Unofficial Pokemon Thread #12

Post » Mon Feb 01, 2010 1:36 am

I thought he was pretty cool...beaversratthings ftw.


I just found it very annoying to run into bidoof and bibarel every 5 seconds... they are the zubat of D/P/Pt!
And now that zubat appears outside of caves at night, we have another reason to stay out of the grass at all times (bidoof/bibarel at day, zubat at night) And to make matters worse, even the trees attack you now (snover). And on top of Team Galactic trying to kill you/erase you from existance while destroying that as well, this proves Sinnoh is easily the most hostile place in pokemon. At least it isn't Soviet Sinnoh that appears in D/P/Pt...
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Josh Dagreat
 
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Post » Mon Feb 01, 2010 3:08 am

That's awesome! Think of the possibilities with the metagame, this will change lots of stuff.

I still hate it and will just use my normal strategy for double battles: Bulldozing both creatures with two attacks at most.
Also, all these translations seem to be on serebii but I'd rather look at them on SA because it's both informative and hilarious to me.
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Ann Church
 
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Post » Sun Jan 31, 2010 3:53 pm

Oh. I figured it was something to do with appearance.
I still love the dumb little beaver.

It's a beaver/hamster/guinea pig thingy. It's only purpose is to exist as a CD slave.

EDIT:Triple battles?! *goes off planning new team*
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cheryl wright
 
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Post » Mon Feb 01, 2010 4:49 am

Sorry for the double post but this horror deserves a whole new post.

SA translators have confirmed that there will be TRIPLE BATTLES. Like double battles, except with one extra creature.

Why gamefreak, why?!


Triple Battles? That is awesome! Now I can get beaten up by my brother in a third of the time! (curse you tyranitar!!!)
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latrina
 
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Post » Mon Feb 01, 2010 3:55 am

It's a beaver/hamster/guinea pig thingy. It's only purpose is to exist as a CD slave.

I used one in my pearl run through and he wrecked everything he came across. Granted my little fire farting monkey did that faster but when I forced bidoof to fight he wrecked his opponents.
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Margarita Diaz
 
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Post » Sun Jan 31, 2010 4:49 pm

The map for the new region.

http://double-chinned.mirror.waffleimages.com/data/54/54c4c28efa3e5be51f37d52db2742f5d7e4f138f.jpg

If the link doesn't work just copy it into the url. If that doesn't work then let me know.
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C.L.U.T.C.H
 
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Post » Mon Feb 01, 2010 12:11 am

Triple Battles? That is awesome! Now I can get beaten up by my brother in a third of the time! (curse you tyranitar!!!)

Here's something that will help, get a Lucario with a jolly nature that knows brick break... that'll destroy tyranitar.
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Laura-Lee Gerwing
 
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Post » Sun Jan 31, 2010 8:20 pm

Here's something that will help, get a Lucario with a jolly nature that knows brick break... that'll destroy tyranitar.

Earthquake.
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saharen beauty
 
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Post » Sun Jan 31, 2010 5:12 pm

Earthquake.

Any Lucario should outspeed tyranitar....
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Teghan Harris
 
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Post » Sun Jan 31, 2010 6:29 pm

The map for the new region.

http://double-chinned.mirror.waffleimages.com/data/54/54c4c28efa3e5be51f37d52db2742f5d7e4f138f.jpg

If the link doesn't work just copy it into the url. If that doesn't work then let me know.

That desert looks a bit... out of place. So do those mountains, it's like there's no transition phase between those three colours.
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rheanna bruining
 
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Post » Sun Jan 31, 2010 7:28 pm

Any Lucario should outspeed tyranitar....

But lucario also has a piss poor defense and special defense. And tyranitar can have dragon dance via breeding. AND tyranitar's defense is more than enough to live against one brick break.
So yeah, earthquake.

Edit: Also, to anyone thinking about catching Zorua/Zoroark. You're gonna need the event celebii being distributed whenever to catch a zorua/oark.
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Alyce Argabright
 
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Post » Sun Jan 31, 2010 11:48 pm

But lucario also has a piss poor defense and special defense. And tyranitar can have dragon dance via breeding. AND tyranitar's defense is more than enough to live against one brick break.
So yeah, earthquake.

Edit: Also, to anyone thinking about catching Zorua/Zoroark. You're gonna need the event celebii being distributed whenever to catch a zorua/oark.

Actually TTar is 4x weak to fighting-there's no way he could survive a Lucario's STAB BBreak,even max defense/hp is OHKO'd regardless.

Also,Luke should always use CC..he has paper defenses anyways,why not use his great attack/speed to your advantage and use a stronger move?

Max HP/Def TTar takes 166.3% - 196% damage from un-boosted Jolly CC off a Lucario,he takes 105% - 124.8% from BBreak.

And no one in their right mind would EV train a TTar with max HP/Def..so no way TTar is getting any thing done against a Lucario if Luke gets the hit off.
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James Hate
 
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Post » Mon Feb 01, 2010 2:49 am

Actually TTar is 4x weak to fighting-there's no way he could survive a Lucario's STAB BBreak,even max defense/hp is OHKO'd regardless.

Also,Luke should always use CC..he has paper defenses anyways,why not use his great attack/speed to your advantage and use a stronger move?

Max HP/Def TTar takes 166.3% - 196% damage from un-boosted Jolly CC off a Lucario,he takes 105% - 124.8% from BBreak.

And no one in their right mind would EV train a TTar with max HP/Def..so no way TTar is getting any thing done against a Lucario if Luke gets the hit off.

