General of the United Armies of the King; Field Marshal Emeritus of the Western Army.

Age: 41

Skills: Blade, Shield, Restoration, Tactics and Strategy, Oration, fishing (everyone needs a hobby)

Appearance: This Breton has been well bronzed by the light of the sun. His dull, drab, green eyes the only evidence that this man is not a fit, active, and healthy individual. Standing at 6’2”, he is quite muscular and intimidating, despite his Breton heritage. His hair is brown and he has crew cut, with a bit of stubble on his chin and cheeks. (He’s trying to grow a beard)

Items: Medal of Valor, Medal of Service, and the Medal of Sacrifice.

Weapon: An exquisite iron sword awarded to him by King Charles-Syagrius for the pacification of rebel elements in Western Wayrest.

Armor: As General of the United Armies of the King, he wears a suit steel armor featuring pauldrons with long, removable, spikes shaped like an unpside down V. His armor is almost jet black, and on his chest is the Crest of the Army, a Sword surrounded by the vines of a rose, with the point of the sword having penetrated a human skull.

Clothing: when not in battle, he wears a simple cloth shirt and pants, unless called to appear in front of nobles, when he’ll wear a black and burgundy outfit.

Bio: born in Menevia, Ankus joined the army the first chance he got. He quickly rose up the Ranks, and the King personally promoted him to the position of Sector General after successfully pacifying a rebel group near Alcaire. When Field Marshal Hawkfield retired, he was promoted to Field Marshal of the Western Army. His promotion to General of the United Armies of the King followed his quick ascension to Knight Commander of the Knights of the Rose, which he joined after becoming Sector General.


quick word on military ranks:

THe Knight Commander of the Knights of the Rose: he's second in command of the Knights, with the King being the Supreme commander of the knights.

General of the United Armies of the King: The King's head general, and only the king holds more military authority.

Field Marshal: there's the two, The Field Marshal of the Western Army and the Field Marshal of the eastern army. Ankus it the Field Marshal Emeritus of the Western army, meaning he's retired from the position.

Sector Generals: there are four of them, two per Field Marshal. They could be seen as a field marshal's right-hand men.
User avatar
Yvonne
 
Posts: 3577
Joined: Sat Sep 23, 2006 3:05 am

Post » Sat May 28, 2011 6:58 am

Name: Ankus Copperfield

Race: Breton

Gender: Male

Position: Knight Commander of the Knights of the Rose; General of the United Armies of the King; Field Marshal Emeritus of the Western Army.

Age: 41

Skills: Blade, Shield, Restoration, Tactics and Strategy, Oration, fishing (everyone needs a hobby)

Appearance: This Breton has been well bronzed by the light of the sun. His dull, drab, green eyes the only evidence that this man is not a fit, active, and healthy individual. Standing at 6'2", he is quite muscular and intimidating, despite his Breton heritage. His hair is brown and he has crew cut, with a bit of stubble on his chin and cheeks. (He's trying to grow a beard)

Items: Medal of Valor, Medal of Service, and the Medal of Sacrifice.

Weapon: An exquisite iron sword awarded to him by King Charles-Syagrius for the pacification of rebel elements in Western Wayrest.

Armor: As General of the United Armies of the King, he wears a suit steel armor featuring pauldrons with long, removable, spikes shaped like an unpside down V. His armor is almost jet black, and on his chest is the Crest of the Army, a Sword surrounded by the vines of a rose, with the point of the sword having penetrated a human skull.

Clothing: when not in battle, he wears a simple cloth shirt and pants, unless called to appear in front of nobles, when he'll wear a black and burgundy outfit.

Bio: born in Menevia, Ankus joined the army the first chance he got. He quickly rose up the Ranks, and the King personally promoted him to the position of Sector General after successfully pacifying a rebel group near Alcaire. When Field Marshal Hawkfield retired, he was promoted to Field Marshal of the Western Army. His promotion to General of the United Armies of the King followed his quick ascension to Knight Commander of the Knights of the Rose, which he joined after becoming Sector General.


