Unofficial Minecraft Discussion XIV

Post » Tue Oct 26, 2010 2:20 pm

I don't know, I think it would be a big blow to activity and morale to start all over again. What if, instead of starting a new world and only allowing in approved members, you just banned everyone who wouldn't have made the list of trusted and approved members for the new world? Then any of those banned users can become unbanned on the current server in the same way they would have to be approved in the new one.

True but if they know the IP couldnt they just create a new character ? Not sure how the IP stuff works, but I assume you guys are keeping it secret for a reason, but yeah your idea minimizes the loss of content.
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April
 
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Post » Tue Oct 26, 2010 5:35 am

True but if they know the IP couldnt they just create a new character ? Not sure how the IP stuff works, but I assume you guys are keeping it secret for a reason, but yeah your idea minimizes the loss of content.

When you buy Minecraft you choose a username, which is tied to pretty much everything you do. When someone joins the server, they join under the username they picked when they registered. When we ban someone from inside the server we ban the username, and the only legit way to get a new username is to buy a new account. Wampbit and Bonemonster can also IP ban from the server admin side.
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Kirsty Wood
 
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Post » Tue Oct 26, 2010 8:37 am

Well obviously I have nothing to lose if you guys start a new map, and if everyone else is okay with starting a new one then I am too. You should give everyone some time to take pictures of their work before taking down the map though.

I think that for the next map to work it will have to be very, very strict. Only well known, trusted or sufficiently active members should be able to join immediately, and if anyone else wants to join after, there should be a period of a few days to see if the new member does any griefing before allowing another member to join, and so on and so on. By limiting new members to one every 5 or so days, if any griefing starts to happen we'll be able to see who recently joined and may have been responsible.
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Steven Nicholson
 
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Post » Tue Oct 26, 2010 8:53 pm

If we do start a new server, we should be told beforehand so I can take pictures of all the work me and Saurok did.
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Blackdrak
 
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Post » Tue Oct 26, 2010 2:44 pm

If you're starting a new map can you just upload the old one somewhere for anyone who wants to mess around on it? I'd like to explore some more.
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Harry-James Payne
 
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Post » Tue Oct 26, 2010 8:57 pm

That gives rise to another problem though. Server rent isn't cheap, and we rely on private donations to the fund when players can spare the money. We're not allowed to ask for donations in the thread due to forum rules. Having a very select group of players just increases that financial strain, especially when some of those who would make the trusted list aren't in a position to donate regularly.


If you're starting a new map can you just upload the old one somewhere for anyone who wants to mess around on it? I'd like to explore some more.
Unfortunately not. This is one of the problems that has come from the massive save size. Corruption from downloading has meant Wampbit isn't even able to open it up in single player now, which is also the reason we can't get a map through Cartographer.


We'll give plenty of notice if we do decide to move to a new server though.
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Conor Byrne
 
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Post » Tue Oct 26, 2010 11:53 am

If we do start a new server, we should be told beforehand so I can take pictures of all the work me and Saurok did.


Yes, I'm not sure if I will ever build anything as big as the Legion Keep.


Unless we rebuild the keep on new World :nod:
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Adriana Lenzo
 
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Post » Tue Oct 26, 2010 6:16 pm

That gives rise to another problem though. Server rent isn't cheap, and we rely on private donations to the fund when players can spare the money. We're not allowed to ask for donations in the thread due to forum rules. Having a very select group of players just increases that financial strain, especially when some of those who would make the trusted list aren't in a position to donate regularly.


