Unofficial Skyrim Fan Interview

Post » Sat Jul 23, 2011 11:35 am

I will be going to QC August 5 this year. Please post questions for me to ask; I'm tired of people interviewing and asking the same questions. I will post the ones I'm likely to ask in a spoiler tag. I will also post a full detail transcript of what happened in game (only if it is allowed).

Start Asking!
What I will be asking:
Spoiler

1) How will assassination be handled? Will you be able have stealth kills; such as in Crysis 2. Will we also be able to disguise ourselves such as in F:NV?

2) Will there be multiple ways to complete quests? Such as talking your way through the quest, or sneaking past the guards, or perhaps dressing up as a guard?

3) How will the factions be handled? Will there be be more factions then Oblivion that you can join? Will there be branching quests in the factions?
4) Was the Spanish Meristation magazine accurate at all?

5) How will the AI of npc's be handled? Will they be as smart or smarter when you showed them for oblivion in 2005/2006.

6)

7)

8)

9)

10)


Edit: I will only ask 10 questions, or else it will go to long. What you ask will be simplifed into 10 questions and if they anwsered the question in the demo, I will include it in my transcript of the demo. Also, if you want me to ask somthing different I will. As of now we have 5 questions left.
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Connie Thomas
 
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Post » Sat Jul 23, 2011 6:11 pm

Good luck with that.
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Annick Charron
 
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Post » Sat Jul 23, 2011 5:48 am

Do you really want to open this can of worms?
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Lexy Dick
 
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Post » Sat Jul 23, 2011 5:05 am

And you will fail. Especially if that Avatar is a pic of You.
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alicia hillier
 
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Post » Sat Jul 23, 2011 6:06 pm

1. With the marriage feature mentioned in the Fan Q&A, will the marriage be available for a few NPCs following an extended romance quest, or will it be available for many NPCs based on less in-depth interaction?

2. Will Bethesda be releasing 3DS Max exporters for Skyrim?

3. Will there be a working Lip-synch function in the publically released Creation Kit?
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neen
 
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Post » Sat Jul 23, 2011 2:01 pm

Do you really want to open this can of worms?

Yes plz
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Karine laverre
 
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Post » Sat Jul 23, 2011 6:16 am

Following Questions i'd like answered

1. It was stated there will be more armor variation than ever before, can we get a number of armor SETS already finished so we know where we stand?

2. Werewolves?

3. Will there be more factions than there was in Oblivion?

4. Will Factions have branching story-arches so even if we do the mages guild once, if we start a new character and do it, will it be different?

5. Werewolves?

6. Will there be initiation tests for all the factions?. The Dark Brotherhood and Thieves Guild Initiations were fun, unlike Fighters and Mages guils which were more or less, "Sign here, welcome to the guild"

7. Werewolves?


Thats the main questions i'd like answered. Hopefully you do get an Interview, that would be awesome.
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Jerry Cox
 
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Post » Sat Jul 23, 2011 2:44 am

Will there be limitations to how much you can advance in a faction depending on your skills (so you actually have to be trained in magic to become the archmage)?
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Chantelle Walker
 
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Post » Sat Jul 23, 2011 6:08 pm

is there any truth to the spanish release of info recently that seemed far-fetched?
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sarah taylor
 
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Post » Sat Jul 23, 2011 6:33 am

You should ask if they believe that the leveling system, along with the new skill system, allows for more true customization.
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Erin S
 
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Post » Sat Jul 23, 2011 5:04 am

Not counting on you succeeding/my question getting answered, but the piece of information I most want is this:

Are the dragons themselves, or any aspect of them whatsoever, hard-coded into the game? Meaning, will we be able to modify or even remove them through the Creation Kit?
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SHAWNNA-KAY
 
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Post » Sat Jul 23, 2011 3:41 pm

Not counting on you succeeding/my question getting answered, but the piece of information I most want is this:

Are the dragons themselves, or any aspect of them whatsoever, hard-coded into the game? Meaning, will we be able to modify or even remove them through the Creation Kit?

It's been said that they're just like any other creature... :shrug:.
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des lynam
 
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Post » Sat Jul 23, 2011 10:51 am

It's been said that they're just like any other creature... :shrug:.


Oh, excellent. That reduces my worries by about 50 points. :)
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X(S.a.R.a.H)X
 
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Post » Sat Jul 23, 2011 12:02 pm

Ask them if Kajhitt children look like kittens!
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Brad Johnson
 
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Post » Sat Jul 23, 2011 5:03 am

Following Questions i'd like answered

1. It was stated there will be more armor variation than ever before, can we get a number of armor SETS already finished so we know where we stand?

