Unofficial Minecraft Discussion XIII

Post » Mon Oct 25, 2010 5:29 am

Temple Wars

During the last great expansion of the city of Aldgate, city separatists from a distant and secret land discovered the Temple of Vinegar Ra just outside of Aldgate along the coast.

These separatist saw this as an unwanted affront to their freedom of religion and immediately formed the Oblivion Cult. Their first act of rebellion was to place a secret room underneath the Temple of Vinegar Ra. In this secret room they inlaid a Daedric Symbol made of obsidian into the floor and covered it with redstone torches. This secret room was found a mere 2 days later by the temple's founder, Hiomaste.

Hiomaste had been expanding the temple and accidentally opened a floodgate into the secret room. The waters washed away the glowing redstone torches and revealed to Hiomaste the existence of the Oblivion Cult. To this day, the Daedric Symbol is still inlaid within the stone floor of the Temple of Vinegar Ra.

The first cult war had started.

In the secret land of Torhemn, the Oblivion Cult constructed a main temple upon a high mesa named The Temple of JUSTICE (and Vinegar Ra hate). A few days later, accidentally, the Vinegar Ra leader Hiomaste stumbled upon the secret refuge for the Oblivion Cult. Since then, future cities devoted to the Lords of Oblivion have been planned. Where these cities will be located is as of yet, undetermined.

The City of Aldgate

The city of Aldgate was once a mini metropolis of homes and shops laid out upon narrow streets and dark alleys. It has since been abandoned: the majority of its citizens joining the Oblivion Cult. Quickly the followers of Vineger Ra siezed the dying town: its hardened stone walls and great buildings proving to be an excellent base for this, now endangered, cult.

However all was not well - even though the followers of Vinegar Ra had captured the greatest stronghold in the land, built using the last of the adamantium from the old empire, no expansion was seen. A whole section of the city was derilict, empty plots filling with weeds and wild grass - only the shadow of the wall's occupied the city's southern half.

Soon news from the city fell silent, no-body came to Aldgate, no-body left Aldgate. Vinegar Ra was gone, along with the last bastion of Empirical rule. It is unknown what exactly happened, but some speculate that the Oblivion cult had captured the founding cult leader and perfomed a dark ritual in the depths of their base. On that night all the followers of Vinegar Ra were said to have left the city, looking to lose themselves in the wilderness. There have been some reports of a bearded nomad wondering the forest surrounding Aldgate, it is suspected that he was once the founder of the first great cult. Hiomaste.

Without a common enemy the Oblivion cult fell into disarray. Their increasing tendency to the dark arts brought fear to many of their members. All those that disobeyed were swiftly brought to justice, and cruel sports such as spleefing were invented purely to entertain the leaders of the cult. Yet rebel factions grew, a few men, strong of will, shrew in nature, slowly formed a rebelion movement. There was no longer the great enemy of Vinegar Ra to keep these men from wanting change. Dissident rumours began to surface, gradually increasing in number.

On one fateful night the Oblivion magistrates gathered in a hidden room of stone. They came to discuss the future of the cult, they were losing control, and had to regain it. Some shouted that they should remove the leash and let their people live a free life - make them happy and the cult will survive. Yet those with the greatest power could not be swayed. The only way to combat this terrible situation was to kill all those that spoke out, those that dare repeat a rumour shall die. Driven by religious zeal they set forward this new plan, their first action was to stain the stone floor with the blood of any magistrate that disagreed.

This single act was to be the death of the cult - a clear rift emerged within a fortnight. People nolonger tiptoed around their views: they stated them adamantly and stood their ground. Thus started the war of Oblivion. A week of civil war within their walls, leaving nothing but congealed blood.

Those that had survived founds ways out of the realm of therradale, what had once seemed an idylic paradise, an escape from imperial wars, had become the greatest ground of treason and bloodshed seen to man.

Yet the story does not end here: The years of warring cults had a sound impact on Therradale. The populous was split greatly, many small groups of persons forming splinter cults and reformations of the old great establishments. Even the tired Empire was turned into something of lore and history - people viewing the last emperor not as a mad warmonger but a God.

No this was not the end at all: the temple wars were yet to begin.

