Unnofficial Final Fantasy Thread III

Post » Fri Feb 18, 2011 9:39 pm

Heh I made this thread and I totally forgot about it

I beat FFXIII I got 5 stars for Barthandelous (sp?), his second form, and Orphan.

Did the death trick on Orphan. I should go back and finish the Cieth stone missions but probably won't in the near future or never

Right now I'm playing Kingdom Hearts 2 and may play FFVII again because of the FFVII characters in it :hehe:
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Lory Da Costa
 
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Post » Sat Feb 19, 2011 10:34 am

Have you tried beating the game with just the bare minimum of characters? What I mean is, you get off the island and head straight to the town with Edgar and get him then head straight to the town with Setzer and get him and the airship, then you head straight to Kefka's tower. I did this once a long time ago but I think I might have been using a game genie. But a few scenes in the ending get changed up because of it. Like Edgar having to deal with the scaffolding on his own and Setzer rescuing Celes instead of Locke. I think Terra shows up out of the blue at some point but it's been a decade since I beat it like that so I don't remember.

Nah, this is actually my first playthrough of VI. It's one of the few Final Fantasy games I just never got around to playing.

Suppose I'll just try Kefka's Tower tomorrow as is. I just can't cast Vanish/Doom anymore without losing it.

Right now I'm playing Kingdom Hearts 2 and may play FFVII again because of the FFVII characters in it

I wouldn't mind going through VII again myself, been over a year since my last playthrough. But, I can't justify replaying any games while I have like 50+ games I haven't beaten yet. :meh:
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Joe Bonney
 
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Post » Sat Feb 19, 2011 7:42 am

Hmm, haven't made it past the first page, but one thing caught my eye. I have to fully agree that I've never understood the Hype of FFVII.

Don't get me wrong, It's a Final Fantasy game, and I am a devoted fan to the extremes. I love ALL the Final fantasy games. I've never let a characters odd or teeny bopper attitude/appearance turn me off the game. Regardless, FFVII is far from my favorite game. FFVI is my favorite, followed closely by FFIV, and then probably one of the more disliked games in the series, FFVIII(have never understood peoples issues with FF8, it's such an awesome game from start to finish.

I wish I had the money to buy FFXIII, makes me a very sad panda that I can't :-(
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Sarah Knight
 
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Post » Sat Feb 19, 2011 11:26 am

[...] and then probably one of the more disliked games in the series, FFVIII(have never understood peoples issues with FF8, it's such an awesome game from start to finish).

VIII fans unite! :D
I don't really see why it's so disliked either. I suppose I can understand not liking the junction system (I wasn't overly fond of it to begin with either, but later learned to love it after I fully understood it and knew how to use it well), but a lot of the complaints I hear are about people hating Squall. I really don't see why he's such an apparently dislikeable character. But then, maybe that's because I'm sort of a quiet and introverted person, too. :shrug:
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Mr. Allen
 
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Post » Sat Feb 19, 2011 2:30 am

VIII fans unite! :D
I don't really see why it's so disliked either. I suppose I can understand not liking the junction system (I wasn't overly fond of it to begin with either, but later learned to love it after I fully understood it and knew how to use it well), but a lot of the complaints I hear are about people hating Squall. I really don't see why he's such an apparently dislikeable character. But then, maybe that's because I'm sort of a quiet and introverted person, too. :shrug:


I didn't really have much of a problem with Squall. It was some of the other characters and the overall setting that made it lame. This was the game where all the artsy fartsy weirdness started. It felt like a 50s highschool drama with robots and monsters. It got rid of all the normal weapons from FF VII and added even more ridiculous ones. And airships? No, not weird enough. We need a floating...garden...city...thing. And of course with all this weirdness it was inevitable that the plot would have more holes than Meatwad's BNCS. Honestly the first time I played through I thought I didn't understand what was going on because I wasn't paying attention. But no, it turns out it really doesn't make any sense.

I just wish this all stopped at VIII. It got a little better with IX but it's been straight downhill from there. I don't even know why they bother calling it Final Fantasy any more. Now if you'll excuse me I need to go get my boat anchor out a giant caterpillar.
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stevie critchley
 
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Post » Sat Feb 19, 2011 3:18 am

VIII fans unite! :D
I don't really see why it's so disliked either. I suppose I can understand not liking the junction system (I wasn't overly fond of it to begin with either, but later learned to love it after I fully understood it and knew how to use it well), but a lot of the complaints I hear are about people hating Squall. I really don't see why he's such an apparently dislikeable character. But then, maybe that's because I'm sort of a quiet and introverted person, too. :shrug:

Generally when someone falls back on the Junction system as to why they didn't like VIII, it sort of tells me they didn't really play much of the game. It shows that they were turned off by the initial tutorials, and once you finish those up in well under an hour of gameplay, the Junction system really isn't that difficult to grasp. Not to mention mastering it or even fully understanding it isn't essential to completing the game.

