Unstable Oblivion

Post » Tue Aug 02, 2011 6:47 am

The last few installs of Oblivion I've had all ended in unstable gameplay, for example there was an extremely large amount of random crashes. This mainly happened when switching from interiors to exteriors, and exploring the wilderness. This most recent install of Oblivion (I finally got my computer to run properly) is facing the same problems. I cannot seem to get very far in wilderness without crashing. The crashing is persistent only sometimes, and mostly random and not able to be replicated upon loading a saved game. This is very aggravating considering there are many mods in my load order that I have never got to try before, and this instability is preventing me from experiencing them in their full splendour. If anyone can help with this problem, I would gladly appreciate it.

As a second, unrelated problem, I am getting relatively low FPS in places where there are a lot of items/actors/LOD/statics. I am running RAEVWD with all of the modules enabled, so this may be key, but I don't know why since I thought I had a good graphics card (ATI Radeon HD 5700 x2, but I don't use Crossfire anymore because of weird errors I got in Oblivion even with V. Sync disabled). I am using the 64 bit patch (I have Windows 7 Ultimate 64 bit), 16 gigs of RAM, and an AMD Phenom™ II X6 1090T processor. I thought my specs were wonderful, so why does Oblivion have moderately low FPS ranging to extremely low FPS?

Any help with either of these problems would be greatly appreciated, as it would allow me to playthrough Oblivion with these wonderful mods I've never tried before (FCOM specifically). Thank you.

