Unofficial "I Never Knew..." Thread #3

Post » Sun May 05, 2013 9:58 am

So here starts the third installment of "I Never Knew...". I have had a lot of fun with the first two threads, and learned quite a few new things.

As I mentioned towards the end of the second thread:

HIGHLIGHTS

From: http://www.gamesas.com/topic/1430221-unofficial-i-never-knew-thread-1/

Most Jails have a secret network of passageways inside of them to ease in escaping.

Bear traps can be picked up and moved just like any other object.

The Drunken Huntsman in Whiterun seems to be a widely missed vendor.

Target type spells with a impact or arrows can set off tripwires, string traps, and pressure plates.

The Jagged Crown can be kept. (Also can be worn with certain other headpieces)

Cloak spells work great for protecting yourself from Slaughterfish.

An arrow can knock the soul gem from the magic traps, disarming them.

A Forsworn Briarheart, being one of the hard foes in Skyrim especially for a strictly stealth character, can be killed instantly by Pickpocketing his Briarheart.

From: http://www.gamesas.com/topic/1435188-unoffical-i-never-knew-thread-2/

The higher elevation you are in the world to more you can zoom in on your map.

Ragnvald can be skipped by tossing a Rune onto Otar's tomb.

You can use Unrelenting Force for fishing, bug collecting and popping the lids off of coffins.

Bashing with a bow is silent, you can use that to clear spider webs blocking a doorway, or to quietly clear out walking skeletons.

Sanguine Rose is extremely useful, and has a VERY long range that can be used to throw a Dremora far down a hallway or to a dragon perch from extended distances.

Magelight is probably one of the most useful spells in the game. It can be stuck to enemies to keep track of them, used to set off traps, lure enemies into unlocking doors, set off runes, and many other uses.

An oldie but a goodie cant sneak past someone place a bucket on their head and block their line of sight.

Fortify Destruction also affects weapons with Fire, Frost, or Shock damage enchantments.

Getting to Ivarstead from Whiterun can be a pain and a very long trip. Try going over the pass from the Stormcloak camp, or my favorite, go south and pass through Helgen and continue East through the mountains.

Seems to get missed and mentioned quite a bit, you can zoom in and rotate objects in you inventory. Which makes dragon claw doors much easier.

Tired of losing that one item because it has a Stolen Tag. Sell it to a fence then buy it back.

Wooden plates can be used to get past most quest glitches that have you stuck from a room.

Wooden plates can also be used for more...illicit activities.

It is possible to dual wield the Blade of Woe with the proper pickpocket level and perks.

The third person view zoom can be adjusted.

This bird http://i.imgur.com/R3SOzjn.jpg can be seen in several places throughout Skyrim, it is thought to be a reference point for the birds that fly out of the trees when you get near.

South of Helgen towards Angi's Cabin is a very spectacular place in Skyrim.

Holding both attack buttons when brawling will cause your character to do a powerful combo.

Lets keep bringing new ideas, new places to explore, and interesting details to the thread. We still have people with hundreds of hours of gameplay learning new things.

Have fun and Enjoy!
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Ella Loapaga
 
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Post » Sun May 05, 2013 8:14 am

So I will start with one dear to my heart. Poking around the TES Wikia today apparently you can get Cicero's Clothes without killing him. Some Paralyze poison reverse pickpocketed into him lying on the ground and then steal it with the misdirection / perfect touch perks!

Gotta try this later tonight!
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Rich O'Brien
 
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Post » Sun May 05, 2013 7:47 am

I never knew that a 0 cost reduction ring of setruction gives your weapon unlimted charges (as long as its fire frost shock or chaos)
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Tom
 
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Post » Sun May 05, 2013 2:53 pm

Wait, I don't remember the one about someplace south of Helgen near Angi's cabin, what's there?
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le GraiN
 
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Post » Sun May 05, 2013 3:18 pm


Not one specific thing, I just think that it is one of the best places in all of Skyrim. There are several waypoints that I think a lot of people miss, and it is just really neat the way it is laid out.
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Andrea P
 
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Post » Sun May 05, 2013 10:57 pm

I believe that there is a carcas of a deer with a gem, underwater crypty-thingy, treasure map 1 location, and more.
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Michelle Serenity Boss
 
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Post » Sun May 05, 2013 6:32 pm

Never knew there was a chest and a dead body hidden up the rocks just inside and to the right inside Deepwood redoubt. little jumping and it's a good spot to pick off the forsworn in there too.
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casey macmillan
 
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Post » Sun May 05, 2013 6:07 pm

- You can block with a torch.

