Unknown Adversaries

Post » Thu May 26, 2011 11:55 pm

Unknown Adversaries



3E 427 - A Several Aylied ruins, Important sites for Arceaological research, Cave in. Flashes of bright light can be seen from the ruins before they fall.

3E 433 - Emperor Uriel Septim is assassinated.

3E 434 - After a year of hardship and strife, Aided by his loyal and faithful blades, as well as the Champion of Cyrodil, Martin Septim prevails over Mehrunes Dagon and the mythic dawn, ushering in the 4th era.

4E 010 - Ten years after Martin's sacrifice, Ocato is named Emperor.

4E 011 - The Champion of Cyrodil leads a Crusade against a rebellion in The summerset isles.

4E 012 - All trouble and doubt in the neighbouring provinces is swiftly quelled under the guidance of Ocato, and the might of the Champion, The new emperor gains the love and trust of his people.

4E 015 - After three years of peace and prosperity, the empire suffers its first blow, when the champion of Cyrodil, is murdered, found hanging from the Avatar of Akatosh. An official investigation is launched, several scorch marks are found on the Champions body, the priests and priestesses of the temple are taken in for questioning, they are found innocent, but show signs of being controlled by illusion magics.

4E 015 - two short months after the shocking death of the Champion of Cyrodil, Arch Mage Traven is found dead, his body charred and burned. Although there is no official link between the two murders, many believe it was the same man, or woman, who killed them both. Mannimarco was named as a suspect.

4E 015 - The body of Mannimarco Is found outside the city walls, the legendary staff of worms skewed through his chest, propping him up against the ground. He is officially cleared of suspicion.

4E 015 - three high ranking members of the elder council are found dead within the chambers, Imperial watchmen show signs of being controlled, they are suspended from duty until further notice.

4E 016 - Emperor Ocato receives letter containing a threat upon his own life, the letter containing this information is found upon his nightstand, no signs of forced entry of any intruders are found.

4E 016 - Ocato disappears from the public eye, growing increasingly erratic and paranoid, he orders the execution of all battle mages who have access to the imperial palace.

4E 016 - Ocato has all remaining elder council members executed for treason.

4E 017 - Ocato outlaws the use of magic, with the help of Dwemmer research, large orb like construct are erected throughout the Imperial city, they sense all magical energy and immediately transport anybody wearing the "bonder" ring to their location.

Mages guild is liquidated, all high ranking members become battle mages and the first line of magical enforcement against any unsanctioned magical use within the city.


4E 020 - After three years Ocato regains his confidence, until an attempt upon his life leaves him maimed and wounded, with his last shred of sanity stripped from him, he constructs a man made island several miles out to sea, all magic users are sent there for imprisonment and questioning under torture.
4E 025 - A large Vampire clan grows bold, taking root within the city, many fear them, but many use their services for their own personal gain.

4E 026 - Both the thieves guild and the Dark Brotherhood enter open warfare with the Vampire Clan, although there is no evidence of an alliance between the thieves and the brotherhood, many simply assume that they have an unwritten agreement to stay out of each others way until their competition is defeated.

4E 026 - Many people begin disappearing in the night, naught is known about their disappearances.

* * *



Now

Deep within the bowels of the Imperial City, several bodies begin to stir in their cramped cage's; some awaken to find themselves within a dark room with a few streams of eerie green light passing through cracks in the walls and ceiling.

The walls of the room are damp and covered in moss, It is easy to tell that it was not intended as a permanent holding room for who ever captured them.
In a distant room the sounds of boiling water can be heard, mingled in with muffled screams and cry's.

Some are forced to endure excruciating pain, some are forced to watch as he slowly peels the skin away from living muscle, pushing and pushing to test the limits of the mortal mind.

All the noise seems to stop as a man, or what seems to be a man, walks into the room.

"Ah, I see you have awoken," He says, throwing his arms wide as if welcoming and long lost friend. "You are my most honoured guests, and I am you're most humble host.

"You must be wondering why you are here, and answers will be given; in due course. But for now, all you need to know is that each one of you play a pivotal role in my quest, and each of you will undoubtedly die in here." he finished with a grimmace, walking over to the nearest prisoner.

The caged man looked up into his captors face, but could not decern any human features other than his eyes and lips, the rest where obscured by a leather make which was seemingly nailed to his face.

He meandered from cage to cage, casting the odd spell upon a helpless prisoner, never looking up from his notes.

"Master, there is a disturbance in the northern passage, the thieves have broken through our defences." A gaunt figure spoke into the room, appearing from the shadows as if they where one.

"Must they disturb me at every turn!" the leather faced mage spat before striding from the room.

The gaunt figure stood to the side as the mage passed, before walking forward and twisting a large iron wheel on the wall, simultaneously every cage opened, freeing their occupants.

Without a backwards glance he disappeared back into the shadows.

* * *


First of all apologies for the low quality of the prison scene where you finaly find out who the captor is, I found it hard to write it in a way that included every prisoner rather than narrating to just one, but it gets the picture accros.

Now, you play a prisoner who has just been freed, you do not have any items (just yet) they where confiscated upon you're capture.

You're job is to Either
A. find out what that man wants from you and use what ever he's found out to your own ends.
B. Find out who he is, where he is, and Kill Him.
C. Put a stop to his plans, this doesn't have to involve killing him or confronting him.

Use you're imagination, although its free form you are limited to the imperial city ( albeit large and lore correct), but every one will eventually have to join together with others in a group to hunt down/ join their captor, it all depends on you're characters demeanour really.

Another interesting idea (suggested by Lycan_01) is those who want to have Amnesia let me know and I will decide on a few things for you're character sheet (mainly a foundation for you're bio and a class description which you can build upon you're self)

If you decide to submit an Amnesia character I suggest you submit an alternate sheet to.

The map we will be using for the Imperial City can be found http://i77.photobucket.com/albums/j76/Titus-lord/TheImpeiralCity.jpg (all Credits go to Lord_Tidus for the exceptionally detailed and lore accurate sketch)

Rules

1. No uber/godmodding, at all, ever.
2. You may have relationships/love interests, but keep it clean, its as 13+ forum.
3. All character sheets must be PM'd to me before hand.
4. Do not be all knowing, nobody can read minds and nobody is so good at guessing that they wouldn't need to read minds.
5. If you fight another player, do not decide the outcome of you're opponent, give them a chance to either go with what you're posting and fall injured, or deflect/block/dodge attacks.

And a final tip, Expect to die.
Nobody is immortal, expect to be stabbed/clubbed/assassinated/poisoned/blown up/mauled by bears or anything else that would result in you're untimely death (this doesn't mean that every 1 will die)
To give you're self an optimal chance of survival, submit more than one sheet.

No Longer Taking on people with Amnesia. We've already got a few to many



Character Sheet

Name:
Nickname:
Race:
Age:
Amnesie: (Yes/No)
Class: leave blank if yes on amnesia
Skills:

Proffered weapon:

Proffered: Armour:

Personality:

Appearance:

Bio: Leave blank if answered yes on amnesia

Remember, no weapons or armour on you're sheet, you may have clothing of choice, but items will be provided later.
User avatar
El Khatiri
 
Posts: 3568
Joined: Sat Sep 01, 2007 2:43 am

Post » Fri May 27, 2011 10:00 am

Race: Dunmer

Name: Parax Redoran

Amnesie: No

Age:37

Birthsign: warrior

Class: Dunmer Elite

skills: short sword archery destruction (doesnt use often) armory sneak.

appearance: about 5 foot 8 199 lbs. darker Dunmer Scar over left eye and scar all the way down his Left arm.

