Unofficial Minecraft Discussion XIV

Post » Tue Oct 26, 2010 10:14 am

Grrrs. My laptop said" DURHURHURHURHUR" before commiting suicide.

New Greywood will have to wait as I await a graphics card to show up within the next week, followed by alot of file deleting on my old PC.

Dollowed by a spree of Fallout New Vegas, Half Life 2, Morrowind, Oblivion, Warcraft Cataclysm, Diablo 2, and a billion other games.

Only then shall I return to find that our server has turned into a flaming smoking crater from the cause of this mystery griefer.

... hopefully he doesn't read this and decides to stop griefing until I get back. Yikes.
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des lynam
 
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Joined: Thu Jul 19, 2007 4:07 pm

Post » Tue Oct 26, 2010 9:08 am

Ugh I can really stand to log on anymore cause everytime I do someone has destroyed someone elses work like the Grey Death Legions fort which was epic.

Their actual castle was not touched at all. It was a fort just outside of new montreal which was just filled with a bunch of furnaces.
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Josh Lozier
 
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Joined: Tue Nov 27, 2007 5:20 pm

Post » Tue Oct 26, 2010 9:27 am

While digging a mine underneath my home between Aldgate and Torhemn, I broke into a cave very deep, filled with lava, water (therefore obsidian), and torches. Naturally, I explored so I could find out whoever's obsidian farm I had discovered and apologize profusely to them (I did say if I broke into somebody's underground base, I would apologize.)

I found no clues as to the owner, but there was a long, long corridor filled with signs that said "Unclaimed Caves and Mines", and a big pit with a ladder into the center of Torhemn.

If I broke into your obsidian farm, I apologize, and I'll be returning to my home to plug the hole (I made no modifications deep down there except the construction and removal of a piece of soil to allow me to jump to safety).

If it's abandoned, well, then... to the victor go the spoils? There's an awful lot of coal down there, which I'd be itching to get my hands on, but I don't want to encroach on somebody's territory.
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Mike Plumley
 
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Post » Tue Oct 26, 2010 8:34 am

You guys should wait for Wampbit to start his crackdown before trying to rebuild anything, because anything you fix is just another target for the griefer(/s). :shrug:

The more I think about it the more starting a brand new world with a stricter joining policy sounds much more reasonable than trying to repair the mess we're in now.
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Minako
 
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Post » Tue Oct 26, 2010 12:11 pm

Get out of there Sky, you will unleash the Balrog!
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Nathan Barker
 
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Joined: Sun Jun 10, 2007 5:55 am

Post » Tue Oct 26, 2010 5:44 pm

Get out of there Sky, you will unleash the Balrog!

Too late. We are all doomed.

In other news, are furnaces bugged? I just lost 18 pieces of ore and 3 pieces of coal. :(

EDIT: It's still there. How the hell...

It's the Balrog. It must be.
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Liv Staff
 
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Post » Tue Oct 26, 2010 2:17 pm

You guys should wait for Wampbit to start his crackdown before trying to rebuild anything, because anything you fix is just another target for the griefer(/s). :shrug:



We already pointed out most of the griefers so it shouldn't be a problem as much anymore. Pretty sure it started due to all this Neo Montreal business.
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Samantha hulme
 
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Post » Tue Oct 26, 2010 3:52 pm

Get out of there Sky, you will unleash the Balrog!

:ahhh:

I'm currently lost in the world. Last night I went to see Gamgee's towers finally, and they are amazing. After stopping at the cabin for a little bit, I hopped back in my boat and headed out in a north eastern direction in search of a nice bay where I could begin a brand new project. On the way I found a large amount of clay (there's still some left, I tried to block the edge of it with cobblestone so I could pick up the pieces without flooding it and before I left I placed torches around it) and continued following the shore. I eventually reached a spot where a small amount of sand was between me and the next body of water and when I got out of my boat, it propelled forward and was smashed on the shore.

I'm pretty sure I was headed north when I got on land and finally headed back east after a while. I think I finally found a suitable location to begin my project. It's going to be massive. :)
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Alyce Argabright
 
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Post » Tue Oct 26, 2010 11:32 am

How is the lag right now? I know it was stopping me form playing it was so bad.
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steve brewin
 
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Joined: Thu Jun 21, 2007 7:17 am

Post » Tue Oct 26, 2010 3:24 pm

How is the lag right now? I know it was stopping me form playing it was so bad.

I don't know how bad it was last night, but right now I'm struggling (at times) to mine blocks, as I mine them and then they reappear.

Not unbearably bad, though. Just make sure you mine until the blog representing the object appears.
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Budgie
 
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Joined: Sat Oct 14, 2006 2:26 pm

Post » Tue Oct 26, 2010 4:30 pm

While digging a mine underneath my home between Aldgate and Torhemn, I broke into a cave very deep, filled with lava, water (therefore obsidian), and torches. Naturally, I explored so I could find out whoever's obsidian farm I had discovered and apologize profusely to them (I did say if I broke into somebody's underground base, I would apologize.)

I found no clues as to the owner, but there was a long, long corridor filled with signs that said "Unclaimed Caves and Mines", and a big pit with a ladder into the center of Torhemn.

