Unusual weapons

Post » Thu Sep 16, 2010 5:55 am

Many weapons would not make sense in the setting. rapiers for instance. in the setting of Tamriel where its commonplace to see people wearing suits of heavy metallic armor, weapons like rapiers and other light thrusting weapons would be useless. Rapiers were used mainly in the renaissance through Victorian era as a dueling weapon, after heavy armors because obsolete on the battlefield and in city life. weaponry like the rapier and similar European and Japanese weapons would not make sense in the elder scrolls setting. the exception being the katana which is a multi-purpose weapon, having a piercing tip, razor sharp slashing edge and enough flexibility to avoid shattering due to repeated weapon blows.

weapons id like to see make it into or stay in the game: Claymore, Falchion, Naganata, Shortspear, Scimitar, wakazashi, tanto, katana, Dai-Katana, Tetsubo, Spear, Cestus, Flail, Great flail, Great axe, hand axe, kukri, dagger, Gladius, Halbard, Quarterstaff, Weighted Chain, Kamagusariyama.

On the contrary, the availability of steel gave the rapier almost the same armor penetration capability as the cumbersome old broadswords, due to the higher tip speeds made possible by the lower weight and increased length (I've seen some over 54"). It could be as much a slashing weapon as a thrusting one, and there were both extremely light "fencing" types and reasonably rigid "diamond cross section" styles with some heft to them that could punch through plate armor. The extremely light and flexible designs eventually were spun off into their own class: "foils".

As far as I've read, the "piercing" capabilities of a katana were pretty much limited to unarmored opponents only. The blades were generally far too thin to handle being driven point-first into metal armor without buckling or shattering the cutting edge.
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Aman Bhattal
 
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Post » Thu Sep 16, 2010 12:28 pm

I'd like them to include shield spikes as something you can upgraed your shield with which adds significant damage to your shield bash and maybe utlised in some cool animations.

I always felt cheated that the giant shield spike on the dragonbone tower shield in MW was just for aesthetics
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Lauren Denman
 
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Post » Thu Sep 16, 2010 10:55 am

On the contrary, the availability of steel gave the rapier almost the same armor penetration capability as the cumbersome old broadswords, due to the higher tip speeds made possible by the lower weight and increased length (I've seen some over 54"). It could be as much a slashing weapon as a thrusting one, and there were both extremely light "fencing" types and reasonably rigid "diamond cross section" styles with some heft to them that could punch through plate armor. The extremely light and flexible designs eventually were spun off into their own class: "foils".

As far as I've read, the "piercing" capabilities of a katana were pretty much limited to unarmored opponents only. The blades were generally far too thin to handle being driven point-first into metal armor without buckling or shattering the cutting edge.


Interesting and reminds me of the weapon weight who not only is stupid but also illogical.
Why are weapon and armor of more advanced materials heavier, why not lighter as they are stronger, for armor you could keep the weight and increase protection or reduce weight and keep protection level. Yes I know it's because of balance in the game but it's still stupid.
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Nathan Hunter
 
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Post » Thu Sep 16, 2010 1:14 pm

I dont want to see asian weapons in skyrim.
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Jade MacSpade
 
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Post » Thu Sep 16, 2010 6:25 am

The scramasax has to be in skyrim. It's the quintessential Nordic side arm. But they were also used by poorer warriors(who couldn't afford a sword) and those who preferred them as a main weapon.
http://www.maddwarfworkshop.com/swords/grundag.html They should look along those lines in Skyrim.
It would be awesome to dual wield them :D
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flora
 
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Post » Thu Sep 16, 2010 2:25 am

On the contrary, the availability of steel gave the rapier almost the same armor penetration capability as the cumbersome old broadswords, due to the higher tip speeds made possible by the lower weight and increased length (I've seen some over 54"). It could be as much a slashing weapon as a thrusting one, and there were both extremely light "fencing" types and reasonably rigid "diamond cross section" styles with some heft to them that could punch through plate armor. The extremely light and flexible designs eventually were spun off into their own class: "foils".

As far as I've read, the "piercing" capabilities of a katana were pretty much limited to unarmored opponents only. The blades were generally far too thin to handle being driven point-first into metal armor without buckling or shattering the cutting edge.



