Unnecessary Violence compatibility question

Post » Wed Sep 01, 2010 6:00 pm

Unnecessary Violence looks rather interesting, but I have a lot of other mods so I'm wondering about conflicts. Here is my mod list:


Spoiler
Active Mod Files:00  Oblivion.esm01  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]02  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]03  Cobl Main.esm  [Version 1.72]04  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]05  Mart's Monster Mod.esm  [Version 3.7b3p3]06  FCOM_Convergence.esm  [Version 0.9.9MB3]07  Better Cities Resources.esm08  A_Bloody_Mess.esm09  CM Partners.esm0A  StarX Vampire Deaths.esm0B  CuteElf11.esm  [Version 1.3.5]0C  Unofficial Oblivion Patch.esp  [Version 3.2.5]0D  DLCShiveringIsles.esp0E  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]0F  Better Cities .esp10  Francesco's Optional Chance of Stronger Bosses.esp11  Francesco's Optional Chance of Stronger Enemies.esp12  Francesco's Optional Chance of More Enemies.esp13  Francesco's Optional Leveled Guards.esp++  FCOM_Francescos.esp  [Version 0.9.9]++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]14  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]15  Akatosh Mount By Saiden Storm.esp16  Inebriation.esp++  Item interchange - Extraction.esp  [Version 0.76]17  P1DseeYouSleep.esp18  Landmarks.esp19  YetAnotherHotkeyMod.esp1A  DLCHorseArmor.esp1B  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]++  Mart's Monster Mod - DLCHorseArmor+Slofs .esp  [Version 0.90]1C  DLCOrrery.esp1D  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]1E  DLCVileLair.esp1F  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]20  P1DseeYouSleep - DLCVileLair.esp21  DLCMehrunesRazor.esp22  DLCSpellTomes.esp++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]23  HGEC_special_armor_repl.esp24  AAbuiesdaqun.esp25  Cowgirl_HGEC.esp26  EY_AoD.esp27  KDDwemerSpectacles.esp28  Reznod_Mannequin_HD[Eng].esp29  XSPipeMod.esp  [Version 1.2]2A  StockClothingArmor-forExnems.esp2B  LC-Compilation-Exnem.esp2C  ExnemWarriorBikini.esp2D  ExnemZorlackArmory.esp2E  ShadowWatcher_HGEC_v2.esp2F  BlackRogue.esp30  Vampiress Armors For Exnem Body.esp31  Battle China Dress.esp32  DM-Butterfly Widow.esp33  DLCThievesDen.esp34  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]35  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]36  Slof's Oblivion Robe Trader.esp37  Cobl Glue.esp  [Version 1.72]38  Cobl Si.esp  [Version 1.63]39  Bob's Armory Oblivion.esp3A  FCOM_BobsArmory.esp  [Version 0.9.9]3B  Oblivion WarCry EV.esp  [Version 1.08]3C  FCOM_WarCry.esp  [Version 0.9.9MB3]3D  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]3E  OMOBS.esp  [Version 1.0]3F  OMOBS_SI.esp  [Version 1.0]40  OMOBS Optional Combat Settings.esp  [Version 1.0]41  OOO 1.32-Cobl.esp  [Version 1.72]++  FCOM_Cobl.esp  [Version 0.9.9]42  FCOM_Convergence.esp  [Version 0.9.9Mb3]++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]43  FCOM_RealSwords.esp  [Version 0.9.9]++  FCOM_SpawnRatesStronger.esp  [Version 0.9.9Mb3]44  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3]45  Mart's Monster Mod - Zombies for Body Meshes.esp  [Version 3.7b3p3]46  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]47  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.5.5b3]48  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]49  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3f]++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]4A  Fransfemale.esp++  MMM-Cobl.esp  [Version 1.69]4B  Akaviri Imports.esp4C  MountainShackR12.esp4D  Satu Ra - Lord of Beasts.esp4E  Apachii_Goddess_Store.esp4F  za_bankmod.esp50  DLCBattlehornCastle.esp51  DLCFrostcrag.esp52  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.4]53  Knights.esp54  Knights - Unofficial Patch.esp  [Version 1.0.9]55  The Lost Spires.esp++  FCOM_Knights.esp  [Version 0.9.9Mb3]56  Harvest [Flora].esp  [Version 3.0.0]++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]57  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]58  Automagic Bags.esp59  A Bloody Mess - Bloody Fights.esp++  A Bloody Mess - Arena Wash Basin.esp5A  Colourwheels sixy Imperial Legion.esp5B  RenCorpseMod.esp5C  Salmo the Baker, Cobl.esp  [Version 3.08]++  Short Grass V3.esp5D  Slof's Epona.esp5E  StarX Vampire Deaths.esp5F  RealisticForceHigh.esp60  LTDVampireOverhaul.esp61  The Sixth Element.esp62  Poison Arrows.esp63  Duke Patricks - Double Arrow Nock Shot.esp  [Version 1.5.1a]++  seph dual wield.esp64  Unequip Broken Armor.esp++  Francesco's Slower skills x1.5.esp65  SeductiveIdles.esp++  Item interchange - Placement for FCOM.esp  [Version 0.76]++  Mart's Monster Mod - Resized Races.esp  [Version 3.7b3p3]66  Better Redguard v2.esp67  _Ren_BeautyPack_onlyhairs.esp68  CuteElf11.esp  [Version 1.3.5]69  CM Partners.esp6A  CM Partners Special NPCs.esp6B  CM Partners NPC.esp6C  CM Partners More NPCs.esp6D  CM Partners Marker NPCs.esp6E  CM Partners Extra NPCs.esp6F  Cm Partners Xu Tu.esp70  CM Partners Fayle.esp71  CM Partners Smokey.esp72  CM Partners Kora.esp73  Colourwheels sixy Tifa.esp74  Sher Ja Lion Companion.esp75  DAValeriaCuteElf.esp76  Better Cities - Full City Defences.esp77  Better Cities Full.esp78  Better Cities - VWD of the IC.esp79  Better Imperial City.esp7A  Better Imperial City FPS Patch.esp7B  Better Cities Full FPS Patch.esp7C  Better Cities - No LEYAWIIN Flooding.esp++  No Vampire Feeding Message Box.esp++  Summon_Bear.esp++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]7D  Cobl Silent Equip Misc.esp  [Version 01]7E  Robe Enchants from Ederiath OOO.esp7F  CuteElf11 Blue Portal Bug-Fix Patch.esp80  RAF Vampires Bite 2.esp81  RAFVB - LTDVO Compatibility Patch.esp82  The Sixth Element - no willpower.esp83  Summon_Dremora_Female.esp84  Bloodrayne Armor.esp85  Primrose Cottage.esp86  Priestess_of_Dibella_HGEC.esp87  BBBRoseoftheGuard.esp88  Blank.esp89  Streamline 3.1.esp8A  Bashed Patch, 0.esp