Good sheet Darth. I'll add him to the list.
User avatar
Leticia Hernandez
 
Posts: 3426
Joined: Tue Oct 23, 2007 9:46 am

Post » Sat May 28, 2011 9:14 am

okay i edited it, im gonna make some changes once you approve the pm i sent you with my changes.
User avatar
Zach Hunter
 
Posts: 3444
Joined: Wed Aug 08, 2007 3:26 pm

Post » Sat May 28, 2011 7:23 am

Name: Ri'skar

Race: Khajiit

Age: 32

Gender: Male

Birthsign: the steed

Physical Appearance: Ri'skar is short at about 5 foot 5. He has short brown fur, a moderate muzzle and large ears. At a glance Ri'skar looks cocky and young and he seems to have the persona to match. Born to royalty he is not very well built. He also has very little knowledge of the poor and oppressed. Also has headband style hair.

Apparel (clothing and armor): A very clean and fancy green doublet. Along with several gold chains and amulets around his neck. He also walks around with a cane, no because he needs one but for the same reason Sheogorath had a cane.

Weapons: N/A

Misc: Usually likes to spend his evenings on the porch at sunset drinking wine. Lives in a mansion in Camlorn.

Misc Info: Cocky and young it's questionable weather he has the ability to make a difference, but knows how to inspire.

History/Bio:

Ri'skar being born into nobility in the province of Elsweyr. His family took a reputation for keeping all the money to themselves and leaving the poor people of the streets to suffer. Being born into nobility he takes little pity in the poor and fails to acknowledge their existence.

Eventually growing tired of the world of Elsweyr and their constant "border wars" with Valenwood. He decided to move to high rock for a change of scenery, far away from his war mongered homeland. Taking his family's money with him decided to try and settle down in High Rock. There to his disappointment he saw things starting to get just as bad as Elsweyr and almost felt like moving away once again. Fortunately he soon convinced himself that he could make a difference this time and has started a campaign to convince the people of High Rock to unite not divide. He now serves as an advisor to the King of Camlorn.
User avatar
Julie Ann
 
Posts: 3383
Joined: Thu Aug 23, 2007 5:17 am

Post » Sat May 28, 2011 5:04 am

Name: Ri'skar

Race: Khajiit

Age: 32

Gender: Male

Birthsign: the steed

Physical Appearance: Ri'skar is short at about 5 foot 5. He has short brown fur, a moderate muzzle and large ears. At a glance Ri'skar looks cocky and young and he seems to have the persona to match. Born to royalty he is not very well built. He also has very little knowledge of the poor and oppressed. Also has headband style hair.

Apparel (clothing and armor): A very clean and fancy green doublet. Along with several gold chains and amulets around his neck. He also walks around with a cane, no because he needs one but for the same reason Sheogorath had a cane.

Weapons: N/A

Misc: Usually likes to spend his evenings on the porch at sunset drinking wine. Lives in a mansion in Camlorn.

Misc Info: Cocky and young it's questionable weather he has the ability to make a difference, but knows how to inspire.

History/Bio:

Ri'skar being born into nobility in the province of Elsweyr. His family took a reputation for keeping all the money to themselves and leaving the poor people of the streets to suffer. Being born into nobility he takes little pity in the poor and fails to acknowledge their existence.

Eventually growing tired of the world of Elsweyr and their constant "border wars" with Valenwood. He decided to move to high rock for a change of scenery, far away from his war mongered homeland. Taking his family's money with him decided to try and settle down in High Rock. There to his disappointment he saw things starting to get just as bad as Elsweyr and almost felt like moving away once again. Fortunately he soon convinced himself that he could make a difference this time and has started a campaign to convince the people of High Rock to unite not divide. He now serves as an advisor to the King of Camlorn.



Our first advisor character. You will be working with Steve, as that is where most of your interaction will come from. Sheet is accepted. I shall post it in the thread.
User avatar
Catherine Harte
 
Posts: 3379
Joined: Sat Aug 26, 2006 12:58 pm

Post » Sat May 28, 2011 7:01 pm

THE LLESSAN IS MINE! ("The day is mine...get it? It's funny because Sean said it....whatever. I'm claiming Llessan).


Name: Sir Godwyen von Kartz

Race: Breton

Age: 37

Gender: Male

Birthsign: The warrior

Physical Appearance: Above average in height, Taiki has no scars to speak of in any visable places. He has long, black hair, which looks wild and unkept. His skin is a little lighter than peach and he has a "farmers" tan that ranges from his shoulders to his arms. He is slightly muscular due to his mild workouts that he does on a daily occasion.

