Unofficial Minecraft Discussion XVII

Post » Tue Nov 16, 2010 1:15 am

Maybe we should start a new map after all. Currently everyone has access to good materials, and there are people walking around with lava blocks, adminium, TNT spawned by admins, tons of iron, etc. The game would be a lot interesting if we'd have to mine for stuff again with the danger of monsters. Back to the early Aldgate days, without admins gifting everything! But without the building restrictions. :P

I support this motion.
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elliot mudd
 
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Post » Tue Nov 16, 2010 4:22 am

If so however, NO gifts from admins, what so ever. Nothing at all. And especially no adminium spawns. Not even 'useless' materials, because we end up just building without doing any actual mining.

However we should wait until the new update.
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john page
 
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Post » Tue Nov 16, 2010 3:53 am

And on new world, admins don't spawn anything! We are spoiled that the moment
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Sweets Sweets
 
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Post » Tue Nov 16, 2010 1:24 am

The world should be more structured too, a clearer set of rules. Currency isn't needed, instead we use a barter system like we do now (decided by the players during the transaction).
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Laura Samson
 
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Post » Mon Nov 15, 2010 2:10 pm

And on new world, admins don't spawn anything! We are spoiled that the moment

Agreed. We tried doing this, but then someone started giving out stuff left, right and centre.

*Glares at Bonemonster*

The world should be more structured too, a clearer set of rules. Currency isn't needed, instead we use a barter system like we do now (decided by the players during the transaction).

What Wamp and I have been discussing is pre-exploring a map, then marking out separate regions. When someone joins the server, they claim a region which an admin then teleports them over to. No one else can build in this region without permission from the person who's claimed it. This way people who wish to team together can claim neighbouring regions, giving them a large area in which to do as they please. I agree that a barter based system works better than set currency. We should try it in the real world at some point...
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Cayal
 
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Post » Tue Nov 16, 2010 5:05 am

Agreed. We tried doing this, but then someone started giving out stuff left, right and centre.

*Glares at Bonemonster*


Wat? :D

I wouldn't mind PvP damage if it was team vs team (region vs region etc) play. A FFA would just get bloody real quick.

As for the spawning, I was going to suggest in a new world that we don't spawn anything, not even for ourselves but it seems someone beat me to it.

I do however think the bans on fire and TNT should be lifted. With creepers in game and a TNT ban in effect, gunpowder would be useless and hunting creepers would be futile. Fire and TNT and Redstone Traps etc etc etc would go great with team vs team pvp.... :D

I do believe Notch stated that there will be a server setting to turn PvP damage off though.

As for the earlier comment about the Admins not doing anything. How can we do something against the griefers if we don't know who they are? I am not banning someone based on suspicion and wild speculation.

As for stealing? I'm probably not going to ban someone for stealing. Is it nice to steal? No. Am I going to get overly upset and flip my wig if someone steals from me? No. Someone once asked me why we don't ban Hio for stealing. Simply put, Hio is awesome. He also shares his ill-gotten wealth with the less fortunate. He's [censored] Robin Hood. hell, back in the old Aldgate days I was the first to clean out the damned bank that "couldn't be broken into." Hide your stuff better. I WILL ban those using transparency and wireframe packs though, those aren't very sporting.
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N3T4
 
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Post » Tue Nov 16, 2010 6:01 am

As for stealing? I'm probably not going to ban someone for stealing. Is it nice to steal? No. Am I going to get overly upset and flip my wig if someone steals from me? No. Someone once asked me why we don't ban Hio for stealing. Simply put, Hio is awesome. He also shares his ill-gotten wealth with the less fortunate. He's [censored] Robin Hood. hell, back in the old Aldgate days I was the first to clean out the damned bank that "couldn't be broken into." Hide your stuff better. I WILL ban those using transparency and wireframe packs though, those aren't very sporting.

Someone stole 13 diamond blocks from New Undonia. My entire diamond haul! :meh:

Also, Hio can't be banned. He showed us how to build an awesome elevator :D And, uh, he doesn't grief, just builds annoying tunnels EVERYWHERE <_<
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sam smith
 
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Post » Mon Nov 15, 2010 6:36 pm

Also, Hio can't be banned. He showed us how to build an awesome elevator :D And, uh, he doesn't grief, just builds annoying tunnels EVERYWHERE <_<


And burns down his own ships... o_O
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Kevin S
 
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Post » Mon Nov 15, 2010 9:18 pm

What I'd like to see when damage is in:

No PVP.
No falling damage.
Indirectly killing someone by making lava dropping on them or setting a wooden floor or anything like that should not be allowed, at least not the sense that the other player directly makes the 'accident' happen. That's some really bad griefing, since the griefed player loses all his gear and is brought back to spawn.
Creating a trap in your home that allows for another player to get himself killed should be allowed.


