Unofficial Minecraft Discussion XVII

Post » Mon Nov 15, 2010 4:05 pm

If you make a water source block above lava it will pool on top of the lava and turn the entire surface to obsidian. It only makes cobblestone if you douse flowing lava.


Oh yeah, that's right. My bad.

If it's how I assume it's going to be, which is everyone is able to be killed at any time, I say, until we figure out a better way to handle it, someone should have to challenge someone else to a duel and that person should have to accept if they want to kill them. Otherwise everyone will just get mad that they're getting killed for no reason.

Personally, I wouldn't mind if it was just a free-for-all, but I know some people have already been voicing their displeasure for PvP, so we'll have to regulate it somehow.


In my opinion, killing someone should be considered worse than griefing, because the killer is also stealing all or some of the items that person had on them. If someone kills someone else on this server there should be some consequences for their actions.
User avatar
Dawn Porter
 
Posts: 3449
Joined: Sun Jun 18, 2006 11:17 am

Post » Tue Nov 16, 2010 12:02 am

You know this update makes me want to just leave the server and its not even out yet. If it gets too insane Ill tip my hat and bow out.
User avatar
Petr Jordy Zugar
 
Posts: 3497
Joined: Tue Jul 03, 2007 10:10 pm

Post » Mon Nov 15, 2010 2:23 pm

You know this update makes me want to just leave the server and its not even out yet. If it gets too insane Ill tip my hat and bow out.

Notch did say that he will be adding an option for servers to have PvP in the future. If that happens I can see our server using it.

@Antibody: Look at my above post. Err, double above post.
User avatar
elliot mudd
 
Posts: 3426
Joined: Wed May 09, 2007 8:56 am

Post » Mon Nov 15, 2010 1:41 pm

Dark Brotherhood is a starting point. Oh god the [censored] Rorschach personalities. Yep, damage being added is going to be SOOO fun... -_-

SO here's my idea of how [censored] going to go down.

1. Griefing. Some random attack is going to happen.
2. Paranoia sets in.
3. Deluded the vitims lash out against any suspected in their paranoia hoping to get back at them.
4. Retaliatory attack.
5. Construction and progress comes to a halt as the escalating grief situation gets out of hand.
6. Someone fesses up for various reasons. Most likely to escalate the conflict.
7. The whole conspiracy is blown wide open and accusations are thrown wildly and truths learned.
8. Amidst the confusion more griefing happens triggering the same [censored] all over again on an open scale.
9. Admins still ineffective in doing anything.
10. All out war and mass destruction of opposing factions sides.
11. Neutral people and/or factions are pressured to get dragged into the war.
12. Crusades against anyone not picking a side.
13. Global Server War.
14. Stupidity runs rampant.
15. People start taking it too [censored] seriously and grudges are made, friends won and lost in game. Drama ensues.
16. Admins finally go [censored] ape[censored] and come down upon the server like tiny gods indiscriminately cleansing anyone who pisses them off.
17. Some other admins object.
18. Admin war, and the rest of the remaining users are svcked into it.
19. Total escalation of conflict is now out of control as it starts to reach the forum and old grudges don't die in game.
20. For various reason player population dies off. Most people sick and tired of the never ending war.
21. With lack of server funds imminent and admins going all bezerk over right and wrong someone gets the genius idea to nuke the server prematurely.
22. The last friendly discussions break down
23. Server shuts down prematurely, vaults close, and civilization ends.
24. Gamgee sits atop a hill wondering where it all went so wrong. Writes memoirs warning future generations to learn from their mistakes. If there is a future. Wanders to the safe lands of the forum to tell tales of the lost land of BGSF minecraftia. Largely dismissed as insane rambling hermit. Those that started the end of the server lurk in the shadows with their old grudges biding their time.

HAhahaha. :celebration:
User avatar
Loane
 
Posts: 3411
Joined: Wed Apr 04, 2007 6:35 am

Post » Mon Nov 15, 2010 11:29 pm

Calling it right now. Assassins guild and don't lie we know its going to happen. I can see certain people agreeing to killings and not informing people of them, and then accusing the person being killed of being a drama queen and offer pic or didn't happen ect.


That would be interesting, but any assassins should carry around a chest, and once the person is killed, put all their dropped items in that chest as a "mark" of sorts.

Though any sneaking would be impossible considering how you can see someones name even if they are far away from you.

You know this update makes me want to just leave the server and its not even out yet. If it gets too insane Ill tip my hat and bow out.


Same here.

Notch did say that he will be adding an option for servers to have PvP in the future. If that happens I can see our server using it.

@Antibody: Look at my above post. Err, double above post.


I disagree with the strikes but agree with the temporary bans. With a strike system everyone will think "Oh if I kill this guy I'll still have 2 strikes left," while with an immediate temp ban the consequences are much more severe.