The game did start off incredibly slow though. Even the bit with Ifrit and a lot of your first SeeD mission is pretty boring. In fact, I was pretty bored up until you got to Timber, and even then it was kinda slow til Deling. In comparison, VII started off with the rather exciting assault on the Mako reactor, and IX had the stunning rendition of I Want to be Your Canary (my personal favorite opening of the series, as well as favorite game). My biggest problem with FFVIII was about the story when you got to the orphanage-
Spoiler
Oh hey, we were all friends as kids here with Edea, it's just that 3/4 of us forgot until right this moment!



I know, not a big deal, but it was certainly a low point in an otherwise great good storyline (even if towards the end it got a little.. out there :P). I also hated the final dungeon, but that's pretty average for me and RPGs. Just once I want a boss that realizes I just spent 40 hours tackling his minions all over the world, your shoddy palace filled with the game's most annoying enemies is nothing more than a slight annoyance. Also, never again will I farm Elnoyle cards. Never. Again.


Oh, and I absolutely loved
Spoiler
the part where you go to the Lunar Base. It was so unexpected.


Anyway, VIII doesn't deserve the reputation of being the black sheep. It's not the best, but certainly in the top 5 I'd say.
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louise hamilton
 
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Post » Sat Feb 19, 2011 11:14 am

My biggest problem with FFVIII was about the story when you got to the orphanage-
Spoiler
Oh hey, we were all friends as kids here with Edea, it's just that 3/4 of us forgot until right this moment!


I thought that bit was explained by
Spoiler
their very frequent use of the GFs, and how their power can cause ill side effects, like memory loss.
It's not the best explanation, no, but it's not terrible. You do hear how the other Gardens
Spoiler
don't advise the use of GFs.


Edit: I agree with you though. I don't think it deserves what it usually gets.
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louise hamilton
 
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Post » Fri Feb 18, 2011 10:42 pm

Ahh, I loved the Card System in FFVIII. One of my favorite things of the entire thing. I both collected them, and also dueled every single person I could. I guess thats also just because I enjoy card games, but still! Also, to the person who mentioned Floating Garden Cities and what not...What is so wierd about that? Personally, I always thought traveling to the FREAKING MOON in Final Fantasy IV(2 in the states) was a bit of a reach. I also thought it was a bit of a stretch that you have to travel to the freaking past in the original Final Fantasy to fight the arch villian. I mean, really, the past? What kind of trouble is gonna cause back there? Or what about...FFV? Where you have to go into an alternate Dimension to kill the bad guy. Yep, thats a bit odd as well. That floating city is starting to become awfully normal when compared to the games that came before it.

Really, you just need to have an open mind when playing new Final Fantasy Games. It's not like the series could remain the same way for all time, it would get awfully stagnant and boring doing the same thing for 13 freaking games. Each one is going to have to have SOMETHING that will differentiate it from all the others. Floating Cities, Junction magic, and crazy body possessing witches in 8 is what makes it different.

And on the subject of Final Fantasy XII and the fact that it doesn't use turn based combat like previous games. I know it may be a bit hard to adjust to, but if you give it some thought, the reason WHY they did that is actually very obvious. Their last game(and yes, I know they had two different design teams), FFXI, ie: The MMORPG, used real time combat. They were just experimenting with it. personally, I loved the fact that they used Real Time Combat in FFXII. It was an absolute blast for me.

Really, I can only name a handful of things that I have ever disliked in ALL of the Final Fantasy Games(With the exception of one game, soon to be mentioned), and none of them have ever been so bad that they totally detracted from the over-all experience(story, gameplay, Graphics, controls) of the game.

I think the only game that has ever been produced bearing Final Fantasy that needs to be burned at the stake, is the god-forsaken Final Fantasy Mystic Quest, which was a horrid attempt at dumbing down the game in order to attract new people to the series. I mean, it was pathetic. I still have my copy somewhere, BURIED in a box out in my storage shed, likely to never see the light of day. If I were to discover it one day, and it was waterlogged, I would laugh and say "Good Riddance". Beat the retarded thing in like....3 hours. Hell, come to think of it, did Square Soft even MAKE Final Fantasy Mystic Quest?

