Unofficial Minecraft Discussion XIV

Post » Tue Oct 26, 2010 11:52 am

We're spread out quite a bit. I believe New Undonia is two hours(?) east of the spawn while Neo Montreal is about 30 minutes north of the spawn. I think Gamgee is off somewhere secret that's probably farther then either of those so who knows how long it would take to reach him. It can take awhile to reach places if you're like me and get easily distracted by awesome environments and other peoples constructions. :P


So if there's no game map, how are you guys keeping track of all these names and the direction of each location?

I recall seeing some youtube video of somebody using railroad tracks and riding a cart, why don't you guys connect everything with that? Or is that not usable in multiplayer?

And, since this is multiplayer, why on earth are you guys so spread out that it can take an hour to get to a location?

I mean I want to see what everyone has made but that's quite a long time to travel.
User avatar
Hussnein Amin
 
Posts: 3557
Joined: Sun Aug 05, 2007 2:15 am

Post » Tue Oct 26, 2010 8:40 am

See, I want to buy minecraft after hearing that it can take two whole hours to journey from one place to another.

Now I'm interested.

So, how dangerous is it to travel at night? I've heard that there are apparently asplodey things that are green... I dunno what those are supposed to be.
User avatar
Janette Segura
 
Posts: 3512
Joined: Wed Aug 22, 2007 12:36 am

Post » Tue Oct 26, 2010 5:52 am

Name - Distance from spawn

Ruins of Aldgate - 5 minutes
Tornhemn - at spawn
Gray Death Legion Stronghold - 2 minutes
Angband - 30 minutes
Gamgee's Statues - 10 minutes
Moria - 1 minute
Mordor - 28 seconds
Old Undonia - 5 minutes
New Undonia - 2 hours
Neo Montreal - 35 minutes


Most major settlements, I'm sure I missed most.
User avatar
Lynne Hinton
 
Posts: 3388
Joined: Wed Nov 15, 2006 4:24 am

Post » Tue Oct 26, 2010 5:29 pm

So if there's no game map, how are you guys keeping track of all these names and the direction of each location?

I recall seeing some youtube video of somebody using railroad tracks and riding a cart, why don't you guys connect everything with that? Or is that not usable in multiplayer?

And, since this is multiplayer, why on earth are you guys so spread out that it can take an hour to get to a location?

I mean I want to see what everyone has made but that's quite a long time to travel.


Well I believe Bonemonster headed north originally in search of a snowy place to begin his project and when he found a suitable biome he began building. I assume that it's the same with others, they get an idea and then they travel off in a random direction looking for the perfect place to begin.
See, I want to buy minecraft after hearing that it can take two whole hours to journey from one place to another.

Now I'm interested.

So, how dangerous is it to travel at night? I've heard that there are apparently asplodey things that are green... I dunno what those are supposed to be.

In single player it's very dangerous. Skeletons shoot arrows at you, Zombies growl and try to maul you, spiders try to jump and hit you, and the creepers :cold:...... both creepers and spiders can survive in sunlight, but spiders you can hear from farther off. Creepers are hard to hear especially when you're facing one and his buddy comes from behind and explodes. Creepers are my worst enemies.

Multiplayer is still a work in progress (well technically the whole game is still a work in progress seeing how it's not even in the beta stage yet :laugh: ) however and you can't take damage in it, but it's fun to see what people build and to get fresh ideas on how to make better buildings.
User avatar
SEXY QUEEN
 
Posts: 3417
Joined: Mon Aug 13, 2007 7:54 pm

Post » Tue Oct 26, 2010 3:56 pm

Old Undonia - long


By ship, sailing north from Tornhemn's docks, you can get in Old Undonia in 5 minutes, following the east coast. :)
User avatar
Shelby McDonald
 
Posts: 3497
Joined: Sat Jan 13, 2007 2:29 pm

Post » Tue Oct 26, 2010 3:18 pm

By ship, sailing north from Tornhemn's docks, you can get in Old Undonia in 5 minutes, following the east coast. :)


Yeah, I fixed that.

Which might be the largest single place in our server?

Tornhemn, New Undonia, Gray Death Legion Stronghold, Gamgee's Statues or Angband?
User avatar
Dustin Brown
 
Posts: 3307
Joined: Sun Sep 30, 2007 6:55 am

Post » Tue Oct 26, 2010 4:33 am

Mordor - at spawn


Mordor is not "at spawn". Its at least 28 seconds north of the spawn thank you very much! :obliviongate:
User avatar
CHangohh BOyy
 
Posts: 3462
Joined: Mon Aug 20, 2007 12:12 pm

Post » Tue Oct 26, 2010 2:30 pm

Yeah, I fixed that.

Which might be the largest single place in our server?

Tornhemn, New Undonia, Gray Death Legion Stronghold, Gamgee's Statues or Angband?


