What plans are in place for taking feedback and construtive criticism and applying that to the production?
I have Beta'd several MMO's and have always been a fairly involved tester. I believe it giving large quantities of quality feedback, suggestions and ideas. Yet numerous times the developers make no allowance for this sort of input, this sort of feedback, and after a while of being bombarded by the testers on the Forum, simply stop listening.
Don't get me wrong, I understand that there are some very mouthy people with very poorly formed opinions and ideas, that's to be expected. Their comments can sometimes swamp the sensible, thought-out ideas and suggestions put forward by others.
Yet with a game so monumentally important as this, I would hope that a system is being developed where there is enough scope to give back co-ordinated feedback and input. Often, sticking it in a Forum thread, whilst great for community discussion, ends up with poorly laid down ideas or it descends into chaos with aruging and bickering.
I'd be interested to know what ideas are in place for taking feedback from testers when the time comes, and compare it to how other developers have gone about it.
It's always a massively under-estimated area. Here's hoping we avoid mistakes other companies have made in the past.