You find yourself a new citizen in the realm of Therradale, you hold your adamant beliefs close to your heart and shun all those that disagree. The bustling metropolis of Torhemn is the only city left in the realm. There are old fables saying that if one were to follow the great bridge they would find the ruins of the God Temple - A wonderous city founded by the grand Emperor: King of all Gods. Yet no-one leaves the city, they stare daggers at one another, begrudging alternate views, yet dare not venture into the wilderness. However times are changing, it has been a great many years since the war between the Oblivion Cult and the Heathen Ra. War is, once again, approaching.

The Temples

As of now there are but rumours of different factions gathering, fighting for power in Torhemn, it is up to you are likeminded persons to gather those of your belief together and found your temples.

The decision of whether or not someone can join a temple is up to that temple's hierarchy.

Rules for Temple Creation


Real world religions are NOT allowed.
A temple must have a home location/city. It is generally not advised to create a temple within range of an existing temple.
The name of the temple must be posted in the main thread, you do not need to post it's location.

Basics of the Game

The Temple Wars are carried out in a sort of “capture the flag” scenario only instead of flags there are “totems”. Temple members will scour the land in search of temples and their totems. They must then steal these totems and bring the back to their home temple.

The Rules of Engagement

Temples


Individual temples may be constructed anywhere within a home city's territory.
A cult can have up to 5 temples. The first 2 temples are free, the third is 10g the fourth and fifth are 20g. If you have 5 temples you can build a keep for your cult, this costs a further 100g however provides many benefits.
Temples MUST be partially constructed above ground. They cannot be wholly underground. There must be a clearly visible entrance and marked entrance, stating to which cult the temple belongs.

Totems


A totem is a basic redstone torch which MUST be placed on a block of sand within a temple.
A cult is allowed 1 totem per temple.
A totem must be clearly marked with a sign as to prevent confusion with any other redstone torches in the area.
The totems cannot be all placed in a single temple leaving one empty, your totem's temple must always remain within the temple it belongs, clearly marked. The totem room must also be accesible via a single path, and distinct from other rooms. You may not have a lava lake and then a single block with your totem for example. Nor can you have the totem in a 4*4 room.

Capturing a Totem

To capture a totem all one has to do is take it (be wary of traps and protectors).
After capturing a totem one must remove the sign that was placed there to identify the totem and placed in GMT the time and date from which it was taken. And which faction took it.
The player that captures a totem must then carry it to his/her home city in which their current totem is held.
The player must place this totem next to their own totem with a clearly marked sign. If your totem is currently stolen, you may NOT capture any totems until your own totem is retrieved.


Retrieving a Stolen Totem

If a player is seen stealing your totem all you must do is tag that player and that player must drop the totem and leave your territory. Once damage is implemented with SMP, you must kill that player. For now the process of tagging will mean setting the person on fire, or the block below them etc. anything noticeable to both persons.
If the thief gets away you must find their temple that holds your totem and retrieve it WITHIN 48 hours of the aforementioned posted GMT time and date. (this will be explained later)
You may NOT capture the enemy totem until your own totem is safely placed within your home temple totem location.
If you are tagged/killed while doing this you must exit the territory and try again later. As long as you retrieve it within 48 hours, your totem is safe.

Defending Your Totem

You may use ANY MEANS NECESSARY to defend your totem. ( this will mainly be done with redstone logic circuit traps, once they are fixed)
Tag/kill thieves quickly to thwart losing your totem.

The Scoring System


A temple that holds a enemy totem for more that 48 hours will score a point against that temple. After which the temple that held that totem is destroyed and cannot be used again. The losing city will be able to rebuild their temple with a new totem (at a fee) after 4 days.
Scoring ten points against a city(or capturing all of that city's temples if there are less than ten) will result in “capture/destruction” of that city, after which that city's residents must surrender to your temple or retreat and build a new city.
After capturing a city, your cult then owns that territory. Your cult may NOT use those temples as locations for your totem.

Keeps/Cities


If you have 5 temples you may purchase the ability to build a keep. A keep acts as a 6th Totem, if all 5 totems are captured a cult is destroyed, with a keep you will have another defendable location as backup. Furthermore with a keep, if you hold the keep for 2 days you will be given immunity for 1 day and the ability to rebuild all your temples at a cost.