If I broke into your obsidian farm, I apologize, and I'll be returning to my home to plug the hole (I made no modifications deep down there except the construction and removal of a piece of soil to allow me to jump to safety).

If it's abandoned, well, then... to the victor go the spoils? There's an awful lot of coal down there, which I'd be itching to get my hands on, but I don't want to encroach on somebody's territory.


The way I see it is, if you don't touch anything, and cover back up your entrance the best you can, there's no need to report your accidental "trespassing" here. What you're doing isn't even close to griefing. As long as you don't alter anything about it aside from the entrance you made, I doubt the creator is going to mind very much.

But, that said, if someone comes in here and says "THERE'S A SINGLE DIFFERENT TILE IN MY CAVE THAN THERE WAS BEFORE WHO DID THIS," then you should probably come clean then. ;)

We already pointed out most of the griefers so it shouldn't be a problem as much anymore. Pretty sure it started due to all this Neo Montreal business.


That's a good point, I just hope they're banned soon.
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Amanda savory
 
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Post » Tue Oct 26, 2010 12:13 pm

While digging a mine underneath my home between Aldgate and Torhemn, I broke into a cave very deep, filled with lava, water (therefore obsidian), and torches. Naturally, I explored so I could find out whoever's obsidian farm I had discovered and apologize profusely to them (I did say if I broke into somebody's underground base, I would apologize.)

I found no clues as to the owner, but there was a long, long corridor filled with signs that said "Unclaimed Caves and Mines", and a big pit with a ladder into the center of Torhemn.

If I broke into your obsidian farm, I apologize, and I'll be returning to my home to plug the hole (I made no modifications deep down there except the construction and removal of a piece of soil to allow me to jump to safety).

If it's abandoned, well, then... to the victor go the spoils? There's an awful lot of coal down there, which I'd be itching to get my hands on, but I don't want to encroach on somebody's territory.


Congrats, the long tunnel you have uncovered is the long lost Thieves Highway. When I built the Thieves Guild HQ in Aldgate, I had planned to build a long tunnel linking multiple interesting spots that I'd call the Thieves Highway. With the help of Fanner, we connected a couple of spots to Aldgate and then I decided to dig a long, long tunnel from Aldgate to Tornhemn, where I'd build a second Thieves Guild HQ with the help of Hiomaste and Suffca.

During digging the tunnel, I uncovered a couple of dungeons and lost mines that I didn't have the time to explore, so I placed signs on the entrances for any and all who pass by know that there might be treasure in the depths below.

The Thieves Guild no longer exists. It is said that the HQ was eventually discovered and the members there put down to the sword, yet uppon arriving there, the attackers found that the Guild's treasury was empty... Maybe one member managed to escape with the treasure before the attack? Who would that be? ( :whistling: ) And where is the treasure hidden now?

The abandoned guild halls still exist and can be explored. Tornhemn's halls in particular was amazing to walk in back then. Today, the place has already been looted and dugged in and out by looters. But no one touched the nice signs we put there. And one could take the halls as his, transform them and make them one's home!
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Beth Belcher
 
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Post » Tue Oct 26, 2010 8:18 am

And where is the treasure hidden now?

I wonder that too. :P
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D LOpez
 
Posts: 3434
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Post » Tue Oct 26, 2010 6:47 pm

Instead of starting a new sever can I suggest a few new rules since we all know we need them.
1. We should have a list of legal structures in the op. Anyones base can be added. Legal structures have two tiers civilian and military. Military ones can be griefed (a little bit) and civilian which cannot ve grieved under any circumstances. Also its location compared to a near by settlement. Also signs must be placed infront of your home if you're ~ more than 1 minute out of the city center. Also a picture of it would be nice but is no required.
*You don't have to post it exact location but then you will have to properly mark it*
An ex would be: Neo Montreal - civilian - 5 minutes west of Talos Imperium
Ironclad - military ( attacking Neo Montreal) 4 minutes west of Talos Imperium
Talos Imperium- civilian 30 minutes north of spawn.
Project X - civilian - eastish

Next to declare war on a settlement you first must build a fort/keep near by the town and openly declare war upon it here and in minectaft. The town then has to build its own fort in defense. These forts since you are at war can be openly griefedand the land in between them. This way peoples homes are save and we can create and destroy forts making historical battlefields. :P
Of course grieving a civilian structure is completely not allowed and doing so will result in a level 1 ban.

For an attacking force to continue the war it must pay 1 gold block( destroy it for RPing, like paying your troops and repairs ) a day. (This must be done infront of both parties). The war is over until either side surrenmaders/retreats or peace talks where deals are made.

If you are caught doing anything illegal, you will be banned for 1 week. If you come back and do it within the same month, you will be banned for a month. If you come back and play illegally a third time, you will be banned until the general community decides to let you back in. It is your responsible to know what is illegal.

Here is a current list of illegal activities.
Grieving legal civilian structures in town.
Grieving legal military structures you are not at war with.