Maybe we should start a new map after all. Currently everyone has access to good materials, and there are people walking around with lava blocks, adminium, TNT spawned by admins, tons of iron, etc. The game would be a lot interesting if we'd have to mine for stuff again with the danger of monsters. Back to the early Aldgate days, without admins gifting everything! But without the building restrictions. :P


YES! This.
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Craig Martin
 
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Post » Mon Nov 15, 2010 11:05 pm

I would support the idea of a new map (my tower is big, but I can rebuild it in a few days, and make it better, faster, taller, stronger). I would prefer it if it could be in a new settlement.

Obviously the griefers have access to big time materials, and I think starting a new map would at least negate them for a while, hopefully long enough for them to get bored and leave.
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e.Double
 
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Post » Mon Nov 15, 2010 5:09 pm

(my tower is big, but I can rebuild it in a few days, and make it better, faster, taller, stronger).

http://www.youtube.com/watch?v=gAjR4_CbPpQ
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Alexander Lee
 
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Post » Mon Nov 15, 2010 9:46 pm

I would support the idea of a new map (my tower is big, but I can rebuild it in a few days, and make it better, faster, taller, stronger). I would prefer it if it could be in a new settlement.

Obviously the griefers have access to big time materials, and I think starting a new map would at least negate them for a while, hopefully long enough for them to get bored and leave....

....and come back later when there are materials they can use to destroy things.

As I said last time you were talking about this, wait for a week before creating a new map. Not everyone plays Minecraft everyday, so they should at least have some time to come back and look one last proud time upon their work. ^_^
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victoria gillis
 
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Post » Tue Nov 16, 2010 6:07 am

....and come back later when there are materials they can use to destroy things.

As I said last time you were talking about this, wait for a week before creating a new map. Not everyone plays Minecraft everyday, so they should at least have some time to come back and look one last proud time upon their work. ^_^

Good point. Maybe the better thing to do would be to keep going with the current map, see how it works out.

We can start a new map at any time, so we should probably give the current map a chance and see how much fun it is there.
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Nikki Morse
 
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Post » Tue Nov 16, 2010 3:03 am

....and come back later when there are materials they can use to destroy things.

As I said last time you were talking about this, wait for a week before creating a new map. Not everyone plays Minecraft everyday, so they should at least have some time to come back and look one last proud time upon their work. ^_^


If I understood correctly, Wamp still has the old map and I think he put it up for download upon request but I dunno, that was a while back. We could make the current map downloadable :P
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Stephanie Nieves
 
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Post » Mon Nov 15, 2010 10:32 pm

If I understood correctly, Wamp still has the old map and I think he put it up for download upon request but I dunno, that was a while back. We could make the current map downloadable :P


This would be great.


But if I remeber right, the file size is above 500mb at the moment?
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Vicki Gunn
 
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Post » Mon Nov 15, 2010 6:04 pm

This would be great.


But if I remeber right, the file size is above 500mb at the moment?

Corrupt. And with upload/download corruption, it no longer works off the server.
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Robert Jr
 
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Post » Mon Nov 15, 2010 11:38 pm

I vote on destroying the map with tnt before starting a new one (i like explosions)
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Noely Ulloa
 
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Post » Tue Nov 16, 2010 12:04 am

I vote on destroying the map with tnt before starting a new one (i like explosions)


I vote no.
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Amie Mccubbing
 
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Post » Tue Nov 16, 2010 5:16 am

I vote on destroying the map with tnt before starting a new one (i like explosions)

Sounds good to me
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Lauren Graves
 
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Post » Tue Nov 16, 2010 12:10 am

Ehh.. I wouldn't mind starting a new map. If you could all decide if we are going to or not though, so I don't get halfway done with building Clocktown and suddenly everything with it goes to a SECRET DIMENSIOOOONNNN....

Plus if we did start a new map, I would have so much space to build replicas hehehe. Vivec... Clocktown... Kakariko Village... Helms Deep... The Death Star (that one will take a LONG time).... Bartertown.


That's what we should all do! Work on building something massive like The Hive or a Imperial Star Destroy as a monument to the might of Bethesda Softworks and its empire.
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Joie Perez
 
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Post » Mon Nov 15, 2010 6:37 pm

I vote on destroying the map with tnt before starting a new one (i like explosions)


No.

But after hearing some arguments, I am for making a new map when the update comes out. I'd hate to lose my caves and all the things I've helped people make, but I also forgot all the people (like me :D) that would be running around with admin-spawned items. So I do think we need to even the playing field, so to speak.

I also agree with putting the current map up for download if it's at all possible, and not blowing it up.
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StunnaLiike FiiFii
 
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Post » Tue Nov 16, 2010 6:54 am

I'm all for it.
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Terry
 
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Post » Mon Nov 15, 2010 8:53 pm

The map will not be destroyed with TNT -.-
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Cat Haines
 
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Post » Mon Nov 15, 2010 11:29 pm

Ok....
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Sabrina garzotto
 
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Post » Mon Nov 15, 2010 3:12 pm

I'd be fine with making a new world. If we do make one, we need to seriously control the way settlements are made around spawn. On the current map, the main spawn is a total mess, with tons of different structures that go on for miles. Nobody should be able to build anything directly by the spawn like is the case now, and instead we should make an area of breather room around the spawn before making any structures.
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Luis Reyma
 
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