Bio: Born in Morrowind to a family of people he never really go to know both parents died when he was 12 do to a arrow wound in his father and his mother died giving birth to his sister who also died. When he turned 19 he adopted the Redoran name. at the age of 20 he began his quest to be a master swordsman and archer. When Parax was done with his training he moved to the imperial city. He turned 33 and started a family he found a wife and had three kids with her, but bad news came when he came back from the best defense his house had burnt down taking his wife and two of his three daughters his youngest sadii had survived he was crushed even though the fire had later been ruled a accident he wasnt sure of that it dint seem like a accident even though he had no enemies and was pretty well respected. that year he attempted to join the watch but was turned down when they noticed who he was and why he may be joining.
User avatar
Thema
 
Posts: 3461
Joined: Thu Sep 21, 2006 2:36 am

Post » Fri May 27, 2011 12:24 am

Name: Acerbus Occisor
Race: Imperial/Vampire
Age: 182, but looks like he is in his late twenties
Gender: Male
Birthsign: The Thief

Focus: Stealth
Main skills: Hand-to-hand, Blade, Light Armor, Speechcraft
Class: Martial Artist
Class Description: Calm well-spoken people and masters of martial arts. Flexibility is key to success in martial arts, being able to contort your body to dodge an incoming attack.

General appearance: He is of medium build, muscular arms and legs. His flesh is pale and his face is gaunt due to his 'condition'.
Hair: Natural. Shoulder length, jet black
Eye Colour: Dull red as he is well fed
Height: 6'2"
Tattoos/Scars: A long scar that runs diagonally down his back

Mental Description: He is calm and kind to most. He has many close friends from the guild. He is known to be very sadistic when it boils down to combat, willing to do whatever it takes to eliminate his enemy. Many respect him for his combat prowess and his kindness towards others.

Primary weapon: Hands and feet.
Secondary weapon: Nothing.
Clothing/Armor: He wears black wide pants. (What he woke up in.)

Inventory: Nothing, yet.

Bio: Acerbus was born in a poor family in the Imperial City's Waterfront District. He watched many of the combatants of the arena's courtyard fight and learned from their techniques and developed his own. He joined a free combat training organization and became a master of martial arts.

He contracted Porphyric Hemophilia while he was in the wilderness, searching for rare sprouts of Nirnroot. A vampire wrestled him to the ground and gave him the Dark Gift. Acerbus returned to his family, only to be kicked from his own home and told to hide somewhere. His family secretly brought him animal's blood until he was old enough to hunt for human blood himself.

User avatar
willow
 
Posts: 3414
Joined: Wed Jul 26, 2006 9:43 pm

Post » Fri May 27, 2011 2:11 pm

Name: Jo' Karah
Nickname: Jo
Age: 32
Race: Khajiit
Gender: Male
Birthsign: The Steed
Amnesia: No

Class: Bounty Hunter
Skills: Hand-To-Hand, Athletics, Un-armored, Knife-Throwing, Sneak, Acrobatics

Primary Weapon: Hands
Primary Armour: None
Clothing: Sack Cloth (Currently)
Inventory: N/A (Currently)

Personality: He is normally very quiet and reserved, never choosing to speak very much. This may be because of the fact that he doesn't like anyone, and he doesn't trust anyone. Because once he gets to know someone he begins to talk much more and is much more friendly. To everyone else he appears cold, un-caring, and usually appears emotionless. Though in truth he is kind and compassionate, he just rarely shows it.

General Appearance: Tall, muscular and athletic in appearance. While he is far from the normal muscle-bound Orc, it is obvious that he isn't some field worker from his frame. His face is generally kind, with soft eyes. His fur is mostly as white as snow though it is speckled with black and he has a black, solid, circle around his left eye. Besides that black circle, he has few distinguising features. His head is "bald", in that he has no type of mane like most other Khajiit's. He laso has two gold earrings in his right ear.

Height: 6'0"
Weight: 187
Eyes: Same as most Khajiit
Hair: White - Black circle around his left eye and speckled black
Scars/Tattoos: N/A

Bio: Born in a small village in Elyswer where he was raised as the youngest kitten. His father was a fighter, really only on his fists and his speed to win, and was renowned for his abilities as a hand-to-hand fighter. However, for reasons that were never told to Jo, his family was banished from Elyswer and instead moved to Cyrodil, to the Imperial City of all places.

His father quickly got a job in the Fighters Guild where he signed on to train anyone how to fight with their hands, for a price; and for his expertise, he could charge a hefty sum. Every night when he came home he would teach Jo something new, and every night he would teach him something more challenging. Jo would then spend the whole next day practicing until the day he was old enough to actually join the Guild. Though the only reason he did was to get more intensive and free training from his father, who once he joined the Guild he showed no mercy.

He stayed in the Guild, taking simple odd-jobs, and training until his father had no more to teach him. So he soon left the Guild on an attempt to make it on his own the world. He tried dungeon and cave exploring for a few years, though it never really suited him; he hated the noises that ghosts and zombies made, too annoying. So next he tried hunting down ancient artifacts for collector's. Again, it involved dungeon and cave exploring, which he had become good at, and the job was lucrative; however, it was also way to deadly for his tastes. So he tried hunting down bandits next, again it didn't work out. Either A. the bandits weren't enough of a challenge, or B. they used bows; he hated marksmen, to hard to dodge an attack. It was while hunting bandits down however that he found his calling, bounty hunting.

When he brought in a fiesty bandit to the Imperial Legion one day and found out he had a bounty of over 450 gold coins, well, needless to say he was hooked. So every town he went in he would head to the nearest Imperial Legion office and pick up a roster of bounties. While most people in the honest world never really got to know him, people in the criminal element began to know his name fairly well. What the best part about it was, was that he never needed to kill anyone, if he brought them in alive they were all ways worth more. He never liked killing, wounding good, killing bad.

He was hunting down a bounty one day in the Imperial City, a bounty that had evaded him for some time. He spent over a week in the city tracking him down until he finally found him. The mer was held up in the sewers under the Arena and Jo had been playing cat and mouse with him for several hours (no pun intended), blocking off the exits until he finally had him trapped. As he circled around in the labryinth, preparing to come behind for the strike, he slipped on the moist ground and slammed his head into the wall. The world faded away as everything turned black.

Misc: Is an expert at setting traps and outsmarting his "prey"

Name: Falco
Race: Imperial
Birthsign: The Lover
Amnesia: No

Class: Imperial Investigator
Skills: Speechcraft, Blade, Block, Security, Light Armor

Primary Weapon: Fine Steel Shortsword
Primary Armour: Chainmail
Clothing: Sack Cloth (currently)
Inventory: N/A (currently)

Personality: Charming and very much like a gentleman. Upon first meeting him, most would take gim for a noble or at least someone that knows their manners. Though, with him at least, things are never as they appear. He almost always trying to get something, whether information or otherwise. He knows how to manipulate through words, actions, and expressions very easily. Lately he has been realizing just how much he can convince people and perhaps it may be the fact that he has to hang around criminals so much, but he has been feeling the need to exploit this skill for his own needs.

General Appearance: Dark brown/blonde hair pulled back into a ponytail that hands down to about the middle of his shoulder blades. His eyes are oval shaped, and colored a dark royal blue. His face is muscular, with defining lines along jaw. Though he usually has a very innocent expression on his face, something that he has practiced at. His body is muscular, suggesting that at one time he went through intensive training, and has never given it enough time to lose any mass. Most women, and even men, would call him handsome, which he learned early could be used to his advantage.

Bio: Born to a family with a skooma addict of a father and mother who was never in the same bed. He left home as soon as he was old enough to hold a sword. He learned how to coerce on the streets, begging for money and work. Soon he got to where he was good at it, but it wasn't good enough. So when he was old enough to actually fight, he joined the Imperial Legion. There he was taught how to fight, act, and be a man. Though marching the streets, chasing down a thug once in a while was never his style. So instead, he signed up to be an investigator, not really knowing what it was.

He was trained, gave a new set of rules and instructions, and set out on his first mission. This was the life he like, always in the face of danger, always fighting the un-expected. What was more, was he was good at his job. The job in question was to find secret criminal orginizations, infilitrate them, and break them down from the inside out. Then report back to his superiors who would usually send in some legionnaires to get rid of the bandits. It was a rough life-style, but someone had to do it.