Of course we'd have to figure out a way to make it so that people can't just falsely accuse someone. I guess you'd have to take constant screenshots of the people around you like a paranoid maniac in constant fear of being killed.
User avatar
Juan Suarez
 
Posts: 3395
Joined: Sun Nov 25, 2007 4:09 am

Post » Mon Nov 15, 2010 8:22 pm

I disagree with the strikes but agree with the temporary bans. With a strike system everyone will think "Oh if I kill this guy I'll still have 2 strikes left," while with an immediate temp ban the consequences are much more severe.

Of course we'd have to figure out a way to make it so that people can't just falsely accuse someone. I guess you'd have to take constant screenshots of the people around you like a paranoid maniac in constant fear of being killed.

My plan is to have the temp-ban along with the strikes. Get temp banned three times and you're out. With possible removing of strikes depending on certain factors.
User avatar
teeny
 
Posts: 3423
Joined: Sun Feb 25, 2007 1:51 am

Post » Mon Nov 15, 2010 10:34 pm

I say we just feed them to the ravenous elephants.
User avatar
Rich O'Brien
 
Posts: 3381
Joined: Thu Jun 14, 2007 3:53 am

Post » Mon Nov 15, 2010 11:17 pm

Babylonian Law must be invoked. Any rule breaking is punishable by death, and once you die and respawn your crimes are forgiven. Muahahahah. :P

Edit
Or this. http://www.youtube.com/watch?v=wvJiYrRcfQo
User avatar
Katie Samuel
 
Posts: 3384
Joined: Tue Oct 10, 2006 5:20 am

Post » Tue Nov 16, 2010 12:08 am

PvP combat won't be fun to do anyway, even if both parties agree. Minecraft's not a game with combat, there are no special techniques, no way to disarm your adversary, dodge attacks, etc. It's just a matter of who manages to hit the other first, again. And again. http://www.splattercontainer.com/sctv/thumb/692.jpg
User avatar
OJY
 
Posts: 3462
Joined: Wed May 30, 2007 3:11 pm

Post » Mon Nov 15, 2010 6:13 pm

And again...and again...and again....I'm looking more forward to damage against zombies and such. Time to build a zombie fortress to stop the upcoming invasion! :D
User avatar
Spaceman
 
Posts: 3429
Joined: Wed May 23, 2007 10:09 am

Post » Mon Nov 15, 2010 11:54 pm

PvP combat won't be fun to do anyway, even if both parties agree. Minecraft's not a game with combat, there are no special techniques, no way to disarm your adversary, dodge attacks, etc. It's just a matter of who manages to hit the other first, again. And again. And again. And again.

It's an intense twitch fest and battle of psychological willpower. Like a Samurai fight. You generally only get one chance. I think that's pro.

Edit
I edited a post above with the future BGSF timeline. :P
User avatar
Stephy Beck
 
Posts: 3492
Joined: Mon Apr 16, 2007 12:33 pm

Post » Mon Nov 15, 2010 5:41 pm

And again...and again...and again....I'm looking more forward to damage against zombies and such. Time to build a zombie fortress to stop the upcoming invasion! :D

What I am looking forward to is PvE. I can imagine a bunch of people going dungeon delving to seek out treasures unknown. It sounds like fun. But I don't want falling damage.
User avatar
abi
 
Posts: 3405
Joined: Sat Nov 11, 2006 7:17 am

Post » Mon Nov 15, 2010 5:49 pm

I'm not really looking forward to fighting monsters in multiplayer, because if it's anything like in singleplayer, it will just be an inconvenience most of the time. "Oh boy, it's night, time to built a pillar and sit there until morning."
User avatar
Jynx Anthropic
 
Posts: 3352
Joined: Fri Sep 08, 2006 9:36 pm

Post » Mon Nov 15, 2010 5:35 pm

I'm not really looking forward to fighting monsters in multiplayer, because if it's anything like in singleplayer, it will just be an inconvenience most of the time. "Oh boy, it's night, time to built a pillar and sit there until morning."

It sounds a lot more fun with more people. As long as you can have make places where monsters won't spawn. It would make a walled city actually useful.
User avatar
Paula Ramos
 
Posts: 3384
Joined: Sun Jul 16, 2006 5:43 am

Post » Mon Nov 15, 2010 6:27 pm

I'm not really looking forward to fighting monsters in multiplayer, because if it's anything like in singleplayer, it will just be an inconvenience most of the time. "Oh boy, it's night, time to built a pillar and sit there until morning."

It sounds a lot more fun with more people. As long as you can have make places where monsters won't spawn. It would make a walled city actually useful.

Wow... the forums just flipped the freak out. So, uh, double post.
User avatar
Shannon Marie Jones
 
Posts: 3391
Joined: Sun Nov 12, 2006 3:19 pm

Post » Mon Nov 15, 2010 1:41 pm

It sounds a lot more fun with more people. As long as you can have make places where monsters won't spawn. It would make a walled city actually useful.

Wow... the forums just flipped the freak out. So, uh, double post.


It would be fun with people around, but when you're by yourself it would be just as inconvenient as in singleplayer. And I'm usually by myself...

