I've got an old quest mod that's bugged due to updates that block it from starting. Is there a way to use the console to first look up the reference code of a quest then to actually start it?
I've got an old quest mod that's bugged due to updates that block it from starting. Is there a way to use the console to first look up the reference code of a quest then to actually start it?
Console command StartQuest lets you use the name. No lookup required.