I've seen a lot of back and fourth about crafting skills (professions); some people want crafting skills to be restricted, while others want the ability to participate in every crafting skill.
I understand in many MMOs, the player is restricted to primarily two crafting style skills. I will be using World of Warcraft as an example for simplicity sake (even though I HATE comparing The Elder Scrolls Online to World of Warcraft).
In World of Warcraft, you are limited to two (last time I checked) crafting professions, usually professions that cater to each other (I.E. mining and armor smith for example). Star Wars: The Old Republic follows this same formula. The Elder Scrolls Online, however, will follow the more traditional role of The Elder Scrolls series, letting you (attempt to) master all the crafting skills available in the game. Some people like this, while others dislike it.
So this is where the poll comes in. Which would you rather prefer: unlimited skills or a restriction in skills?
I am also throwing in some other polls that I find interesting that really have nothing to do with this topic.