Thanks for any advice.
User avatar
Alex Blacke
 
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Post » Wed Sep 01, 2010 11:26 pm

There may be some conflicts. I can't say for sure because I don't use UV, but, I did try it when it was first released. Anyway, you should be able to use it with no problems.
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Ana Torrecilla Cabeza
 
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Post » Thu Sep 02, 2010 12:40 am

ty for the reply.
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mishionary
 
Posts: 3414
Joined: Tue Feb 20, 2007 6:19 am

Post » Wed Sep 01, 2010 12:51 pm

From the readme (which you should've read):
Spoiler
A Note on Compatibility
UV has been designed very carefully to maintain compatibility with other combat overhaul mods such as Deadly Reflex, Adrenaline fuelled combat and Duke Patricks various mods, amongst others. UV does not in any way affect the vanilla attack system. Nor does it modify NPC behaviour, except for when UV attacks and throws are being performed - and this is done on the fly with tokens. No NPCs were changed in the production of this mod. It is further designed to be compatible with any objects/weapons added by other mods. The only compatibility issues are with animation replacers and camera mods.
Note that UV has to null many of the item equip sounds, since to achieve many of the effects items must be silently equipped and unequipped. This is a necessary sacrifice.
UV's esm provides several tools for other mod makers to make use of. Most important of these is an animation lock. OB's engine will cause a CTD if more than one animation is played on a given actor at any given time. Every time a UV animation is played on the player, a variable is set in the esm, and unset again. Any mod that plans on running side by side with UV and applies animations to the player must check this variable is not set before applying them. The same goes for NPCs with a separate variable. UV will only ever apply an animation to one NPC at a time, and that NPC will be referenced in the esm for the duration of the animation.

The esm also provides a monitor variable for FFP mode, and a trigger to set or unset it externally.

The esm provides a number of variables showing the state of UV at any given time, including lots of data about damage application. Other mods may use this to track damage applied by UV effects.

Incompatibility
- Do NOT use any attack animation replacers with UV, as you'll lose all the additional benefits - at least don't use any of the ones mentioned here: The animations from the incredibly popular seph's dual wield, sephs hand to hand animation replacer and DMC stylish are already included here, as well as dodge animations for NPCs with very high acrobatics from seph's true acrobatics. You may however want to use the idle animations from one of these mods.
- UV is not compatible with my earlier mods Throw any Weapon and Dynamic Throwing Knives. The functionality of those mods is already delivered with UV so there is no need for them.
- UV is (sadly) not compatible with Loup Sombre's excellent Immersive first person view as it conflicts with UV's fake first person feature. This issue only applies to opening menus when in FFP mode, because of the idles added by that mod. That means the 99% of the time you'll be fine with the default settings, and if you disable FFP in the INI you'll have no problems.
- The same goes for Auto 1st-3rd person view by kuertee, though a compatibility esp may be in the works.
- UV has compatibility issues with some 'backpack' mods when using FFP mode. In general ffp should be disabled in the INI if you wish to use these mods.
- In general, there may be issues with any mods which directly mess with the camera. Note that if you play without entering fake first person mode, there will be no issues with these mods - but that's not that easy to do.
- If you plan to use a separate 'shield on back' mod then you - must - disable the weapon on back feature of UV in the INI.
- UV is not compatible with versions of NifScript up to and including 0.75 - it will crash your game.
- Also not compatible with the old Nifscript proof of concept esp.
- Will not work with direct2drive or NO-CD patched versions of oblivion.

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Mandi Norton
 
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Post » Wed Sep 01, 2010 8:48 pm

either way, the NifScript link on the dl site points to NifSe but that doesn't work.
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lauraa
 
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Joined: Tue Aug 22, 2006 2:20 pm

Post » Wed Sep 01, 2010 10:58 pm

either way, the NifScript link on the dl site points to NifSe but that doesn't work.


Look under Old Versions, NifScript 0.9 is there.
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Melanie
 
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Post » Wed Sep 01, 2010 6:52 pm

k. ty very much.
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Rowena
 
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Post » Wed Sep 01, 2010 4:18 pm

I use UV and Deadly Reflex 5 with the idle poses from DMC Stylish(which with some tweaking in TES4Edit was able to get those walk animations mixed with muzaks sixy walk mod)The only issues I run into are typically with DR5 as sometimes i need to reset it.DR5 is exceedingly fun as you can take off heads,slit throats,and brutally stab someone in their sleep.Wont put DR 6 in as it requires a lot of extras now so when i do a reinstall ill put it in then.
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Richard Thompson
 
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