What he didn't realize though was the longer he was being exposed to these elements, the more his morals began to fade. The more he realized that working outside the law was more profitable. He was assigned to the Imperial City for a new job after he had been working out of Bruma. So he stayed the night at the Kind and Queen's tavern once arriving to the city, though he never showed up for the debriefing the next day.

Misc:

User avatar
Dan Wright
 
Posts: 3308
Joined: Mon Jul 16, 2007 8:40 am

Post » Fri May 27, 2011 3:13 am

Hee. Solidor pretty much provided this character for me. All I had was a name, race, appearance, and personality, and he povided the rest. This should be interesting. :D

Name: Morgana
Amnesia: Yes
Race: Imperial
Class:
Skills: Blade, Stealth, Tracking, Speechcraft, Mercantile, Athletics

Preferred weapon: Longsword

Preferred Armour: Light

Personality: Morgana is... not a very nice woman. In fact, she has something of a cruel streak. She's the type of person to trap a fly and pull its legs off one-by-one, just for kicks. However, she hides this nastiness under a facade of charm, easily manipulating others when it suits her. She's good at reading people, and equally good at flaunting the looks she knows she has, particularly to gallant or chivalrous men. She's selfish and manipulative. However, she does have some good points: she tackles challenges head-on, and has a shrewd sort of cunning that could come in handy.

Appearance: She is a stunning young woman, with olive-colored skin, a voluptuous figure, and dark brown hair flowing in waves past her thighs. Her face is round, her lips are plump, and her eyes are large and a deep brown.

Bio: She retains a couple vague memories:

Her as a preteen, following an older (and, in her memory, faceless) man through golden fields overlooking the sea, tracking a group of deer. She had a sword in her hand. The man chastised her for her stubbornness in refusing to use a long-range weapon anymore, but nonetheless made good use of it: flushing out their quarry with his bow, right into her waiting blade.

Her as a child, curled up in her bed and fretting as a storm rolled in from the bay. It was late at night, and the only light came from a flickering candle on a nearby table. Gentle hands and a soft, feminine voice soothed her fears, singing a soft lullaby to help her find sleep.

Her as a slightly older child, lost in an old Ayleid structure. She wandered alone through the shimmering white halls, clutching her shortsword with both hands, calling "Daddy! Daddy!" Then, time skips forward, and she remembers a brilliant flash of blue light, and a faint whisper in her ear.

Her as a teen, riding a sleek bay horse along a forest path, her eyes tracking for recent signs of passage, even though she didn't need to: she knew exactly where her quarry had gone. She spotted a campsite through the trees and dismounted, a hand already on her sword and a smile of anticipation gracing her lips.

Her as an advlt, being awoken in the middle of the night by a pair of rough hands. She kicked out at the unexpected presence, but then another pair of hands grabbed her ankles, and she was pulled out of bed, thrashing and shouting obscenities that were abruptly muffled by a wad of cloth.
User avatar
Monique Cameron
 
Posts: 3430
Joined: Fri Jun 23, 2006 6:30 am

Post » Thu May 26, 2011 11:27 pm

Name: Gerich Modius
Nickname: Nothing
Race: Imperial
Amnesie: Yes
Class: Fighter
Skills: Blunt, Light Armor, Alchemy, Marksmen

Proffered weapon: Axe

Proffered: Armour: Light

Personality: A dry, sometimes witty, somtimes sarcastic sense of humor. He is rather shy around those of the opposite six,as well as males, but he will become a friend quicker with a man then a woman, as long as he is approached first. He is serious when he calms down or when the situation really calls for it though even in battle he might call out witty remarks. He enjoys drinking rather heavily sometimes.

Appearance: Tall (roughly 6'2"), and fairly well built, though he is still kind of lanky. His face is thin and long, and his hair is chestnut brown, and neck length and straight. His eyes are bright green, and he has a short, dark beard and mustache that is more of a thick stubble then actual beard.

Bio: All Gerich remembers of his childhood is an unexplainable hatred for his parents, he doesnt know why right now, he's not sure if he will ever know why.

In his teenage years he'd often spar with a close friend, earning him quite the reputation as a skilled fighter, or atleast expectations that he would be.
---

As an advlt he spent many years drinking and gambeling compulsively, he was deeply in debt to a lot of underworld types before being bailed out by the thieves guild who loaned him the seven thousand septims he owed out, now he's in debt to the thieves guild, but less likely to get his throat cut. Although after his capture, he does not remember his debt.
User avatar
steve brewin
 
Posts: 3411
Joined: Thu Jun 21, 2007 7:17 am

Post » Fri May 27, 2011 6:22 am

Character Sheet

Name: Artemis Draconis
Nickname: Artie (Close friend and his Sister only)
Age: 29
Race: Imperial
Height: 5'10
Amnesia: (No)
Class: Rogue
Skills: Blade/ Ambidexterity/ Stealth/ Security.

Proffered weapon: Short swords/dual wielded.

Proffered: Armour: Leathers

Personality:
Artemis is a professional and always has an air of control about him. Every move he makes or word he speaks is calculated to achieve a desired effect.
Artemis usually never kills unless it is necessary or unless he's been hired to do so. There has been the occasional exception, where Artemis killed somebody simply because he really wanted to. On two of these occasions the victim had made the mistake of angering Artemis and provoking him. Artemis has vowed to "never leave an enemy in his wake." He does not take threats lightly. For the most part, those who are not enemies of Artemis or his allies have nothing to fear from him.
Artemis Artemis' greatest hatred and disgust is reserved for those who are willing to abandon or betray their children in an effort to save themselves.


Appearance: Artemis is compact with wiry muscles. He is possessed of angular features, striking high cheekbones, and prominent sideburns. Though he is usually clean-shaven, Artemis always seems to need a shave.
His raven black hair is thick and full, but his eyes are grey and lifeless.

Scars/Tattoos: A puncture scar on his lower left absomen, One for the entry wound and one on his back for the exit wound.
Another scar on his back where he was whipped by an imperial legion officer for a meagre crime.


Bio:

At a young age his village in Vvardenfell was left ransacked by raiders, He and a few others managed to survive the attack long enough to reach the next town.

Several died from their wounds along the way, some died in the night. Artemis however was left unwounded physically, but not mentally. Each night he would be haunted by the same screams and same images that he saw that day.

After a few long days he caught the eye of a travelling scholar and mage, an Imperial man by the name of Gellios Draconis, the man had apparently lost his son and wife to illness many years before, his son incidentally looked identical to Artemis.

With no where to go and no family, Artemis was taken in by his new adoptive father, he soon grew to care for him and look up to him as a father figure, where he was once filled with trepidation.

A year later his foster father took in another, a girl two years younger than Artemis, by the name of Sadia.

After a few short years Artemis grew to accept Sadia as a sister, he grew protective of her and would often look out for her when he felt she needed it (often against her will).

They where both educated by their foster father, he would teach them about the empire, the Septim dynasty. About the other provinces, the races of Tamriel and their cultures.

Sadia followed in Gellios' footsteps and began training in the arts of magic, Artemis however proffered the arts of sword play, he would often train with an old Legion veteran who lived close to their country home.

As he grew older he grew more adventurous and bold, often creeping into old forts and ruins, seeking the exhilaration of being chased by people who would genuinely kill him, or beasts that would probably feed upon him.

On one of these days he and Sadia got separated by a long forgotten Aylied trap, he searched frantically for his sister through the abandoned ruin, before finding her unconscious form in a long narrow room. He carried her home to Gellios to recover, scared for here life.

As advlts they both sought their own paths, Artemis was a rogue of sorts, working as a treasure hunter or assassin, he refused to hunt the innocent, he would only hunt those who deserved death.

His career choice seemed to have darkened his personality some what, losing the vibrancy he once had as a child.

More recently, he was woken by a scream, bolting from his bead he launched himself from the room and down the stairs to find his sister struggling against a group of cloaked men, as he fought against them he was knocked to the floor by one of the more brutish figures in the group, his last grisly vision before he passed out was that of his foster father lying face down in a pool of blood.



