This is a thread about all aspects of game development with the exception of Fallout / Elder scrolls modding because there are already forums for that. That includes programming, scripting, level design, modeling, concept arts, game designs and all modding discussion.
There is already a programming thread so use that one if you have programming questions that are not related to game development or modding. There is also already a forum art thread (if it wasn't pruned for inactivity...) so the same rules apply for that, only game concept art here.
I'm not going to bother writing a massive OP for now, but I'll definitely do that if people are interested. I could create a list of free game engines and libraries that can be used by a layman developer, and another list of resources for artists and programmers.
ok now that the introduction is done it's time to talk about game development ^_^
I currently have two projects going on, one of them is a small indie Top-Down-Multiplayer-Arena-Shooter-with-hack-n-slash-gameplay (wtf I don't even) in http://www.yoyogames.com/make, the other one is a map for Counter-Strike Source (almost completed, I'll post screens later) and another much larger map for L4D2. I only have concept art and some level design sketches right now but I'm hoping I can begin creating the map in a month or so when school is over.
I've also worked with Unity in the past and I'm convinced that Unity is the best free engine for new game developers who want to create a small game. It has great workflow and it's really easy to pick up if you're new to game developing. UDK has more powerful graphics but it's rather complicated.
So yeah if you're a modder, a game developer, an artist or even just an enthusiastic gamer with awesome ideas for a game... discuss it here!