In the end, I guess I am the epitome of a Final Fantasy Fan Boi, as I don't believe they could ever do wrong with the main series. Some of their off shoots are a bit odd(Talking mainly about Dirge of Cerebus), but still pretty decent in the end.
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Kelvin
 
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Post » Sat Feb 19, 2011 1:04 pm

I don't care what anyone says, i really love FFXIII and everything about it. So what if its linear? It's one of my favourite FF games now.
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Manuel rivera
 
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Post » Sat Feb 19, 2011 10:06 am

VIII was just boring to me. The characters seemed bland, and the story wasn't all that interesting. By the time I got to Ultimecea's Castle I was...http://img329.imageshack.us/img329/3091/whatevervu4.jpg.

Never finished it.
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Setal Vara
 
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Post » Sat Feb 19, 2011 3:50 am

That's how it started, but how Squall grows as a person during the game is one of things i like in that game.
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rolanda h
 
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Post » Sat Feb 19, 2011 12:01 am

Get FF13 for $20 bucks at Best Buy.

http://www.bestbuy.com/site/Final+Fantasy+XIII+-+PlayStation+3/7917472.p?id=1149208600820&skuId=7917472
http://www.bestbuy.com/site/Final+Fantasy+XIII+-+Xbox+360/9461183.p?id=1218108385149&skuId=9461183&st=final%20fantasy%2013&lp=2&cp=1

https://myrewardzone.bestbuy.com/viewDetails.jspx?tc=CPN_20

Must have Best Buy gamer's club.

It worked for me PS3 version, just tell the cashier it was from you gamer's club and not pay attention to the note. The note saying it will NOT work on sale prices, it worked for me.

Have fun!!!!!!
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Francesca
 
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Post » Sat Feb 19, 2011 12:42 pm

Final Fantasy VIII. Hm. The only bit that I never did like was the level scaling. I was fine with the Junction System, but then I have the guide, so that's probably a factor.

I've decided to go on a FF Marathon this summer, with the first game being FFI (The PS1 remake if anyone wants to know) then moving on to FFII then FFIV, all the way up to FFIX. Final Fantasy III was never released in the UK for the PS1, but it's existentially the same as FFV due to the Job System.

This is going to be fun. :D I suppose if anyone here wants me to, I can update where I am in the game. Do you think I should use guides, or is that forbidden?
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Andrew Lang
 
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Post » Fri Feb 18, 2011 9:37 pm

Do you think I should use guides, or is that forbidden?

Not specifically pertaining to just Final Fantasy games, but I try to avoid using any kind of guide my first time playing through a game. Later, if I want to replay it, and be sure to find out about and do all the things I never knew of before, I'll look at a few guides. Don't know if that helps you in your decision though.
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Kevin S
 
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Post » Sat Feb 19, 2011 2:10 am

Yeah, me too, but I've played all these games at least 20 times each, so that's okay.
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Eddie Howe
 
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Post » Fri Feb 18, 2011 10:45 pm

That's how it started, but how Squall grows as a person during the game is one of things i like in that game.

That's one of the things I dislike the most in JRPGs. How I'm forced to play this immature idiot only so he can become mature later on. I don't want to play as an idiot, I don't want to be Vaan, I want to be Basch. The Last Remnant which I got cheap on Steam recently have this problem as well, Rush, the player character, is an idiot.

FF6 is my favorite FF game, but FF12 was extremly nice too, except for Vaan. Miles better than FF10 which I found to be absolutely horrible. Possibly the worst PS2 game I own, and I have a fair share of PS2 games :P

Have yet to try FF13, but it doesn't seem like something I would enjoy. It's like they taken all the bad points from FF10 and enhanced them. Which may be a good thing for those who enjoyed FF10, but I didn't.
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Causon-Chambers
 
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Post » Sat Feb 19, 2011 1:24 am

That's one of the things I dislike the most in JRPGs. How I'm forced to play this immature idiot only so he can become mature later on. I don't want to play as an idiot, I don't want to be Vaan, I want to be Basch. The Last Remnant which I got cheap on Steam recently have this problem as well, Rush, the player character, is an idiot.