Load Order:
Spoiler
00  Oblivifall Master File.esm  [Version 1.2] [CRC: 6CBC5841]----> Delinquent MASTER: Oblivion.esm01  Oblivion.esm [CRC: 2FF840C5]02  All Natural Base.esm  [Version 1.3] [CRC: A9327E88]03  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI] [CRC: 2D78AA91]04  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI] [CRC: DFD4FB97]05  Cobl Main.esm  [Version 1.72] [CRC: 8284D0E6]06  TamRes.esm [CRC: 6DAE1370]07  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34] [CRC: C09734F4]08  Mart's Monster Mod.esm  [Version 3.7b3p3] [CRC: 5D909483]09  Waalx Animals & Creatures.esm [CRC: 3220E267]0A  Enhanced Daedric Invasion.esm [CRC: D5332060]0B  CyrodiilUpgradeResourcePack.esm [CRC: B23E4DE1]0C  TamrielTravellers.esm  [Version 1.39c] [CRC: 2B6AC3DF]0D  FCOM_Convergence.esm  [Version 0.9.9MB3] [CRC: 8899BA8D]0E  Armamentarium.esm  [Version 1.35] [CRC: BCF36F0D]0F  Artifacts.esm  [Version 1.1] [CRC: 86C8B7A8]10  Better Cities Resources.esm  [Version 4.9.5] [CRC: C1CC0CA4]11  CURP_Controller.esm [CRC: 842FAED0]12  NNWAEMaster.esm [CRC: F96D6329]13  HorseCombatMaster.esm [CRC: AC684E53]14  The Arsenal.esm [CRC: A7BC961A]15  Oblivifall - Losing My Religion.esp  [Version 1.43] [CRC: 52C3ED40]16  Unofficial Oblivion Patch.esp  [Version 3.3.6] [CRC: 1AF15D11]17  Oblivion Citadel Door Fix.esp [CRC: 01B694D9]18  DLCShiveringIsles.esp [CRC: 2BB84977]19  Unofficial Shivering Isles Patch.esp  [Version 1.4.3] [CRC: 9D2B7E2E]++  Shivering OOO.esp [CRC: 3E32C408]1A  Better Cities .esp  [Version 4.7.0] [CRC: 8F16A015]1B  TamRes.esp [CRC: 87A08844]1C  Francesco's Optional Chance of Stronger Bosses.esp [CRC: 45BD7EF9]1D  Francesco's Optional Chance of Stronger Enemies.esp [CRC: 4F003DB0]1E  Francesco's Optional Chance of More Enemies.esp [CRC: BEA456A9]1F  Francesco's Optional Leveled Guards.esp [CRC: 36DF7A6E]++  FCOM_Francescos.esp  [Version 0.9.9] [CRC: A27190A9]++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9] [CRC: 4547AA1F]20  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9] [CRC: 60FF114D]21  Fran Armor Add-on.esp [CRC: 08F76946]22  Fran_Lv30Item_Maltz.esp [CRC: A6BC52B6]23  Natural_Habitat_by_Max_Tael.esp [CRC: 48A6FB2A]24  All Natural.esp  [Version 1.3] [CRC: 868A1717]25  All Natural - SI.esp  [Version 1.3] [CRC: 77EDBF04]++  All Natural - MMM Patch.esp  [Version 1.3] [CRC: 8198FCB1]26  Immersive Interiors.esp  [Version 0.8.1] [CRC: 1464E3CC]27  OBGE - Liquid Water.esp [CRC: 98001EB9]28  Idle Dialogue.esp  [Version 1.2] [CRC: D9587EF1]++  Symphony of Violence.esp [CRC: EDFF56A7]29  MIS.esp [CRC: BCA36827]2A  MIS New Sounds Optional Part.esp [CRC: E2973B88]2B  Atmospheric Oblivion.esp [CRC: 9A266EC1]2C  All Natural - Real Lights.esp  [Version 1.3] [CRC: C4C01327]2D  WindowLightingSystem.esp [CRC: E7050887]2E  Ayleid Loot EXtension.esp [CRC: B2EF0FCD]2F  Ayleid Loot EXtension - OOO Dungeons.esp [CRC: F1E0710B]30  ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp [CRC: 56B294D6]31  RAEVWD Cities.esp  [Version 1.9] [CRC: 0423FA92]32  RAEVWD New Sheoth.esp  [Version 1.7] [CRC: D85ED0D8]33  RAEVWD Imperial City.esp  [Version 1.9] [CRC: 417DF3FE]34  Enhanced Economy.esp  [Version 5.4] [CRC: 95225ACF]35  WAC - Crowded Roads Revisited.esp  [Version 1.1] [CRC: EDBFE39A]36  FF_Real_Thirst.esp [CRC: 24556911]37  C&C - The Blackwood Company.esp [CRC: 9363D58D]38  Duke Patricks - Philosophers Stone Artifacts.esp  [Version 1] [CRC: 32802282]39  DynamicLeveledLists.esp [CRC: 390B7F67]3A  FormID Finder4.esp [CRC: 99D3B0B2]3B  Streamline 3.1.esp [CRC: 25C25D60]3C  Map Marker Overhaul.esp  [Version 3.9] [CRC: 8F9FE685]3D  Map Marker Overhaul - SI additions.esp  [Version 3.5] [CRC: 2B08755B]3E  KohdiScimitar.esp [CRC: 3FA5E8B9]3F  The Arsenal.esp [CRC: 4D20F120]**  Armamentium female.esp [CRC: 13C12334]40  XiaNewAmuletsV1.esp [CRC: 7D888969]41  Horse Management.esp  [Version 1.23] [CRC: 48AA49CA]42  Weapon Expansion Pack for Oblivion Nthusiasts.esp  [Version 1.03] [CRC: F86766E3]43  KDCircletsOOOOptimized - NPC Equip.esp  [Version 1.2] [CRC: 63399C35]++  FCOM_KDCircletsOOOOptimizedNPCEquip.esp  [Version 0.9.9] [CRC: 24A2A59C]++  MMM_Runeskull_Rebalance_BETA2.esp  [Version Beta] [CRC: AB46B220]44  Cobl Glue.esp  [Version 1.72] [CRC: EAB6315A]45  Cobl Si.esp  [Version 1.63] [CRC: F7ADF908]46  FF_Real_Thirst, Cobl.esp [CRC: 5EA526DE]47  Bob's Armory Oblivion.esp [CRC: DE136AF6]48  FCOM_BobsArmory.esp  [Version 0.9.9] [CRC: 5A017B08]49  Loth's Blunt Weapons for Npcs.esp [CRC: D82849FE]++  FCOM_LothsBluntWeapons.esp  [Version 0.9.9] [CRC: C7E2EFAC]4A  Oblivion WarCry EV.esp  [Version 1.09] [CRC: 4F32343B]4B  FCOM_WarCry.esp  [Version 0.9.9MB5] [CRC: 4B541396]4C  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34] [CRC: AD2A2935]++  OOO-Water_Weeds.esp  [Version 1.33] [CRC: 5FD2D492]++  OOO_XiaNewAmulets Addon.esp  [Version 0.5] [CRC: 1ACEA76B]**  OMOBS_SI.esp  [Version 2.0] [CRC: 6F998DD2]4D  ArmamentariumArtifacts.esp  [Version 1.35] [CRC: 74D0F883]4E  OOO 1.32-Cobl.esp  [Version 1.72] [CRC: 23312D99]++  The Arsenal - Leveled Lists for OOO.esp [CRC: E1E32E06]4F  FCOM_Convergence.esp  [Version 0.9.9Mb3] [CRC: 711706C0]++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2] [CRC: F03C2087]50  FCOM_DurabilityAndDamage.esp  [Version 0.9.9] [CRC: 1650A744]51  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3] [CRC: 48DD0D8A]++  FCOM_SaferRoads.esp  [Version 0.9.9] [CRC: A90C5DFC]++  FCOM_LessRats.esp  [Version 0.9.9] [CRC: 2B2CA06F]52  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3] [CRC: C4599A53]++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3] [CRC: 17C0D829]++  Mart's Monster Mod - Less Bone Loot.esp  [Version 3.7b3p3] [CRC: 5E202813]53  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3] [CRC: 54A8D198]54  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3] [CRC: 6025C7D0]55  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3] [CRC: F5EE4316]56  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3f] [CRC: 5FDE93E5]++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3] [CRC: 5D26D847]++  TamrielTravellerAdvscript.esp  [Version 1.40Alpha] [CRC: 7D25458A]57  TamrielTravellers4OOO.esp  [Version 1.39c] [CRC: 2CB068DB]58  TamrielTravellersItemsCobl.esp  [Version 1.39c] [CRC: 8E83509F]59  ShiveringIsleTravellers.esp  [Version 1.39c] [CRC: 036DD18E]++  ShiveringIsleTravellersFriendlyFactions.esp  [Version 1.39c] [CRC: 64B0C65B]++  FCOM_TamrielTravelers.esp  [Version 0.9.9] [CRC: