Universal Mods?

Post » Sat Feb 19, 2011 4:18 am

Nope, not this gen, probably not next gen. Maybe The one after that.

Also PCs aren't that expensive if you build them yourself. I just got my new PC two weeks ago. $897 For the Case, Mother Board, Processor, Power Supply, Video card, hard drive, RAM and shipping. Could've been cheaper but I went a little overkill on the case.

4GB Ram
1GB Video Card
1.5 TB Hard Drive
i7 2.93 GHz Processor
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Rachel Cafferty
 
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Post » Fri Feb 18, 2011 8:53 pm

I bet you could get a PC good enough to run Skyrim for less than $1000. Especially if you wait until fall. And such an improved system will benefit all the other tasks you do on it, like web browsing and other games you may have.


I was looking at this setup:
2600k+ 3.4ghz LGA1155
Asus P8P67 Pro
8GB DDR2000 Ram (mobo supports it)
1TB WD Cavier Sata3
GTX570
Case and PSU

That runs me about $1300-1500, then a new monitor since my current LCD is 8 years old and 1280x1024. Mouse and keyboard (again using old beat up dell, and a MX500 mouse) So in the end it would be like 1500-1800 shipping and taxes in.
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Lady Shocka
 
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Post » Sat Feb 19, 2011 12:39 am

We like seeing the mods that are made by the community, but we have no plans to make them available as official releases.

Similar to Morrowind, Oblivion, and Fallout 3, the tools for Skyrim are PC only. There's no plans to release a version of the Creation Kit on consoles. If you're into modding, we suggest you go for the PC version.



How many times we have to go through this discussion?
Mods and Multiplayer maps for Halo or Far Cry 2 are different thing. Mods modify existing content, but yeah there is also mods what add new stuff like dungeos and all.


I have to say that I have nothing against having Mods on consoles but there is just some issues what makes it impossible.
Lets forget all that Sony/Microsoft preventing mods, that is something what I hope everyone knows by now.



1. First of all. Mods are not optimized for consoles, some new models have too high texture res or too many polygons. This will cause performance issues.

2. Mods tend to take a lot of space from your drive. I installed simple item mod few days ago, and it took 775Mt space from my drive. And I have currently around 40 gigs of mods
for Oblivion installed. More than average 360 hard drive can handle.

3. Conflicts tend to ruin your game experience unless you have tools like mod managers. Consoles wont have these, and you are forced to run only limited number of mods at the same time.

4. Construction Set wont just work on consoles. And it would require a lot of work for Bethesda, Sony and Microsoft to host all mods what are available for PC users to their own servers. I doubt that they will just
let people download mods from "Skyrim Nexus".


that is just some of the issues what prevent this. Not that consoles are worse option or anything. They just are not made for running third-party mods.

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Marta Wolko
 
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Post » Sat Feb 19, 2011 2:33 am

Well, I feel a game like this is something to be played on PC. Just for bug fixes, better textures, etc etc by the modding community. Im wondering if it would be too much to ask to have mods portable to the XBOX/PS3 via network, or media card?

Even if they had the option to DL a mod, and open it on PC TES Construction Set, and save as a PS3 Mod, or Xbox mod?

At this point the only reason im looking to buy a new computer is skyrim. The only other game im looking forward to play is Dark Souls on PS3.

Possible? Would you like to see it?



not possible, both because of software issues, and the fact both Sony and Microsoft is paranoid about giving any chance for people to find a way to put software on there consoles....means hackers aren′t far behind.



Never going to happen. It's simply not possible due to laws and contracts in Sony and Microsoft.


next gen maybe? IDK but it seems highly unlikely that it will ever happen, never hurts to hope though.


It'll never happen, sony and microsoft are too stingy with their technology.


This, this and THIS.

Mods on the console will NEVER-EVER-EVER happen. Do I wish console people could play with mods? Yep sure do, but it will NEVER happen. Don't even think for a second! It would be completely impossible in so many ways for so many different reasons. Sony and Microsoft would NEVER let mods on their consoles, not even next generation, probably not even the one after that.. Mods are for PCs and nothing else.




Yeah, i was gonna order a new one last week, but LGA1155 was pulled off the market till march/april. And got thinking about it, I own both a PS3, and a 360, so why spend $1700-2000 on a PC to play this game, when its the only one ill be planning on buying for PC.


$1700-2000? You are getting ripped off or don't know how to build a custom computer properly.

You could easily get a computer that can max Skyrim for $800 maximum.


consider mods can crash a PC, it can crash a PS3, and it′s much more rougher and expensive for the owner to get a PS3 back to normal, trust me, in Sony and Microsoft eyes, if your not a game dev, your a idiot and besides putting tunes and pictures on your console, your to stupid to do anything else. So there just gonna avoid that mess and say no.