Other Rules

TNT is allowed to be used for CANNONS AND CANNONS ONLY! You cannot create TNT yourself, you will recieve it as a reward from your God for holding an enemy totem for 48 hours. For now fire can be used for minor griefing of an enemy, but make it is in reason, if you don't limit yourself it'll be banned again.
Griefing against rival temples is encouraged. Want to flood Hiomaste's hidden home? Do it. Want to place signs stating that Hiomaste is a dirty, dirty HEATHEN!? Do it.
Excessive griefing, like the signs found recently in Aldgate that insult the British, is expressively forbidden and a bannable offense. (We will find out who you are, whoever placed those signs, and you will be crushed beneath our iron clad boots!)
Mining into/out of buildings is forbidden.
Destroying buildings (unless they are captured temples) is forbidden.
Aldgate is now fair game and no-mans territory. The only place that is not fair game is Torhemn.
All other server rules apply.

Spawn will be very shortly changed to Torhemn.

What is Minecraft?

Minecraft is a creative sandbox game centered around exploration and survival; exploring and gathering resources allows you to protect yourself against a variety of beasties that hunt you down during the night. The creative sandbox elements of the game fuel your want to survive and gather, which in turn allow you to build many wonderful creations. Basic fluid physics also provide interesting means of creating basic machines.

Links and Resources

http://www.minecraft.net/
http://www.worldofminecraft.com/
http://minecraftwiki.net/wiki/Main_Page
http://www.minecraftforum.net/index.php
http://s3.amazonaws.com/data.tumblr.com/tumblr_l9s1a28Sq81qzd3eyo1_1280.png?AWSAccessKeyId=0RYTHV9YYQ4W5Q3HQMG2&Expires=1286481151&Signature=iHa3C3XjkvoalMm3Mf%2FvaGk%2Bybs%3D Woooo!

Server Details

As the BGSF is the center of all good in the gaming world, we have appropriately set up a server - we started on a humble hamachi server, locally hosted, but have since risen in the world, and now have a dedicated minecraft server! You can find the details below, and if you'd like to help us keep the server running details can be found at the spawn ;).

Server Details:
Before entering the server post your Minecraft username in this thread - you will be kicked/banned on sight if you do not!
IP: On request

Server OPs: (these persons can ban you at their will, as well as save you from various clipping bugs)
Wampbit
SuperPete (Monkey Hybrid)
Undone
Bonemonster


The Long Awaited Player List
BGSF : Minecraft

Wampbit : Wampbit
th3undon3on3 : undone
saurok : saurok
Bonemonster : Bonemonster
Monkeyhybrid : superpete
tesfanner : xuerebx
The 6th : TheSmirk
Cliffworms : Cliffworms
Exorince : deviantbj
MLG_Cabbage : redelephant
Theguyinthebackcorner : Meerkat13
Povuholo : Povuholo
kerm : Faderkaka
dragon7ball7 : Boombox_
Malakthrin : Malakthrin
TeeHee:3 : RoflWaffleLolz
revolutionfilms : _tdk_
The Gate Keeper : The_Gate_Keeper
Allstarn08 : Allstarn09
Konqueror : jackjelinek
Volundarkvioa : Volundarkvioa
Capital : MC_Cabe
d4r00g : d4r00g
Meatley : Meatley
Robbio : Robbio
Gamgee : Xivai
gamemstr35 : gamemastr35
R'lyeh Liberation Front : Carlzilla
kinguin : kinguin
Cliffworms' Brother : Bejeur
Kinguin : Kinguin
Wolf101 : jakjakatak
Oranos : Barteh
nappa : nappa900
mrcrazy_monkey : mrcrazy_monkey
titan357 : titan357
Fracot (a friend of Wampbit)
Flowi - Arcadiex
Stivesie89 - Stivesie89
caffienatedjedi - caffienatedjedi
Ditre - Sigyl
D-11 - The_Pastmaster
WoOdElF79 - Tipsygear
Peace Bullet - DrSneakyLucario
Lord Dark - JamieEP
Nirreln - Nirreln


I know I've missed several of you, this is because I simply don't know your MC usernames - post here/pm me and I'll update.