Name: Sadia Draconis
Nickname: Sadi
Age: 27
Race: Imperial
Height: 5'7
Amnesia: (Yes)
Class: Mage
Skills: Destruction, Alteration, Mystism

Proffered weapon: None

Proffered: Armour: None

Personality: Sadi is cheerful and friendly, sometimes intentionally childish, and often annoying in a way befitting a little sister (though she's not significantly younger than her brother).

She retains her childish innocence, often seeing goodness in people even when it isn't their, this will often leave her open to deception and misdirection.
She is fiercely loyal to her Brother, although she is uncertain about her abilities where confrontation is involved, as opposed to her brother who borders on arrogant.


Appearance:
She poses deep bronze coloured skin and copper-auburn hair, which is about an inch from brushing her shoulder. Hey eyes are slanted and sharp, although the kindness in them cannot be missed, they are dark green. She has high cheek bones a straight thin nose and thin lips.

Bio: Fragmented, many memories forgotten.

As a child she remember playing with a pet dog in a field, before barbarians rip through and slaughter every one as they raid their houses for trinkets and treasures.

--

She faintly remembers the faces of her laughing brother and father as they sit bathed in candle light reading from the same book.

--

A bright blue flash and faint eerie whispers.

--

Her brother asleep beside her bed in a chair, her father frantically preparing potions on the table beside her bed.

--

Her final memory, her father being stabbed in the chest as two men try to wrestle her from the door, just before seeing her brother launch himself against one of the men.


IC:

Artemis lay upon the ground in his cage, pain coursing through his body as the un-named mage tortured him, flinching and writhing in agony.

"Master, there is a disturbance in the northern passage, the thieves have broken through our defences."

"Must they disturb me at every turn!" the mage spat, the pain growing faint as he turned his attention away from Artemis, leaving a dull ache in his bones.

He drew in short shallow breaths as the pain subsided, finally able to observe his surroundings without the pain of torture coursing through him. A pale gaunt figure stood beside an open door in the dark room, observing the occupants with curiosity before pacing over to an iron wheel on the wall.

A large creek resounded through the room as he turned it, the loud noise of turning cogs intensified the dull head ache now developing in Artemis' head.

As the gaunt man disappeared out of the room, each gate began to slowly open, each scraping along the floor as they slid to one side.

With an effort he pulled himself up, slipping slightly on the damp floor before regaining his composure.

"Where am I?" He asked out loud, not expecting an answer.

"Artie?" a feeble voice came from behind, spinning around to the source, both fear and joy rose into his chest, joy that his sister was alive, but fear that she looked greatly weakened and diminished.

"Sadi!" He cried out, running forwards and helping her stand. "Are you ok?"

"I've been better." she answered, her voice faint and weak. "Whats happening? Where are we..?"

"I don't know, but I know that I don't want to remain here much longer." He muttered to her as he helped her regain her balance. "Don't you remember what happened?"

"No. I - I don't remember anything Artie.. I don't know what he did to me, all I remember is screaming and pain."

Artemis grew disheartened with every word, with each word he could sense her strength failing.

"It's ok now, we have to get out of here." he said, looking around the room at the other prisoners. "Just hold on, we need to help the rest of the people here." He added, leaving her leaning against the damp moss covered wall.

He strode over to the closest cage to see an attractive Imperial woman inside, he surveyed the other cages quickly before offering her a hand.

"Quickly now, we have a chance to escape. You can let me help you or remain here, it's you're choice. But I do not intend to leave anybody in this hellish place while I still draw breath."
User avatar
Chelsea Head
 
Posts: 3433
Joined: Thu Mar 08, 2007 6:38 am

Post » Fri May 27, 2011 12:30 am

OOC: Are you starting the thread's IC now?
User avatar
Amanda Furtado
 
Posts: 3454
Joined: Fri Dec 15, 2006 4:22 pm

Post » Fri May 27, 2011 7:17 am

OOC: yes
User avatar
Victoria Vasileva
 
Posts: 3340
Joined: Sat Jul 29, 2006 5:42 pm

Post » Fri May 27, 2011 7:45 am

OOC: Hehehe *evil laugh* I'm in, and with werecreatures! :o Will make an IC later.

Name: Avalon Dierre, although she doesn't remember this.
Nickname: Her name is most often shortened to Ava, although plenty of people know her and call her Mercury, for the colour of her eyes.
Race: Breton (Werefox)
Gender: Female
Age: 21
Birthsigns: The Lover

Amnesia:Yes

Focus: Stealth and Social
Skills: Stealth, Acrobatics, Illusion, Sleight-of-Hand, Persuasion/Bluff, Dagger, Perform, Athletics
Class:

General Appearance: She's small and unimposing, and this is in many ways her greatest strength. She has a sweet, round face with wide eyes, a straight nose, small mouth, and high-cheekbones, and her features on the whole are very expressive and very changeable. Her eyes are silver-blue with an intelligent gleam, with extravagant eyelashes and naturally well-shaped eyebrows. She is often considered beautiful, but usually only if she wants to be, or if she gives a real smile. Her figure is petite but curvy with a body that is naturally agile and dextrous rather than athletic. Naturally, her movements are quite light, graceful and quiet.

Werefox Appearance: She is small and lithe in build, only about 5ft tall, she does not grow in height. She has long, bright red and white fur with white-tipped ears and tail, and black lower legs, ears and paws. In many ways, she looks like a werewolf, but more slender and sleek, and with more feline features. In this form, she is much less strong than most other werecreatures, but also much faster, and much more cunning. Those who see her find her to be beautiful and wild, and though fearsome she does not strike the same terror into people as other werecreatures do.


Hair: Avalon has wavy dark brown hair. It reaches mid-back in length, though she wears it back in a ponytail. Much of it falls loose to curl around her face, and her fringe is overgrown and falls into her eyes.
Eyes: Her eyes are a deep blue eyes flecked with silver ('Mercury') and rimmed darkly by long eyelashes. Their natural look is a mixture of soulful and wary.
Height: 5ft0"
Build: She's petite and small-boned, but curvy. She gives the impression of being quite agile, and she has quite a wiry build.
Skin: Her skin is very pale and smooth. It's unblemished, save for a few freckles.
Tattoos/Scars: Nothing conspicuous, though she a small black phoenix tattoo beneath her left shoulder blade, and on the small of her back there is a set of thin but deep claw scars.

Personality: Avalon is calculating and quick-thinking. It's important to recognise this part of her, because she spends a good deal of her time calculating the risks of what she says and does, as opposed to the benefits. She's also a plotter, always thinking of the next step to take, though interestingly she trusts her instincts and will often act on impulse. She's extremely intelligent, witty, and sharp-tongued when in a temper, but she has a restrained personality, able to keep her thoughts to herself in most circumstances, and mix with all kinds of people. Her sense of humour is lively, as she loves to shock people, and is willing to go out of character to do so. The result is one woman who appears to have many personas, but really just has one, variable persona. Generally she comes across as exciting and companionable, although her mood-swings are of legendary proportions, and should be avoided when she is not in-character.

Weapon(s): She has a liking for daggers- in large quantities, though she doesn't know why.
Clothing/Armour: She can be found wearing prison rags and unchained manacles, currently, although she finds these clothes too loose.

Inventory: She has nothing, although she has very clear memories of a key and of a lute.

Misc. Skills and Traits:
She remembers little of these, and so they will have to be rediscovered.

Short Bio:- When thinking about her past, Ava draws a complete blank. She does not remember who she is, where she came from, or anyone or anything that really happened in her life. There are a few fractured memories that occur to her still:

Her earliest memory is of a great, horned man pointing a spear at her.

She remembers plucking away at a stringed instrument, and singing in a voice she was proud of.

She remembers walking through a beautiful, marble-walled ruin, seeing blue light and someone whispering in her ear.

She remembers a beggar on the streets whispering 'Shadow Hide You, Doyen' as she passed.

She remembers a dark-skinned man holding her close and whispering that everything was alright.

