Unofficial "Will My PC Run Fallout 4?" Thread

Post » Fri Nov 27, 2015 10:26 pm

Intel i5 2500K

AMD Radeon 6950 1GB

8GB DDR3 RAM

Win10 64-bit

I'm rather confused, I wonder if the game will launch with 1GB VRAM. If it can, I'll take my chances since I missed the opportunity to buy a new graphics card during summer and anything decent is super expensive right now.

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Skrapp Stephens
 
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Post » Fri Nov 27, 2015 1:24 pm

The interesting thing I see here having looked this over is the FX-9590.

Generally in gaming performance and single core performance the 9590 is only slightly better than a i5-2500k at stock speeds.

Yet here it is listed recommended next to a i7-4790 which is exponentially faster.

Somehow I have a feeling my [email protected] will have no trouble with this game.
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Becky Cox
 
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Post » Fri Nov 27, 2015 1:29 pm

That's a bold face lie if I have ever seen one, Bethesda forgot to flag cpu optimizations in skyrim when they were compiling it and it took almost a year for them to patch it in.

Hell someone patched it in themselves because the performance drop was so noticeable, it was called the TESV Acceleration Layer.

This game looks dated already, and the fact that the specs are so high isn't a sign of them utilizing all of their resources. It's a sign of massive incompetency, I'm going to just cancel my pre-order and wait until the modding tools are out and the inevitable performance issues are patched... So basically when it goes on sale this winter or summer..

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Chantel Hopkin
 
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Post » Fri Nov 27, 2015 6:02 pm

If I had more interest in doing PC gaming I wouldn't mind it. Fallout is the only game that appeals to me due to mods. So I'm hoping I'm not wildly disappointed by mods on consoles. If there were a ton of games I'd rather play on PC I could justify it. And with a $6-8k shopping list for car parts right now, building a good PC rig for one game didn't make sense. Good to see X1 will likely run very well though

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Sarah Kim
 
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Post » Fri Nov 27, 2015 11:58 am

specs are clearly very high for dated looking visuals they are even higher than witcher 3 which had stunning visuals for lesser specs

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Sheeva
 
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Post » Fri Nov 27, 2015 10:41 am

well my poor laptop won't run it. Alltough it does not matter because i have PS4 next to me.

But it is nice to know that my trusty piece of plastic is too old for gaming.

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Ally Chimienti
 
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Post » Fri Nov 27, 2015 1:46 pm

For some time after its release Skyrim was criticised for it's high CPU load.

It's one of the problems with the way Bethesda makes open-world games, which is to have active AI routines for all loaded creatures and NPCs (in the loaded area around the player and a few others), active physics for many objects in the area around the player, and to have much of the game's quests controlled by scripts.

It also puts a load on the CPU because areas are filled with huge numbers of scenery objects. For example, if an area designer wants to have a fancy, elaborately carved stone doorway, but it'll only appear once in the game, then they may take a collection of masonry pieces and fit them together around the door itself. Lots of overlapping bits of scenery do put a load on the CPU, especially when calculating lighting. Piles of rock (even mountains) will be made the same way, and many buildings are made from a collection of large parts.

This in in contrast with a lot of other games where NPCs will have absolutely minimal AI unless the player actually interacts with them, buildings and scenery will be consolidated into a very few very large meshes, and hardly any objects will have physics enabled (you can look at the apples fallen off the overturned cart, but can't interact).

The advantage for Bethesda is they can start building areas early from a collection of parts, carry on building them after it's too late in production for new art assets to be made, patch over mistakes in scenery without having to re-do the models, produce large numbers of NPCs and creatures with different behaviour using the same complex AI routines with different parameters... Basically it lets them create a vast amount of content with little repetition using a very small team. [edit] Bethesda Softworks is just under half the size of CD Projekt RED [/edit]

But it does require a hefty processor, because there's less fundamental optimisation of the basic mechanics.

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Glu Glu
 
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Post » Fri Nov 27, 2015 9:03 pm

So here's mine. Somehow I have a feeling I will have no issues at 1920x1080.

i5-2500K @4.5
R9 380 4gb OC
Asrock Z77 Extreme6
16gbxDDR3 1600
620W Seasonic M12II
250gb SSD
1TB HDD
Windows 10

I doubt I will have troubles running this game.
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Kayleigh Mcneil
 
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Post » Fri Nov 27, 2015 8:47 am

For all the people, that wants to test their desktops/laptops just visit this site, make an account for free (for more bench details)

...and see the results.

http://www.game-debate.com/games/index.php?g_id=5013&game=Fallout%204

That's the only tool we have so far, except speculations. !!!

GOOD LUCK. !!! :wink:

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sarah taylor
 
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Post » Fri Nov 27, 2015 10:13 pm

Well XCOM2, another game I'm following, is currently slated to be PC only, which is a real shocker considering that XCOM was put on everything, even i-pads. Heck if I didn't have a gaming PC I would have had to buy one for that game. So, it's nice to have a gaming PC just in case. None of the console exclusive really interested me.