User avatar
Robert DeLarosa
 
Posts: 3415
Joined: Tue Sep 04, 2007 3:43 pm

Post » Mon Oct 25, 2010 7:24 am

Do we even have ongoing temple wars still? Or is that just OP bloat?
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Nikki Hype
 
Posts: 3429
Joined: Mon Jan 01, 2007 12:38 pm

Post » Mon Oct 25, 2010 5:38 am

Do we even have ongoing temple wars still? Or is that just OP bloat?

http://images.uesp.net//1/15/MW_Plant_BloatSpore.jpg. And a constant reminder that we need to think up a new game to play on the server.
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Josephine Gowing
 
Posts: 3545
Joined: Fri Jun 30, 2006 12:41 pm

Post » Mon Oct 25, 2010 4:21 pm

I still could use the Ip and such guys?
Please?


Edit.
I got it.
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Astargoth Rockin' Design
 
Posts: 3450
Joined: Mon Apr 02, 2007 2:51 pm

Post » Mon Oct 25, 2010 2:02 pm

What's going on with the server lately?

Some huge lag spikes, night turns to day in an instant, etc.
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Enie van Bied
 
Posts: 3350
Joined: Sun Apr 22, 2007 11:47 pm

Post » Mon Oct 25, 2010 2:49 pm

What's going on with the server lately?

Some huge lag spikes, night turns to day in an instant, etc.

The Halloween update has (as memory serves at this little hour) caused a bug which eats up the server's memory, causing lag. Additionally, saves have gone from taking a split second to 10+ seconds (possibly due to the now massive file size).


And admins don't like night.
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Kayla Keizer
 
Posts: 3357
Joined: Tue Dec 12, 2006 4:31 pm

Post » Mon Oct 25, 2010 9:49 am



And admins don't like night.

Damn admins and their time traveling abilities..
Oh and, http://img811.imageshack.us/img811/373/javaw2010110611442637.jpg
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Jack Walker
 
Posts: 3457
Joined: Wed Jun 06, 2007 6:25 pm

Post » Mon Oct 25, 2010 3:14 pm

Damn admins and their time traveling abilities..
Oh and, http://img811.imageshack.us/img811/373/javaw2010110611442637.jpg

Yes, I gave Saurok some monster spawners for his dungeon. Seems they only spawn pigs.
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Brad Johnson
 
Posts: 3361
Joined: Thu May 24, 2007 7:19 pm

Post » Mon Oct 25, 2010 5:26 am

I was freaking out for a bit since none were there and then they all of a sudden spawned behind me.
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Janeth Valenzuela Castelo
 
Posts: 3411
Joined: Wed Jun 21, 2006 3:03 am

Post » Mon Oct 25, 2010 1:21 pm

They gon get you Suffca!
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Ana Torrecilla Cabeza
 
Posts: 3427
Joined: Wed Jun 28, 2006 6:15 pm

Post » Mon Oct 25, 2010 1:24 pm

Today I built glass over my minecart tracks so I can travel during the night and watch the creepers hiss at me from outside the glass ^_^
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Amy Cooper
 
Posts: 3400
Joined: Thu Feb 01, 2007 2:38 am

Post » Mon Oct 25, 2010 5:10 am

Seems like there's a new (or, oddly, old) user having fun with manhoods. Caffeinted Jedi and I got rid of one at spawn point.
Also, on the ice in front of New Montreal, someone (maybe that same user) had fun drawing a big one in ice, along with writing a forum censored word defining the opposite six's genitalia.

There were also two pumpkins on top of the skyscraqer with sign declaring war. Who could it be I wonder? ;)

Oh and yesterday, KingMuffin, Fanner and I got rid of a temple on the road to Angband. A nazi temple actually. We happilly griefed it, stole every treasures from it and covered any entrances to hide it.
We hereby declared that if someone builds something racist, we shall happily grief and raid it.
There were no information as to who built it, sadly.
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Breautiful
 
Posts: 3539
Joined: Tue Jan 16, 2007 6:51 am

Post » Mon Oct 25, 2010 1:02 pm

They gon get you Suffca!

