Unofficial Minecraft Discussion 36

Post » Thu Jul 22, 2010 5:18 pm

I just have one question. Why does a game with such simple graphics run so hard spec wise? Obviously this game is no Crysis, but being able to play games like Fable, Morrowind, and even WoW on my computer at least decently, I find it weird that this game can't stay above around 3 fps when I play. I really want to play this game, but I don't plan on building my new computer for a few months (expect a thread helping me with this in the future btw). What is it about this game that makes it run so badly? Is there more to the graphics than meets the eye? I r confoosed.

The game is coded entirely in Java and does not use your GPU at all. Only your CPU, that's why you're getting hit hard I wager.

EDIT: I have tried to learn Java and filed miserably at it, if I am wrong, please tell me. This is what I heard from people who actually know how to program.
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Nienna garcia
 
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Post » Thu Jul 22, 2010 3:35 pm

The game is coded entirely in Java and does not use your GPU at all. Only your CPU, that's why you're getting hit hard I wager.

EDIT: I have tried to learn Java and filed miserably at it, if I am wrong, please tell me. This is what I heard from people who actually know how to program.

By the way thanks for the Texture pack link. It's amazing. :D
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KU Fint
 
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Post » Thu Jul 22, 2010 12:43 pm

my guess is it's because the world is randomly generated and eight times the size of the Earth. it may be simple looking, but it's A LOT of simplicity being generated all at once in real time. Then there's the animations, AI pathing, the fact that the game has to generate 3D models of everything you create and as your world grows so too does your memory for that world.


I don't see the world size as being a big issue. The game shouldn't have anything loaded in memory that you aren't viewing, negating the fact that it is 8x the size of earth.
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Farrah Lee
 
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Post » Thu Jul 22, 2010 2:19 pm

I don't see the world size as being a big issue. The game shouldn't have anything loaded in memory that you aren't viewing, negating the fact that it is 8x the size of earth.

You're right, the total map size isn't the performance drain - it's what's loaded. Consider that the game may load 4 chunks in each direction from where you are. That's 128x128x128 = 2.1 million blocks being processed. Then factor in dynamic lighting, mob AI, fluid 'physics', plant growth, etc. And things like furnaces keep going even after you're hundreds of blocks away. There's a lot being processed at any given time.
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Sabrina Steige
 
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Post » Thu Jul 22, 2010 5:51 pm

I'm done with the shared map. http://dl.dropbox.com/u/7154191/BSF%20Shared%20Map.rar

Nevermind I did it! I found out how it worked. It looks pretty cool, I can't wait.
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Brentleah Jeffs
 
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Post » Thu Jul 22, 2010 12:23 pm

Nukl I found the perfect theme song for you:
http://www.youtube.com/watch?v=0fNEbFkZPg0

<3






anyway how long ami banned for
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Arnold Wet
 
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Post » Thu Jul 22, 2010 11:57 am

http://www.youtube.com/watch?v=8Q20-m-8zZA
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DAVId Bryant
 
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Post » Thu Jul 22, 2010 10:16 pm

did you guys know that Minecraft was originally titled "Minecraft: Order of the Stone" ?
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An Lor
 
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Post » Fri Jul 23, 2010 12:07 am

<3






anyway how long ami banned for


You're Nukl? The guy who always goes around causing trouble right; im ali8283 remember? We had such fun together lol. You wanna join my server till you are unbanned? PLEASEE
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Farrah Lee
 
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Post » Thu Jul 22, 2010 11:13 pm

No.
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Thomas LEON
 
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Post » Thu Jul 22, 2010 4:57 pm

http://www.youtube.com/watch?v=8Q20-m-8zZA


You just made my day. Chrono Trigger is one of my all time favorite games and so is Minecraft. Putting them together.... mind = blown.
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TOYA toys
 
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Post » Thu Jul 22, 2010 11:01 am

Tank killed my wolfies, all 5 of my beautiful wolfies. They're all dead, and that monster just killed them! :cold:

I lost 5 wolfies in the blink of an eye, and you all just [censored] watched! :P
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trisha punch
 
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Post » Thu Jul 22, 2010 7:30 pm

No.


