Not yet, the dev has personal matters to attend to. Tank has been looking at another type of RPG mod and we have been debating it as I can't get into the mod he wants and the mod I was looking at hasn't been worked on in a while. The one Tank is looking at is nearly complete but the class/skill system on it isn't nearly as configurable as the one I was looking at.
Tanks RPG mod = Choose Dwarf or Elf. Dwarves start out with everything. Elves get the shaft. Most skills are "Mine blocks faster."
My RPG mod (the one I linked a few threads ago) = Completely configurable skill/class system, iConomy friendly and will have some really cool stuff. Example skill/perk "Double drops from blocks."