Exactly. Mods can be very unstable and console gamers have no idea how to mod so they would all end up destroying their games, it just won't work. Not to mention even when consoles "install" games they aren't installing 100% of the content so it wouldn't work.


Nope, not this gen, probably not next gen. Maybe The one after that.


Still very unlikely with Microsoft leading the way and Sony just copying what they do.


I was looking at this setup:
2600k+ 3.4ghz LGA1155
Asus P8P67 Pro
8GB DDR2000 Ram (mobo supports it)
1TB WD Cavier Sata3
GTX570
Case and PSU

That runs me about $1300-1500, then a new monitor since my current LCD is 8 years old and 1280x1024. Mouse and keyboard (again using old beat up dell, and a MX500 mouse) So in the end it would be like 1500-1800 shipping and taxes in.


Uhh, so your complaining about PC's costing too much when you are basically buying one that is near top of the line and an absolute monster that would wreck Skyrim in every department? It could EASILY max Skyrim. Your going overboard. You do not need a computer that good for Skyrim or any other games that are cross platform.

The requirements for Skyrim will only be a little bit more demanding than Oblivion because the game is still being developed mainly for 6 year old consoles, not PC. If you want an idea for the sort of PC you will need to play Skyrim just go look at Oblivion's requirements and get something a little better in every department. You could easily buy a $400-500 computer and be able to play Skyrim on the same graphics settings that the 360/PS3 would AND be able to use mods/unofficial patches/all the other good stuff with it. Need a new monitor do ya? Well if you own a semi-new television in the house you can just hook your PC up to that like you would a 360 or PS3.

The computer you listed is absolute overkill and not necessary for a cross platform game like Skyrim, as I said, you can get a computer that can max Skyrim with awesome frame rates for $800 maximum.


I really believe that if people on the console knew how easy/cheap it is to get a good PC (Most seem to think it costs $2000+ for a decent PC, lol!) and the kinds of things you can do with them, most of them would be playing on PC. Want to sit down with a 360 controller and play your PC on your HDTV using that controller? Yeah that can be done. Want to add mods that add hundreds of hours of playtime to your game and all kinds of great content and fixes all the things the developers left out? Yeah you can do that too. Want to buy games cheaper than they are on the console and download them from Steam instead of having to go out and buy a physical copy? Yep that's another bonus!

My 360 and PS3 haven't been touched at all since I realized just how awesome PC's are.. Stop missing out fellas :D
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Chloé
 
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Post » Fri Feb 18, 2011 9:54 pm

I was looking at this setup:
2600k+ 3.4ghz LGA1155
Asus P8P67 Pro
8GB DDR2000 Ram (mobo supports it)
1TB WD Cavier Sata3
GTX570
Case and PSU

That runs me about $1300-1500, then a new monitor since my current LCD is 8 years old and 1280x1024. Mouse and keyboard (again using old beat up dell, and a MX500 mouse) So in the end it would be like 1500-1800 shipping and taxes in.

If you're getting it just for Skyrim, I don't think a GTX 570 is needed. A GF 9600 or 9800 would likely suffice. 8GB should be more than enough memory (you could probably get by on 2 or 4GB). Of course, those are just guesses since we don't have any released system requirements yet, but they're good guesses. Plus, your LCD is fine unless it's broken (it can be replaced later if needs be). You also probably don't need a hard drive that big (I have a 150GB drive, and it still serves me well to this day; I just make sure to clear unneeded junk off it instead of letting it linger). As long as the keyboard and mouse have standard connectors, you don't need to replace them, either.

Additionally, I guarantee the prices will be lower for the same/similar components come the fall.
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Nina Mccormick
 
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Post » Sat Feb 19, 2011 7:02 am

This has nothing to do with BGS. The console companies (Microsoft and Sony) do not allow modding of the games.
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Chris Duncan
 
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Post » Sat Feb 19, 2011 8:35 am

Not gonna happen

On the same token don't blame Bethesda blame Microsoft and Sony
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Latino HeaT
 
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Post » Sat Feb 19, 2011 6:11 am

I was looking at this setup:
2600k+ 3.4ghz LGA1155
Asus P8P67 Pro
8GB DDR2000 Ram (mobo supports it)
1TB WD Cavier Sata3
GTX570
Case and PSU

That runs me about $1300-1500, then a new monitor since my current LCD is 8 years old and 1280x1024. Mouse and keyboard (again using old beat up dell, and a MX500 mouse) So in the end it would be like 1500-1800 shipping and taxes in.

