Oh, I was working on values given to me by a beta user. If they were wrong, please supply the proper ones, and I'll add them in.
These are the ones I'm using (taken fron the one I had for the beta
; Ambient Dungeons Configuration File (v1.2)
====================================================================================================================================
; contains configuration parameters.
; Defaults for parameter values are given in brackets after the parameter description.
; For toggle parameters, 1 = enabled and 0 = disabled.
set ADQuest.B1Param to 0.8 ;Changes brightness value in caves, dungeons and sewers. (0.8)
set ADQuest.C1Param to 1.1 ;Changes contrast value in caves, dungeons and sewers.
set ADQuest.S1Param to 1.0 ;Changes saturation value in caves, dungeons and sewers.
set ADQuest.B2Param to 1.10 ;Changes brightness value in forests and castles.
set ADQuest.C2Param to 1.15 ;Changes contrast value in forests and castles.
set ADQuest.S2Param to 1.0 ;Changes saturation value in forests and castles.
set ADQuest.B3Param to 1.15 ;Changes brightness value in Ayleid ruins, Oblivion interiors and SI caves.
set ADQuest.C3Param to 1.10 ;Changes contrast value in Ayleid ruins, Oblivion interiors and SI caves.
set ADQuest.S3Param to 1.2 ;Changes saturation value in Ayleid ruins, Oblivion interiors and SI caves.
set ADQuest.EffectFade to 2 ;Sets speed of fade of effect between different values, in seconds. (2)
set ADQuest.ForestEnabled to 1 ;Enables/Disables forest effects. (1)