But if we don't restrict the initial player group, while we may get more people willing to donate, we are far more likely to get more griefers. I'm not saying we should restrict the group forever, I'm saying that we should start off with only the people we trust, then after a week or two, if there is no griefing, we can start to slowly take in new members, one at a time and only one or two every few days. I understand the need to have more people who might be able to donate, but if we don't take it slow and tread cautiously, we'll just end up in the same position we're in now.
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Amie Mccubbing
 
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Post » Tue Oct 26, 2010 12:32 pm

But if we don't restrict the initial player group, while we may get more people willing to donate, we are far more likely to get more griefers. I'm not saying we should restrict the group forever, I'm saying that we should start off with only the people we trust, then after a week or two, if there is no griefing, we can start to slowly take in new members, one at a time and only one or two every few days. I understand the need to have more people who might be able to donate, but if we don't take it slow and tread cautiously, we'll just end up in the same position we're in now.



It doesn't matter to me what you guys do, what ever you do decide to do if you all want some more server time paid for I can likely handle that next week. So don't worry about server time, if I get my bonus Ill see about getting another month or two paid for for you all.

I know I don't play that much, but I have been busy. Hopefully after things settle down and I wear out all my new games ill come back more regular like.

Hopefully I don;t end up implicated in this, heck I haven't even been online enough to do anything.
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Heather Dawson
 
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Post » Tue Oct 26, 2010 8:43 am

Are you guys using the vanilla server software or are you running any mods?
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Jimmie Allen
 
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Post » Tue Oct 26, 2010 12:32 pm

Ok well honestly I would like all this griefing is becoming a bit crazy and before anyone does anything really stupid, like what I did. I'll try to stop it by telling what I did.
First I destroyed the legions base south of Imperium/ snow castle. I however didnt place any adminium (only the small amount of obsidian), I know it looks like I placed the adminium since I do have some and I did destroy the outpost. But I'm sa like my floor. I also didnt do any flooding.
Secondly I griefed ironclad trying to stop its progess trying to stop the construction of it in the defense of New Montreal, and because it looks really ugly.

Why I did this? First somebody stole all the gold blocks I used as decoration. I'm ok with that. Then somebody wiped out my entire roof made out of iron. I understand that some people need iron, so I would've been fine if somebody took 1 or 2, but all 20 ish of them? Then i went to go grab the some snow or whatever to replace it to find out that somebody destroyed the road and the flooded the frozen lake. Then I found out that somebody griefed the Imperium/snow castle (by flooding the lower level) and destroyed the snow blocks that I needed. This was the last straw so I took out the legion outpost. Was it justified? no but at the moment I was pretty mad. I dont want to know who stole my stuff or why, just that all this griefing stops.


Saurok and I took the gold blocks. We assumed they were Cliff's and since he was basically giving away New Montreal, I thought I would help myself and I offered Saurok the other 4. I will give them back to you the next time I am on. I dunno who took your iron roof.

As for the destruction of the Sierra 1 outpost and the mess made at Ironhold... we already got you guys back for it. I placed about 1000 blocks of ice in the New Montreal Tower. :D I realized that I went in for the overkill so I took some of the blocks out myself. Ice blocks can be a [censored] to remove.
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Karine laverre
 
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Post » Tue Oct 26, 2010 4:44 am

Who were the guys responsible for the griefing then?
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Julie Serebrekoff
 
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Post » Tue Oct 26, 2010 7:43 am

Yeah, take a look at who was on between Fanner logging off last night and logging on this morning. There shouldn't be too many at that time, I don't think.
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RaeAnne
 
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Post » Tue Oct 26, 2010 6:52 pm

Who were the guys responsible for the griefing then?


I don't know. I've tried checking the logs but for the past few days now TCAdmin is loading slow as [censored]. I'll try again later.

EDIT: Ok, I got the logs loaded. Chekcing now
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Yvonne Gruening
 
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Post » Tue Oct 26, 2010 10:35 am

I recommend you start using ranks (MCAdmin), here's an example (this is how I do it on my server):

Newbie (Default Rank)
  • Starts with the default kit (Diamond Pick/Axe/Shovel)
  • Can't use flint and steel, tnt, buckets, fire/water/lava
  • Can't use tp commands (teleport)

Builder
  • Same as Newbie except a builder can use buckets
  • Can teleport himself to other players
  • Can give himself and others basic kits (Cobblestone kit for example gives him a few hundred blocks of Cobblestone.)