Mine survives brick break just fine. Close combat rarely.
I don't ev train either. Give me a bit and I'll post his stats.
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lucile davignon
 
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Post » Sun Jan 31, 2010 3:27 pm

But lucario also has a piss poor defense and special defense. And tyranitar can have dragon dance via breeding. AND tyranitar's defense is more than enough to live against one brick break.
So yeah, earthquake.

Edit: Also, to anyone thinking about catching Zorua/Zoroark. You're gonna need the event celebii being distributed whenever to catch a zorua/oark.

Based on a damage calculator a Lucario using brick break does an average of 352 damage to tyranitar at level 100, and tyranitar can only have a max of 404 so the average tyranitar should be 1HKO'ed by a Lucario using brick break, besides most Lucarios use Close Combat, I just like brick break because of no side effects. Also Close combat does an average of 556 damage to Tyranitar is it came from a Lucario, I'd call that checkmate.
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Emily abigail Villarreal
 
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Post » Sun Jan 31, 2010 6:24 pm

Mine survives brick break just fine. Close combat rarely.
I don't ev train either. Give me a bit and I'll post his stats.

Ah.

You were probably also against some one who didn't EV train..that kinda throws any calcs out the window.

I assumed max Atk Lucario.
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Emily abigail Villarreal
 
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Post » Sun Jan 31, 2010 10:37 pm

Based on a damage calculator a Lucario using brick break does an average of 352 damage to tyranitar at level 100, and tyranitar can only have a max of 404 so the average tyranitar should be 1HKO'ed by a Lucario using brick break, besides most Lucarios use Close Combat, I just like brick break because of no side effects. Also Close combat does an average of 556 damage to Tyranitar is it came from a Lucario, I'd call that checkmate.



Ah.

You were probably also against some one who didn't EV train..that kinda throws any calcs out the window.

I assumed max Atk Lucario.

My Tyrantitar (Scrambles)
HP-259
At-216
Df-195
Sp-183
SD-159
Spe-129
Lvl-72.

Sent him into the battle tower and shrugged off most moves like it was nothing. That includes a brick breaking lucario and a close combat using infernape. As I posted a lot earlier, only thing that could take him down was a garchomp but those things are horribly broken to begin with.
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Chrissie Pillinger
 
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Post » Sun Jan 31, 2010 11:24 pm

My Tyrantitar (Scrambles)
HP-259
At-216
Df-195
Sp-183
SD-159
Spe-129
Lvl-72.

Sent him into the battle tower and shrugged off most moves like it was nothing. That includes a brick breaking lucario and a close combat using infernape. As I posted a lot earlier, only thing that could take him down was a garchomp but those things are horribly broken to begin with.
... My Lucario would destroy him... :P
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jennie xhx
 
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Post » Mon Feb 01, 2010 12:25 am

... My Lucario would destroy him... :P

Not necessarily. Sand stream gives him a passive bonus to evasion. 25% bonus I believe. So unless you just use aura sphere to begin with it's a pretty even match.
Plus, you probably ev train.
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Charity Hughes
 
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Post » Sun Jan 31, 2010 8:59 pm

Not necessarily. Sand stream gives him a passive bonus to evasion. 25% bonus I believe. So unless you just use aura sphere to begin with it's a pretty even match.
Plus, you probably ev train.

Mine is a physical sweeper... but the one I have that uses aura sphere is a mixed attacker, so his stats are spread out pretty good.
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Bambi
 
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Post » Sun Jan 31, 2010 4:43 pm

Mine is a physical sweeper... but the one I have that uses aura sphere is a mixed attacker, so his stats are spread out pretty good.

Like I said, aura sphere first=death.
Some other move and there's a chance you'll miss and I'll kill lucario.

Edit: Without sandstream though, Lucario is the better mon.
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JeSsy ArEllano
 
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Post » Sun Jan 31, 2010 11:38 pm

So which pokemon is statistically better... Salamence or Dragonite?
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jodie
 
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Post » Mon Feb 01, 2010 4:41 am

I think Dragonite.
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flora
 
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Post » Mon Feb 01, 2010 3:11 am

So which pokemon is statistically better... Salamence or Dragonite?

Salamence.

Speed makes all the difference,Dnite's extra bulk doesn't make up for his speed and lack of the ability to run Fire Blast effectively on a DD set.

When Dnite gets Swords Dance he will be on par(with an Extreme Speed+SD set),until then he's inferior in every way to Mence.

Intimidate also makes it easier to switch Mence in even if he isn't as bulky as Dnite,Dnite only really has a few good points(Superpower,Espeed,Heal bell for example)..but he really has trouble finding a position in a team that isn't better done by another Pokemon.
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Sheila Reyes
 
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Post » Sun Jan 31, 2010 10:49 pm

Salamence.

Speed makes all the difference,Dnite's extra bulk doesn't make up for his speed and lack of the ability to run Fire Blast effectively on a DD set.

When Dnite gets Swords Dance he will be on par(with an Extreme Speed+SD set),until then he's inferior in every way to Mence.

I thought salamence had a terrible move pool that didn't take advantage of his higher stat? (Can't remember if it's at or sp.)
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Solène We
 
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Post » Mon Feb 01, 2010 3:31 am

Salamence.

Speed makes all the difference,Dnite's extra bulk doesn't make up for his speed and lack of the ability to run Fire Blast effectively on a DD set.

When Dnite gets Swords Dance he will be on par(with an Extreme Speed+SD set),until then he's inferior in every way to Mence.

Intimidate also makes it easier to switch Mence in even if he isn't as bulky as Dnite,Dnite only really has a few good points(Superpower,Espeed,Heal bell for example)..but he really has trouble finding a position in a team that isn't better done by another Pokemon.

What if it's a mixmence?
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Krystal Wilson
 
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