FF6 is my favorite FF game, but FF12 was extremly nice too, except for Vaan. Miles better than FF10 which I found to be absolutely horrible. Possibly the worst PS2 game I own, and I have a fair share of PS2 games :P

Part of the problem that I had with FFXII is that the characters just don't seem to mesh well together

I mean why the hell is Vaan the main character? Or why is Penelo even really there? Most FF games I've played the characters really worked well together and were connected by something more than "Oooh sky pirate I'm gonna follow him around"
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jason worrell
 
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Post » Fri Feb 18, 2011 11:13 pm

Have yet to try FF13, but it doesn't seem like something I would enjoy. It's like they taken all the bad points from FF10 and enhanced them. Which may be a good thing for those who enjoyed FF10, but I didn't.

That's basically what they did. But FF10 > FF13 heh..

Final Fantasy VIII. Hm. The only bit that I never did like was the level scaling. I was fine with the Junction System, but then I have the guide, so that's probably a factor.


There is 2 ways around the level scaling. 1 way you can shortly after you get Zell. The other requires getting the Tonberry GF which is easy but a long process.

For method one, you simply need to have 1 character a few levels higher than the second and third, with the second higher than the third. Creating an "average" that all the monsters will scale to. Only the third character will be around the same level as the monster.

Example: Squall 60, Quistis 45, Zell 35. You have to maintain this average. Add up the levels and divide by 3. The sum is what the monsters lvl will be.

Method 2 with the GF: The level up and level down junction ability gives you complete control over any monster level in the game.
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Emily Jeffs
 
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Post » Sat Feb 19, 2011 6:14 am

That's how it started, but how Squall grows as a person during the game is one of things i like in that game.

I never found his growth particularly realistic or plausible. He spends the first two discs as a grump, and then at the beginning of the third, suddenly can't live without Rinoa, despite having built hardly any chemistry with her prior.
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Nauty
 
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Post » Sat Feb 19, 2011 11:32 am

It is indeed quite sudden, but works for me.
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Blaine
 
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Post » Sat Feb 19, 2011 12:30 pm

Final Fantasy 2, training my spartan soldiers.

gotta ask y'all something: my heavy character has 3000 health at the mysidia tower, have i done enough in the grinding departments?

Ricard svcks by the way.
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El Goose
 
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Post » Fri Feb 18, 2011 10:12 pm

I never found his growth particularly realistic or plausible. He spends the first two discs as a grump, and then at the beginning of the third, suddenly can't live without Rinoa, despite having built hardly any chemistry with her prior.

I'll agree that it's sudden, but you can't seriously say he has no interest in Rinoa and then all the sudden he's madly in love with her. It's painfully obvious since the very first time he meets her at the graduation ball. He just has no idea at all of how to show any of his emotions.
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Rude Gurl
 
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Post » Fri Feb 18, 2011 11:21 pm

That's one of the things I dislike the most in JRPGs. How I'm forced to play this immature idiot only so he can become mature later on. I don't want to play as an idiot, I don't want to be Vaan, I want to be Basch.


Then you http://www.youtube.com/watch?v=vSyfGm6wXgs.
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i grind hard
 
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Post » Sat Feb 19, 2011 5:03 am

That's one of the things I dislike the most in JRPGs. How I'm forced to play this immature idiot only so he can become mature later on. I don't want to play as an idiot, I don't want to be Vaan, I want to be Basch. The Last Remnant which I got cheap on Steam recently have this problem as well, Rush, the player character, is an idiot.


It's called character deveploment, most jRPG players make a big deal out of it. I'm just in it for the god-killing :D

Hmm, god killing...? ...Deusicide? :unsure:
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TASTY TRACY
 
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Post » Sat Feb 19, 2011 12:39 pm

I'll agree that it's sudden, but you can't seriously say he has no interest in Rinoa and then all the sudden he's madly in love with her. It's painfully obvious since the very first time he meets her at the graduation ball. He just has no idea at all of how to show any of his emotions.

And that's pretty much the only meaningful interaction they have (and being as it's ultimately an "on first sight" thing, I don't even think it's particularly good). None of the others do a particularly decent job at getting the two to successfully bounce off each other, or bring out additional traits. Most of the time, Rinoa comes across as being clingy, flirtatious and annoying to a guy who's about as charismatic as a stale muffin, and Squall comes across as...as annoyed by her as he is with everyone else. As I said: hardly any chemisty.

It's called character deveploment, most jRPG players make a big deal out of it. I'm just in it for the god-killing :D

Hmm, god killing...? ...Deusicide? :unsure:

It's called "deicide." And if you wanna' do that, you should check out the Shin Megami Tensei series; you can't walk five steps without killing several deities (no I am not exaggerating). :P
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Robert
 
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