Unused map areas

Post » Sat Nov 29, 2008 1:39 am

I know this is similar to another thread on the first page, but I'm not talking about geckos and whatnot. I've played fallout 3 and loved the exploration.. but I am EXTREMELY disappointed at the fact that there are huge unused areas in the map in Fallout New Vegas. :/ I just found this out, and for me this takes away a lot from the game. I know it's been said before, but this game feels very unfinished. I'm not really mad or complaining because I know it probably wont change, but like I said I'm just disappointed.
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Marie
 
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Post » Sat Nov 29, 2008 2:59 am

I posted a thread about this not too long ago, it's just not on the front page anymore. There is a lot of unused space, especially on the west coast. But I think the intention was to give people an area for use with mods. I THINK.
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phillip crookes
 
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Post » Sat Nov 29, 2008 12:44 pm

I posted a thread about this not too long ago, it's just not on the front page anymore. There is a lot of unused space, especially on the west coast. But I think the intention was to give people an area for use with mods. I THINK.


Hm? I never even use mods.
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D IV
 
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Post » Sat Nov 29, 2008 7:29 am

Hm? I never even use mods.


You're probably not playing on a computer, neither am I. But if you want to say, construct your own town it's nice to have a large area to work with. That would be my guess as to why it's there, at least. Otherwise I can't understand why you wouldn't just make the mountains themselves the barrier. Maybe they thought that would have made the map look smaller, but you could have always stretched things out over the larger area.
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Alexx Peace
 
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Post » Sat Nov 29, 2008 5:26 am

You're probably not playing on a computer, neither am I. But if you want to say, construct your own town it's nice to have a large area to work with. That would be my guess as to why it's there, at least. Otherwise I can't understand why you wouldn't just make the mountains themselves the barrier. Maybe they thought that would have made the map look smaller, but you could have always stretched things out over the larger area.


I am playing on a computer I've just never used them before. Oh well..
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Vicki Gunn
 
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Post » Sat Nov 29, 2008 4:32 pm

I posted a thread about this not too long ago, it's just not on the front page anymore. There is a lot of unused space, especially on the west coast. But I think the intention was to give people an area for use with mods. I THINK.

if thats true then its not right. they should AT LEAST let us explore those areas, even if theres nothing there. buying a game for 60$ and having a chunk of the map missing for people on other consoles is not quite right...
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FLYBOYLEAK
 
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Post » Sat Nov 29, 2008 8:58 am

I am playing on a computer I've just never used them before. Oh well..


I play on PC too and never use the mods either. I would guess that the vast majority of people who play the game, regardless of platform, do not use mods.....I wouldn't be surprised if that the game was pushed out before these map areas could be populated.

Maybe in new DLC they could populate the areas? Hopefully they make just as many expansions for New Vegas as they did for FO3.
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Sebrina Johnstone
 
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Post » Sat Nov 29, 2008 9:19 am

I play on PC too and never use the mods either. I would guess that the vast majority of people who play the game, regardless of platform, do not use mods.....I wouldn't be surprised if that the game was pushed out before these map areas could be populated.

Maybe in new DLC they could populate the areas? Hopefully they make just as many expansions for New Vegas as they did for FO3.

well, three new DLC have more than likely been announced since they trademarked the names:
honest hearts
lonesome road
old world blues

http://fallout.wikia.com/wiki/User_blog:Ausir/ZeniMax_registers_New_Vegas_DLC_trademarks (evidence)
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Juan Cerda
 
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Post » Sat Nov 29, 2008 2:27 am

I'm hoping for a lot of DLC, but the trend seems to be making content that takes you to an off-map location through a load screen. Outside of a single small location, like the BoS bunker, you usually don't get much more. Added to the actual map.
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Life long Observer
 
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Post » Sat Nov 29, 2008 2:59 pm

I wish the Pip Boy interface had been an Oval, that way the map would have only been the size of what you can explore, rather than show an area of nothing that we could never get to, never need to get to, and never have a reason to get to so that folks would not be worried about what they don't have that they don't need.
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tiffany Royal
 
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Post » Sat Nov 29, 2008 3:05 pm

I wish the Pip Boy interface had been an Oval, that way the map would have only been the size of what you can explore, rather than show an area of nothing that we could never get to, never need to get to, and never have a reason to get to so that folks would not be worried about what they don't have that they don't need.