Apparel (clothing and armor):He wears a tattered cape that was originally colored white but is now turning a shade of grey.It hangs off his right shoulder and draps around it. He wears a green tunic with serveral pockets on it. His pants are black and usually fall around his boots. He has a single shoulder pad which is worn on his left shoulder. He has two bracers that are made of iron which he uses for blocking. They are a light shade of grey. He wears two belts that cross diagonally around his chest.

Weapons: He carries a silver spear and 2 silver daggers.

Misc: Some random, odd things. He has a book on warfare and a few gold coins. He also carries a small potion that he is trying to get identified.

History/Bio: Born to nobility and taught to fight and make treaties his whole life, Godwyen became good friends with the king of Llessan's son and formed a close bond with him. He fought along side of him for many years and he was chosen by his father to become a Capitan in his army.

Some years later, when all the in-fighting started flaring up, the old King died. He left his son to become ruler of Llessan and trusted him with his royal seal. Godwyen was promoted to General in the Llessan military and has been a good voice in the new kings ear.


Name: King Edwin Cloof

Race: Breton

Age: 40

Gender: Male

Birthsign: The lady

Physical Appearance: Level headed, though he can be beast sometimes. He thinks before he acts, using his cunning and his sword together to form a deadly combination. He uses fear amongst his enemies and pride and rewards amongst allies and soldiers.
Physical Description: http://usera.imagecave.com/anthoniusii/Flagbearer6thcentury.jpg
http://www.realmcollections.com/images/p/_Warrior_Tunic_AR2002_6936.jpg

Apparel (clothing and armor): (See picture)

Weapons: A Silver longsword and a simple wooden bow crafted by his father. He carries 30 arrows in his quiver.

Misc: He has 200 coins and a few maps on his person. He carries a water pouch when he travels.

History/Bio: (Raised as a Prince in Llessan, He grew up learning how to talk to nobles and fight wars. The typical noble life was in store for him and he learned a lot from it. He met Godwyen at an early age and became lifelong friends with him.

When the civil unrest began, suddenly and without warning his father passed away. It dealt a blow to the kingdom but his leadership pulled ahead and he took over the kingdom. He promoted Godwyen to General and began preparing troops.

User avatar
Emma Parkinson
 
Posts: 3401
Joined: Wed Jul 26, 2006 5:53 pm

Post » Sat May 28, 2011 7:08 am

Sheet is accepted and will be put in the OP.
User avatar
remi lasisi
 
Posts: 3307
Joined: Sun Jul 02, 2006 2:26 pm

Post » Sat May 28, 2011 6:47 pm

The current king of Daggerfall. Most important courtiers comming soon.


Name: Gothryd II Capet
Race: Breton (Daggerfallian)
Age: 32
Gender: Male
Birthsign: The Steed

Physical Appearance: http://www.acadianmelancon.com/images/489px-Louis_XIII.jpg

Standing at around 5'9, Gothryd is a well-built man, still not past his prime. Though his skin is pale, as is usual for a Breton, he doesn't look sickly or anything of the sort, unlike his father. As a prince he was known for drilling with the king's guard occasionally, (something that reflects in his fascination with the military, even if he no longer has the time to practice with the soldiers), thus he's got the looks and walk of a fairly good fighter, something he has a knack for showing off. He's by no means bulky, however, favouring agility over strength if he has to fight (which isn't often).

Apparel: In court, Gothryd usually wears http://www.fantasycostume.net/fantasy/images/Rentals/rentaladvltthumb/Henry8th-t.jpg, suitable for a king. If he has to partake in an inspection of the guard or, far more rarely, a real battle, he wears blackened plate armour (see picture in 'physical appearance').
Weapons: In the rare event Gothryd has to use a weapon, he favours a http://www.umich.edu/~ece/student_projects/martial_arts/images/sabre.gif.
Misc: The http://image53.webshots.com/653/4/28/87/2812428870031751182cjAXDG_ph.jpg

Misc Info: Born under the sign of the Steed, Gothryd is plagued by fits of impatience and rashness, usually caused by stronger emotions (most frequently rage). He is known to spend sleepless nights thrashing about, contemplating quick moves or threatening to cut heads off; it can sometimes brush against the borders of madness as he can frequently spend a couple of hours raging and then crumble weeping, then jump up and start on about something completely off the point. After such fits he is usually exhausted for several days, nearly completely apathetic to all that's going on around him. Those who believe the tales spread more than a hundred years ago say that he's possessed by the ghost of his namesake, Gothryd I, who was, according to Gothryd II's great-grandfather, murdered by Aubk'i and her supporters.

