I'd love to hear if people have found useable "homes" other than inns or purchased houses.
Some of the spots I found:
- My newest character (Shadie, a pure thief) lives in the Market District sewer. The hollowed out stump near the sewer grate is a safe container and she puts all her stuff there. There are three beds and some beer in the first room. There's even a nice fire going. I'm testing the containers in the room but the jury's out. The down side is its a bandit spawn location, so she has to be careful everytime she enters. Also, there is a door from the room to the rest of the sewer that can only be opened from the other side. The adjoining room has to be cleared of mobs before the beds can be used.
- My healer/alchemist character used to use the little island south of Bravil where the ghost from some quest spawns. It is a camp with a good bed and a safe chest. The only problem is the two mudcrabs that spawn. Otherwise its a nice spot for the outdoorsy type. The ghost is harmless.
- Now the healer lives at Shetcombe Farm. I don't think any of the containers are safe unfortunately, but I'm testing them. It's great for the extensive gardens with alchemy ingredents all over the surrounding areas. Downside is there are a couple of close dungeons with mobs that spawn very close to the farm.
- My main character (Dirge, Dunmer agent/assassin) used to live in the Serpent's Wake ship docked at Anvil. After completing the quest, the captain's chest and a couple of the sacks are safe. Plus there's lots of space on the lower deck to just dump stuff. It's also just a cool place to live. I set up torches all around the perimeter of the ship (up top) so it looks cool at night. Only down side is the permament puddles of blood in the captain's room, but there are several other beds on the lower deck if you don't like the blood.