And her most recent and most common memory is of running through the forests on all fours, thrilling in the night and in the hunt.



--------------------

Name: Kaye Stacey
Nickname: Whatever.
Race: Redguard (Werewolf)
Gender: Male
Age: 25
Birthsigns: The Lord

Amnesia: No

Focus:Combat
Skills: Blade, Marksman, Dodge, Athletics, Speechcraft, Tracking, Wilderness Survival
Class: Hunter

General Appearance: Kaye is an athletic looking man, tall and of trim-build. Though not a broad man, he is in particularly good shape, balancing out his lanky build with wiry muscles. Despite being fit, Kaye is not particularly good-looking. His nose is too big for his long face, and the impression he gives is often one of a 'stranger'. That being said, he is very characteristic, and in particular when he smiles, he seems very familiar.

http://kaiserflames.deviantart.com/art/Black-Werewolf-68863923: As a werewolf, Kaye is massive, standing at about 7ft tall with rippling muscles. He has short, bristly black fur that is coarse and wiry to the touch. He is an immensely powerful werewolf, providing incredible
strength matched with great agility. He is a majestic creature, but a terrifying one.


Hair: Kaye's hair is completely black. It was roughly cut, but has grown out a little, spilling out from a single point on his head.
Eyes: His eyes are a dark brown, and a curious mixture of gentleness and wildness resides within them.
Height: 6ft2"
Build: He's tall and thin, but strongly built. He would have been awkward and gawky in his youth, but he has clearly grown into his height now.
Skin: His skin is dark, dark brown and quite rough.
Tattoos/Scars: He has a phoenix tattooed on his right bicep. On his side, there is a ropey and vicious looking scar in the shape of a massive and toothy maw.

Personality: He's an intelligent man, but a quiet one. He does not tend to lie, rather speaking his mind, but he spends most of his time thinking rather than saying. He's quite philosophical and quite sensitive to the feelings of others, though he has trouble conveying his feelings so this does not often come across. He has a perhaps more lively sense of humour than one might expect, but he displays it in a very good-natured and calm manner. He always reserves his judgement, never assuming the worst, even when the worst has happened. His temper is so slow that most believe it is non-existent, and he is very calm and softly-spoken, so it is difficult to provoke him into a rage. However, the beast that lives within him means that when his temper is unleashed it is terrible to behold. There are moments when Kaye is provoked almost into a berserker rage, and it is at these times that he cannot even distinguish well between friend and foe. Only very unique individuals can calm him down at these times, and most would be unwise to try. And when he is sad, he is really sad. Heart-break is a hard and dangerous thing for him to deal with, and would make him extremely unstable.

Weapon(s): He prefers to wield blades of any kind, in particular longswords, and he is skilled with a bow and arrow.
Clothing/Armour: He is wearing sack cloth trousers with unchained manacles around his wrists. He prefers to wear light and medium armours.

Inventory: He is carrying nothing, although usually he is quite well-equipped.

Misc. Skills and Traits:
-is a werewolf, and has been one for the last four years.
-is well skilled at non-magical healing and basic alchemy.
-Fights defensively rather than aggressively, choosing to wear his opponent down. (This changes drastically in werewolf form?)
-speaks little, and quietly, although when he does speak people tend to listen.
-Is very practical.
-Is greatly skilled at tracking, and is a formidable hunter.


Short Bio:
Kaye was born and raised in Hammerfell, and indeed, it was when he was fifteen, living there, that he was first bitten. After his first change, people knew what he was, and shunned him- hunters came looking for him. Young, wounded and confused, he made his way- by day and night- to Cyrodiil, where he could start again. He learned to be careful to stay away from others, and sought help to control his disease. It was while he was searching that he first met- in human form, at any rate- Ava, and the two of them fell in love.
Both being werecreatures, being with Ava was the first time since he was bitten that he truly felt accepted, and between the pair of them and what help they could muster from various scholars and (at one point) mages, they learned to control- to some degree- their urges, and they lived, for a short while, happily together. But it was not long after this that he was abducted. He knows nothing about what has happened to her since he was taken, but he held out hope that the Thieves' Guild were still protecting her.

User avatar
Matt Bigelow
 
Posts: 3350
Joined: Sun Sep 30, 2007 6:36 pm

Post » Fri May 27, 2011 7:06 am

Suddenly, the world came alive around Jo. What was once darkness was no full of sounds and smells, the screams from a nearby room were likely what woke him up. He slowly opened his eyes, his eyes rolling around slightly as he did so; trying to focus on anything. He saw a dark figure pass by his cage, before stopping nearby and torturing someone. Slowly, everything came into focus and he could see the man clearly in the darkness, though not his face.

"Must they disturb me at every turn?" He heard the man say before disappearing in the darkness. Jo was leaning against the door of the cage, so when it opened he fell out limply onto the cold, wet, floor. His white fur stood almost seemed to glow against the darkness of the room. Carefully, he reached up and touched the knot on his head where he had fallen and knocked himself out. His scalp was crusted and hardened with blood, likely from when he fell though. A sharp pain ran through his left wrist, he knew instantly that it was broken; letting out a small moan of pain.

Every muscle in his body ached with pain from sitting cold in one position too long, but he had to stand up. He inched over, and used the bars of his former cage to bring him to a standing position, and once there he began to feel his strength returning to him as well as regular thinking. No doubt that everyone in here was in a bad situation, but Jo could think of an easy solution, kill their captor. Normally he wasn't a violent person, but when someone kidnaps him and then taunts him with death, he gets more than a little angry.

He stood up straight, holding his left wrist with his good hand. "Which way did the man go?" He asked simply to anyone that would answer him.
User avatar
Lloyd Muldowney
 
Posts: 3497
Joined: Wed May 23, 2007 2:08 pm

Post » Fri May 27, 2011 4:53 am

The Imperial woman anolyzed the situation through slightly narrowed eyes as the mages left. Magic. She knew that was significant, but couldn't recall why.

In fact, she couldn't recall much of anything. She seemed to remember wandering through the wilderness a lot... and a man calling her Morgana--she figured that was her name, but how could she tell? It felt like the inside of her head had been washed clean, until all that she was left with was a vague sense of identity... and instinct, too. And her instincts were telling her that this situation was not normal.

It was difficult to discern friend or foe without any prior knowledge of who her typical alliances were with... but it was likely safe to say that the one who kept them in cages and cast nasty spells at them was no friend. It seemed that various others were in similar situations... but that didn't mean they were allies. The enemy of one's enemy could just as well have been an even worse enemy.

She had no idea where that reference had come from, but it rang true inside her, and that told her a lot about herself.

When the cages opened, Morgana stayed where she was. A wiry man approached her and held out his hand, expressing a desire to join forces for mutual safety. Morgana took a moment to sweep him with her eyes, reading his body language without even trying. She came to the conclusion that the offer was genuine. She wasn't sure quite how she knew it; but her instincts told her she was right, and that was all she had to go on right now.

So, she plastered a charming smile on her lips and took the proffered hand. "That's very noble of you." What a sap. "I agree... we'd best join together, if we hope to get out of this."

Whatever "this" was...
User avatar
Lori Joe
 
Posts: 3539
Joined: Tue Jun 20, 2006 6:10 am

Post » Fri May 27, 2011 2:42 pm

Name: Alsan Santiare
Nickname: Al, snob, whatever.
Race: Imperial
Age: 25
Amnesia: No
Class: Nobleman
Skills: Swordsmanship, Light Armor, Block, Dodging, Speechcraft, Flute-playing

Preferred weapon: A rapier. However, he has been trained to use most swords with at least moderate proficiency.

Preferred Armor: Leather of some form, or chainmail. Depending on his needs for it. However, he has never worn anything heavier than chain.

Clothing: He is wearing a black velvet shirt with embroidered sleeves and hems, commonly referred to as a 'highwayman's shirt'. Along with that he wears laced black leather pants, and calf-high leather boots. Black leather gloves are typically worn when he is using his blade, and he leaves them on.

