I wonder if that would account for why it always seems fuzzy with some of the lava caves. A rotated normal would certainly explain it since the bumpyness those provide would be oriented wrong.
and two posts down with pics:
So missing/torn walls at Cheydinhal.
Disabled only UOP and they returned. Tes4edit shows only UOP touches them.
WTF. Ok. I won't even pretend to know why that happened but it'll get fixed with the next update. Now I know why Kivan and company got sick of it. Fix one thing, something else breaks, and sometimes you didn't even do it!
I have a small suggestion: some characters in the Nine Divines factions that should be rank 9 (chapel Primates) are left as rank 0 or 1 in game actually. I have the fix http://www.tesnexus.com/downloads/file.php?id=24656. Maybe it could fixed in UOP too?
Does changing their faction ranks actually do anything important? If not then I'd rather not mess with any more NPCs than is necessary.