[quote name='Dragatus' date='20 September 2010 - 02:19 PM' timestamp='1284988773' post='16407174']
Perhaps on the East Coast. But on the West Coast this is far from the truth. In 2161 Shady Sands was a small community of hard working people troubled by raiders and radscorpions. By 2242 it had grown into NCR, the capital of the New California Republic which is slowly but steadily expanding in all directions and in the east has already reached Vegas. We'll have to play Fallout: New Vegas too see what they are like these days (by which I mean the year 2281) but I have little doubt that I'll like them better than the Enclave. [/quote]
That is true, yet the NCR isn't exactly perfect, is it? If I recall correctly, there has always been friction between two of the states: Hub and Shady Sands, I believe. Who knows when the tension could rise and spark a major conflict, effectively destroying their faction from the inside.
I suppose you could say the Enclave was in a similar predicament, but it wouldn't be nearly as catastrophic for them as it would be for the NCR.
And you want to know what's worse? They allow ghouls and super mutants into their ranks! Neither of these creatures are in any way human. The Great War was a giant, smelly crap, and they're the foul stench created that still tarries to this day.
It would be a pleasure to go into more information as to why ghouls have to purged, but that is not the topic of discussion.
As far as I know, the New Vegas campaign has been a disaster so far; the NCR troops have been dropping like flies and their camps have been either destroyed or conquered by weirdos wearing skirts and weilding machetes. And not to mention their morale is low and their gold deposits have been obliterated, leaving them to use low-value dollars. Really, the only thing going for them is the firm foothold they have on Hoover Dam.
[quote]The only [censored] I've ever seen them getting done was killing people, abducting people, and taking over scientific projects they had nothing to do with and claiming them as their own. [/quote]
Killing people? Perhaps, but you have to understand as to why. The country is still scarred by the horrors caused by the Great War -- radiation, mutation and general illness to name a few. They have infected the nation, and you can't let an infection spread. It must be cured. Aside from the tingling little pains of everyday life, pre-war America was beautiful; happy families, children playing in the yard, and bacon & eggs. Yet, that is all in the past, and it always will be until someone takes action. If someone has the means to do so (hint, hint, the Enclave, hint, hint), well, heh heh, the possibilities are endless.
The NCR is huge, sure, but they lack the resources the Enclave has to rebuild a better world.
And just so you know, the Enclave isn't roaming the wastes like a hungry deathclaw, seeking human flesh for its evening meal. No, they're simply establishing outposts where they're carrying out research on the area and experiments. In fact, they're away from settlements, allowing the towns of the wasteland to continue with their lives until they are ready and their interference is needed. It's not like they've walked into Megaton and said ''Hey, we're the Enclave, now either do as we say or die.'' That'd be stupid.
It's not like people haven't been informed of the Enclave's presence. Colonel Autumn himself warned the wastelanders not to interfere with Enclave operations, as they have work to do. Easy enough, right? If they can't follow a simple order like that, then really, I do not see how they'd survive anyway.
Also, the Enclave personel are actually offering free pure water to any wastelander who takes part in genetic screening. I've seen one of these camps, and there wasn't a truckload of bodies piled up patiently waiting for cremation. Nope, just three corpses, two of them being ghouls. The human would have been suffering from a terrible illness or was carrying deadly amounts of radiation -- apart from that being excruciatingly painful for him, I imagine it'd be very dangerous to have a human parasite walking around.
I can only assume all other participants passed, and were free to live their lives as normal, however meaningless they might me.
As for abduction, I can't think of many cases except for Anna Holt and Nathan. For, Anna it didn't turn out to be so bad, and I don't think Nathan can be taken too seriously -- most likely a little joke Bethesda added in for kicks.
The 'invasion' of Project Purity as some call it is an act that is difficult to explain, and for those uncaring toward the greater good, hard to understand. Though, people need to know the Enclave did this to provide something huge: Hope.
Where there is no vision, no hope, the people perish. Along with Eden's heart-warming speeches, the Enclave's acquistion of Project Purity would result in the people of the Capital Wasteland flocking to the Enclave for support. Imagine a country where the government is loved and looked up to. What do you see? I see bliss.
Four scientists could not possibly handle a project of such a huge scale, and we see first hand how the Brotherhood handles the purifier. The Enclave, however, have the manpower, the minds and the resources to cope with it all, and it's unlikely they'd encounter trouble delivering bottles of water.