E2EB015C]++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9] [CRC: ACBB13AD]++  FCOM_BobsGuardUnity.esp  [Version 0.9.9] [CRC: 5C5585E0]++  FCOM_HungersUnitySI.esp  [Version 0.9.9] [CRC: 17F87DA1]5A  FCOM_MoreRandomItems.esp  [Version 0.9.9] [CRC: BC1A16C4]++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3] [CRC: 9019F72A]++  ArmamentariumLL4OOO.esp  [Version 2.01] [CRC: 7FE9F55D]++  ArmamentariumLLMagicOOO.esp  [Version 1.35] [CRC: 9330907E]**  Fransfemale.esp [CRC: 1302B5B2]5B  KDCircletsOOOOptimized - Loot Only.esp  [Version 1.2] [CRC: 670CA495]5C  C&C - The Blackwood Company - OOO.esp [CRC: 44FF0D70]5D  OOO-WaterFish.esp  [Version 1.34] [CRC: A13730DE]**  EVE_StockEquipmentReplacer4FCOM.esp [CRC: 761D67A5]5E  WAC.esp [CRC: 695511F7]5F  WAC - BlackBootDungeon.esp [CRC: 48CF842F]60  WAC - Birds&Insects.esp [CRC: 34E5DAEC]61  WAC - Companions.esp [CRC: D90FF6A5]62  WAC - Gladiator.esp [CRC: BF6B92EB]63  KvatchAftermath.esp [CRC: E2FC5AA9]64  Trade and Commerce.esp [CRC: 955A7549]65  Artifacts.esp  [Version 1.1] [CRC: 3D5A25D1]**  ArtifactsFemaleArmor.esp [CRC: ABCCD7AE]++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0] [CRC: 1FD522A4]66  BladeOfTheHaunted.esp  [Version 2.6] [CRC: 192BFB82]67  Giskards Tales From the Tomb.esp [CRC: 5CC9957B]68  Kragenir's Death Quest.esp  [Version 2.11] [CRC: 7674AFF2]69  KDQ - Rural Line Additions.esp [CRC: A93FE8B0]6A  EiAmod.esp  [Version 1.1] [CRC: 37ABD205]6B  NNWAREAyleidDungeons_Series1EV.esp  [Version Final] [CRC: 17F3E487]6C  NNWAEDungeons-Series2EV.esp [CRC: 29A03F60]6D  NNWARE06-RhyeliaEmeroEV.esp [CRC: 6915F0A8]6E  Sheogoraths_Accords_of_Madness.esp [CRC: 7DBDA807]6F  SunderedKeep.esp [CRC: 70719F5B]70  The Ayleid Steps.esp  [Version 3.4.1] [CRC: B0311481]71  TheForgottenRealm.esp [CRC: 40A9EBE2]72  TheElderCouncil.esp [CRC: 860D6839]73  TheElderCouncil_TempleOfTheOne.esp [CRC: 0328D782]74  VaultsofCyrodiilBC.esp [CRC: 88FECD9A]75  Cyrodiil Travel Services.esp  [Version 3.0.2] [CRC: 6E57D649]76  Knights.esp [CRC: F1F478FA]77  Knights - Unofficial Patch.esp  [Version 1.1.1] [CRC: 746A9E6C]**  EVE_KnightsoftheNine.esp [CRC: A28C2C54]78  RTT.esp [CRC: 65F14171]79  The Lost Spires.esp [CRC: 5B6ADFB3]7A  SoT_TheOrderofNibenay.esp [CRC: CA79063C]7B  Mighty Umbra.esp [CRC: 6D7692CD]7C  Blood&Mud.esp [CRC: 23A62955]7D  Blood&Mud - EE patch.esp  [Version 4.2] [CRC: 8BC3D664]7E  Lost Paladins of the Divines.esp [CRC: E3BD8E62]7F  Origin of the Mages Guild.esp  [Version 7.3] [CRC: 49154871]80  TheNecromancer.esp [CRC: 77579E1E]81  MannimarcoRevisited.esp [CRC: CF7B5D7F]82  MannimarcoRevisitedOOO.esp  [Version 0.1] [CRC: 5057FEA6]++  FCOM_MightyUmbra.esp  [Version 0.9.9] [CRC: 83134134]83  FCOM_Blood&Mud.esp  [Version 0.9.9] [CRC: 1405220A]++  FCOM_Knights.esp  [Version 0.9.9Mb3] [CRC: A982ADDD]++  FCOM_Ruin.esp  [Version 0.9.9] [CRC: 8E3C9C7C]84  FCOM_OMG.esp  [Version 0.9.9] [CRC: EC8246DF]85  Enhanced Daedric Invasion.esp [CRC: D34D61BC]++  FCOM_EnhancedDaedricInvasion.esp  [Version 0.9.9] [CRC: E306C016]86  ElsweyrAnequina.esp [CRC: 54674372]++  ElsweyrAnequina - Races HGEC-Robert.esp  [Version 1.2] [CRC: 44B40A22]87  Elsweyr plantations & co..esp [CRC: 1C50C897]88  Walkabout.esp [CRC: 594A8E9B]++  WAC - Elsweyr Anequina.esp [CRC: 53669D6E]89  Faregyl.esp  [Version 2.0.4] [CRC: 8D05EB25]8A  Faregyl+Anequina Patch.esp  [Version 2.0] [CRC: 11634CD3]8B  The Arsenal - Faregyl Patch.esp [CRC: 58D5E2E6]8C  Feldscar.esp  [Version 1.0.11] [CRC: 087B9A85]8D  Molapi.esp  [Version 1.0.1] [CRC: F39E9524]8E  PTMudwater.esp [CRC: 822438DC]8F  Forgotten Realm PTMudwater Patch.esp [CRC: 776934C4]90  Vergayun.esp  [Version 1.0.7] [CRC: 64CE823F]91  xuldarkforest.esp  [Version 1.0.5] [CRC: B948EAE3]92  LostSpires-DarkForest patch.esp [CRC: 039926B5]93  xulStendarrValley.esp  [Version 1.2.2] [CRC: FEC083A9]94  xulTheHeath.esp [CRC: ADDF5F66]95  XulEntiusGorge.esp  [Version 1.2] [CRC: E2303D98]96  KvatchAftermath-EntiusGorge compatibility patch.esp [CRC: FB9AF820]97  TheNecromancer-EntiusGorge patch.esp [CRC: D15F3DB9]98  xulFallenleafEverglade.esp  [Version 1.3.1] [CRC: EF98D162]99  LostSpires-Everglade patch.esp [CRC: 060DF603]9A  TheElderCouncil-FallenleafEverglade patch.esp  [Version 1.2] [CRC: B6F8EFEE]9B  Anequina-Fallenleaf-Patch.esp [CRC: 2B3227BC]9C  xulColovianHighlands_EV.esp  [Version 1.2.1] [CRC: 9C5A7A05]9D  xulChorrolHinterland.esp  [Version 1.2.2] [CRC: E70A54FC]9E  TheOrderofNibenay-Chorrol Hinterland patch.esp [CRC: 7CC65AF4]9F  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4] [CRC: 64B503C9]A0  xulBravilBarrowfields.esp  [Version 1.3.3] [CRC: 750D0226]A1  xulLushWoodlands.esp  [Version 1.3.1] [CRC: 1E045FF7]A2  xulAncientYews.esp  [Version 1.4.3] [CRC: 98F220FA]A3  xulAncientRedwoods.esp  [Version 1.6] [CRC: E541D578]A4  xulCloudtopMountains.esp  [Version 1.0.3] [CRC: 75E2FD36]A5  xulArriusCreek.esp  [Version 1.1.3] [CRC: DF776E3A]A6  xulRollingHills_EV.esp  [Version 1.3.3] [CRC: 8C1CDE06]A7  xulPantherRiver.esp [CRC: AD0A3B5E]A8  Blood&Mud-PantherRiver patch.esp [CRC: 255B9DD3]A9  xulRiverEthe.esp  [Version 1.0.2] [CRC: 52A9819F]AA  xulBrenaRiverRavine.esp  [Version 1.1] [CRC: 9302AD30]AB  xulImperialIsle.esp  [Version 1.6.7] [CRC: 17BE191B]AC  xulBlackwoodForest.esp  [Version 1.1.0] [CRC: C1C3E5FA]AD  xulCheydinhalFalls.esp  [Version 1.0.1] [CRC: 5FAB540B]AE  Blood&Mud-CheydinhalFalls patch.esp [CRC: 9B5A6A24]AF  xulAspenWood.esp  [Version 1.0.2] [CRC: 599BB21F]B0  xulSkingradOutskirts.esp  [Version 1.0.1] [CRC: DABED778]B1  xulSnowdale.esp  [Version 1.0.2] [CRC: 478C8B3E]B2  Feldscar+Snowdale Patch.esp  [Version 1.0.1] [CRC: D9C25F22]B3  OOO-Snowdale Patch.esp [CRC: 5B675281]B4  xulCliffsOfAnvil.esp [CRC: 101294FC]B5  OOOCliffsofAnvilPatch.esp  [Version 1.1] [CRC: C07D7A0D]B6  MMMDungeons-CliffsOfAnvil patch.esp  [Version 1.0] [CRC: 45948F8A]B7  xulSilverfishRiverValley.esp  [Version 1.0.1] [CRC: 321351F1]B8  EtInArkay-UniqueLandscapes Merged patch.esp [CRC: E54B5340]B9  KragenirsDeathQuest-UniqueLandscapes Merged patch.esp  [Version 1.1] [CRC: AEB129E0]BA  ImpeREAL Empire - Unique Forts.esp [CRC: 82D86B94]BB  ImpeREAL Empire - Unique Forts - OOO FCOM patch by Xtudo.esp [CRC: 58328D81]BC  ImpeREAL Forts + Lost Spires + Silverfish River Patch.esp  [Version 1.0] [CRC: A135DC6D]BD  Fort Akatosh Redux.esp [CRC: 986EFD79]BE  BarrowFields-Blood&Mud-Patch.esp  [Version 1.1] [CRC: 2DE36FE8]++  FCOM_UnofficialFranArmorAddon.esp  [Version 0.9.9] [CRC: 1717B7C5]BF  Better Cities - House price patch.esp  [Version 1.0] [CRC: 