GI update today

Post » Mon May 16, 2011 11:46 pm

I look forward to applying different finishing moves against the Elk population of Skyrim.
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Jynx Anthropic
 
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Post » Tue May 17, 2011 1:20 am

does any one know what that wolf thing is called? in the first picture
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Soraya Davy
 
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Post » Tue May 17, 2011 1:39 pm

does any one know what that wolf thing is called? in the first picture


That's a troll.
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Manny(BAKE)
 
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Post » Tue May 17, 2011 12:49 am

So no crossbows?

DAAAAAAAAAAAAAMN YOOOOOOOOOOOOOOU :brokencomputer: !!!
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megan gleeson
 
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Post » Tue May 17, 2011 1:53 am

Magic sounds like it's really interesting now. The article implies, at least to me, that spears/crossbows/thrown weapons aren't in. That's ridiculous in my opinion, but whatever...
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Jani Eayon
 
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Post » Tue May 17, 2011 2:14 pm

So no crossbows?

DAAAAAAAAAAAAAMN YOOOOOOOOOOOOOOU :brokencomputer: !!!

KHAAAAAAAAAAAAAAAAAAAAAAAAN!

TOOOOOOOOOOOOOOOOOOOOOOODD!
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Invasion's
 
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Post » Tue May 17, 2011 10:17 am

lighting drains the enemy’s magicka ?


Weird. Lightning ?
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louise hamilton
 
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Post » Tue May 17, 2011 4:06 am

does any one know what that wolf thing is called? in the first picture


It's called a cave troll
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Francesca
 
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Post » Tue May 17, 2011 1:23 am

http://www.gameinformer.com/games/the_elder_scrolls_v_skyrim/b/xbox360/archive/2011/01/24/skyrim-building-better-combat.aspx


Thanks!

This is an awesome update. Seriously, my hopes for the game have increased significantly!!
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Margarita Diaz
 
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Post » Mon May 16, 2011 11:33 pm

"In Skyrim you can't bob and weave like a medieval Muhammad Ali"

Classic
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Marquis T
 
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Post » Tue May 17, 2011 4:20 am

Don't expect button-mashing marathons where the attacker with a bigger life pool wins the war of attrition


Eeek - but that has been my mainstay of staying alive
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Robyn Howlett
 
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Post » Tue May 17, 2011 1:06 pm

does any one know what that wolf thing is called? in the first picture



It's called a cave troll


Frost troll, actually.
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Vickytoria Vasquez
 
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Post » Tue May 17, 2011 2:57 pm

Liked the new info but I would have preferred a screenshot... This big combat update didn't tell us very much more than we already knew. The only thing that I was excited about was when they mention you can use spells in different ways. Dual Flamethrowers ftw
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Kortknee Bell
 
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Post » Tue May 17, 2011 7:16 am

No mention of crossbows or throwing weapons. Lame.
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Mistress trades Melissa
 
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Post » Tue May 17, 2011 12:25 pm

I was most impressed with the way spells are going to work.
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Shae Munro
 
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Post » Tue May 17, 2011 11:11 am

i got so disappointed when i went to the "third page" :sadvaultboy:

but the article is great! love all of it
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Emily abigail Villarreal
 
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Post » Tue May 17, 2011 9:15 am

I wonder if you can, say, freeze the ground so that the enemy bails on it, then finish him off with a super powerful flamethrower, on a stab in the tummy
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Taylor Tifany
 
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Post » Tue May 17, 2011 4:02 am

So lighting drains magicka AND damages heath, Fire damages heath the most, and Frost damages Stamina and heath. I like it :D
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Rusty Billiot
 
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Post » Tue May 17, 2011 1:15 am

A shame they didn't go into dual wielding... What will be the benefits exactly?
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Casey
 
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Post » Tue May 17, 2011 2:59 pm

Magic system sounds interesting. Wow, it might actually require some strategy -- Cool

Storm
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SexyPimpAss
 
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Post » Tue May 17, 2011 12:56 am

The only thing that I was excited about was when they mention you can use spells in different ways. Dual Flamethrowers ftw


The fact that Bioshock was an influence on the spell casting - I'm really hoping we can use telekinesis spells to whack some fools in the head with big rocks a la telekinesis plasmid
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Gavin boyce
 
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Post » Tue May 17, 2011 6:32 am

"Keeping in line with the philosophy of making the combat more tactile, Bethesda took inspiration for its spell casting from an unlikely source in Irrational Games' BioShock. Fighting his way through the city of Rapture, Howard was impressed with how Ken Levine's team visualized the power of the plasmids in your hands. They're adopting a similar approach for Skyrim."

I've been wondering if spell-casting was going to be like BioShock. :thumbsup:
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Joie Perez
 
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Post » Tue May 17, 2011 4:08 am

cant wait to assassinate with daggers with my assassin character.
and bethesda did a good thing taking notes on bioshock as plasmids are awsome and bioshock is one of my top 5 favorite games
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мistrєss
 
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Post » Tue May 17, 2011 7:50 am

Magic combat sounds really exciting, I might have to change my mind about not being a mage on my first playthrough.
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kennedy
 
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Post » Tue May 17, 2011 6:41 am

Didn't like that fire will do the most damage. :(
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le GraiN
 
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