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Angus Poole
 
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Post » Fri Nov 27, 2015 6:37 pm

It looks like I am just slightly above the minimum requirements. I think I will still go with the Xbox One version first and wait until I beef up my system.

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Brad Johnson
 
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Post » Fri Nov 27, 2015 7:33 pm

Just for the sake of interest if I don't technically meet some of the minimum requirements the game will still install and run, right? Right?

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maria Dwyer
 
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Post » Fri Nov 27, 2015 9:12 am

Minimum requirements are nothing more than the developer saying "We guarentee a proper gaming experience if you tone down settings where needed".

Not meeting the minimum requirement just means you probably won't have the gaming experience the developer envisioned. So it could possibly install and run, but wil low fps and possible low stability.

With the new Steam refund system you should be able to test it, correct?

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adame
 
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Post » Fri Nov 27, 2015 12:54 pm

I hope so, on lower resolutions.

Don't take your hopes too high with GPU's like GT640 or HD6670.

Also if your CPU is too weak, well...

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CRuzIta LUVz grlz
 
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Post » Fri Nov 27, 2015 6:36 pm

No one knows what the minimum requirements stands for !!! (And NO gaming company will tell you that, unfortunately !!!)

At which resolution, medium settings, maybe low ???

If you see the requirements from The witcher 3, and take a look at the real benchmarks afterwards, you will undestand what i mean... :tongue:

From my experience, you shouldn't rely on minimum requirements, especially in open world games.

Minimum means to me: barely playable with sacrifices in resolution and graphics settings. !!!

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remi lasisi
 
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Post » Fri Nov 27, 2015 9:25 am

Heres my rig:

OS: Windows 10 64-bit

CPU: AMD FX-4300 3.80 GHz

GPU: AMD Radeon R9-270X 2GB

RAM: 8 GB

I'm kinda in between the minimum and recommended requirements. I hope I can at least run it on medium.

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Lisa Robb
 
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Post » Fri Nov 27, 2015 6:55 pm

I ordered the laptop in my sig a few days ago, so I'm over the moon with the recommended specs.

It looks like I'll be playing Fallout 4 pretty much maxed out across the board!! :twirl:

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Elena Alina
 
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Post » Fri Nov 27, 2015 8:21 pm

Those are a lot higher than i was expecting. I hope it's just not for compensating for poor optimization :tongue:
But at least it should make use of DirectX 11 now :happy:


As long as you meet the OS requirement (64bit W7 or newer) i'd expect yes. Though not necessarily too good. Remember lowering resolution gives the best performance boost, and let's you have some eye candy :hehe:

I don't expect to have issues on my system (I5-3570k, 8GB DDR3 1333MHz RAM, GTX 660 2GB, W7 Ultimate x64).
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Sweets Sweets
 
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Post » Fri Nov 27, 2015 9:32 am

I'm just below the minimum specs. Do you guys think I might have a problem running/enjoying the game? I don't mind playing on lowest settings, though. And there might be lower specs mods pretty soon.

GPU: AMD Radeon HD 5570
CPU: Intel® Core™ i5 CPU 650 @ 3.20GHz
RAM: 6.2 GB
OS: Microsoft Windows 10, 64-bit
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Milad Hajipour
 
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Post » Fri Nov 27, 2015 10:30 pm

I wonder why recommended has an Core i7. Would an equally clocked Core i5 be just as good. Could someone elaborate?

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Red Sauce
 
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Post » Fri Nov 27, 2015 4:39 pm

Are you sure gkk7z? Last I checked a mobile GPU is several classes below a desktop model. Mostly because of power requirements. Let me know how it works out when you get the game :-)

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Budgie
 
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Post » Fri Nov 27, 2015 7:46 am

CPU requirements are really hard to pin down. For Wolfenstein: The New Order, Bethesda specified an i7 as the minimum spec, and I ended up running that game without issue on an old Core2Quad. They later explained that they didn't really know what the minimum was, they tested on a few systems and picked something a few years old that they were confident would run it.

In short, your i5 should most likely be perfectly fine.

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jess hughes
 
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Post » Fri Nov 27, 2015 9:23 pm

Thanks for the answers. :tops:

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kevin ball
 
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Post » Fri Nov 27, 2015 9:09 pm

Intel Core i7-3610QM @ 2.30GHz

8GB RAM

NVidia GeForce 660M

Looks like I sit nicely in-between minimum and recommended specs. If I can shoot for parity with what the consoles do (30fps, 1080p, and whatever the other settings match), then I'll be pleased. But I'll manage with whatever I get.

Remember when a ton of people were worried that it might not be 64-bit?

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Siobhan Wallis-McRobert
 
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Post » Fri Nov 27, 2015 10:43 pm

Can anyone help me out:

GPU: GTX 670

CPU: Intel i7-4770k 3.50Ghz

RAM: 8 GB

OS: Win 7

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Add Me
 
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