Buy a tv, they are cheaper and bigger. I got a gts 250 video card for $100.
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stevie critchley
 
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Post » Sat Feb 19, 2011 11:50 am

The people voting not possible are wrong. The problem is game companies have an almost Orwellian obsession with locking down their hardware. In the case of Microsoft's Xbox platform they don't let developers give away content for free, so they certainly wouldn't want fans sharing content they create with each other. Sony would be paranoid about crash exploits to override their security.

People saying it's not possible like I said though are 100% wrong. A game's assets and file format can be independent of platform. Sony and Microsoft are to blame here most likely, 100%.
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Jerry Jr. Ortiz
 
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Post » Sat Feb 19, 2011 12:30 pm

I wish I had the money for a PC...................... :sadvaultboy:


I own my own custom PC store. If you want a PC for skyrim send me a pm of what you want and how much money you can spend on one.

But yeah, as I said. It's technically possible to put mods on the consoles but it's not going to happen.
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Crystal Clear
 
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Post » Sat Feb 19, 2011 3:29 am

Even if it was possible, Sony and Microsoft would never agree to it. User-created content is kind of a marketing gray-area to them.
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Neko Jenny
 
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Post » Sat Feb 19, 2011 5:08 am

It is possible but very inconvenient and unmanageable. You want mods, buy the PC version.

I wish I had the money for a PC...................... :sadvaultboy:


For the money you spent on your xbox/ps3 and all it's controllers/overpriced games, you could have bought a decent gaming rig. You can literally make a decent gaming rig for under $400

People think that the consoles are cheap, but once you buy all the required accessories and a couple of games you've basically spent 500 bucks.
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Sammygirl
 
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Post » Sat Feb 19, 2011 12:44 pm

I want it to happen, but I just don't see it happening. Bethesda themselves said it's possible (somewhere long ago, around Oblivion I think) but Microsoft wouldn't let them. If they did allow it, I'm sure we'll be seeing lots of Skyrim logos instead of Guitar Hero, Rock Band and Lips logos in our Xbox 360 Marketplace. (Which, of course, I prefer but a lot of people don't like)
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Amy Masters
 
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Post » Fri Feb 18, 2011 8:36 pm

When building a PC i look for the top performance vs dollar scale. There is a turning point for sure. The vid card a little high for sure.

But I always believe in getting a good mobo, as that is the basis for everything. The CPU is quiet cheap, though I could go with an 2500+ for $100 less. The ram, is within $50 of a 4GB kit. And the price difference between 1600 and 2000 is very little. WD Cavier, is a great HDD, my wife takes a lot of pictures and videos of the little ones, so it will start to fill over time, and the price difference is very little. Though over the machine the little price differences add up. Also forgot to mention thats with a cooler for the CPU to keep the heat down, so I can turn the fan down and keep it as quiet as possible.

The rest is standard stuff IMO. Im sure I could knock a few components down and save 3-400. You have to remember this is also in canadian funds.

My current machine ran Oblivion and Morrowind:
Asus P4C800DLX
Intel 3.0C CPU
2GB of DDR400
Radeon 850XTPE (850 pro flashed, and artic cooled)
WD Cavier 80GB Main Drive, 250GB Spare Drive
Audigy 2 (have a X-fi in a box still)

My laptop is a HP HDX18
Intel Q9000M
Nvida 9600M GT 1GB with 1GB shared for 2GB total
4GB Ram
500GB HD

Only issue is it overheats quiet a bit. Real POS IMO, and the speakers blow even though I never increase base or trebble, and never un it at max only about 75-80% with movies. Im on 2nd set of speakers. Im both might run it, just not looking the best.
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Alan Whiston
 
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Post » Sat Feb 19, 2011 2:03 am

Too bad there wasnt a away around sony/microsoft.
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kevin ball
 
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Post » Fri Feb 18, 2011 11:24 pm

And the price difference between 1600 and 2000 is very little.


Most of the time I've seen this discussion people have said the performance gain from the faster DDR3 is so negligible that you're better off getting the "slower" RAM (as in slower than 1600) and upgrading it later when the faster RAM drops in price.
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Jonathan Egan
 
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Post » Sat Feb 19, 2011 12:37 am

Well, I feel a game like this is something to be played on PC. Just for bug fixes, better textures, etc etc by the modding community. Im wondering if it would be too much to ask to have mods portable to the XBOX/PS3 via network, or media card?

Even if they had the option to DL a mod, and open it on PC TES Construction Set, and save as a PS3 Mod, or Xbox mod?

At this point the only reason im looking to buy a new computer is skyrim. The only other game im looking forward to play is Dark Souls on PS3.

Possible? Would you like to see it?


Possible matters not- it ain't gonna happen:

http://www.gamesas.com/index.php?/topic/1160482-console-mod-dlc-possibility/page__st__40

We like seeing the mods that are made by the community, but we have no plans to make them available as official releases.

