Unofficial Minecraft Discussion 39

Post » Sat May 28, 2011 10:30 am

Sometimes, why?

Resets the weather timer.
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Lauren Graves
 
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Post » Sat May 28, 2011 1:21 pm

Didn't notice the post about it being 1.5

Weeeeeooooooo can't wait to get to work on the tracks again!
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Genocidal Cry
 
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Post » Sat May 28, 2011 2:36 pm

Resets the weather timer.

oh.. that would explain a lot
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Love iz not
 
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Post » Sun May 29, 2011 12:58 am

Word of warning. You will get alot of text lag at spawn. Get the starter area and relog. Should be fine esle where.
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Jessica Colville
 
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Post » Sat May 28, 2011 5:10 pm

Word of warning. You will get alot of text lag at spawn. Get the starter area and relog. Should be fine esle where.


It's not just text lag. The closer you get to Maxwell Heights district and the arenas, the worse it gets, until chunks just stop loading. I'm trying to put up signs warning people away from the area for now.
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Daniel Brown
 
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Post » Sat May 28, 2011 4:32 pm

It's not just text lag. The closer you get to Maxwell Heights district and the arenas, the worse it gets, until chunks just stop loading. I'm trying to put up signs warning people away from the area for now.

We need NPCs which shoot to kill :P
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Mari martnez Martinez
 
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Post » Sat May 28, 2011 1:50 pm

We need NPCs which shoot to kill :P

Get some skeletons with rapid fire bows lol
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Tyrone Haywood
 
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Post » Sat May 28, 2011 3:11 pm

I should probably post the share map schedule without the spoiler tags, huh? So's everyone can see it!

Share Map

May 3-5: Mr.E
May 6-8: dudeordudet
May 9-11: Nuck
May 12-14: Webster
May 15-17: The Gate Keeper
May 18-20: Ratwar
May 21-23: The Greatness
May 24-26: Antibody

(Those not on this list have opted out of prior turns so need to opt back in to claim a spot again. Those who have taken their turns have been automatically opted in.)

I've done a few things so far - last night was productive. Did a bit of mining. Opened another big pit to bedrock closer to town and connected it to the mining operation at the diamond layer. Made a casa di Mr.E... and for giggles decided to make it at the bottom of the pit. And I laid out the framework for a http://www.youtube.com/watch?v=jfS_Y0mPA40... Because I figured if we're operating on Peaceful mode we need to come up with a system for getting mob loot, and a trap is the most peaceful (well, safe) way I know how. You'll see it from town, though the trap part is located a decent ways off, near the logging area.


Yeah that'll be just a teensy bit faster than the skeleton spawner building is. ;)

Much less creepy through. :P
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Kari Depp
 
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Post » Sat May 28, 2011 6:27 pm

http://i.min.us/inruJ6.jpg

Saved as a jpg with 80% quality... and it's still 2.1mb :P (the PNG render is 15mb)
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rae.x
 
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Post » Sat May 28, 2011 2:13 pm

Alright, I got this whole moon business sorted out, and it works great.

Now my question is, would I be able to use it with a texture pack? And if so, would I need to download 256x256 pack to use it? I had to download the HD texture fix just to have the moon in, so that wont be a problem.
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Crystal Clarke
 
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Post » Sat May 28, 2011 5:19 pm

I can't stand the lag anymore, I died for no reason whatsoever. OH well got to work on my single player. Someone tell me when the server is stable.
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louise fortin
 
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Post » Sat May 28, 2011 10:34 am

Alright, I got this whole moon business sorted out, and it works great.

Now my question is, would I be able to use it with a texture pack? And if so, would I need to download 256x256 pack to use it? I had to download the HD texture fix just to have the moon in, so that wont be a problem.