Honestly i hate to sound like a know it all, but weaponry is an area of expertise for me and a lifelong fascination. the rapier originally called espada or espada ropera was designed as a dress sword for high ranking officers and later fashioned for nobility. rapiers truly never met with heavy metallic armors on the battlefield as these were obsolete by the time the rapier was fashionable(1500's). you are correct the rapier did have a cutting edge however it was used against unarmored flesh but it lacked a razor edge and relied on the speed of the strike to cut flesh, the rapier was too long and thin to be practical against plate or lamellar style armors as the blade would bend before it would puncture. nor could the rapier hope to stand a chance if it was forced to parry or block against heavier weapons such as the broadsword, claymore, or longsword. a more adept weapon for the purpose similar to the rapier would be the saber which people have been known to confuse with the rapier since they have similar fighting styles (epee)

The katana was created and designed to be as much a puncturing blade as a slashing weapon the head of a katana if looked at front on is in the shape of a diamond specifically used to punch through the heavy armor plate worn by samurai over top of leather and steel lemellar. the katana truly is the perfect melee weapon, im not sure where you received your information but its very incorrect. katana are very flexible and rarely ever has a real katana broken in combat or lost its edge. the process to create a true katana as opposed to the stainless steal mockeries one purchases online, requires roughly 3 months of work which includes a special folding technique based on one of 5 specialized katana schools in existence, a rare composite Iron ore consisting of high trace carbon used to make the special carbon steel of the blade. the blade is then folded to redistribute the carbon through the blade and add both strength and flexibility. there are more steps in the creation but its a longer process then i really should blabber on about.

there is a really good show for the casual enthusiast called "the perfect weapon" on discovery channel and history channel, where they rate and compare all the weapons throughout history. the katana has been rated as the "perfect weapon". Again i don't mean to sound like a jerk but those are the facts.
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Beulah Bell
 
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Post » Thu Sep 16, 2010 4:54 am

In Oblivion we had ball and chain like traps, we should be able to have Flails/Chain Maces return.
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mishionary
 
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Post » Thu Sep 16, 2010 9:10 am

Cestus and maybe claws if they end up keeping hand to hand. That would make being a monk plausible.

Javelins, thrown knives and axes and maybe a blow gun. Other than that, only weapons that have been in TES before : Spears, Shuriken, Scimitars(neraverine's sword and others from Tribunal expansion), wakisashi and katana varients, and lets not forget: Gladii. In morrowind there was this roman theme for them. Down to the tower shields and lobster helms etc.
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Mackenzie
 
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Post » Thu Sep 16, 2010 2:13 am

Anything Nordic or Conan like is fine with me
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Dezzeh
 
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Post » Thu Sep 16, 2010 12:41 pm

All of those weapons are fine for mods and hopefully good mods will be made for all of them. I may not use them, but mods are for customizing your own game, thats what makes them so great.
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bonita mathews
 
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Post » Thu Sep 16, 2010 10:52 am

I have a nice picture in my mind, so I share it. I think spriggans would be awesome if they had engraved wooden blow guns and war whips made with poisonous or enchanted brambles. Getting those weapons they wield would be great for the PC, but the cost to it would be heavy, since spriggans would be much more difficult to defeat.

Moreover, it would allow them to use vicious strategies. For example, they could shot poisonous little arrows while being dissimulated in a dense, misty forest, or attack the PC from behind, using their whip as they would use a garrote.

Obviously, such moves would be difficult to implement, and thus not likely to be found in the game, but I think it would create some fear to walk around lonely in the dark forests of Skyrim, which would be great (in my opinion). :bolt:

Since I am writing about creatures wielding weapons (and possibly crafting them, which would create more diversity in design), what do you think about dreughs using tridents?
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Louise Andrew
 
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Post » Thu Sep 16, 2010 8:45 am

Methinks you're getting a little too "specialized", as I'm sure 90% of members on these boards don't know what over half of those weapon types are without googling them, and even google doesn't recognize a few.
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Joie Perez
 
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Post » Thu Sep 16, 2010 10:00 am

Edit: Thank you for posting.
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Charlotte Henderson
 
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Post » Thu Sep 16, 2010 9:55 am

And given Havok physics, how cool would it be to beat yourself to death every other fight as the flailing end bounced around Havok style? ;)

LOL, that'd feel buggy Oblivion style :P
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Jennifer Rose
 
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Post » Thu Sep 16, 2010 12:08 pm

I want daedric catanas,claymores and one handed sword from Morrowind.These were the collest weapons in a game ,except artifacts of course.
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Jessica White
 
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Post » Thu Sep 16, 2010 11:59 am

Sorry, but aren't most of those weapons almost the same thing? Same shapes, just with a different name...

Exotic names are fine, .... but they don't really add much to the weapon.
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Miranda Taylor
 
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Post » Thu Sep 16, 2010 1:05 pm

Still don′t remedy the fact it′s so cheap, so why did Akavir invent Katanas? Why didn′t they come up with swords that lookt nothing like a Katana? Instead of stroking the nerdhood of people by making a fantasy race from another world come up with a sword that looks just like the Japanese sword of reknown.


I just wanna throw this out there... if its a fantasy game, why does it matter exactly where the weapon originated in real life? I mean I get you want some sort of continuity, but having a katana isn't that big of a deal... maybe they just happen to think similarly to the Japanese and created a long thin sword for slashing? Would it be better if it was called something else? A rose by any other name, is still a rose. Mountains out of mole hills, my friend :)
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George PUluse
 
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Post » Thu Sep 16, 2010 10:47 am

Kung Lao's hat.Stylish and deadly.Nuff' said.
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butterfly
 
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