OP
  • Can use flint and steel, buckets, and give all kits.
  • Can set ranks
  • Can't give fire/lava
  • Can ban/kick


Should help with griefing :shrug:
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Mylizards Dot com
 
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Post » Tue Oct 26, 2010 1:37 pm

I don't see how really. Fire and TNT are already disabled, which puts most people in the Newbie rank automatically. And there are only the 4 OPs (and Pete is never on), and none of us do anything destructive. I'm against giving all members the ability to spawn any materials, even if it's just cobblestone or dirt.
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Laura Simmonds
 
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Post » Tue Oct 26, 2010 4:59 pm

I vote we cut down the member list. I am also willing to sacrifice my work so far if it means less griefing for everyone. http://www.youtube.com/watch?v=aCbfMkh940Q
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No Name
 
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Post » Tue Oct 26, 2010 6:07 pm

Server's lagging quite a bit right now, can't even move :(
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Dylan Markese
 
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Post » Tue Oct 26, 2010 6:02 am

If your starting a new map, I think you should wait a week before doing so. So people who doesn't play, or go on the server everyday, can have some time before it's changed.

I have nothing to lose, I can't dig stuff in multiplayer at all without disconneting. :meh:
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Robert Bindley
 
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Post » Tue Oct 26, 2010 11:32 am

If your starting a new map, I think you should wait a week before doing so. So people who doesn't play, or go on the server everyday, can have some time before it's changed.

I have nothing to lose, I can't dig stuff in multiplayer at all without disconneting. :meh:



I agree with this. I don't personally have anything to lose (other than a small stack of iron and some cobblestone tools :P), but I think you'd step on a few less toes if you gave it some real thought and waited a couple of weeks (or until this month's server rent expires. December 5th, right?) just to give people some warning so they can take pictures of their work, or what not.

Anyways, in SP news, I am on my way to a desert oasis near my main area to convert it into a shallow lake. That is, to say, I plan on completely removing as much of the sand as I can. Not sure what I will do with the glass from it yet, but I have a few ideas.
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Da Missz
 
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Post » Tue Oct 26, 2010 6:58 am

I'll come forward and say it was I who destroyed part of the fort outside Neo Montreal. You can decide the consequences of my actions.

But I just find it weird that the Gray Death Legion think they can build a huge eye sore of a fort right in our territory. You don't see the citizens of Neo Montreal constructing a building outside of their castle.

And don't tell me "It's a siege for your land." Well currently it's pointless since there is no damage and we have no combat system. Also I find it unfair that you griefed Cliff's building, Bonemonster. He's not the one who griefed so you shouldn't even touch it.

It was Cliff's wish for nobody to grief that building. Good job. You can happily destroy my shack if you want to.
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^~LIL B0NE5~^
 
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Post » Tue Oct 26, 2010 6:23 am

Okay - seems like a lot has happened over a short period of time and after reading it through I have a few points to make:

1. Undone stated that the server is $35/mo - it is in fact $45/mo. Right now we have $0 and the next due date is the 5th of December. I just want to make this clear, so people know that if they want the server to continue that's the time range the the amount of money needed.

2. Regarding griefing:- I am going to take action against griefers this weekend (I wont have time until then). I am currently in favour of a somewhat modified version that the anti-griefing approach posted earlier. A further word on griefing:- If you are opposed to something being built on your territory do not anonymously grief. There is a distinction between RP Actions and Griefing. For example, Suffca, if you have something against where the Grey death Legion was building its castle you do not randomly attack it without any statement of reason - that is a griefing action. However, given that you considered this part of your territory, the appropriate method would've been, for example, a small scale attack doing reparable non-severe damage along with a statement of intent. From this point a more suitable path could've been taken.