History/Bio: The Capet line came to power in Daggerfall around the end of the Oblivion Crisis. Wilhelm, Gothryd's illegitimate son, nicknamed 'the head' (hence Capet) during his (technically self-imposed) exile due to his constant worries and plots, came back to Daggerfall and used the confusion of the Daedric invasion to seize power, managing to gain the support of the people and a part of the nobility, claiming to know the hardships and promising to bring about change to the former and making generous promises to the later. Proving to have a firm hand with which to guide the kingdom, Wilhelm proceeded to carry out several reforms. He encouraged free farmers and burghers, splitting the third estate into two separate ones, each for one of the two; this was followed by several privileges to the free farmers, to an extent protecting them from the influence of the nobility, who would claim their lands and turn the freemen into serfs. Wilhelm also helped several non-Daggerfallian noblemen entrench themselves in the kingdom, of which only one grew to be of greater importance, the Anticlerian house de Tourelle.

Gothryd is Wilhelm's great-grandson. He has been ruling Daggerfall for five years now; his rule has been marked by attempts to strengthen the king's authority, characteristic of the Capets. He also solidified Daggerfall's hold over Tulune and Shalgora, degrading the former ruler of Shalgora to the status of a simple noble and doing away with the ruler of Tulune and all his possible heirs altogether (although none have yet managed to prove it was his doing, as the whole incident was made to look completely like an accident). This has stirred some of the nobles of the robe (the magnates who are exempt from personally going to war and who are the second force to be reckoned with in Daggerfall alongside the king, sometimes eclipsing the monarch's influence), however the happenings to the north of the kingdom prevented anything from transpiring.

During the turmoil of United Bretony's forming, Gothryd II wasted little time in snatching the lands he could, using a coup here and a 'defense pact' there to make sure those lands stayed attached to Daggerfall. To encourage assimilation of the Bretons of those lands, or at least the nobility, he granted estates there to many of his nobles, along with granting estates in lands previously part of the kingdom of Daggerfall to a select few families in the lands newly incorporated into his kingdom. However, at such a vital moment when war seems right behind the corner, Gothryd II is beginning to show signs of wavering under the increasing pressure, his fits increasing in frequency and length. Rumours begin to spread in the court that the king might be going crazy...


Also, more detailed map of http://www.majhost.com/gallery/Anticlere/Bretony/daggerfall.jpg. Dark red is land ruled by the king and his nobles of the sword (the lower order of the nobility who have to take to war personally and, though more numerous, are far less powerful than nobles of the robe); yellow is land gifted to the church (most of it is outside Daggerfall itself because when the land was being re-split following the gaining of new realms the nobles and the king silently agreed to try keep the church's authority in the capital to a minimum); finally, light blue is land ruled by the de Tourelle family and their vassals, supporters of the king and current rulers of Shalgora. The rest is owned either by nobles of the sword, nobles of the robe or rulers of the recently-incorporated realms. Those of you who join Daggerfall, feel free to update the map with your characters' holdings, just inform me so I can keep my map up-to-date.

User avatar
Alisia Lisha
 
Posts: 3480
Joined: Tue Dec 05, 2006 8:52 pm

Post » Sat May 28, 2011 3:31 pm

THE LLESSAN IS MINE! ("The day is mine...get it? It's funny because Sean said it....whatever. I'm claiming Llessan).




It is Ilessan. :P

I know the map letters are confusing, but it is Ilessan, not Llessan.



The current king of Daggerfall. Most important courtiers comming soon.


Name: Gothryd II Capet
Race: Breton (Daggerfallian)
Age: 32
Gender: Male
Birthsign: The Steed

Physical Appearance: http://www.acadianmelancon.com/images/489px-Louis_XIII.jpg

Standing at around 5'9, Gothryd is a well-built man, still not past his prime. Though his skin is pale, as is usual for a Breton, he doesn't look sickly or anything of the sort, unlike his father. As a prince he was known for drilling with the king's guard occasionally, (something that reflects in his fascination with the military, even if he no longer has the time to practice with the soldiers), thus he's got the looks and walk of a fairly good fighter, something he has a knack for showing off. He's by no means bulky, however, favouring agility over strength if he has to fight (which isn't often).