I saw your avatar and then I remembered the nightmares.

Scared the hell out of me when I saw you down the tunnel. :P
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Danny Blight
 
Posts: 3400
Joined: Wed Jun 27, 2007 11:30 am

Post » Mon Oct 25, 2010 3:06 am

Next up is finding what texture pack you have so I can hide in your dirt all hidden like.
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Britney Lopez
 
Posts: 3469
Joined: Fri Feb 09, 2007 5:22 pm

Post » Mon Oct 25, 2010 4:33 pm

Damn admins and their time traveling abilities..
Oh and, http://img811.imageshack.us/img811/373/javaw2010110611442637.jpg


At least Mordor has a healthy bacon supply.
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Aliish Sheldonn
 
Posts: 3487
Joined: Fri Feb 16, 2007 3:19 am

Post » Mon Oct 25, 2010 2:53 am

Seems like there's a new (or, oddly, old) user having fun with manhoods. Caffeinted Jedi and I got rid of one at spawn point.
Also, on the ice in front of New Montreal, someone (maybe that same user) had fun drawing a big one in ice, along with writing a forum censored word defining the opposite six's genitalia.

There were also two pumpkins on top of the skyscraqer with sign declaring war. Who could it be I wonder? ;)

Oh and yesterday, KingMuffin, Fanner and I got rid of a temple on the road to Angband. A nazi temple actually. We happilly griefed it, stole every treasures from it and covered any entrances to hide it.
We hereby declared that if someone builds something racist, we shall happily grief and raid it.
There were no information as to who built it, sadly.

Hmm, I was on a few hours ago and I visited New Montreal. I noticed the pumpkins up top, but didn't see the manhood. Someone must have put it there after I got off. And that was a loooonnng walk to get there. :P
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Shelby Huffman
 
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Joined: Wed Aug 08, 2007 11:06 am

Post » Mon Oct 25, 2010 3:15 am

Did you take over mordor Robbio?
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Nicole Elocin
 
Posts: 3390
Joined: Sun Apr 15, 2007 9:12 am

Post » Mon Oct 25, 2010 5:09 pm

I've managed to stop fire working again! Lets see how long it lasts this time!
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Nitol Ahmed
 
Posts: 3321
Joined: Thu May 03, 2007 7:35 am

Post » Mon Oct 25, 2010 7:00 pm

Glad Bone and I got the road to Angband lit then.
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DeeD
 
Posts: 3439
Joined: Sat Jul 14, 2007 6:50 pm

Post » Mon Oct 25, 2010 8:21 am

Did you take over mordor Robbio?


Take over it? :unsure:

I built the place, its always been mine.
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Spencey!
 
Posts: 3221
Joined: Thu Aug 17, 2006 12:18 am

Post » Mon Oct 25, 2010 9:40 am

Sorry, I am thinking Moria. I think I am slowly going crazy.
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WYatt REed
 
Posts: 3409
Joined: Mon Jun 18, 2007 3:06 pm

Post » Mon Oct 25, 2010 5:42 am

Sorry, I am thinking Moria. I think I am slowly going crazy.


Moria is gone for good. It's been raided ( :whistling: ) and Hio has closed it.
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nath
 
Posts: 3463
Joined: Mon Jan 22, 2007 5:34 am

Post » Mon Oct 25, 2010 4:20 am

Moria is gone for good. It's been raided ( :whistling: ) and Hio has closed it.


Hio needs to get back in here! I still haven't payed him back for raiding the Talos Treasury!
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Lady Shocka
 
Posts: 3452
Joined: Mon Aug 21, 2006 10:59 pm

Post » Mon Oct 25, 2010 5:02 am

Moria is gone for good. It's been raided ( :whistling: ) and Hio has closed it.


It wasnt so much raided as it was utterly destroyed.
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sally coker
 
Posts: 3349
Joined: Wed Jul 26, 2006 7:51 pm

Post » Mon Oct 25, 2010 3:32 pm

Yeah I can't even find the entrance to Moria anymore...
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jodie
 
Posts: 3494
Joined: Wed Jun 14, 2006 8:42 pm

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