2378BB42]C0  Harvest [Flora].esp  [Version 3.0.0] [CRC: FA700811]++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0] [CRC: 05003A29]C1  EVE_ShiveringIslesEasterEggs.esp [CRC: 9409DABA]C2  Oblivifall - Closing Time.esp  [Version 1.0] [CRC: 900CB0D9]C3  DBWGP.esp  [Version 1.17] [CRC: FB2AA8F5]C4  Alternative Beginnings.esp  [Version 1.2.1] [CRC: 182C0572]C5  RealSleepExtended.esp  [Version 2.5] [CRC: 24636BE6]C6  SupremeMagicka.esp  [Version 0.90b] [CRC: E17F6184]C7  SM_ShiveringIsles.esp  [Version 0.90] [CRC: FA560808]++  SM_OOO.esp  [Version 0.90] [CRC: 812F4410]++  SM_MMM.esp  [Version 0.90] [CRC: F97BDB3C]++  SM_COBL.esp  [Version 0.90] [CRC: 67F2D66F]C8  SM_EnchantStaff.esp  [Version 0.90] [CRC: 95F3D5C4]++  SM_Scrolls.esp  [Version 0.90] [CRC: 0FD90101]++  SM_SigilStone.esp  [Version 0.90] [CRC: 6D793919]C9  MidasSpells.esp [CRC: E39AF0AC]CA  Vector.esp  [Version 0.3] [CRC: CE26BC9A]CB  Enhanced Grabbing.esp  [Version 0.5] [CRC: 82992B6C]CC  Deadly Reflex 6 - Timed Block with no damage or durability changes.esp [CRC: 23085A2A]CD  Oblivion XP.esp [CRC: DFDBD5D8]++  Item interchange - Placement for FCOM.esp  [Version 0.78] [CRC: A496C1BE]++  Item interchange - Option, Ingredients in Bulk.esp  [Version 0.78] [CRC: AB8E36B7]CE  1em_Vilja.esp  [Version 3.02] [CRC: 39E23090]CF  bgBalancingEVCore.esp  [Version 10.52EV-D] [CRC: 1D271E40]++  EVE_KhajiitFix.esp [CRC: 2FA07B05]**  TamrielTravellers Cosmetics Cobl or RBP.esp [CRC: D59DAD68]D0  bgMagicEV.esp  [Version 1.7EV] [CRC: 9BC3012B]++  bgMagicEVStartspells.esp  [Version 1.68EV] [CRC: 45372624]++  bgMagicEVAddEnVar.esp  [Version 1.68EV] [CRC: 3B46F6D6]D1  bgMagicEVPaperChase.esp  [Version 1.68EV] [CRC: 6DC9FA83]D2  bgMagicAlchemy.esp  [Version 1.57] [CRC: 10E8EA45]++  bgBalancingEVOptionalFCOMAdditions.esp  [Version 10.] [CRC: 567146A5]D3  bgIntegrationEV.esp  [Version 1.0a] [CRC: 883DB61F]D4  Silverfish&bgIntegrationPatch.esp [CRC: 5F6AEC2F]D5  Better Cities Full - B&M Edition.esp  [Version 4.9.5] [CRC: 5BD9A59B]D6  Better Cities - VWD of the IC.esp  [Version 4.7.0] [CRC: 92207713]D7  Better Imperial City.esp  [Version 4.9.5] [CRC: B5B4F398]D8  Better Cities Full B&M - Unique Landscape Barrowfields.esp  [Version 4.7.0] [CRC: 35D01DC1]D9  Better Cities - Ruined Tail's Tale.esp  [Version 4.8.0] [CRC: 4302BEF5]DA  Better Cities - Unique Landscape Chorrol Hinterland.esp  [Version 4.7.0] [CRC: 88E0CF8E]DB  Better Cities B&M - Unique Landscape Cheydinhal Falls.esp  [Version 4.7.0] [CRC: EBDC938B]DC  Better Cities - Unique Landscape Skingrad Outskirts.esp  [Version 4.7.0] [CRC: DB75AE31]DD  Better Cities - COBL.esp  [Version 2.1] [CRC: 489B15CF]DE  Oblivifall - Losing My Religion BC Full B&M.esp  [Version 1.1] [CRC: 3DB9F8B4]DF  TheOubliette.esp [CRC: 2F16C1C5]++  bgMagicShaderLifeDetect.esp  [Version 1.68] [CRC: 5CF9A723]E0  bgMagicLightningbolt.esp [CRC: B8B3BF6E]**  FCOM_Archery.esp  [Version 0.9.9] [CRC: 779D0F82]E1  DeadlyReflex 6 - Combat Moves.esp [CRC: 59A4E8C1]++  SM_DeadlyReflex.esp  [Version 0.90] [CRC: 78C403D1]E2  Real Hunger, Cobl.esp  [Version 1.6.1] [CRC: 69382FF9]**  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.3] [CRC: 26FF9B00]E3  Bashed Patch, 0.esp [CRC: 4A8DE9AB]E4  Elsweyr Color Map.esp [CRC: CFF921C5]