Apparel: In court, Gothryd usually wears http://www.fantasycostume.net/fantasy/images/Rentals/rentaladvltthumb/Henry8th-t.jpg, suitable for a king. If he has to partake in an inspection of the guard or, far more rarely, a real battle, he wears blackened plate armour (see picture in 'physical appearance').
Weapons: In the rare event Gothryd has to use a weapon, he favours a http://www.umich.edu/~ece/student_projects/martial_arts/images/sabre.gif.
Misc: The http://image53.webshots.com/653/4/28/87/2812428870031751182cjAXDG_ph.jpg

Misc Info: Born under the sign of the Steed, Gothryd is plagued by fits of impatience and rashness, usually caused by stronger emotions (most frequently rage). He is known to spend sleepless nights thrashing about, contemplating quick moves or threatening to cut heads off; it can sometimes brush against the borders of madness as he can frequently spend a couple of hours raging and then crumble weeping, then jump up and start on about something completely off the point. After such fits he is usually exhausted for several days, nearly completely apathetic to all that's going on around him. Those who believe the tales spread more than a hundred years ago say that he's possessed by the ghost of his namesake, Gothryd I, who was, according to Gothryd II's great-grandfather, murdered by Aubk'i and her supporters.

History/Bio: The Capet line came to power in Daggerfall around the end of the Oblivion Crisis. Wilhelm, Gothryd's illegitimate son, nicknamed 'the head' (hence Capet) during his (technically self-imposed) exile due to his constant worries and plots, came back to Daggerfall and used the confusion of the Daedric invasion to seize power, managing to gain the support of the people and a part of the nobility, claiming to know the hardships and promising to bring about change to the former and making generous promises to the later. Proving to have a firm hand with which to guide the kingdom, Wilhelm proceeded to carry out several reforms. He encouraged free farmers and burghers, splitting the third estate into two separate ones, each for one of the two; this was followed by several privileges to the free farmers, to an extent protecting them from the influence of the nobility, who would claim their lands and turn the freemen into serfs. Wilhelm also helped several non-Daggerfallian noblemen entrench themselves in the kingdom, of which only one grew to be of greater importance, the Anticlerian house de Tourelle.

Gothryd is Wilhelm's great-grandson. He has been ruling Daggerfall for five years now; his rule has been marked by attempts to strengthen the king's authority, characteristic of the Capets. He also solidified Daggerfall's hold over Tulune and Shalgora, degrading the former ruler of Shalgora to the status of a simple noble and doing away with the ruler of Tulune and all his possible heirs altogether (although none have yet managed to prove it was his doing, as the whole incident was made to look completely like an accident). This has stirred some of the nobles of the robe (the magnates who are exempt from personally going to war and who are the second force to be reckoned with in Daggerfall alongside the king, sometimes eclipsing the monarch's influence), however the happenings to the north of the kingdom prevented anything from transpiring.

During the turmoil of United Bretony's forming, Gothryd II wasted little time in snatching the lands he could, using a coup here and a 'defense pact' there to make sure those lands stayed attached to Daggerfall. To encourage assimilation of the Bretons of those lands, or at least the nobility, he granted estates there to many of his nobles, along with granting estates in lands previously part of the kingdom of Daggerfall to a select few families in the lands newly incorporated into his kingdom. However, at such a vital moment when war seems right behind the corner, Gothryd II is beginning to show signs of wavering under the increasing pressure, his fits increasing in frequency and length. Rumours begin to spread in the court that the king might be going crazy...


Also, more detailed map of http://www.majhost.com/gallery/Anticlere/Bretony/daggerfall.jpg. Dark red is land ruled by the king and his nobles of the sword (the lower order of the nobility who have to take to war personally and, though more numerous, are far less powerful than nobles of the robe); yellow is land gifted to the church (most of it is outside Daggerfall itself because when the land was being re-split following the gaining of new realms the nobles and the king silently agreed to try keep the church's authority in the capital to a minimum); finally, light blue is land ruled by the de Tourelle family and their vassals, supporters of the king and current rulers of Shalgora. The rest is owned either by nobles of the sword, nobles of the robe or rulers of the recently-incorporated realms. Those of you who join Daggerfall, feel free to update the map with your characters' holdings, just inform me so I can keep my map up-to-date.




