Now, there is an old Wilderness Creatures List Mod but I don't know how compatible it is with newer patches, so what I want to know is this:
Using the construction set, how is it possible to spawn more bears/wolves/dogs etc in an area where only one normally ocurrs? What scripting (if any) is used?
Even bandits can become less threatening as they tend to come in no larger numbers than 1-2. If you have a follower equipped it becomes even easier. I'd like to create a mod that would make most bandits appear in groups of 3-5. The same goes for creatures, especially pack animals like wolves.
Eventually, once I have figured this out (I'm still learning the construction set) I'd be more than happy to write out the formula so anyone interested can self-mod this once I have figured out the exact science behind it. I know there are patch and compatibility issues with mods, which is why I'd like to see more people writing self-help mods with scripts so people can code themselves, instead of relying on ready-made mods that they aren't 100% happy with.
Please give meaningful advice, thanks