2. Werewolves?

3. Will there be more factions than there was in Oblivion?

4. Will Factions have branching story-arches so even if we do the mages guild once, if we start a new character and do it, will it be different?

5. Werewolves?

6. Will there be initiation tests for all the factions?. The Dark Brotherhood and Thieves Guild Initiations were fun, unlike Fighters and Mages guils which were more or less, "Sign here, welcome to the guild"

7. Werewolves?


Thats the main questions i'd like answered. Hopefully you do get an Interview, that would be awesome.

I see you like Factions.;)

Anyway, if you can please ask...

What is the function of Smithing, and how it affects the customisability of armour?

How are the "diversions" like wood-cutting done? Minigame etc.?

How will the saving be handled? Similar to Oblivions mixed character saves?
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ladyflames
 
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Post » Sat Jul 23, 2011 6:33 am

1. With the marriage feature mentioned in the Fan Q&A, will the marriage be available for a few NPCs following an extended romance quest, it will it be available for many NPCs based on less in-depth interaction?
THIS + same-six marriage.
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Alan Cutler
 
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Post » Sat Jul 23, 2011 4:01 pm

Ask them if Kajhitt children look like kittens!

What about cubs? :tongue:
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Lance Vannortwick
 
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Post » Sat Jul 23, 2011 12:49 pm

My questions:

1. Will we see less of the Oblivion/Fallout 3 "hi" "hello" just from standing near someone?

2. Will multiple NPCs conversing have their volumes normalized so it doesn't sound like some horrid cacophony like in older games?

3. Will more powerful dragons be able to use multiple varieties of dragon shouts like we can, or will they be locked to 1 per dragon? Since it is their language to begin with, I would think they can master it just as well or better than some upstart dragonborn, like will we see dragons using Stormcall and such against us? Maybe a boss near the end who can use ALL of them?

4. Are dragons mostly going to be just called "frost dragon, dragon etc" or will some of them have generated names? I mean you don't just run around calling someone human right?

5. Will the finishers work in first person or are some 100% 3rd person only?

6. Will there no longer be psychic guards?
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Kitana Lucas
 
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Post » Sat Jul 23, 2011 9:58 am

is there any truth to the spanish release of info recently that seemed far-fetched?


This please.

...doubt that any dev will blink and eye at you OP, but if you can.
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elliot mudd
 
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Post » Sat Jul 23, 2011 10:08 am

Edit: Has already been asked.
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Robyn Howlett
 
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Post » Sat Jul 23, 2011 2:50 pm

what are all the skills one can use to level up .Will there be beast legs .can you pick perks that increase speed /strength .Will tavern brawls be hand to hand if so can you get better at hand to hand and how.any truth to the spanish article and could you send the forms a screenshot of all the races.
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Ana
 
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Post » Sat Jul 23, 2011 7:25 am

And you will fail. Especially if that Avatar is a pic of You.

Ninja'd even before pressing the button :lol: .
But on the off chance you do manage it here's my questions:
Does leveling up still happen by way of sleeping? If so, if multiple levels accumulate before you get a chance to sleep, will you get all of them at once or do you have to sleep that many times seperately?
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Kelly James
 
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Post » Sat Jul 23, 2011 7:09 am

Smithing. Claw at them for details about smithing.
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Symone Velez
 
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Post » Sat Jul 23, 2011 2:21 am

I would also like to know if there was any truth to that spanish article.

Also:
-How deep does house ownership go? Are there more features than just sleeping and item storage? Can we cook and weapon forge in our homes?

P.S. I look forward to reading your transcript of everything you saw and heard about Skyrim, even if you are unable to score an interview. For many of us, just reading your experiences will be like a breath of fresh air :foodndrink:
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DeeD
 
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Post » Sat Jul 23, 2011 11:56 am

I would also like to know if there was any truth to that spanish article.

Also:
-How deep does house ownership go? Are there more features than just sleeping and item storage? Can we cook and weapon forge in our homes?

P.S. I look forward to reading your transcript of everything you saw and heard about Skyrim, even if you are unable to score an interview. For many of us, just reading your experiences will be like a breath of fresh air :foodndrink:

Thanks, It is my B-Day Aug 7, so I will try few tricks up my sleeve. Also I will write as much detail as possible. It may be 3-4 posts long if not more.
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Luis Longoria
 
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