Actually I don't use any archive besides the standard Fallout's, OA and Pitt...
My Problem is simple: I converted a 1.4 hard safe into a 1.0.15 + fake patch...and after this rollback my game runs less stable
From almost no CTD to 1 CTD every 45 mins (not that huge problem since I don't have that much time to play much longer in a row, but like written before somewhat annoying and simply trying to get back to 1.4 for tests
Since that was my only change
By the way simple side question: What's the pros and cons of packed BSA's? since my mods (FEW, MMM, FOOK don't use any by common)
UF3P adds ArchiveInvalidationInvalidated!.bsa into your sArchiveList, so it's likely your sArchiveList is over 255 characters or doesn't include all of the needed .bsa's to let everything work properly, so even with only the official .bsa's and a standard UF3P installation, your archives won't all open using a 1.0.0.15 (Fake Patch) setup...
For example, the below is @
257 characters:
sArchiveList=ArchiveInvalidationInvalidated.bsa, Fallout - Textures.bsa, Fallout - Meshes.bsa, Fallout - Voices.bsa, Fallout - Sound.bsa, Fallout - MenuVoices.bsa, Fallout - Misc.bsa, Anchorage - Main.bsa, Anchorage - Sounds.bsa, ThePitt - Main.bsa, ThePitt - Sounds.bsa
If you add the Unofficial Fallout 3 Patch.bsa as well, you get the below which is
289 characters:
sArchiveList=ArchiveInvalidationInvalidated.bsa, Fallout - Textures.bsa, Fallout - Meshes.bsa, Fallout - Voices.bsa, Fallout - Sound.bsa, Fallout - MenuVoices.bsa, Fallout - Misc.bsa, Anchorage - Main.bsa, Anchorage - Sounds.bsa, ThePitt - Main.bsa, ThePitt - Sounds.bsa, Unofficial Fallout 3 Patch.bsa
VERSUS
229 characters after condensing names/getting rid of unneeded spaces between archives:
sArchiveList=AII.bsa,UF3P.bsa,Fallout - Textures.bsa,Fallout - Meshes.bsa,Fallout - Voices.bsa,Fallout - Sound.bsa,Fallout - MenuVoices.bsa,Fallout - Misc.bsa,Anchorage - Main.bsa,Anchorage - Sounds.bsa,ThePitt - Main.bsa,ThePitt - Sounds.bsa
In either case, provided a 1.0.0.15 installation is tended to such that either the archives which won't fit are unpacked or the names are condensed, there won't be stability issues over reverting. Personally, I see no advantage whatsoever in the use of .bsa's and unpack everything (including the DLCs' .bsa's) except for the Fallout3 archives.
Quarn, I recommend having the Archive Invalidation Invalidated BSA's name just shortened to "AII" and the Unofficial Fallout 3 Patch BSA shortened to just "UF3P". Remember, there's a character limit in the BSA load list for those sticking with the 1.0.15 patch because of the VATS bugs.
Please? Oh how I wish they'd implemented the auto-load feature in 1.0.0.15 -_
- I can't freakin' wait 'til Beth puts out a patch that fixes VATS so everyone can get back on the same page again.