Similar to Morrowind, Oblivion, and Fallout 3, the tools for Skyrim are PC only. There's no plans to release a version of the Creation Kit on consoles. If you're into modding, we suggest you go for the PC version.

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john page
 
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Post » Sat Feb 19, 2011 9:21 am

Most of the time I've seen this discussion people have said the performance gain from the faster DDR3 is so negligible that you're better off getting the "slower" RAM (as in slower than 1600) and upgrading it later when the faster RAM drops in price.



But when the mobo supports it, and OC is very friendly, it makes a nice boost in some tougher games that ram matters in. Look at BF2
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Melis Hristina
 
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Post » Sat Feb 19, 2011 4:15 am

My current machine ran Oblivion and Morrowind:
Asus P4C800DLX
Intel 3.0C CPU
2GB of DDR400
Radeon 850XTPE (850 pro flashed, and artic cooled)
WD Cavier 80GB Main Drive, 250GB Spare Drive
Audigy 2 (have a X-fi in a box still)

Honestly, I'd be very surprised if that machine couldn't run Skyrim (though I'm not familiar with what AMD graphics cards are what; I'm more familiar with nVidia's), even if you had to turn down some settings. If you don't run a bunch of stuff in the background, like web browsers, email clients, IMs, active-scan anti-virus, etc, your system can put much more into running the game.

Of course you can always upgrade the system to be better, but that's where the advantages of PCs shine. Get a game now and run it on medium/medium-high settings, then in a couple years, upgrade to the latest and greatest hardware, and crank up the settings to max and add a ton of enhancer mods. It'd be like you got a whole new game with the same core gameplay (compare XBox Morrowind to PC Morrowind+MGE+hi-res texture replacers+better bodies).
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Gavin boyce
 
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Post » Sat Feb 19, 2011 5:38 am

i need an upgrade soon, partly to reduce my power bill.
I heard the newer GTX 580 is much more power efficient, especially when idle then the GTX 480 i'm using now.
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Shannon Marie Jones
 
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Post » Sat Feb 19, 2011 8:49 am

It would be nice if all platforms could have mods just to make everybody happy, its not going to happen though. Even if consoles were allowed to have mods I would still buy it on the PC. Just my preference.
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Ross Zombie
 
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Post » Sat Feb 19, 2011 12:45 am

consider mods can crash a PC, it can crash a PS3, and it′s much more rougher and expensive for the owner to get a PS3 back to normal, trust me, in Sony and Microsoft eyes, if your not a game dev, your a idiot and besides putting tunes and pictures on your console, your to stupid to do anything else. So there just gonna avoid that mess and say no.


the issue is that consoles are very sensitive to changes and ti would be really easy for somebody to make a change go over the limits of your physical memory and crash... not good for anyone. If games used a static allocation of memory this wouldn't happen (also our games would svck using static but thats a whole nother deal) but the dynamic allocation means that if a mod goes over the limit the program will crash horribly, the total amount of memory available to consoles is pretty paltry compared to PCs so multiple mods could create alot of issues.

its not that your stupid in their eyes its that the machine is not built with this stuff in mind and a user who doesnt know what they are doing could very easily break a game or a console
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Allison C
 
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Post » Sat Feb 19, 2011 10:06 am

I was looking at this setup:
2600k+ 3.4ghz LGA1155
Asus P8P67 Pro
8GB DDR2000 Ram (mobo supports it)
1TB WD Cavier Sata3
GTX570
Case and PSU

That runs me about $1300-1500, then a new monitor since my current LCD is 8 years old and 1280x1024. Mouse and keyboard (again using old beat up dell, and a MX500 mouse) So in the end it would be like 1500-1800 shipping and taxes in.


You're definitely doing something wrong. With 1300€ (which I currently have saved), i've a setup that outperforms yours by a EVGA GTX 580 Watercooled + a 64 gbs SSD disk. (+- 800 extra bucks).

Are you absolutely sure about the Intel processor? I'm looking at it at microscopic level, 'cos AFAIK a Phenom II x6 has similar performance that some Core i7, and in no way I'm going to spend 500-600 extra bucks for 4-5 extra fps. I'd say unless you're absolutely not short of money, and you're kind of a PC elitist, AMD CPU's are the logical way.
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Hayley Bristow
 
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Post » Sat Feb 19, 2011 7:12 am

How is a lock on this not imminant yet?
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Elizabeth Falvey
 
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Post » Sat Feb 19, 2011 3:59 am

Also ask yourself will pc modders give console gamers mods, making the purpose of owning a PC almost non-existent.

SO when you ask them that question they'll go

NO, and make all the mods for high end pc's therefore non-transferable.
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danni Marchant
 
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