This. There is NOT, I repeat NOT, tons and tons and tons of space they just left blank. There is MORE space in New Vegas than in FO3. The only difference is that the map is not, in fact, a perfect square and in order to accomodate that fact they it had to APPEAR that there was unused space. There are only one or two places I can think of that you can go and not find a location.

Cliffs: More Locations, more space, irregular map, only appears smaller.
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Alan Whiston
 
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Post » Sat Nov 29, 2008 12:42 pm

This. There is NOT, I repeat NOT, tons and tons and tons of space they just left blank. There is MORE space in New Vegas than in FO3. The only difference is that the map is not, in fact, a perfect square and in order to accomodate that fact they it had to APPEAR that there was unused space. There are only one or two places I can think of that you can go and not find a location.

Cliffs: More Locations, more space, irregular map, only appears smaller.


it's not a matter of comparing 1 game to another, and it's not a matter of places you can go and find nothing in the location. If you add the mod that removes invisible walls, you can travel through that whole western area and it is very empty. It's not a matter for me of, is it bigger or smaller, it's putting up so much empty area w/o using it. Especially since the locations and distances are so distorted already, you can hardly say it's necessary.
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Prohibited
 
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Post » Sat Nov 29, 2008 9:24 am

If you add the mod that removes invisible walls, you can travel through that whole western area and it is very empty.



That large empty area of land that they did not develop because there was no game content to put there is no different than the vast expanse of water that you swam through when you left the island in Morrowind.
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Elizabeth Falvey
 
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Post » Sat Nov 29, 2008 3:02 pm

I think they should have made Goodsprings bigger and expanded that cliffwall to the west a lot more so that they could have bigger farmland and bighorner pens.
Goodsprings is minimized IMO. :/
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Rachel Eloise Getoutofmyface
 
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Post » Sat Nov 29, 2008 2:30 pm

The area we can go is pretty big. I am hoping the western half of the map will get some future DLC locations but really there is not much out there but desert. Does not mean there can't be military bases, mines and other things built during the fallout timeline can't be out there. Eastern half across the colorado I am hoping for more Caesar's Legion content.
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Katharine Newton
 
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Post » Sat Nov 29, 2008 5:43 pm

i'm thinking that when future dlc is added huge areas will be added straight on those places

it only makes sense, why would they even have things like the signs at the canyon wreckage if the area behind it wasn;t going to be used?
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Valerie Marie
 
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Post » Sat Nov 29, 2008 9:33 am

That large empty area of land that they did not develop because there was no game content to put there is no different than the vast expanse of water that you swam through when you left the island in Morrowind.


water and mountains make good barriwrs, because no one expects anything to be there. But land, that's a different story. And I realize there is no game content there, that's pretty obvious from the fact it's blocked off. All you're doing however, is making a rather bad circular argument: why put in such a large amount of blank land and not use it? They didn't use it because their is no game content there. But if there is no game content there then why have it? ... because a huge chunk of landscape makes a good barrier? Because you needed to so the map would round out with the far bestern locations? It's already a distorted map representing 3 different states. You could have simply stretched out everything to cover it and use more space. But acting as though the only options are to have it there or get rid of it and make a very rectangle map, is misleading, because those aren't the only two options.

My whole point is that putting a huge land mass there is just sort of teasing people, when you could have used it for something else. Pointing out the map itself is still big really doesn't have anything to do with it, because I don't see anyone arguing the map is small, that's got nothing to do with it, it's just a red herring. And point out that there is nothing there and that's why it's blocked off, is just restating the complaint as a response. Everyone already knows there is nothing there. I think that's half the point of people asking why there isn't anything there. but when people say, well then why have it and not use it... an answer isn't because they didn't need it.
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Crystal Birch
 
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Post » Sat Nov 29, 2008 4:37 pm

This thread reminds me of all of the threads complaining about how Fallout 3's wasteland was too full of junk and didn't feel like a wasteland. :P I rather like the open areas. I personally felt the Capital Wasteland was a little silly in that you couldn't take two steps without tripping over something the devs wanted you to find, and half the time it didn't make much sense that the thing was so close to some other thing. Like a building full loot 50 paces from a town full of destitute poor folks. :) It's been 200 years...somebody would have found that loot a looooooong time ago, right?
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Killer McCracken
 
