V13 = SteamPunk or No sale.

Post » Thu May 21, 2009 7:33 am

I recently finished Fallout 3 and i am disapointed with one element of the game.
Sure, it presses the survival aspect of the FO series but i don't feel as if it has the same art concept.
Infact it dullens the FO experience for me and just feels like a nuclear survival exprience, and not the weird steam punkish feeling that i had when i played FO,FO2,FOT.

The rusted dirty radiated unnatural feeling that was so evident in previous games, wasn't in FO3.
This is why i am glad that gamesas is making the FO MMO and helping out with FONV (New Vegas), and i insist if that it adds its own personal style to the game, and i will throughly enjoy it. Im also pretty sure whoever also enjoyed that atmosphere in the past games would almost certainly enjoy the game.
But i can't help but feel that FO3 is the black sheep of the series.
( Don't get me wrong i like FO3 its just i don't like the atmosphere of the game.)

All i am saying is that PLEASE gamesas, keep what made FO so original and amazing.


Thank you for reading and please place your comments below.
Keep flaming to a minimal level please.
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Nikki Hype
 
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Post » Thu May 21, 2009 7:18 am

Atmosphere is tough thing to force onto game. Alot of it depends on player experiences. Lets say you grew up in Baghdad as a child all your life and play ModWarfre... all the gritty slum shoot out scenes in the game are gonna seem like "yeah big deal...it's like that in my front lawn ?" and probably wont be that cool. Whearas spoiled fat kid in Western countries plays same game and goes"Koolz totally pwnz" or whatever they say.

See my point? MMO's... MMO's never change...
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Laura Hicks
 
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Post » Thu May 21, 2009 9:13 am

The visual perspectives were completely different. I am having a hard time not seeing exactly the same kind of neglected, decaying world when I envision what F1/2 would be like 1st person and how F3 is when you zoom out in 3rd person as far as you can. The shades of brown were even carried over. Can you be a little more specific in what was missing in F3 for you not to feel this way?

About the only real difference I remember is F1/2 seemed to have an element of unreality to its contraptions. Like The Professor from Gilligan's Island was turned loose at RobCo. Fallout 3 had more of a "real things still work" kind of mentality to its atmospheric debris and that might be what you mean, but I didn't find it to be distracting.
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Matt Terry
 
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Post » Thu May 21, 2009 6:32 am

some 6 sense tells me that gamesas wont be using Bethesda settings or design concepts anytime soon
maybe its has something to do with legal proceedings, the they killed my baby mood and the IP ownership but who knows :roll:
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Lucky Girl
 
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Post » Thu May 21, 2009 12:49 am

Fallout 3 did not have, IMO, a retrofuturistic design. I think Fallout 3 indeed feel like a nuclear survival experience much more than seeing jetpacks and lightning-speed transportation. One of the only genuine steampunk I felt from Fallout 3 is the Pipboy 2000 and the vault uniform.

I love retrofuturism and steampunk art though, and hopefully they are able to make V13 in such a way.
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Tai Scott
 
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Post » Thu May 21, 2009 1:59 am

Fallout is not steampunk in any way shape or form.
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JAY
 
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Post » Thu May 21, 2009 11:35 am

i Dont' see why Steampunk couldn't be put into Fallout, gasoline is scarce and Thermo Nuclear waste is abundant. small nuclear powersources using water for a coolant rather than the typical Coal burn engine.
unless you are talking about the copper brass clad on wood look?

i think that does fit the fallout world in some small way. look at the powerarmors
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Brandi Norton
 
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Post » Thu May 21, 2009 6:11 am

Huh? My main problem with Fallout 3 is that it's TOO Retrofuturistic. Fallout 1 and 2 were a fine balance between Retrofuturism and Mad max styled western, with a layer of violence and seediness over the top. Bethesda forgot about the latter three, took the Retrofuturism, and tried to put it in EVERY aspect of the game. In Fallout 1 and 2 you only saw it occasionally, the Vaults, in the game menus, and every now and then it would crop up in the game. It wasn't around you 24/7. The rest of the game was a sleazy, dirty, almost more cyberpunk sort of world; junkies and hokers on every corner.

I agree entirely with Randir though. There is absolutely nothing about Fallout that's even remotely Steampunk. Historical influence =/= Steampunk.
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Ashley Campos
 
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Post » Thu May 21, 2009 3:59 am

Lets call it Retrofuture punk) whole new ganre
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Hannah Barnard
 
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Post » Wed May 20, 2009 10:16 pm



I can′t really agree with you there, I found a lot of the same wild west/Retrofuture mix as the old games, not as much that I can emit but it′s still there.

And having seen New Vegas that one seam to have the mix by the bucket loads :3
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Lily Something
 
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