I didn't want to play with you anyway! :P
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Jessie Butterfield
 
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Post » Thu Jul 22, 2010 2:46 pm

I am announcing the formation of Shadowing Portcullis Installation Company. Need a portcullis? Daunted by the task of putting it together? Sky Shadowing is here to help! For the low fee of transit (currently 500 for a trip back to Aulis, 100 if a Silt Strider is installed, 0 if a railway is installed or a safe path through the Nether), building materials, and 100 Spetims, we will make your gates go up and down! Come to Shadowvia Tower for a demo and inquiry about our services!
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FirDaus LOVe farhana
 
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Post » Thu Jul 22, 2010 11:02 am

I am announcing the formation of Shadowing Portcullis Installation Company. Need a portcullis? Daunted by the task of putting it together? Sky Shadowing is here to help! For the low fee of transit (currently 500 for a trip back to Aulis, 100 if a Silt Strider is installed, 0 if a railway is installed or a safe path to the Nether), building materials, and 100 Spetims, we will make your gates go up and down! Come to Shadowvia Tower for a demo and inquiry about our services!


Gamemastr's Colosseum highly recommends this company for all your portcullis needs. :D
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Mélida Brunet
 
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Post » Thu Jul 22, 2010 1:50 pm

http://www.youtube.com/watch?v=8Q20-m-8zZA


We need NPCs!
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FoReVeR_Me_N
 
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Post » Thu Jul 22, 2010 8:34 pm

We need NPCs!


It'd be kinda lame if all they did was stand in the same place like in that video.
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gary lee
 
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Post » Thu Jul 22, 2010 8:25 pm

It'd be kinda lame if all they did was stand in the same place like in that video.

You mean like in the majority of RPGs since RPGs have existed lame? Extra content in any way makes a game more fun. Wouldn't you rather see an NPC behind the counter of a shop, instead of an empty shop. Or someone standing in front of the Silt Strider that tells you what to do, and that he'll get you there for the best price. Just more fun than nothing. We will have NPCs of some sort soon.
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james reed
 
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Post » Fri Jul 23, 2010 3:23 am

It'd be kinda lame if all they did was stand in the same place like in that video.

Or we could give them radiant ai like in Oblivion. Oh wait.
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Pixie
 
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Post » Thu Jul 22, 2010 1:55 pm

If we NPC's, conversations would go something like this...

"Hello."

"Greetings."

"I saw a Creeper today. Awful creatures."

"Did you hear about the city of Torhemn? They say a great gate to The Nether opened and monsters poured out, killing everyone!"

"NOOOOOO!"

"Bye"
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Matt Terry
 
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Post » Fri Jul 23, 2010 3:22 am

If we NPC's, conversations would go something like this...

"Hello."

"Greetings."

"I saw a Creeper today. Awful creatures."

"Did you hear about the city of Torhemn? They say a great gate to The Nether opened and monsters poured out, killing everyone!"

"NOOOOOO!"

"Bye"

You mean, NOW that we have NPC's.
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Kelli Wolfe
 
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Post » Thu Jul 22, 2010 11:30 pm

You mean like in the majority of RPGs since RPGs have existed lame? Extra content in any way makes a game more fun. Wouldn't you rather see an NPC behind the counter of a shop, instead of an empty shop. Or someone standing in front of the Silt Strider that tells you what to do, and that he'll get you there for the best price. Just more fun than nothing. We will have NPCs of some sort soon.


Fine, you're right, I didn't mean it in the sense that I didn't want them, just that it'd be cool if there were other things they could do besides just stand around. I'm looking forward to having them in the server though.
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Yung Prince
 
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Post » Thu Jul 22, 2010 4:17 pm

Fine, you're right, I didn't mean it in the sense that I didn't want them, just that it'd be cool if there were other things they could do besides just stand around. I'm looking forward to having them in the server though.

You mean, looking forward to logging in now that we have them.
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Eileen Müller
 
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Post » Fri Jul 23, 2010 4:10 am

Is the authorization server down?
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joannARRGH
 
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Post » Thu Jul 22, 2010 11:13 pm

Minecraft.net is down :shakehead:
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saxon
 
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