- Skill progress for damaging skills only takes the base damage into account - For example, a basic dwarven sword will give you more progress than a legendary steel sword.

- Only three followers will level up with you all the way to 81 - J'zargo and the two Dark Brotherhood Initiates (the rest generally stops levelling between 30 and 50).
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Nienna garcia
 
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Post » Sun May 05, 2013 9:01 am


You can also set enemies on fire when you shield bash them with a torch while blocking.
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Maeva
 
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Post » Sun May 05, 2013 8:56 am


Wow, I will have to try that on a Troll!
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Janeth Valenzuela Castelo
 
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Post » Sun May 05, 2013 12:26 pm

Just be careful, it isn't hugely useful unless you're a low level, spells will always do much greater damage.
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Ross Thomas
 
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Post » Sun May 05, 2013 5:35 pm

I've only been posting here a few days, but why do threads have numbers attached to them sometimes? Example: "Spells Thread #45"
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meghan lock
 
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Post » Sun May 05, 2013 1:57 pm

Because Moderators lock them after about 8 pages of posts. Some threads, like these, are popular and continue on. I've noticed it's usually picture, speculative, or "unofficial" threads that seem to continue.
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Joey Bel
 
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Post » Sun May 05, 2013 6:29 am

My son (4 years old) was playing around on Skyrim today, you know because thats "daddy's game", while I was trying to pack for the big move and of course he pays no attention to good verses bad he is used to everyone in a game is bad (Ratchet and Clank) so he just attacks everything he sees usually ending in the entire town attacking him and then resetting at the autosave. Man there are a lot of NPCs in the game that I always thought were "Essential" so I just never bothered them that are in fact not. He killed half of Riverwood! The smith, mill owners, Carlotta..... very strange I thought. He also hit a glitch of some kind, not sure how where he was wearing Ragged Robes, Ragged Boots along with Imperial Light Armor, and Boots. Never saw that one before.

Anyway I probably wont be back on here until after Monday, we are moving to TX. See you all later and keep my thread alive as you always do!
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Ridhwan Hemsome
 
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Post » Sun May 05, 2013 2:41 pm

Woot! Welcome to Texas! Hopefully, it's not out in the middle of nowhere. T.T
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Phillip Hamilton
 
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Post » Sun May 05, 2013 7:44 pm


Taking a short break from packing at the moment, but no we are moving to Corpus. Well actually Aransas Pass. But its all the same place I'm told...lol
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Bitter End
 
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Post » Sun May 05, 2013 11:12 am


Welcome to Texas from me too, though you'll be far to the south of me. I have friends in Corpus though! Aransas Pass is nice, and be sure to visit Port Aransas too. Love the Gulf coast!
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dav
 
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Post » Sun May 05, 2013 9:18 pm

Yeah, you'll be a bit south of me too. I'm in the Houston area. I've never been down to Corpus Christi or Aransas Pass. I hope it's lovely.
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Flash
 
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Post » Sun May 05, 2013 1:56 pm

Leaving at 8am tomorrow. The moving truck is finally all loaded up, my truck is full, and we are all super tired. I'm about to eat for the 2nd time today then go to bed. In less than 24 hours I will be in southern Texas! Forecast for Kansas is in the 40s this weekend....Corpus Christi, Texas Hi 70s to Low 80s.....Hell YES!

I cant wait to get back to Skyrim though. I've gotten tired of TES Wiki having such misinformation in it so I joined them and have been making lots of adjustments to the facts. You know changing them to FACTS!

So my short I never knew.....

I was in jail in Whiterun (for my son see above post lol) and opened the escape tunnel, then I decided that I was just going to serve my time. Turns out you cant. Once you start the path of escape in anyway serving time is no longer an option.

I might pop in tomorrow with my phone sometime but not sure. Everyone have a great weekend!
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emily grieve
 
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Post » Sun May 05, 2013 2:43 pm


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Anne marie
 
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Post » Sun May 05, 2013 10:35 am

That Sybille Stentor is a vampire. Found that out yesterday.
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JERMAINE VIDAURRI
 
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Post » Sun May 05, 2013 5:53 pm


I always thought she was, but not until her appearance changed with Dawnguard installed that I knew for sure.
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Josephine Gowing
 
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Post » Sun May 05, 2013 8:26 am

It did?
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Anna Beattie
 
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Post » Sun May 05, 2013 6:43 pm

its hilariously obvious now.
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Ben sutton
 
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Post » Sun May 05, 2013 5:41 pm

Yeah, she's got the glowing vampire eyes now. Still, I thought the clues were pretty blatant before, anyway. Weirdly though, Alva in Morthal remains unchanged.
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kristy dunn
 
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