I know that the last UOPS update enabled some missing dialog and stuff, I'm seeing NPCs say some new things when I say goodby to them such as "There's no need to be that way. Goodbye.", "Never mind, then.", "Oh. If that's the way you feel.", "Fine. Be that way.", "Oh. Sorry to bother you."
Were these enabled by this update? I'm just wondering why an NPC would say something like that to me
That sounds more like the changes from bg's race balancing mod. He altered a great many generic dialogue topics to be spoken by the new races, and took the chance to increase the disposition requirements for many of them. This, coupled with the new race disposition reactions, means that unless two NPCs are in the same faction, they are not going to say nice things to each other, or you. I find it realistic, I mean, if I stopped someone going down the street to chat about mudcrabs, an angry response would be the mildest reaction I would surely get
The UOP doesn't change the race reactions or disposition thresholds of dialogue responses, unless in some specific circumstance where those are buggy (none AFAIK)
And while it goes about dialogue, can the fix to the 'Gromm' topic be finished? I suggested it at the time and it is my fault that its still half-done I guess, due to not understanding the 'Run on target' flag.
The dialogue is under Dark00GeneralNPC quest, Question topic, and reads something like 'Any idea what Gromm will do now that old Baenlin is dead?'. The UOPS added a (Equal to/run on target 0 GetIsID Gromm) condition, so that people don't ask that to poor Gromm (kinda funny...), but it is lacking an equal condition minus the run on target part so that Gromm doesn't ask it to other people (kinda funnier...)
Also, I found this a very long time ago and didn't bother to test it, but it seems in some instances of the Thieves Guild quests, if you incur in a blood bounty, offering to pay the blood price without having enough money will simply remove all your money and the price gets payed. I suppose the easiest solution is to do the TG quests like a competent thief would, but... 'be who you want, do what you want, yadda yadda...' :whistling:
To the below: are you using any mod that could be altering those responses? Try to load the mods that you use which could alter generic dialogue (or all your mods) in TES4Edit,, go to Dialog Topic, see if there are any changes in the topics under HELLO or GOODBYE. But it could be as well another mod changing some mechanic about disposition, like a GMST related to it, so people in your game generally would have less disposition towards each other.