That would be Tornhemn. New Undonia is still not as large and does not contain as much buildings as Tornhemn, yet! It's getting close though. :P
User avatar
Natasha Callaghan
 
Posts: 3523
Joined: Sat Dec 09, 2006 7:44 pm

Post » Tue Oct 26, 2010 5:27 pm

Mordor is not "at spawn". Its at least 28 seconds north of the spawn thank you very much! :obliviongate:



Ok, I make more accurate distance for each location I know :P


@Cliff Remember that Gray Death Legion Stronghold is used over 41 000 blocks of stone alone.
User avatar
Natalie Harvey
 
Posts: 3433
Joined: Fri Aug 18, 2006 12:15 pm

Post » Tue Oct 26, 2010 10:50 am

Well I'm definitely interested... I may buy it soon, but because of the end of the semester that I mentioned earlier, I wont actually be able to build anything until I know for sure I'll have internet in December and January, lest anything I make fall into the hands of griefers while I'm away. I may buy it and just look around though.

So what are the rules for building, exactly? I think one of you mentioned some time ago that tunneling under settlements isn't allowed. Are we allowed to noclip on this server? That seems like it would make things easier. Also, like I asked before, can you or can you not build on the ocean? And is there a limit to how high you can build?
User avatar
Claudia Cook
 
Posts: 3450
Joined: Mon Oct 30, 2006 10:22 am

Post » Tue Oct 26, 2010 5:06 pm

Well I'm definitely interested... I may buy it soon, but because of the end of the semester that I mentioned earlier, I wont actually be able to build anything until I know for sure I'll have internet in December and January, lest anything I make fall into the hands of griefers while I'm away. I may buy it and just look around though.

So what are the rules for building, exactly? I think one of you mentioned some time ago that tunneling under settlements isn't allowed. Are we allowed to noclip on this server? That seems like it would make things easier. Also, like I asked before, can you or can you not build on the ocean? And is there a limit to how high you can build?

Theres an limit up and down and you can build anywhere, you can also build pretty much anything on the server now.
User avatar
Hayley O'Gara
 
Posts: 3465
Joined: Wed Nov 22, 2006 2:53 am

Post » Tue Oct 26, 2010 4:58 pm

So what are the rules for building, exactly? I think one of you mentioned some time ago that tunneling under settlements isn't allowed. Are we allowed to noclip on this server? That seems like it would make things easier. Also, like I asked before, can you or can you not build on the ocean? And is there a limit to how high you can build?


You're allowed to build under settlements as long as you don't grief somebody's basemant in the process. I've dug two Thieves Guild headquarters under two settlements, along with tunnels connecting them and I've never been scolded for it. ;)
These places are now abandoned, but might prove an interesting discovery.

No use of noclip. In fact, I don't think it exists without modding the game.

Sure, you can build on the ocean. You must first build supports that start from the bottom of the ocean to the surface, then you can use the ocean surface block to place others besides it, without building more supports to the bottom.

There's a limit on the height. I don't know how much exactly, but it's pretty high. Unless you make some sort of Babel tower, you'll be fine. :P


By the way, for anyone who'd wish to build a railway with minecarts supposedly working tomorrw (or right now), I have a crapload of iron in my stash that I had planned to use for it. I'll gladly give the location to whoever wishes to do it.
I had planned originally to use the old Thieves Guild tunnels as a start to connect Tornhemn and Aldgate. Using the guild halls as "train stations".
User avatar
Aman Bhattal
 
Posts: 3424
Joined: Sun Dec 17, 2006 12:01 am

Post » Tue Oct 26, 2010 4:09 pm

One more thing (for now), if something gets flooded, is there any way to drain the water? Like if I built a tunnel underwater, and I accidentally removed a ceiling block and water flooded in?

Thanks for answering all my questions guys.
User avatar
Rachyroo
 
Posts: 3415
Joined: Tue Jun 20, 2006 11:23 pm

Post » Tue Oct 26, 2010 12:01 pm

One more thing (for now), if something gets flooded, is there any way to drain the water? Like if I built a tunnel underwater, and I accidentally removed a ceiling block and water flooded in?

Thanks for answering all my questions guys.


You can fix it by blocking the source of the leak. So if you remove a ceiling block, replace it and the water that came through will disappear. With lava, you have to place a block on every lava tile to complete remove it.
User avatar
KU Fint
 
Posts: 3402
Joined: Mon Dec 04, 2006 4:00 pm

Post » Tue Oct 26, 2010 10:19 am

You can fix it by blocking the source of the leak. So if you remove a ceiling block, replace it and the water that came through will disappear. With lava, you have to place a block on every lava tile to complete remove it.


Ah, okay then.

More questions, but I think I'm running out haha.