Nice sheet. OP is updated.

There is about to be a rebel group up that Jerod Kayne and I are developing. It should be up soon!
User avatar
adame
 
Posts: 3454
Joined: Wed Aug 29, 2007 2:57 am

Post » Sat May 28, 2011 6:25 pm

Some characters that my dude is involved with.

General Geon Bienne

The General of the forces of Anticlere. Only second to Gaubert, he and the ruler work in a two-man team. Geon, actually more decorated and capable then Gaubert, create and fiddle with the plans. Gaubert and Geon then discuss the plan, and make changes as they see fit. Gaubert often leads his men, although he doesn’t actually lead them. Gaubert thinks that the people will think more highly of him if he is a brave leader who goes and wins battles. Geon is a tall, big man with a myriad of lacerations and scars; he has a brusque, to-the-point behavior which helps him get straight to the point with his men. He usually wears a full suit of carbon-steel armor, which is all black. His sword is, too, carbon-steel which makes him look like a black knight. He is completely bald and has brown eyes.

Farmin & Grey-Throat


Farmin, a young , lively Redguard and Grey-Throat, a quick-tempered guerilla Argonian fighter, train Gaubert in the art of fighting. Farmin teaches fighting formal, brawler sword fighting, while Grey-Throat teaches a more dark and unfair way of fighting. Both are very good fighters, master’s of their art, and they teach Gaubert every other day. They do not go into battle with him often, and, wear nothing but peasant and poor clothes. Farmin is about thirty, and has a worn body. His braided hair is actually pretty short, and his feet are torn and worn (he doesn't like shoes). Grey-Throat, ironically, has a grey throat. He is pretty short compared to most of the others that Gaubert deal with. Farmin fights with a steel shortsword, and Grey-Throat has taken to an ebony shortsword (thanks to the Anticlerian Taxpayer)

Edre Macile

Edre is Gaubert’s Breton magic teacher. She is a master at destruction, alteration, illusion, restoration, and mysticism. She teaches Gaubert in the art of magic, and is a very reserved woman. She is very old, older than Gaubert, and has traveled the world to master the art of magic. Edre has given up her life of learning and has turned to teaching. She does go into battle with Gaubert, but only to heal him if he gets injured. Edre focuses on teaching alteration and destruction. She has white hair that goes down to her shoulders, and a wrinkled face that matches that of the oldest people alive. She wears a blue mage's robe, adorned with gold and other decorations. She has green eyes.

Hrond


The Naval Admiral of Anticlere. Gaubert hates boats, so this Nordic man controls every boat that is under Anticlere’s allegiance. A former pirate, he is a very tricky and deadly man, who will backstab anyone. However, his unwavering respect for the leader doesn’t allow him to backstab Gaubert, or anyone that Gaubert trusts. Hrond is a tall fellow, around a whopping seven feet tall. He stands well over Gaubert, and his big, bulky frame intimidates others. He has a cliche eye patch over his left eye, and has a long black beard that goes down to his chest. He wears a Naval Military suit, but he doesn't like it. He fights with a cutlass, if required, and is just like a pirate. He also likes to steal cargo.

Edit: Palatino Linotype is beast.

User avatar
sara OMAR
 
Posts: 3451
Joined: Wed Jul 05, 2006 11:18 pm

Post » Sat May 28, 2011 1:05 pm

Some characters that my dude is involved with.

General Geon Bienne

The General of the forces of Anticlere. Only second to Gaubert, he and the ruler work in a two-man team. Geon, actually more decorated and capable then Gaubert, create and fiddle with the plans. Gaubert and Geon then discuss the plan, and make changes as they see fit. Gaubert often leads his men, although he doesn't actually lead them. Gaubert thinks that the people will think more highly of him if he is a brave leader who goes and wins battles. Geon is a tall, big man with a myriad of lacerations and scars; he has a brusque, to-the-point behavior which helps him get straight to the point with his men. He usually wears a full suit of carbon-steel armor, which is all black. His sword is, too, carbon-steel which makes him look like a black knight.

Farmin & Grey-Throat


Farmin, a young , lively Redguard and Grey-Throat, a quick-tempered guerilla Argonian fighter, train Gaubert in the art of fighting. Farmin teaches fighting formal, brawler sword fighting, while Grey-Throat teaches a more dark and unfair way of fighting. Both are very good fighters, master's of their art, and they teach Gaubert every other day. They do not go into battle with him often, and, wear nothing but peasant and poor clothes.