Personality: Alsan is rather unorthodox for a nobleman. Rather than allow himself to be confined within diplomatic dreariness, he seeks adventure and fame often, going out on pleasurable hunts. Unlike most of his family, he cannot grasp the logic behind the alienation of the aristocratic and lower classes. Instead, he has come to feel it is a noble's duty to aid and protect the lesser folk. He maintains his manners as often as he can, but the young noble does slip up on occasion, laughing at one's inappropriate jokes or uttering curses. His yearning for adventure often gets him into troubling situations, but he never losses his remarkable optimism.

He is, essentially, a barely contained source of youthful energy and charisma.

Appearance: Alsan is a very clean, very well kept man, and it shows not only in his skin and hair but in his very movements and facial expressions. He gives off an aura of inner nobility and outer grace, and every movement is as confident as the last. It is hard not to find a smirk, smile, or grin on the man?€?s face, and they always seem to reflect in his eyes, which stand out the most about his face. His face is rather gracefully shaped, not too angular but not effeminate, either, and his nose is average sized but strongly shaped. Overall he is rather gaunt in shape, but well toned in his musculature. His posture rarely deviates from noble.
Height: 5' 7"?
Hair: His hair is golden brown, and falls around the sides of his head to rest on his shoulders. It has been specially trimmed to not grow in front of his eyes, which also makes some of his forehead visible.
Eyes: His eyes are a starkly noticeable grey, seeming to contrast his complexion, hair, and dress and pop out.
Scars/Skin: His Skin tone is fair with some tan, suggesting he goes out on occasion, and very smooth. He has yet to acquire a lasting scar as every bout he's participated in has had healers ready to prevent his scaring. And he typically avoids getting wounded.

Bio: Born to a family of highly profitable Imperial Trade Commission nobles, Alsan Santiare has always had access to the 'good life' of luxury, but never really enjoyed it. It just didn't have that THRILL of adventure. Partly because of this, and because of his studies on nobles of the past in High Rock, he began to feel he should more serve the people, than the pay roll. So, killing two birds with one stone he began to adventure out, killing bandits and beasts with his swordsmanship instilled in him since a young age. He found utmost joy in this activity, and the people seemed to love him for it.

IC: Alsan Santiare groaned, feeling hard floor beneath him as a grinding nose grated on his ears. Opening his vividly gray eyes, the young noble looked around, and groaned again. He was in an iron cage in some cavern, locked away like some -wait, the cage was open! Opportunity! Alsan tried to get himself up, but blood rushed to his brain and dizziness washed over him, causing him to sit back down.

He cradled his head for a moment, fingers running through his clean golden brown hair before he grabbed the bars of the cage with his other hand, and lifted himself to his feet. Where am I? How did I? Oh... yeah... the cloaked men... Those guys were tough. Could barely touch them, and one of them broke my rapier too... Dammit! That was my good one! Now I'm weaponless... Well, I'm sure I can find something. He thought to himself, stepping out of the cage and looking around. One man was holding a hand out to an Imperial woman who was a lovely specimen of Imperial beauty, and speaking about escaping, and not intending to leave someone behind.

Almost jovially Alsan walked up, his posture straight and his arms folded behind his back. He cleared his throat before he spoke. "Is it safe to assume I am given an offer of alignment as well?"
User avatar
flora
 
Posts: 3479
Joined: Fri Jun 23, 2006 1:48 am

Post » Fri May 27, 2011 6:15 am

Artemis

Artemis was a little taken aback by her polite etiquette given the situation, good manners where the last thing he expected in this place. He returned her warm smile with a half-hearted-at-best smile of his own before helping her stand.

"Are you able to walk? Are you injured in any way?" he asked distractedly glancing to his sister who seemed to be sliding down the wall she was leaning against inch my inch. "If you are able to I would be grateful if you could help any who need it."

Artemis almost smiled as a well spoken man walked over and shot a question at him.

"The offer stand's to any who will take it friend." He answered with a half grin.

"Which way did that man go?" a rough feline voice came from some where within the room, Artemis gazed around before his eyes fell upon the Khajiit lying on the floor.

"Well there's only one exit from this room so I'm going to assume he left that way. Unless of course that during this ordeal he has some how managed to damage my powers of observation." He answered curtly as he walked over and offered the feline a hand. "I'm Artemis."

------

Sadi

Sadi watched as her brother scurried around the room checking people for injuries and asking them quick curt questions.

Why does my head hurt? She thought to her self as she slid a little more down the wall.

All she could see in her minds eye was a leather faced man with a cruel smile and cold black eyes, he was talking but she could not hear his words. As his mouth moved fresh waves of awkward pain shot through Sadi's head, causing her to flinch and slide a little more down the wall.

"Artie, please. We need to go, quickly. Before he comes back." She implored her brother, her voice barely audible over the growing sounds of screams in her own mind.
User avatar
Verity Hurding
 
Posts: 3455
Joined: Sat Jul 22, 2006 1:29 pm

Post » Fri May 27, 2011 1:01 am

OOC: Pompous... don't think that describes Santiare too well.

IC: Alsan smiled as the man replied with an invitation to aid, and gave a curt, small bow before looking towards a woman who slid down the wall slowly, calling out to the man who was apparently Artie, or Artemis. Approaching the fallen woman calmly, Alsan knelt down and held out one black gloved hand to her.

"Do you need help up, m'lady?" He asked her, before adding a little louder so the others could hear him. "I am Alsan Santiare, by the way."
User avatar
Sami Blackburn
 
Posts: 3306
Joined: Tue Jun 20, 2006 7:56 am

Post » Fri May 27, 2011 11:11 am

OOC: Pompous... don't think that describes Santiare too well.

IC: Alsan smiled as the man replied with an invitation to aid, and gave a curt, small bow before looking towards a woman who slid down the wall slowly, calling out to the man who was apparently Artie, or Artemis. Approaching the fallen woman calmly, Alsan knelt down and held out one black gloved hand to her.

"Do you need help up, m'lady?" He asked her, before adding a little louder so the others could hear him. "I am Alsan Santiare, by the way."


OOC: apologies, I forgot that you said jovial, I had to quickly edit it I didn't see you're post =)

Artemis

"Noted, I am Artemis Draconis and that is my sister Sadi." He said, projecting his voice across the dank room, "And I'd suggest that if you're helping her in any way, that you act the gentleman with her."

Artemis walked the perimeter of the room, there was indeed only one way out, and not a single weapon in sight.

"I hope at least one of you can cast a spell or two, I cant see any weapons in here." He said, again projecting his voice so that all could hear. "Any mages among us?"

Sadi

"Thank you, kind sir." Sadi answered, accepting the mans hand as he helped stabilize her balance, not all to certain about how she should speak to him, he seemed like a noble of the city. She always felt uncomfortable around those who had been formaly educated, she felt asif they looked down upon her. "Ignore him. He's a little over protective, I guess recent events give him more than reason to be so." She added in a whisper, flinching again as a cold laugh invaded her thoughts.

She looked into Alsan's face, he was handsome in a way, but not a way that Sadi had usually found attractive. But she could understand if others thought of him as good looking.

Yes.. Just a little further.. That's it, good girl, embrace it, reveal it to me! She flinched again as the cold voice came back into her mind, this time the man was speaking, this time she could hear his words.
User avatar
Jose ordaz
 
Posts: 3552
Joined: Mon Aug 27, 2007 10:14 pm

Post » Fri May 27, 2011 3:05 am

"I am always a gentleman, Artemis, I assure you." Alsan replied, grinning as he helped Sadi up. Giving a small bow he lightly kissed her hand, before straightening.

"I'm sure he has every reason to be. Can you walk steadily, or wish me to support you, miss Sadi?" He asked, before taking a good up-down look over the woman. She might have been around his age, and she was well sun-touched, with the typical hair and eyes of Imperials, unlike Alsan's unorthodox golden brown and gray. He'd seen many, many finer women in his life, one of which was in that very same room, but it did not subtract from a quality of attractiveness to the girl.