I'm still a little fuzzy on just what the HD fix does, but I believe as long as it's applied you should be able to use any resolution moon that you wish. In theory. A while back I tried mixing something in from another pack and it didn't work. So it may work and it may not. Only way to find out is to try it and see.
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Elisha KIng
 
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Post » Sat May 28, 2011 11:14 pm

Alright, I got it working with Aza's Arid Pack, since it uses the default moon and sun.
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Karen anwyn Green
 
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Post » Sun May 29, 2011 1:40 am

I placed some powered rails along the track in slow places, and we revamped the city station. The railway is nearing completion!
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Marquis deVille
 
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Post » Sat May 28, 2011 1:05 pm

I think Maxwell Heights may have been corrupted or it may be a plugin that is causing the problem. The War plugin maybe or the Spleef plugin. We could try removing those to see if anything has changed. If nothing changes then the world has been corrupted.
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Rachel Eloise Getoutofmyface
 
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Post » Sun May 29, 2011 2:14 am

http://www.youtube.com/watch?v=ZQZy1CY48ao


...I feel stupid sometimes.
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Amelia Pritchard
 
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Post » Sat May 28, 2011 3:20 pm

I think Maxwell Heights may have been corrupted or it may be a plugin that is causing the problem. The War plugin maybe or the Spleef plugin. We could try removing those to see if anything has changed. If nothing changes then the world has been corrupted.


How soon will we be able to tell? And what happens if it is corrupted?
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Zach Hunter
 
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Post » Sat May 28, 2011 11:49 am

Oh well then I hope the world isn't corrupted . I find it funny when I first started playing I never organized my stuff and only now I start doing that.
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Connie Thomas
 
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Post » Sat May 28, 2011 2:10 pm

I find it funny when I first started playing I never organized my stuff and only now I start doing that.

I go crazy when my chests or inventory aren't organized, every category has it's own chest. I've even gone into my friends house in his server and organized his chests, sometimes I leave cake on the table... I only realize now as I'm writing this I'm like his wife... <_<
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A Boy called Marilyn
 
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Post » Sat May 28, 2011 6:57 pm

I go crazy when my chests or inventory aren't organized, every category has it's own chest. I've even gone into my friends house in his server and organized his chests, sometimes I leave cake on the table... I only realize now as I'm writing this I'm like his wife... <_<


In one of my turns on the shared map, I was frantically smelting some smooth stone in order to finish a building. Only after it was complete did I discover that someone had put a whole bunch of it in a chest that, while I don't remember the exact name of it, was not for anything remotely close to smooth stone. :banghead:

Edit: For those unfamilar with the chests in the shared map, they're seperated into categories too, with signs above them... so you generally don't expect someone to put, say, sand in the wool chest.
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Mark Hepworth
 
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Post » Sat May 28, 2011 8:18 pm

In one of my turns on the shared map, I was frantically smelting some smooth stone in order to finish a building. Only after it was complete did I discover that someone had put a whole bunch of it in a chest that, while I don't remember the exact name of it, was not for anything remotely close to smooth stone. :banghead:

Edit: For those unfamilar with the chests in the shared map, they're seperated into categories too, with signs above them... so you generally don't expect someone to put, say, sand in the wool chest.

:whistling:
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Farrah Lee
 
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Post » Sun May 29, 2011 1:18 am

So. I saw the state of the rail to Aulis, and began to think about expansions for it. Namely, a way to get back and forth from Aulis without having to type /spawn in order to appear back at the city. Instead, I have decided to create a parallel track to the original mine cart track, one that will serve as a 'To City' track. This way, people can come and go from either Aulis or the City as they please: And even transport a load more materials back and forth, via storage carts. I'm dipping into a heck of a lot of iron that I managed to dig up as a result... But I think the end product will be quite impressive. Mirroring the track is certainly proving to be fun already. :)

And, even if no one ends up using it... I can at least say it's there and I've made a contribution. xD
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Roberta Obrien
 
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Post » Sun May 29, 2011 1:14 am

http://www.megaupload.com/?d=5KX57N2X. Next up: dudeordudet?