Edre Macile

Edre is Gaubert's Breton magic teacher. She is a master at destruction, alteration, illusion, restoration, and mysticism. She teaches Gaubert in the art of magic, and is a very reserved woman. She is very old, older than Gaubert, and has traveled the world to master the art of magic. Edre has given up her life of learning and has turned to teaching. She does go into battle with Gaubert, but only to heal him if he gets injured. Edre focuses on teaching alteration and destruction.

Hrond


The Naval Admiral of Anticlere. Gaubert hates boats, so this Nordic man controls every boat that is under Anticlere's allegiance. A former pirate, he is a very tricky and deadly man, who will backstab anyone. However, his unwavering respect for the leader doesn't allow him to backstab Gaubert, or anyone that Gaubert trusts.

Edit: Palatino Linotype is beast.




Add some descriptions as to what they look like and such, and all will be well. Edit this post with some physical description of some kind and I will put it in the OP.
User avatar
Albert Wesker
 
Posts: 3499
Joined: Fri May 11, 2007 11:17 pm

Post » Sat May 28, 2011 6:49 pm

Name: Sarafine Lewin

Race: Breton

Age: 32

Gender: Female

Birthsign: The Ritual

Physical Appearance: Sarafine is a woman with an athletic build and well muscled limbs and is of an average height. She has long, fiery red hair that reaches past her shoulders and is combed neatly. Her face is pale and shows her determination and no nonsense attitude. Sarafine always stands straight and has near perfect posture. She also has a scar on her chin running parallel to her mouth.

Apparel (clothing and armor): Sarafine wears no armour but she does wear a crimson padded blouse with the sleeves rolled up to her elbows and black leggings with knee high leather boots. She also wears a golden necklace that once belonged to her sister.

Weapons: Sarafine has a well crafted a very sharp dagger on her hip and she wears a curved iron short sword on her back.

Misc: N/A
Personality: Sarafine has a very strong sense of determination and loyalty. When she is assigned a mission she will stop at nothing to complete it and to complete it efficiently. She is very loyal to Wayrest and its nobility and would never consider betraying them in any way for any reason, unless it was for the good of her family, but no such event has happened. She never makes any friends and doesn't keep in touch with her family much as her duties keep her from doing such.

History/Bio: When Sarafine was only ten her life was flipped upside down. Her father had been involved in large, illegal gambling rings and owed a great debt to underworld crime bosses. Her father decided that he would pay his debts with his three children.

When Sarafine's brother Norman found out of his father's plans, he took Sarafine and her sister and ran. Her father pursued them as well as a gang of thugs trying to collect the payment they were promised. Eventually Sarafine's sister was captured by the thugs and soon after, Norman was as well.

After almost a year of running, Sarafine happened upon a nobleman of Wayrest. Not knowing why, she told the man her story and the nobleman quickly went about to help her. He sent men to track down the thugs and defend Sarafine. Soon, most of her pursuers were dead and the rest had given up.

With no home, Sarafine didn't know what to do. But many residents of Wayrest lifted her back on her feet. She repaid the city of Wayrest by becoming an assassin and killing any enemies that threatened the great city. To this day, she still hunts down any Mer that she is asked to hunt down.
User avatar
Kortniie Dumont
 
Posts: 3428
Joined: Wed Jan 10, 2007 7:50 pm

Post » Sat May 28, 2011 7:42 pm

Name: Sarafine Lewin

Race: Breton

Age: 32

Gender: Female

Birthsign: The Ritual

Physical Appearance: Sarafine is a woman with an athletic build and well muscled limbs and is of an average height. She has long, fiery red hair that reaches past her shoulders and is combed neatly. Her face is pale and shows her determination and no nonsense attitude. Sarafine always stands straight and has near perfect posture. She also has a scar on her chin running parallel to her mouth.

Apparel (clothing and armor): Sarafine wears no armour but she does wear a crimson padded blouse with the sleeves rolled up to her elbows and black leggings with knee high leather boots. She also wears a golden necklace that once belonged to her sister.

Weapons: Sarafine has a well crafted a very sharp dagger on her hip and she wears a curved iron short sword on her back.

