The self declared PC master race looking down on the console gamers once again. Lolz no sympathy for you peons, you cant cheat anymore but we still can!
Elitist tools, elitist tools never change.
The self declared PC master race looking down on the console gamers once again. Lolz no sympathy for you peons, you cant cheat anymore but we still can!
Elitist tools, elitist tools never change.
Who said i was playing Fallout 4 on PC? I'm on PS4, currently 18d 16h 41min and no need for duping/cheating whatsoever. I have all the resources i need and then some.
weeell i guess there's a slight misunderstanding here:
it's not like they "added cheats for pc" and didn't for consoles or anything like that.
there's no such thing as cheats whatsoever along the lines of, y'know, "gabbagabbahey".
what there is is a "debugging console", which is a debugging tool that opens a little text interface so you can enter script functions at runtime (which has always been a feature of the gamebryo engine and their heirs)
now, since they necessarily need to debug console versions, too, i think it's pretty safe to assume that'll be there in console versions, too (they'd have to deliberately remove it from the engine's code otherwise, wasted manpower), and developer versions of the consoles will have keyboards i figure (never seen one, but i guess you'd go insane otherwise
so, the issue here is _not_ "you (console players) don't get cheats.
the _real_ issue here is: you don't have friggin' keyboards to press the friggin' ° key to open the debugging console
(might even be possible to work around that with a mod that like emulates keystrokes though)
Same as willie84 but really after an hour of scavenging and trading weapons for shipments or breaking them down I can generally make a decent sized base if I want. Those of us who didn't really use it as a crutch already aren't bothered. I guess it would svck for me if I had used it more often and got used to never leaving my settlements. With the scavenger perk and collecting guns I can get tons of steel and wood and just trade whatevers left/drugs for concrete. Special materials are generally picked up anyways when im out for that hour killing things.
After 800 hours of play don't you guys have tons of bottlecaps and stuff to trade for shipments anyways? I personally already have tons of aid,ammo, and other items I could literally sell to make shipment money after maybe 15 hours of play.... Maybe you need to move on and take a break if settlement building was literally the only thing keeping you interested. Especially if you no longer enjoy going anywhere and doing anything else to obtain those materials other than ( square+trianglex10000000000 ). Also you know saving before building stuff is so much cheaper then deleting stuff right? That helps too
Just because this bug was low priority on the these peoples lists doesn't mean beth didn't have other reasons to fix it, reasons we probaly wont know about anyways.
You guys are also acting like the slightly larger size is some "illuminati-666-omg aliens are coming plot" rofl.
Ive ruined tons of games by console cheating before. Poor baldurs gate
You act as if microsoft/sony would allow them to use the console. It is *not* a cheat system. Some folks use it that way sure. But its primary purpose is to debug the game. (Like stepping through quest stages, via commands instead of having to physically do them)
Besides, I am pretty sure some console user would try and use console commands to make children non-essential then use the kill command. That'd pretty much kill the chances at you getting the feature.
Do you have the Disc version? because if you do you know you can just delete and reinstall the base game by turning off your internet. then while your under 1.0 you can spam dupe thousands of materials save, and reinstall the patch. I've done this several times now another is no compatibility issues between versions, at least not yet
i see, thx for clearing this up.
... & sorry 4 u console folk then...
I wouldn't say console commands are a cheat device BUT most of the things people do in like funny fallout / skyrim videos involves using the console command and spawning 1000s of ammo, nukes, mines, or even Pumpkins and what not. In fallout 3 there were famous videos of people spawning 100-200 mines on top of tenpenny tower to blow him up or you up. You just can't make those funny videos on the home consoles and that's a shame.
might be some "no accessible debugging tools on our machines" license thing by ms or sony.
from beth's side, i'd just not see how it'd make sense to put effort into disabling stg that's still accessible on any pc version anyway then
I don't know if this will help. But it worked for me. In short, from what I can tell, it is a Save problem that I was apparently having. Maybe corrupt files. After reading the forums the only solution I saw was someone said try uninstalling and reinstalling. A PS4 poster said his files were corrupt. I am desperate to play and figured my cloud saves for XB1 would help have my character files. After the install my character was still there (whew). But when I tried to load. Same pretend to start, push me back to intro start stuff. So I loaded an earlier save. And presto it is working again. I deleted the corrupted file (only lost like 10 minutes of play). So I think this new patch is corrupting saves on XB1 and PS4 (according to that other post also).
