I think that Steam is a small step in a great direction, but a larger step in a horrible one.[...]know that the online component is no longer required?
I'll just single out those two sentences.
First one: Yes, it is a step in a horrible one,
if they were ever to build a complete monopoly. That's what the online market still needs, more direct competition. I think the acquisition of Impulse through GameStop - as unfortunate as it being in the hands of that hideous giant now is - shows the first steps to a very interesting future for PC games purchasing.
Second: A Valve employee once mentioned this - basically, if Steam were to ever go out of business, they would just need to release their very own unlock tools, which can unlock game files on a disc and downloaded game backups without the need to check in with the Steam servers.
We all know DRM was never intended to stop pirating, so why is it even an issue here? Niether Steam nor disc check is any more effective then the other in that regard. Using both types of DRM is perfectly feasible.
Disc checks are not DRM. They are a copy protection to ensure that you don't do anything illegal with the copy you bought. Digital rights management is used to make sure that
your copy only stays
your copy. Big difference.
Edit: and now that I think about it, I never have this problem with the two games I have for GFWL.
Then you need to do that harder. Every time you start a game that's not updated with GfWL, it will bother you about an available patch, if you have not installed it yet.