Please add or suggest anything that comes to your mind and sorry for the bad english, for I am a bit buzzed now. :)
Also since I did grief the southern outpost, that I was not technically at war with you can give me a 1 week ban if it calms down the server.
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Nuno Castro
 
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Post » Tue Oct 26, 2010 4:06 pm

Not without having any lava to start with.


It gets more sadistic. I finally found my first three diamond ores in this map... Just after my last iron pick broke. It's gonna be stone picks until I strike more iron :|

Dude, I have plenty of lava in my base. Pools of the stuff. If you want any I'll be happy to trade you for it. Or just give it to you. Along with a diamond pick.
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Mark Churchman
 
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Post » Tue Oct 26, 2010 2:18 pm

Dude, I have plenty of lava in my base. Pools of the stuff. If you want any I'll be happy to trade you for it. Or just give it to you. Along with a diamond pick.

Oh, nothing is a problem in multiplayer. I have a large obsidian farm in the caves underneath New Undonia. My shortage is in my single player game :P
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neil slattery
 
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Post » Tue Oct 26, 2010 7:06 pm

Oh, nothing is a problem in multiplayer. I have a large obsidian farm in the caves underneath New Undonia. My shortage is in my single player game :P

Well then, may I suggest digging all the way to bedrock and branching out from there?
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Chrissie Pillinger
 
Posts: 3464
Joined: Fri Jun 16, 2006 3:26 am

Post » Tue Oct 26, 2010 11:14 am

Well then, may I suggest digging all the way to bedrock and branching out from there?

Yeah, that's what I'm doing. I'm building tunnels out 10 blocks above bedrock, but so far all caverns have been strangely lavaless.
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lisa nuttall
 
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Joined: Tue Jun 20, 2006 1:33 pm

Post » Tue Oct 26, 2010 1:06 pm

http://dl.dropbox.com/u/13877155/throne.jpg

FIRE THRONE.
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I’m my own
 
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Joined: Tue Oct 10, 2006 2:55 am

Post » Tue Oct 26, 2010 10:01 pm

If you press F1 and then F2 it'll take a screenshot without the HUD like so http://dl.dropbox.com/u/7154191/Furnace%20attack.png

The edge of the world is scary ;_;
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Brandon Bernardi
 
Posts: 3481
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Post » Tue Oct 26, 2010 10:38 am

If you press F1 and then F2 it'll take a screenshot without the HUD like so http://dl.dropbox.com/u/7154191/Furnace%20attack.png

The edge of the world is scary ;_;

I know, I've fallen off the edge of the world with a boat several times.

Stupid lag. :P
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StunnaLiike FiiFii
 
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Post » Tue Oct 26, 2010 9:25 am

Congrats, the long tunnel you have uncovered is the long lost Thieves Highway. When I built the Thieves Guild HQ in Aldgate, I had planned to build a long tunnel linking multiple interesting spots that I'd call the Thieves Highway. With the help of Fanner, we connected a couple of spots to Aldgate and then I decided to dig a long, long tunnel from Aldgate to Tornhemn, where I'd build a second Thieves Guild HQ with the help of Hiomaste and Suffca.

During digging the tunnel, I uncovered a couple of dungeons and lost mines that I didn't have the time to explore, so I placed signs on the entrances for any and all who pass by know that there might be treasure in the depths below.

The Thieves Guild no longer exists. It is said that the HQ was eventually discovered and the members there put down to the sword, yet uppon arriving there, the attackers found that the Guild's treasury was empty... Maybe one member managed to escape with the treasure before the attack? Who would that be? ( :whistling: ) And where is the treasure hidden now?

The abandoned guild halls still exist and can be explored. Tornhemn's halls in particular was amazing to walk in back then. Today, the place has already been looted and dugged in and out by looters. But no one touched the nice signs we put there. And one could take the halls as his, transform them and make them one's home!


I take it by reading this that the mines are open for exploitation, then?

I can re-open the entrance to the obsidian farm and have at it? And mine at will within the "Unclaimed Mines" without fear of retribution?
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HARDHEAD
 
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Post » Wed Oct 27, 2010 12:11 am

I take it by reading this that the mines are open for exploitation, then?

I can re-open the entrance to the obsidian farm and have at it? And mine at will within the "Unclaimed Mines" without fear of retribution?

You can mine and build pretty much anywhere. If someone's already claimed it, there will probably be discernible buildings or rooms carved into the caves, as well as signs marking things out.
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Angel Torres
 
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Post » Tue Oct 26, 2010 7:01 pm

I take it by reading this that the mines are open for exploitation, then?

I can re-open the entrance to the obsidian farm and have at it? And mine at will within the "Unclaimed Mines" without fear of retribution?


Yes, it's free for the taking. Enjoy the obsidian. :)
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OJY
 
Posts: 3462
Joined: Wed May 30, 2007 3:11 pm

Post » Tue Oct 26, 2010 4:17 pm

Finally, obsidian in my single player game! And LOADS of it! :D


http://www.gamesas.com/index.php?/topic/1139988-unofficial-minecraft-discussion-xv/


If you've recently joined and aren't on the list yet, repost your Minecraft username in the new thread and I'll add you.
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Matt Gammond
 
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