Misc: N/A
Personality: Sarafine has a very strong sense of determination and loyalty. When she is assigned a mission she will stop at nothing to complete it and to complete it efficiently. She is very loyal to Wayrest and its nobility and would never consider betraying them in any way for any reason, unless it was for the good of her family, but no such event has happened. She never makes any friends and doesn’t keep in touch with her family much as her duties keep her from doing such.

History/Bio: When Sarafine was only ten her life was flipped upside down. Her father had been involved in large, illegal gambling rings and owed a great debt to underworld crime bosses. Her father decided that he would pay his debts with his three children.

When Sarafine’s brother Norman found out of his father’s plans, he took Sarafine and her sister and ran. Her father pursued them as well as a gang of thugs trying to collect the payment they were promised. Eventually Sarafine’s sister was captured by the thugs and soon after, Norman was as well.

After almost a year of running, Sarafine happened upon a nobleman of Wayrest. Not knowing why, she told the man her story and the nobleman quickly went about to help her. He sent men to track down the thugs and defend Sarafine. Soon, most of her pursuers were dead and the rest had given up.

With no home, Sarafine didn’t know what to do. But many residents of Wayrest lifted her back on her feet. She repaid the city of Wayrest by becoming an assassin and killing any enemies that threatened the great city. To this day, she still hunts down any Mer that she is asked to hunt down.



That is adequate. I'll put it in the OP.
User avatar
Stat Wrecker
 
Posts: 3511
Joined: Mon Sep 24, 2007 6:14 am

Post » Sat May 28, 2011 2:01 pm

Might as well take me off the roster. If you're not going to show appreciation towards my effort then I won't waste my time.
User avatar
TRIsha FEnnesse
 
Posts: 3369
Joined: Sun Feb 04, 2007 5:59 am

Post » Sat May 28, 2011 1:01 pm

Might as well take me off the roster. If you're not going to show appreciation towards my effort then I won't waste my time.



Why so, how did I not show appreciation in your effort? Of course I appreciate your effort. If I didn't you wouldn't be in this Roleplay.
User avatar
jessica breen
 
Posts: 3524
Joined: Thu Aug 03, 2006 1:04 am

Post » Sat May 28, 2011 12:10 pm

Might as well take me off the roster. If you're not going to show appreciation towards my effort then I won't waste my time.

hey, don't get worked up by things like that. You know what you do if you get a less than good response to your character sheet? You rp so well you knock socks off.
User avatar
April D. F
 
Posts: 3346
Joined: Wed Mar 21, 2007 8:41 pm

Post » Sat May 28, 2011 4:02 pm

Though you edited your post Wooly, I think it was the fact you called it adequate with some "..." before it, making it seem like it was an inferior sheet. Even now, calling a sheet adequate does make it seem like its lesser other sheets.

Don't take it personally Kritikal :)
User avatar
GPMG
 
Posts: 3507
Joined: Sat Sep 15, 2007 10:55 am

Post » Sat May 28, 2011 6:19 am

Well I didn't mean it like that. It is my fault though, I have been kind of weary lately. I stayed up doing some school stuff last night until 1:30. I've also been doing various things for the RP, writing them up. Plus, I am helping Jerod out a bit with his group and I am currently working on my own little group right now.

Sorry man. I just wasn't in the most energy-like mood. It happens. It happened to me when I was new too (and boy some of you remember, Blademaster :P )
User avatar
Joey Bel
 
Posts: 3487
Joined: Sun Jan 07, 2007 9:44 am

Post » Sat May 28, 2011 5:52 pm

Sorry man. I just wasn't in the most energy-like mood. It happens. It happened to me when I was new too (and boy some of you remember, Blademaster :P )


I wish I had stories of when I was new...

But I don't. Darn you kids.
User avatar
Lizbeth Ruiz
 
Posts: 3358
Joined: Fri Aug 24, 2007 1:35 pm

Post » Sat May 28, 2011 11:53 am

I wish I had stories of when I was new...

But I don't. Darn you kids.



That is because you were good when you were new. Your first post was a good length too. I remember when you first walked into the timeline. Anyway, it is almost done. Jerod's is also done too.

Verlox will be joining us shortly. He sent me a PM that he wants Dwynnen, and he already has a sheet and such.
User avatar
Benji
 
Posts: 3447
Joined: Tue May 15, 2007 11:58 pm

Next

Return to The Elder Scrolls Series Discussion