User avatar
Julia Schwalbe
 
Posts: 3557
Joined: Wed Apr 11, 2007 3:02 pm

Post » Tue Aug 02, 2011 3:48 am

As a second, unrelated problem, I am getting relatively low FPS in places where there are a lot of items/actors/LOD/statics. I am running RAEVWD with all of the modules enabled, so this may be key, but I don't know why since I thought I had a good graphics card (ATI Radeon HD 5700 x2, but I don't use Crossfire anymore because of weird errors I got in Oblivion even with V. Sync disabled). I am using the 64 bit patch (I have Windows 7 Ultimate 64 bit), 16 gigs of RAM, and an AMD Phenom™ II X6 1090T processor. I thought my specs were wonderful, so why does Oblivion have moderately low FPS ranging to extremely low FPS?


Because Oblivion was built on a terribad engine, and utilises just one of your CPU's cores. With full RAEVWD you can try lowering your UGridDistantCount value, see if that helps.

[Display]uGridDistantTreeRange=18uGridDistantCount=18

User avatar
Tina Tupou
 
Posts: 3487
Joined: Fri Mar 09, 2007 4:37 pm

Post » Tue Aug 02, 2011 10:13 am




00 Oblivifall Master File.esm [Version 1.2] [CRC: 6CBC5841]
----> Delinquent MASTER: Oblivion.esm
01 Oblivion.esm [CRC: 2FF840C5]


Try Fix your load order first..
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Tamara Primo
 
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Post » Mon Aug 01, 2011 9:43 pm

Try Fix your load order first..


Agh, my bad. I didn't even notice that. Alright I fixed that and changed the .ini to those settings, as well as lowered the grids to load from 5 to 3. I'll see if that helps.
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Amanda savory
 
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Post » Tue Aug 02, 2011 1:13 am

Don't change uGridsToLoad! You MUST keep that at 5 or all sorts of weird and wonderful things happen. You want uGridDistantTreeRange and uGridDistantCount. I suggest a value of 17 for both, see if that helps.
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herrade
 
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Post » Tue Aug 02, 2011 6:54 am

Don't change uGridsToLoad! You MUST keep that at 5 or all sorts of weird and wonderful things happen. You want uGridDistantTreeRange and uGridDistantCount. I suggest a value of 17 for both, see if that helps.