When Artemis asked about magic, Alsan almost frowned. "I afraid magic is not allowed amongst the population, so far as I am aware. Ocato had it outlawed... Therefore I never learned it. I do intend to find a weapon soon, though, as my captors so kindly broke my rapier."
User avatar
Tinkerbells
 
Posts: 3432
Joined: Sat Jun 24, 2006 10:22 pm

Post » Fri May 27, 2011 7:59 am

After flashing the nobleman a friendly smile, Morgana casually turned away and rolled her eyes in relative privacy. Just what she needed... a pair of saps and a weak little flower. She wondered if it might not be better to hoof it on her own... but she honestly didn't know how well she could defend herself. No, it was better to stay in a group until she'd further assessed the situation.

When the man named Alsan mentioned that magic had been outlawed, Morgana spun back around to face him, her dark eyes wide with startlement as they studied his face. Magic was outlawed? That had probably been why the presence of mages had felt so important.

She shook herself out of it, getting control of her demeanor.

"I'm unsure how we intend to find weapons," Morgana said smoothly, resting a hand against the bars of one of the cages. The other hand went to her hip. "This place feels like a dungeon to me; they are not likely to have many simply lying around."
User avatar
Ally Chimienti
 
Posts: 3409
Joined: Fri Jan 19, 2007 6:53 am

Post » Fri May 27, 2011 11:34 am

Jo rejected Artemis' hand, choosing to stand fully up on his own; and choosing also not to say his name. He swayed slightly as the blood rushed to his head, though in a moment it too was gone. "One wonders why you would need a sword or magic, when you have your paws." He said referring to fighting with only hands and feet. "Even if they are broken." This was said much more quietly and as he stepped out into the room he continued to hold his wrist.

After carefully examaning the room he deduced that these were only temporary cells. Obviously and thankfully the masked man wasn't able to do what he wanted to with all his captives. Though Jo was far from being a mer of the law, he did know that using magic was now against the law. Then it hit him, instead of killing the masked man, he could hunt him down and capture him. Surely there would be a bounty on anyone who used magic. Slowly he walked towards the only exit, and possibly entrance, to the room. Though he didn't leave, he didn't want to go first. He wasn't afraid, it was the simple fact that if there was a trap up ahead, he would rather someone list their life than he did. Once again, as he leaned against the wall his bright fur seemed to glow against the dark wall. He was content for now, still holding his wrist in pain. They could all banter and help each other all the wanted, so long as he wasn't the first to leave.
User avatar
Mark Hepworth
 
Posts: 3490
Joined: Wed Jul 11, 2007 1:51 pm

Post » Fri May 27, 2011 11:35 am

"I am always a gentleman, Artemis, I assure you." Alsan replied, grinning as he helped Sadi up. Giving a small bow he lightly kissed her hand, before straightening.

"I'm sure he has every reason to be. Can you walk steadily, or wish me to support you, miss Sadi?" He asked, before taking a good up-down look over the woman. She might have been around his age, and she was well sun-touched, with the typical hair and eyes of Imperials, unlike Alsan's unorthodox golden brown and gray. He'd seen many, many finer women in his life, one of which was in that very same room, but it did not subtract from a quality of attractiveness to the girl.

When Artemis asked about magic, Alsan almost frowned. "I afraid magic is not allowed amongst the population, so far as I am aware. Ocato had it outlawed... Therefore I never learned it. I do intend to find a weapon soon, though, as my captors so kindly broke my rapier."



Artemis

"Yes, Magic is outlawed but it has not fallen out of practice, they can only sense it within the Imperial City. We could be miles from their. If magic helps us escape then so be it." He said to Alsan, watching him closely as he helped Sadi stand. "And for some reason I don't think our host includes kindness among his vocabulary." he added, making his way across the damp floor towards the golden glow of torch light that the open door provided.

He stood in a long narrow hallway, the walls lined with brackets holding lit torches. He could hear the sound of battle in the distance.

"Well, its now or never." he said walking back into the room with a torch in each hand, offering one to Alsan and keeping one for himself. "I'll walk up front, at the first sign of danger take Sadi and hide, keep her safe. At least until we can find weapons"

"And i do not know where we can find weapons, it might suprise you to know that i'm not familiar with this place, unfortunately i dont know where he likes to keep his swords. Which for some reason i doubt he has little use for." He stated to the Imperial woman, trying and failing to formulate a plan, he didnt know what advantages they had to play, if any.

He turned and left the room again, lagging slowly awaiting the others as he did.

Sadi

She couldn't help but blush a little as his lips brushed her hand, she hadn't known many men to be so charming under such dire circumstance, nor did she expect to again.

"I think I am able to walk, but not very fast. I feel heavy and weak, my mind is writhe with pain. If I could concentrate I'd be able to cast magic and help." She spoke in a soft undertone, not wanting to reveal to Artemis how weak she really was.
User avatar
Queen of Spades
 
Posts: 3383
Joined: Fri Dec 08, 2006 12:06 pm

Post » Fri May 27, 2011 8:21 am

He could hear several voices in the deep parts of his mind, way in the back and he thought he was dreaming still. The voices became a little clearer and a little loader, and he could discern words now, though most were still a buzz. Danger... the word echoed in the back of his head, over and over like his skull was some great cavern.

His eye's snapped open, and he found himself staring at a dirty iron bar. He didn't move, his body aching and exhausted, though he had no idea why, and his mouth was dry and held a foul taste. He breathed slowly, trying hard to think of what he had done last night. I must be in the Prison. he reasoned. Perhaps his drinking had caused it, though he didn't feel bad, and his head only throbbed a little, but for some reason, he felt drinking had nothing to do with it.

He rolled over, and could see a few people outside of their cages (Cages?), and who were already talking to each other, like it was some sort of formal or something. He grunted as he tried to push himself up, his body very sore, but he managed to pull himself up by the bars.

He stood up, but did it too fast, and bent down trying to balance himself as his vision went black for a second and he almost toppled. He walked towards the group, limping a little from cramped legs, and stopping as he came up to the others, near a young man and woman.

He had no idea where he was now, but he knew it couldn't be the Prison. Everyone was too friendly, and he knew people certainly weren't that nice in Prison. He strained his brain to remember what he had done last night, but he couldn't get past the mist that had seemingly formed in his mind.

He just stood to the side, remaining quiet as he tried to collect his thoughts, though he couldn't help stare at one Imperial woman, who struck up a fine figure in his eyes, and who once again put doubts into his mind that this was the Prison.
User avatar
Ymani Hood
 
Posts: 3514
Joined: Fri Oct 26, 2007 3:22 am

Post » Fri May 27, 2011 12:57 am

Artemis

"Yes, Magic is outlawed but it has not fallen out of practice, they can only sense it within the Imperial City. We could be miles from their. If magic helps us escape then so be it." He said to Alsan, watching him closely as he helped Sadi stand. "And for some reason I don't think our host includes kindness among his vocabulary." he added, making his way across the damp floor towards the golden glow of torch light that the open door provided.

He stood in a long narrow hallway, the walls lined with brackets holding lit torches. He could hear the sound of battle in the distance.

"Well, its now or never." he said walking back into the room with a torch in each hand, offering one to Alsan and keeping one for himself. "I'll walk up front, at the first sign of danger take Sadi and hide, keep her safe. At least until we can find weapons"

"And i do not know where we can find weapons, it might suprise you to know that i'm not familiar with this place, unfortunately i dont know where he likes to keep his swords. Which for some reason i doubt he has little use for." He stated to the Imperial woman, trying and failing to formulate a plan, he didnt know what advantages they had to play, if any.

He turned and left the room again, lagging slowly awaiting the others as he did.

Sadi

She couldn't help but blush a little as his lips brushed her hand, she hadn't known many men to be so charming under such dire circumstance, nor did she expect to again.

"I think I am able to walk, but not very fast. I feel heavy and weak, my mind is writhe with pain. If I could concentrate I'd be able to cast magic and help." She spoke in a soft undertone, not wanting to reveal to Artemis how weak she really was.