The other question is whether griefing of such nature is acceptable at all. When this realm was conceived, both Undone and I planned for it to be based around central cities, to which persons belonged, as occurred with Aldgate. This meant that we could develop a 'reasonable griefing' system, to which most obeyed. You used limits derived from common sense when attacking or stealing anything, and having allegiance to a city allowed buildings, castles and other properties to be arranged in a sensible manner, preventing inner disputes. And on the same note, illegal properties were sporadic and hidden, meaning that different bandit groups didn't get in each others ways for fear of being discovered, nor did they build near the city limits.

As such an approach no longer exists I think that we are moving further and further away from the concept of a RP server, in which rival actions are allowed. In the current system, where there is no damage, nor any control regarding what can be built where, disputes are going to be unavoidable - and if people cannot be mature enough to sort these things out in a sensible manner with minimal 'griefing' only used to state their intentions, there shall have to be a complete ban on any such activities. Moving this from a server with elements of being an open world with player interactions to being a themed build server with some exploration.

If you find yourself banned over the next few days there will be a reason behind it, pm me, you may be unbanned, you may not: with the recent spike in griefing activities I am going to amend my prior attitude regarding griefing, which was so long as it was neither irreparable nor persistent and could be justified within the game world, it was alright. This is no longer the case - I advice you not to grief - if you are banned by mistake for griefing, I'm afraid you are going to have to provide a bloody good explanation of what you were doing, as for here on I would rather lose some true players and stop the griefers, than not make any mistakes, and end up with continuous griefing.

3. There are no plans for a new world. The problems lie within the fact that Notch's latest update was technically poor, and with the various mods that we use is now much more suited towards a server with more than 1Gb of RAM. Not only do we not have the funds for this (as I said earlier, right now we have no funds for the next server payment), I suspect that it will improve with updates. The server provider has voiced the same sentiments, stating that they do not consider an upgrade necessary, and expect the performance to improve as Notch amends his code. I shall give sufficient fore-warning before any world changes take place.
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Vincent Joe
 
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Post » Tue Oct 26, 2010 3:33 pm

I'll come forward and say it was I who destroyed part of the fort outside Neo Montreal. You can decide the consequences of my actions.

But I just find it weird that the Gray Death Legion think they can build a huge eye sore of a fort right in our territory. You don't see the citizens of Neo Montreal constructing a building outside of their castle.

And don't tell me "It's a siege for your land." Well currently it's pointless since there is no damage and we have no combat system. Also I find it unfair that you griefed Cliff's building, Bonemonster. He's not the one who griefed so you shouldn't even touch it.

It was Cliff's wish for nobody to grief that building. Good job. You can happily destroy my shack if you want to.



If someone builds stuff near our stronghold, I wouldn't mind it. Last thing I would do is to go and grief hell out of it. In fact, there is small towers just outside our keep.
I'll ask you. Is it a right first action to grief other players buildings if you don't want them there?


And all the "siege" and such stuff was just attemt to get some new energy flowing on our server. No one was saying that it was bad idea, Neo Montreal even played along.



edit - server says that there is outdated client when I try connect...
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Stace
 
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Post » Tue Oct 26, 2010 3:10 pm

^Exactly.

Heck I forgot who it was but I believe someone mentioned of starting a town and I told him to build it by the castle, it would act like the fortress is protecting the town. I don't mind 'RP Attacks', but like Wamp said anonymous attacks is griefing, especially large scale attacks like you did.
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Emmie Cate
 
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Post » Tue Oct 26, 2010 11:00 am

Yunno if everyone just built peacefully there'd be none of this drama. Trying to introduce stuff like sieges while damage isn't even implemented seems like an exercise in futility to me, though that's just my opinion. I haven't been too active on the server because honestly I don't care enough to make any large structures if they're just going to be wrecked. It takes a lot of time to do impressive stuff in MC, and it's incredibly annoying when people ruin it in a few minutes of griefing.
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Jordan Fletcher
 
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