Oh, I see. Thank you for saving me from even more problems.
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Lilit Ager
 
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Post » Tue Aug 02, 2011 5:23 am

No problem. Also, if you're still getting low FPS, tone down RAEVWD. I've got a pretty powerful PC but full RAEVWD gives me pretty low performance. Right now I have uGridDistantCount + TreeRange at 17, and only have Forts, Ayleid Ruins, Statues, Wilderness Architecture and Ships. This gives you the most visible change (as city plugins + IC plugins are only really visible from certain points, and don't give that much of a visual difference). You can add rocks if you want but I personally don't find that really necessary. Delete your DistantLOD folder, then re-run TES4LODGen. You should see a massive boost in performance.

And like said, unfortunately the low fps with NPCs is an issue every single person gets. It annoys the hell out of me too, but t's the engine, and nothing can be done about it.
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Destinyscharm
 
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Post » Tue Aug 02, 2011 11:22 am

Your mod list is hugely ambitious. I'd bet your using QTP too.
I run Win7 Premium Pro, Intel i7, 960, 12GB Memory with ATI HD 6850x1024 x 2 and quite simply can't run a mod list like yours.
I tried, but it very soon became apparent that the Oblivion engine is too limited and decisions had to be made in regards to what I deemed necessary. I trimmed my mods significantly and got rid of QTP. There are other excellent texture replacers available without the performance hit. No matter your rig specs it's a fact that Qarl's is very much a resource eater.
WAC is completely incompatible with FCOM as it interferes with both leveled lists and spawns. Dynamic Leveled Lists does not solve that issue. And I have to say without trying to offend that adding OWC on top makes nonsense of your mod list.
OMG and The Elder Council may well interfere with other mods. Patches have never been issued or permissions given to do so by the mod author, so be wary if you decide to keep these.
Unless you revise your mods I fear that no amount of OBSE plug-ins, various tweaking of ini files, 4 gb patch or anything else will solve your problem.
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Jaki Birch
 
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Post » Mon Aug 01, 2011 8:11 pm

You should also consider using http://www.tesnexus.com/downloads/file.php?id=23208, replace the heap algorithm and cap the framerate to 30 fps, so you leave some cpu headroom for the scripts. I suspect that most overload crashes on a heavily modded game are due to the scripts not executing correctly, even though there are no conflicts between the scripts themselves. A http://www.tesnexus.com/downloads/file.php?id=38441 mod might be useful as well.
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brandon frier
 
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Post » Tue Aug 02, 2011 11:42 am

That's a good point Shikishima. I think I'll take a detailed look and add to what you've said regarding the load order, and my personal experience. For reference, I'm running an AMD Phenom 2 720 OC'ed to 3.5GHz, 4GB of RAM and an ATI Radeon HD 4850. Obviously my system is a lot weaker than Shikishima's, but to be perfectly honest I don't think it makes the slightest bit of a difference with Oblivion.

Like said, you're running FCOM, OWC ND and Waalx Animals & Creatures. FCOM is very taxing as it is, putting all three together is not only screaming incompatibilities, but the strain on your CPU must be absolutely horrendous.
You're running Better Cities, which is a terrific mod, but in my experience utterly unplayable for me. The strain it puts on the game is huge, and will drag everyone's FPS down. If you don't mind the FPS loss then like said it's amazing, but otherwise you're looking at perhaps dropping it.
Like I said before, the full RAEVWD package is hugely taxing. Tone it down like I mentioned.
OMG and The Elder Council are mods we don't really speak about. It's also incompatible with All Natural (and possibly FCOM and a lot of other mods), so I suggest to drop them.
I find Quarl's is okay for me, but if you're already straining the game, it very well might push you over the edge. So consider dropping that if you feel it's not essential.
You're also running OBGE and Liquid Water, which looks terrific. However it does effect your FPS so be wary of that.
Unique Landscapes are also a no go for me, however many find them essential. Like always, be wary some areas can negatively affect your FPS.

That's just from a quick scan. Honestly, I think you should start again. Follow our advice and question every single mod you install. Do you REALLY need it, and if so, consider the implications of having that mod installed. Many people have good PCs and think they can rugby tackle a fully modded Oblivion heads on. This is unfortunately not the case.
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Scarlet Devil
 
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