Oh, man I really hope the torches in our tunnel are enough to keep them away, or else it will turn into a hellhole. Come to think of it, we should probably seal off all the "unexplored caves" they might spawn in...
User avatar
Hella Beast
 
Posts: 3434
Joined: Mon Jul 16, 2007 2:50 am

Post » Mon Nov 15, 2010 9:30 pm

It would be fun with people around, but when you're by yourself it would be just as inconvenient as in singleplayer. And I'm usually by myself...

Oh, man I really hope the torches in our tunnel are enough to keep them away, or else it will turn into a hellhole. Come to think of it, we should probably seal off all the "unexplored caves" they might spawn in...

Well if we really do start a new map then we won't have to worry about that. However I'm not sure if I'm ready to lose all that I've built just yet. I just started on that vault. :(
User avatar
john page
 
Posts: 3401
Joined: Thu May 31, 2007 10:52 pm

Post » Mon Nov 15, 2010 6:29 pm

It would be fun with people around, but when you're by yourself it would be just as inconvenient as in singleplayer. And I'm usually by myself...

Oh, man I really hope the torches in our tunnel are enough to keep them away, or else it will turn into a hellhole. Come to think of it, we should probably seal off all the "unexplored caves" they might spawn in...

I wonder how long until someone builds a http://www.youtube.com/watch?v=b3TUskvZ2Qc.... only without the trap. Like a huge monolith that funnels hundreds of monsters into the cities. :shifty:
User avatar
Saul C
 
Posts: 3405
Joined: Wed Oct 17, 2007 12:41 pm

Post » Mon Nov 15, 2010 10:52 pm

And soon the only sound we will hear is:

SSSSSSSSSssssssssss.
User avatar
Brandon Wilson
 
Posts: 3487
Joined: Sat Oct 13, 2007 1:31 am

Post » Tue Nov 16, 2010 3:53 am

And soon the only sound we will hear is:

SSSSSSSSSssssssssss.

AS well as the last sound we will hear. :unsure:

Have you guys heard http://www.youtube.com/watch?v=XjkibXv84WU? It's pretty cool.
User avatar
gemma king
 
Posts: 3523
Joined: Fri Feb 09, 2007 12:11 pm

Post » Mon Nov 15, 2010 6:27 pm

And soon the only sound we will hear is:

SSSSSSSSSssssssssss.

And now I shall get no sleep tonight. :cold:



:laugh:
User avatar
Scott
 
Posts: 3385
Joined: Fri Nov 30, 2007 2:59 am

Post » Mon Nov 15, 2010 9:04 pm

eheh... I just retextured the creeper to look like a banana

suddenly not so scary anymore :P
User avatar
Natasha Biss
 
Posts: 3491
Joined: Mon Jul 10, 2006 8:47 am

Post » Mon Nov 15, 2010 8:40 pm

What I'd like to see when damage is in:

No PVP.
No falling damage.
Indirectly killing someone by making lava dropping on them or setting a wooden floor or anything like that should not be allowed, at least not the sense that the other player directly makes the 'accident' happen. That's some really bad griefing, since the griefed player loses all his gear and is brought back to spawn.
Creating a trap in your home that allows for another player to get himself killed should be allowed.


Maybe we should start a new map after all. Currently everyone has access to good materials, and there are people walking around with lava blocks, adminium, TNT spawned by admins, tons of iron, etc. The game would be a lot interesting if we'd have to mine for stuff again with the danger of monsters. Back to the early Aldgate days, without admins gifting everything! But without the building restrictions. :P
User avatar
Laurenn Doylee
 
Posts: 3427
Joined: Sun Dec 03, 2006 11:48 am

Post » Tue Nov 16, 2010 3:07 am

I reckon the biggest cause of death when health comes in will be people stopping to type something and then sssssssSSSSSBOOM.
User avatar
louise fortin
 
Posts: 3327
Joined: Wed Apr 04, 2007 4:51 am

Post » Tue Nov 16, 2010 1:21 am

What I'd like to see when damage is in:

No PVP.
No falling damage.
Indirectly killing someone by making lava dropping on them or setting a wooden floor or anything like that should not be allowed, at least not the sense that the other player directly makes the 'accident' happen. That's some really bad griefing, since the griefed player loses all his gear and is brought back to spawn.
Creating a trap in your home that allows for another player to get himself killed should be allowed.


Maybe we should start a new map after all. Currently everyone has access to good materials, and there are people walking around with lava blocks, adminium, TNT spawned by admins, tons of iron, etc. The game would be a lot interesting if we'd have to mine for stuff again with the danger of monsters. Back to the early Aldgate days, without admins gifting everything! But without the building restrictions. :P



Yes, I support this 100%.

Even if I hate to loose all my work at our current map.
User avatar
Veronica Martinez
 
Posts: 3498
Joined: Tue Jun 20, 2006 9:43 am

PreviousNext

Return to Othor Games