It was common practice for Alsan to be very out of context. Hence why he let go of Sadi's hand, allowing her to walk on her own, cheerily took the torch, and moved to be beside the doorway.

"Utter nonsense. They abducted us. Surely they have taken our weapons and kept them somewhere. Or they should at least have my broken rapier, which is better than nothing. Come on, ladies and beast-folk. I shall bring up the rear and provide us with light." He explained, casting a smile to Imperial beauty as he did so. Even in the orange glow of the torch the charismatic glow of his own smiling face seemed to take over.

Could anything bring the Noble's spirits down? Well, maybe getting killed...
User avatar
Natalie Harvey
 
Posts: 3433
Joined: Fri Aug 18, 2006 12:15 pm

Post » Fri May 27, 2011 3:52 am

OOC: a nice long post to will you all out of the prison cell =)

IC:
Artemis

Artemis walked on ahead of the group, scouting for any signs of danger or hostility in the area. He couldn't quite shake the feeling he was being watched, although he could sense no other presence in the immediate are, other than those still in the prison room behind him of course.

As he walked down the narrow hall way a faint chill seemed to creep over him, he could almost count the hairs standing up on the back of his neck (or he would have if he wasn't so sure he was walking into a trap or ambush.).

At the end of the corridor he was faced with two large moss covered doors; which evidently had not been used in centuries judging by the amount of rotting wood and the rust encrusted handle and hinges.

He stood for a moment, weighing his options. One door could lead to his certain death, but so could the other. He felt spoilt for choice before he simply reached in his pocket for a coin.

"Ok.. Heads left, tails right." He whispered to himself, flipping the con and catching. He slapped it against the back of his free hand and with some trepidation, peeled away the hand that kept it hidden. "Tails.. Ok we go right."

He placed his palm on the door, willing his muscles to start working as he held his breath ready for an attack.

It did not come however, instead he was greeted by a faint blue light in the gloom of an otherwise dark room, the light didn't do much to illuminate his surroundings but it was enough for him to walk through without tripping, and more than enough to see that he was alone in the room.

"By the gods!" He cried, slipping backwards on the floor, landing hard against a heavy wooden table, his hands scrambled around the table behind him, hoping against hope that there was a weapon to be found. Sadly, there was not.

His breathing slowed as he realised he was not in any danger, he moved forwards towards what ever it was that made him jump to have a closer inspection. As he reached the source of the blue light, he finally came to the conclusion that whoever captured him was a deranged psychopath; at first he may have been a necromancer or maybe even a vampire. But now all he qualified as was deranged, dangerous and most definitely, Psychotic.

He could almost see his reflection in the glass of the large tube like tank before him, it was filled with murky blue water, provided by a number of lead pipes leading into the back of it. The water was suspending a body within it. Artemis grimaced as he examined the body, a male by the looks of it, all he had to go off was the build of the man, for no discernable facial features could be seen, the skin around the eye sockets and mouth had been stripped away, making the body look both perpetually surprised and eerily happy.

The ribs on the left hand side of the corpse where exposed to the world, if there was a more reliable light source Artemis could have sworn that he could see through the gaps at his organs. His right arm was also devoid of flesh, each bone held together with crude iron nails. This did seem like something a necromancer would do, but he couldn't understand why he was still alive if who ever captured them was planning on making walking corpses.

Artemis regained what little composure he had left, without his swords he felt naked without his blades. He turned back to the large heavy table against the back of the room.

"Ah, Irlav Jarol.." He muttered as he read the name stitched into a set of fine (although bloodstained.) quilted white robes. "A terrible fate, shame you had to die, I could have borrowed these robes for a special occasion. Shame I didn't know you to." he added, not quite sure why he was talking to himself.

He paced back over to the tank containing the mutilated corpse of Irlav Jarol, though he didn't come back to examine the body, he was interested in something else.

With an ominous creak the copper piping grew loose as Artemis forced his boot into it, holding onto another pipe so he could get a good swing. He repeated the process until it was loose enough to wrench from the wall, a great deal of dirty water spewed forth onto the floor but it didn't really bother him, being a bit damp was the least of his worries.

He walked back into the hall way, his cloth pants sodden up to the knees. The copper pipe against his shoulder, a slightly cocky expresion upon his face. As he made his way back down the hall way towards the rest of the prisoners he spotted Alsan walking towards the door.

"Hey! I found some thing we might be able to use, its not quite a sword or a mace but it sure beats the hell out of using our fists." He called. Gesturing towards the pipe. "You might have to wrench it off the wall, and id watch out for Irlav. He seems friendly, but he doesn't talk all that much." He added, giving Alsan a 'you'll understand when you see it' look.
User avatar
Sara Lee
 
Posts: 3448
Joined: Mon Sep 25, 2006 1:40 pm

Post » Fri May 27, 2011 6:38 am

ooc- I was kinda waiting for some other people to make their first IC posts before following you out... but meh :P

ic-

"Some of us weren't abducted with blades in hand, I'm afraid," Morgana said lightly to Alsan, gliding past the nobleman with a smile and a bat of her eyelashes. She was inwardly surprised by the fluidity of her own stride, and the ease with which she moved. It seemed she only had to will her feet to land silently upon the ground, and they did so all their own. From what she remember, she'd apparently been hunting multiple times... chances were, many times. Hunting of what.... well, that was the question, wasn't it? Whatever it was she'd used to do, she had apparently learned how to move from it.

She left the room after their apparent leader, although he had a dozen paces' head start. Morgana padded silently behind, staying just inside the range of his torch. She smiled to herself as she made a game out of seeing whether he noticed her or not. If he did, he didn't comment on her.

She ducked back as he walked into a room lit with blue light. A memory surfaced in her mind--she had been inside a ruin, and there had been a blue light there, too... She ensconced herself into a corner as he talked to himself and banged around inside the room, ducking into an alcove as he passed in the opposite direction, back toward the group. Morgana figured she should follow... but wanted to investigate this room first.

Tentatively, she peeked inside.

She gasped and slipped into the room, staring up at the floating body with wide eyes. She wasn't quite disgusted by it... although she was shaken. It looked like a very unpleasant way to go. All she could do for several minutes was stare at it, trying to figure out what, exactly, its purpose was.
User avatar
DAVId Bryant
 
Posts: 3366
Joined: Wed Nov 14, 2007 11:41 pm

Post » Fri May 27, 2011 8:07 am

Just liked he wanted, he wasn't the first one out and much to his pleasure he didn't hear any screaming or yelling for help. So Jo followed their "leader" out of the room behind the pretty Imperial woman. The hallway itself was too creepy, he started hunting bounties to get away from places like this. Somehow he always managed to find his way back to these situations though. When the woman turned the corner into a room he followed close behind.

He walked into the room slowly, examining the body closely. Whoever their captor was, he was a sinister man indeed. He stood behind the Imperial woman, looking over her head. "No person should suffer this... This man must die." He said, referring to their captor, and clinching his un-wounded fist.

----------------------------------------------------------------------------------------------------

Falcor slowly stirred inside his cage. The world seemed to be moving in slow motion as he opened his eyes. The door to his cage slide opened and he heard people began to speak. When he stood up, however, he did it too quickly. The blood rushed to his head and the world went black once again as he passed out on the ground.

Several minutes later he awoke once more. This time staying one the ground, eyes closed, simply listening to the what was going on. Apperently there were at least two women, a few men, and a Khajiit that were awake. They were in a prison like place, and someone had just found weapons. Very slowly, and very carefully, he pushed up off the ground and into a kneeling position.

Had he been captured by someone wanting revenge on him? Was he dreaming? Had he been imprisoned? The smell, eery glow, and the company told him no to most of the questions. "Where are we?" He asked weakly, swaying back and forth. With how loudly everyone else seemed to be talking, he doubted he would be heard. If not, then perhaps someone would answer his question un-intentionally.
User avatar
Katharine Newton
 
Posts: 3318
Joined: Tue Jun 13, 2006 12:33 pm

Next

Return to The Elder Scrolls Series Discussion