I am making some changes to a Base Mod by way of an ancillary mod. I open up the GECK and check the Fallout esm the Base Mod esp and the Ancillary Mod esp, I set the Ancillary to Active. The Base mod adds a dozen items to the game, the Ancillary mod makes minor changes to 2 of these items and adds 3 more. I then hand place all 15 items into the gameworld; save changes and close GECK. Now when I fire up Fallout with both mods checked I expect to see all 15 items, but instead I find only 5.
My question is; how do I pull assets from another mod without actually making changes to them?