If the Enclave were to have primary control over purifier, they'd have more opportunities to help the country, too. People would notice things getting better and better, resulting with them being more motivated to aid in the rebuilding process.
And you're making it out as if James and his team would be thrown back out into the wastes with nothing left. Of course not. They would still have a major role and would be assisted by Enclave scientists, even if help isn't really needed.
I suppose it could be argued that Eden was wrong to claim the Enclave had been working on Project Purity for years, but again, it provides hope, which is key to the nation's rebirth.
[quote]No, they are not taking steps that must be taken in starting society again. In order to restore civilization you have to build, not just destroy. For example if they started a new city where people could make a decent living through honest work and they would act as the guardians of the city, eliminating raiders and other threats. Then from out that city they could expand their influence to any nearby settlements and so on. That would be rebuilding civilization. [/quote]
I know you said you're yet to speak with Autumn at the end of the game, but Richardson's and Eden's plan does not fully reflect who the Enclave is. I, personally, do not see eye to eye with those two, and although extreme circumstances often call for extreme measures, I feel a cleansing on that scale is too much. Aside from it being similar to genocide, I think the main problem is that it's all too risky, and I wish to see America be revived sooner rather than later.
'Destroy', as you put it is a harsh way of looking at it, I feel. Eden doesn't intend to break America to rid it of mutated beings, whether they be human, super mutant or ghoul, he just wants to have the country as it was before the war. In a sense, that is possible, but I there will always be mutations lingering around... heck, a child with ginger hair despite his/her parents both being brunettes is 'mutated'. I'm willing to live with that, but in some cases, the mutation can grow into something dangerous, and that's when I draw the line.
Eden's plan isn't a bad one, per se, but there have been settlements and towns living on for a good amount of time now, and it'd be a waste not to use them.
In my opinion, rebuilding on what we have is the way to go, for reasons and could ramble all day about, but that doesn't excuse the fact that ghouls have to go. As I mentioned before, I'd explain why, but now is not the time. So yes, you could say I side with 'Autumn's Enclave', though I still prefer my own.
Oh, and realistically speaking, it's not that simple to build a city with all the things a functional civilisation needs. Rome wasn't built in a day. That would all come in due time, but first it's about cleaning up the really filthy mess (raiders, Talon Company, etc) and building on the foundations already set, i.e. Megaton and Rivet City.
[quote]The cleansing that the enclave was trying to achieve has nothing to do with survival of the fittest. Survival of the fittest is already going on just fine by itself. Only people who are tough enough to withstand the ill effects of radiation and the dangers of the wasteland survive. The Enclave is instead going for survival of genetically pure humans, regardless of how well suited these humans are for survival in the wasteland. And there is no evidence that genetically pure humans are better at re-establishing civilization than the genetically impure. On the contrary, the people of Shady Sands would most likely all qualify as genetically impure and yet they transformed their little village into a prosperous city.[/quote]
In a way, I guess I 'agree' with you here. But that's because I side with Autumn. Nonetheless. the really 'unfit' would not be spared; I really think that's for the greater good. The end would justify the means here, I feel.
[quote]I agree with this general philosophy (though I prefer to phrase it as "the greater good justifies a lesser evil"), but in this particular case there are two problems:
1. I am not entirely convinced that the good of speeding up the restoration of civilization is truly greater than the evil of killing more than 90% of the population.
2. Even if the good is greater than the evil, I don't think the Enclave are the right people for the job. We have yet to see them build anything that isn't a military installation.[/quote]
@1. - Been over that.
@2. - Then who are the right people for the job? Pistolero mentioned that the BoS aren't truly taking the fight to the super mutants and it's crystal clear they're weak and prone to mutiny. Apart from the NCR who are on the other side of the country, it seems the Enclave is the only faction who has the heart to take on the challenge. It's a huge task, and it will not always wear the harness of compromise.
What else can the Enclave build at this time? And, all right, it'd be fair to say the Enclave are primarily a miliaristic organisation, but that's not to say they don't understand how a democracy works; after all, they were the shadow government before the bombs fell (meaning it's harsh to blame them for the Great War), and that also means they know the mistakes of the past, and how to stop them from taking place again.
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