I'm done a bit early, so you get some extra time. After completing the other pit, a house, and the mob trap frame, I was unfortunate enough to die - twice - while mining, losing a couple diamond picks and over a stack worth of iron to the lava pits. Got me a tad disheartened. Still, I replenished some iron, gold, and cobble. Had rotten luck finding diamond, though - only mined a half-dozen the whole time.

Share Map - Turn Schedule

May 6-8: dudeordudet
May 9-11: Nuck
May 12-14: Webster
May 15-17: The Gate Keeper
May 18-20: Ratwar
May 21-23: The Greatness
May 24-26: the fishy wanderer
May 27-29: Antibody
May 30-April 1: Mr.E
April 2-4: mrcrazy_monkey

Days go according to GMT (Greenwich Mean Time). Upload the map before midnight on your last day.

(Those not on this list have opted out of prior turns so need to opt back in to claim a spot again. Those who have taken their latest turns have been automatically opted in. If you cannot edit on your alloted turn, you can bargain with another player to swap turns, or you may drop - down to the bottom, or out completely. If there is a vacant spot, anyone on the list afterwards may claim it, leaving their spot vacant. And so on and so forth.)

Map - http://img713.imageshack.us/img713/5771/sharedmapasofr2s4.png - Courtesy of Antibody

Question and Answer
Spoiler

Q: What is this share map thing?
A: A Minecraft share map is a singleplayer map that one person plays at a time. They have a set amount of time to play it, and when they're done, they upload the map for the next player in the queue. Rinse and repeat. That way, you have a single world with a shared creative vision without the multiplayer.

Q: How long will I get the map for?
A: When you come here to download the map, make a post saying you've got it. Then go edit. You have 48 hours from the time of your post to work your magic and upload the map, then PM the next person in line.

Q: What if I'm not ready for it?
A: You have 24 hours from the time the person before you uploaded to acknowledge you've got the map. If you know your upcoming turn won't be good for you, post ahead of time and you can be bumped down the queue. If that happens during your turn, you can have the map again in the next rotation - just upload what you've already done, if any.

Q: Are there any special rules?
A: Not really, other than don't be a dink. If you do, we'll just revert to a previous save and bar you from the rotation. The only big rule we ask is to please play on 'Peaceful' because we wish to preserve the built structures. Other than that, simple etiquette takes over. If you use things, try to replace some or all of it. Leave resources for the next player. Don't deliberately explore beyond the boundaries of the map (you can use F3 to see) since it'll bloat the world file size. Don't destroy their creations (at least, not without asking), even if they don't meet your standards.

Q: How can I download/upload the map?
When you download the map, unzip the save to your %appdata%/.minecraft folder, change the name of the folder (adding 1 to the round or session as appropriate), then start the game up. For uploading, zip the folder and upload the zip file to a file hosting service of your choice. There's lots out there, like http://www.megaupload.com/ for instance.

Q: Can I be a part of this?
A: Of course. Just post in this thread that you want to join, and you'll be added to the end of the queue.

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Miss Hayley
 
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Post » Sat May 28, 2011 8:30 pm

I think the lag from Maxwell Heights is spreading into the starter district now. I have to wait a good 10 seconds just for chunks of it to load.
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Katie Samuel
 
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Joined: Tue Oct 10, 2006 5:20 am

Post » Sat May 28, 2011 9:59 pm

http://www.megaupload.com/?d=5KX57N2X. Next up: dudeordudet?

I'm done a bit early, so you get some extra time. After completing the other pit, a house, and the mob trap frame, I was unfortunate enough to die - twice - while mining, losing a couple diamond picks and over a stack worth of iron to the lava pits. Got me a tad disheartened. Still, I replenished some iron, gold, and cobble. Had rotten luck finding diamond, though - only mined a half-dozen the whole time.


Is there any reason why you built the sky trap in the middle of the bay instead of somewhere on land? ...It just seems like an odd place to put it. I guess the water is so if you fall of during construction, you wont die...? I am confus.
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Nick Pryce
 
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