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Post » Sat Nov 29, 2008 7:05 am

of all the things to see and do, places to visit, people to talk to.

and people want to complain how a bit of vacant map ruins their game?

i guess there's no pleasing some people :cryvaultboy:
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jenny goodwin
 
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Post » Sat Nov 29, 2008 7:34 am

the unofficial reason- for modders
the official-like reason- no content/future content(?)/ no time

theres always going to be complainers no matter what great thing you do, we land on the moon, people call conspiracy, we deal with hitler, people say hes still alive, and ect ect ect.

not saying complaining a bad thing, it helps set standards for corporations, but too much is definitely a bad thing
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Romy Welsch
 
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Post » Sat Nov 29, 2008 7:36 pm

if people want something to complain about, go buy codemasters F1 2010

you'll come back bragging about how great bethesda/obsidian are, and how they geniunely try fix the issues ppl get.

with codies you'll experience first hand how a company can take your hard earned dosh and offer a deaf ear and zero support to all complaints and problems.
and then release ONE patch which breaks more things than it fixes and doesnt fix half the stuff they said it would.,
and now codies talk about releasing HALF a game, and making you buy the other half thru DLC so you cant re-sell the game if you dont like it

you'll end up with a greater appreciation for good companies like bethesda/obsidian
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SUck MYdIck
 
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Post » Sat Nov 29, 2008 7:45 pm

if people want something to complain about, go buy codemasters F1 2010

you'll come back bragging about how great bethesda/obsidian are, and how they geniunely try fix the issues ppl get.

with codies you'll experience first hand how a company can take your hard earned dosh and offer a deaf ear and zero support to all complaints and problems.
and then release ONE patch which breaks more things than it fixes and doesnt fix half the stuff they said it would.,
and now codies talk about releasing HALF a game, and making you buy the other half thru DLC so you cant re-sell the game if you dont like it

you'll end up with a greater appreciation for good companies like bethesda/obsidian


Just because you one guy is stabbing you in the eye doesn't mean the guy punching you in the face doesn't svck too.
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Chloe Mayo
 
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Post » Sat Nov 29, 2008 9:35 am

the unofficial reason- for modders
the official-like reason- no content/future content(?)/ no time

theres always going to be complainers no matter what great thing you do, we land on the moon, people call conspiracy, we deal with hitler, people say hes still alive, and ect ect ect.

not saying complaining a bad thing, it helps set standards for corporations, but too much is definitely a bad thing


I'm more concerned you just used hitler as an example to defend a video game... who says he's still alive? Is that an actual conspiracy?

Bottom line is there's a difference between simply saying I don't like the empty space over there and saying the game svcks. Actually I've not heard a single person here say it ruined their game experience or they hated the game because of it. People are saying they wish they would have used it. You can't please everybody? And aparently to some people you either have to love everything about a game or you hate it. God, it's like insulting a boy band in front of a bunch of pre-teens: it doesn't matter if it's constructive, or even heeped on with compliment to go along, their still going to jump down your throat.


It's a big empty space... it doesn't ruin the game, no one's saying the map is too small, no one hates the game because of it, all anyone's saying is it svcks they didn't use it. And yes, god, I realize they obviously didn't need to use it for the story. The fact it's blocked off and not used sort of tiped me off there.
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liz barnes
 
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Post » Sat Nov 29, 2008 3:39 pm

Why is this even an issue? Should they make the map smaller or spread out locations more evenly to hide the fact there are unused areas?
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Victoria Bartel
 
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Post » Sat Nov 29, 2008 6:12 am

Why is this even an issue? Should they make the map smaller or spread out locations more evenly to hide the fact there are unused areas?



I don't understand why it's being so loudly defended by some, really. Even the person who posted this thread originally, I don't think they were saying they hated the game from it. It was more curiosity why they didn't end up using it. Because you could have stretched out locations or just left it off the map. But I wouldn't even call it an issue, it was just a curiosity come about by the frustration seeing a large area and wanting to go there and see more stuff. I've not heard anyone say it ruined the game or anything.

So my answer is, yes Mr. Scorpion...
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Ells
 
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