When is the server open, exactly? And once I have my username and post it here, what steps do I have to take to be able to play on the server?
User avatar
Sweets Sweets
 
Posts: 3339
Joined: Tue Jun 13, 2006 3:26 am

Post » Tue Oct 26, 2010 8:27 am

My statues are about 10 minutes or so out by boat. Crossing directly too them over land? No idea. Probably more, and not advised. Project X is about 6 hours out in a direction I will not disclose.
User avatar
Katharine Newton
 
Posts: 3318
Joined: Tue Jun 13, 2006 12:33 pm

Post » Tue Oct 26, 2010 12:08 pm

Ah, okay then.

More questions, but I think I'm running out haha.

When is the server open, exactly? And once I have my username and post it here, what steps do I have to take to be able to play on the server?


The server is open 24/7 unless Wampbit has to take it down for some fixing/maintenance, but that never really last long.
Once you post your username, we'll PM you the IP.

Undone, you are currently writing a reply. I'm sure I just ninja'd ya! :P
Edit; Um, nope. I didn't it seems.
User avatar
Love iz not
 
Posts: 3377
Joined: Sat Aug 25, 2007 8:55 pm

Post » Tue Oct 26, 2010 6:48 pm

And, since this is multiplayer, why on earth are you guys so spread out that it can take an hour to get to a location?

I wandered off to build my own settlement in peace while we were figuring out something for us to all do together, and I teleported TeeHee over to help with the construction. Oranos managed to find it himself when we gave him directions. We're the three only "official" residents, although Oranos hasn't been on in a while anyway. Other people have been teleported in to see how it's coming along, and I've been teleporting out to other people to see what they're doing. Distance is mainly an anti-griefing measure.

See, I want to buy minecraft after hearing that it can take two whole hours to journey from one place to another.

Now I'm interested.

So, how dangerous is it to travel at night? I've heard that there are apparently asplodey things that are green... I dunno what those are supposed to be.

We have hostile mobs (and, for some reason, sheep) disabled for now, until damage is implemented in multi-player.

When is the server open, exactly? And once I have my username and post it here, what steps do I have to take to be able to play on the server?

Currently we rent a dedicated server (at a cost of $35/month split between us) which is online 24/7. Once you've posted your username, someone will PM you the IP and you'll be able to join using that.



Undone, you are currently writing a reply. I'm sure I just ninja'd ya! :P

Damn you! *shakes fist*
User avatar
Sarah Knight
 
Posts: 3416
Joined: Mon Jun 19, 2006 5:02 am

Post » Tue Oct 26, 2010 5:30 pm

Okay, thanks for the answers. I have too much homework this week to buy something as addictive as this, but I'll probably buy it sometime during the weekend or early next week.

Who knows, maybe if I can find someplace far enough anyway to build I may be able to do so without worrying about griefing.
User avatar
Dan Wright
 
Posts: 3308
Joined: Mon Jul 16, 2007 8:40 am

Post » Tue Oct 26, 2010 5:35 am

So, is there an ocean on the server? Or does the land just expand forever on all sides?
User avatar
JD FROM HELL
 
Posts: 3473
Joined: Thu Aug 24, 2006 1:54 am

Post » Tue Oct 26, 2010 5:31 am

No oceans, though there are some very large lakes. The other side is always in reach, but not necessarily in sight.
User avatar
Kanaoka
 
Posts: 3416
Joined: Fri Jun 16, 2006 2:24 pm

Post » Tue Oct 26, 2010 2:38 pm

No oceans, though there are some very large lakes. The other side is always in reach, but not necessarily in sight.


Ah, okay then.

Also, how exactly do you guys determine what direction is north, south, east, and west? Because I haven't seen a compass in any of the videos I've watched...
User avatar
Chloe Yarnall
 
Posts: 3461
Joined: Sun Oct 08, 2006 3:26 am

Post » Tue Oct 26, 2010 5:23 am

In multiplayer you can type /compass into the chat to get a compass bearing. In single player, I navigate by the sun.
User avatar
Trevi
 
Posts: 3404
Joined: Fri Apr 06, 2007 8:26 pm

Post » Tue Oct 26, 2010 8:26 am

Ah, okay then.

Also, how exactly do you guys determine what direction is north, south, east, and west? Because I haven't seen a compass in any of the videos I've watched...



Type /compass

or craft one
User avatar
Kahli St Dennis
 
Posts: 3517
Joined: Tue Jun 13, 2006 1:57 am

Post » Tue Oct 26, 2010 12:55 pm

Type /compass

or craft one

Crafted compasses only point to spawn. Which, in single player, I find more useful than actual compass bearings anyway.
User avatar
Jodie Bardgett
 
Posts: 3491
Joined: Sat Jul 29, 2006 9:38 pm

PreviousNext

Return to Othor Games

cron