So if your having freezing, not loading, or bringing you back to the start after trying to continue your last save. Try loading a previous save.
I have never experienced these problems with Fallout 4 prior to the new patch. So I'm thinking it's the new patch. Not sure though.
Hopefully Bethesda will see this and address it. Meantime it might just help some of you get back into the game.
I can see you've never played Minecraft in Creative Mode.
The "unlimited resources" is about building, not grinding for materials. This game has one of the dumbest mechanics I've ever seen when it comes to allotment. For example: how the hell does a pencil give out 2 wood yet a shipment can only do 100? That's just stupid.
Whoever designed the mechanics clearly didn't think of people wanting to build massive structures, malls, gardens, and other things besides broken down huts. It's as though no one at Bethesda ever played Minecraft, because people don't sit around building dirt houses all day.
That's the issue with the removal of the exploit. It isn't so much that we're upset it was taken, but that the mechanics behind the amount of materials is stupid beyond words.
Would it kill Bethesda to up the shipment values? 1000 wood and steel, since these are most used. 500 for everything else.
It's funny how the loading screen tips state adhesive is rare and is required to build most things, yet I've never had a single issue of running out of glue as much as I did wood.
Whatever. I heard this patch was going to remove the exploit, so I spent a recent Saturday doing nothing but duplicating.
I'm set until Bethesda decides to screw console owners over again by reducing the build area and lowering the size by 80%. Can't wait to see Bethesda patch the weapons glitch so we can't get the size back.
I have no sympathy for glitcher/cheaters, and neither should Bethesda - and I fully support Bethesda's sometime seemingly irrational zeal to stamp out single player cheaters.
The journey is more important than the destination.
I continue to be amazed that some people are so ready to tell others how to play the single player game they purchased.
Believe it or not - your journey is not my journey.
the worst aspect of this, both in matters of story as well as gameplay, is for me that ONE person (= me) gotta personally haul all that stuff back to all settlements, without _any_ aid worth mentioning (no, dogmeat doesn't count you'd have i a real setting like this, if not a pack brahmin etc then at least a usable shopping cart or anything. or being able to deposit stuff to have it retreived by folk from your settlement (which will be a feature of my upcoming "that settled" mod for a little pre-advertising btw
I agree with you on this.
I've spent entire weekends just building settlements, so I can understand where you're coming from. It's a pain when you're trying to finish off a structure and you run out of copper. I've just never liked unlimited anything in games because it's always felt cheap to me. Aside from that, I enjoy building slowly in this game because I can tell the process is going to be far more fun than the result, so I wouldn't want to get unlimited resources and finish it all quickly. The thought of actually finishing my settlements scares me a little to be honest. But yeah, each to their own.
I'm surprised to see so many people think it's a grind to get resources though. As someone with a paltry level 26 and 100 hours played, I've not had trouble facilitating weekend long builds and giant structures. Most of the people on this forum have done far more than me in the game, so I assumed everyone must have thousands and thousands of materials by hour 400 or whatever. I also never specifically go out looking for resources, I just tag certain troublesome materials and mindlessly grab them while I'm questing/exploring. If people are going out to specifically look for steel then I can see why they'd be tempted to just use an exploit.
As I said a bit earlier, I suspect the main reason they've targeted this is to make you go and find resources when Survival Mode comes along so everything's as realistic as possible.
"Displace one note and there would be diminishment. Displace one phrase and the structure would fall. It was clear to me that sound I had heard in the Archbishop's palace had been no accident. Here again was the very voice of God! I was staring through the cage of those meticulous ink-strokes at an absolute beauty".