[Rel] Vacuity

Post » Wed Mar 09, 2011 1:00 pm

Oh! nope... sorry ... I used bain to install it >.> my bad I'll fix that later.

There we go, excellent mod.
That shouldn't have mattered - The messagebox should have shown when in-game. I'll take a look.
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Gisela Amaya
 
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Post » Wed Mar 09, 2011 7:19 am

I've installed this and pluggy and it doesn't seem to work. Do you have to do anything else to get it to work?
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Jonathan Montero
 
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Post » Tue Mar 08, 2011 8:48 pm

Make sure you've enabled Pluggy's HUD functionality. Instructions in Pluggy's readMe.
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CRuzIta LUVz grlz
 
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Post » Wed Mar 09, 2011 12:09 pm

Make sure you've enabled Pluggy's HUD functionality. Instructions in Pluggy's readMe.

I'm assuming you mean changing the name to "(Original whatever it's called)_HUD". It crashed before I did that so yes.
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Andrew
 
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Post » Wed Mar 09, 2011 9:07 am

I'm assuming you mean changing the name to "(Original whatever it's called)_HUD". It crashed before I did that so yes.
Yup, that's what I meant. Would you also be running OBSE 18Beta2 + ?
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Rachell Katherine
 
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Post » Wed Mar 09, 2011 1:45 am

Whatever the latest one is. I think it's 18beta4? (Only updated it the other day).
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Nikki Lawrence
 
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Post » Wed Mar 09, 2011 12:27 pm

Hmm ... that's quite strange. Doesn't the HUD element ever show up ? Try opening a container and closing it without emptying it.
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Philip Rua
 
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Post » Wed Mar 09, 2011 5:17 am

Hmm ... that's quite strange. Doesn't the HUD element ever show up ? Try opening a container and closing it without emptying it.

I have. I've tried opening lots of different containers and nothing ever shows up. :brokencomputer: My luck with these things is never that good.

It's definately installed because I tried the modifer command (Set zzvacuitycoreq.smodifyHUD to 1) and it said that it was set to 1, however nothing extra is added to my HUD
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Rude Gurl
 
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Post » Wed Mar 09, 2011 2:38 am

Use this http://dl.dropbox.com/u/2584752/Vacuity.esp and post the contents of your obse log here please.
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Steve Smith
 
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Post » Wed Mar 09, 2011 1:54 am

OBSE: initialize (version = 18.3 010201A0)oblivion root = C:\Oblivion\plugin directory = C:\Oblivion\Data\OBSE\Plugins\checking plugin C:\Oblivion\Data\OBSE\Plugins\\Elys_USV.dllplugin C:\Oblivion\Data\OBSE\Plugins\\Elys_USV.dll (00000001 Elys_USV 0000005D) loaded correctlychecking plugin C:\Oblivion\Data\OBSE\Plugins\\OBSE_Elys_Pluggy_HUD.dllSetOpcodeBase 00002330RegisterCommand GetEsp (2330)RegisterCommand CreateArray (2331)RegisterCommand DestroyArray (2332)RegisterCommand ArraySize (2333)RegisterCommand ArrayCount (2334)RegisterCommand SetInArray (2335)RegisterCommand SetFloatInArray (2336)RegisterCommand GetInArray (2337)RegisterCommand GetTypeInArray (2338)RegisterCommand RemInArray (2339)RegisterCommand FindInArray (233A)RegisterCommand FindFloatInArray (233B)RegisterCommand SetRefInArray (233C)RegisterCommand FindRefInArray (233D)RegisterCommand CopyArray (233E)RegisterCommand ArrayEsp (233F)RegisterCommand ArrayProtect (2340)RegisterCommand FirstInArray (2341)RegisterCommand DestroyAllArrays (2342)RegisterCommand PackArray (2343)RegisterCommand CreateString (2344)RegisterCommand DestroyString (2345)RegisterCommand SetString (2346)RegisterCommand StringEsp (2347)RegisterCommand StringProtect (2348)RegisterCommand StringLen (2349)RegisterCommand DestroyAllStrings (234A)RegisterCommand StringSetName (234B)RegisterCommand StringGetName (234C)RegisterCommand StringMsg (234D)RegisterCommand StringCat (234E)RegisterCommand UserFileExists (234F)SetOpcodeBase 00002378RegisterCommand RenFile (2378)RegisterCommand DelFile (2379)RegisterCommand StringToTxtFile (237A)RegisterCommand CopyString (237B)RegisterCommand IntToString (237C)RegisterCommand FloatToString (237D)RegisterCommand RefToString (237E)RegisterCommand IniReadInt (237F)RegisterCommand IniReadFloat (2380)RegisterCommand IniReadRef (2381)RegisterCommand IniWriteInt (2382)RegisterCommand IniWriteFloat (2383)RegisterCommand IniWriteRef (2384)RegisterCommand IniKeyExists (2385)RegisterCommand IniDelKey (2386)RegisterCommand EspToString (2387)RegisterCommand IniReadString (2388)RegisterCommand IniWriteString (2389)RegisterCommand ModRefEsp (238A)RegisterCommand GetRefEsp (238B)RegisterCommand StringToRef (238C)RegisterCommand StringCmp (238D)RegisterCommand FileToString (238E)RegisterCommand StringPos (238F)RegisterCommand StringToInt (2390)RegisterCommand StringToFloat (2391)RegisterCommand ArrayCmp (2392)RegisterCommand StringMsgBox (2393)RegisterCommand StringIns (2394)RegisterCommand StringRep (2395)RegisterCommand IntToHex (2396)RegisterCommand LC (2397)SetOpcodeBase 000023B0RegisterCommand FromTSFC (23B0)RegisterCommand ToTSFC (23B1)RegisterCommand StrLC (23B2)RegisterCommand CreateEspBook (23B3)RegisterCommand FmtString (23B4)RegisterCommand FixName (23B5)RegisterCommand ResetName (23B6)RegisterCommand HasFixedName (23B7)RegisterCommand csc (23B8)RegisterCommand StringSetNameEx (23B9)RegisterCommand StringGetNameEx (23BA)RegisterCommand FixNameEx (23BB)RegisterCommand IniGetNthSection (23BC)RegisterCommand IniSectionsCount (23BD)RegisterCommand RunBatString (23BE)RegisterCommand Halt (23BF)RegisterCommand RefToLong (23C0)RegisterCommand LongToRef (23C1)RegisterCommand FindFirstFile (23C2)RegisterCommand FindNextFile (23C3)RegisterCommand GetFileSize (23C4)RegisterCommand NewHudS (23C5)RegisterCommand DelHudS (23C6)RegisterCommand ScreenInfo (23C7)RegisterCommand HudS_X (23C8)RegisterCommand HudS_SclX (23C9)RegisterCommand HudS_Show (23CA)RegisterCommand HudS_Opac (23CB)RegisterCommand HudS_Align (23CC)RegisterCommand AutoSclHudS (23CD)RegisterCommand HudS_Y (23CE)RegisterCommand HudSEsp (23CF)RegisterCommand HudSProtect (23D0)RegisterCommand HudsInfo (23D1)RegisterCommand DelAllHudSs (23D2)RegisterCommand HudS_L (23D3)RegisterCommand rcsc (23D4)RegisterCommand HudS_SclY (23D5)RegisterCommand NewHudT (23D6)RegisterCommand DelHudT (23D7)RegisterCommand HudT_X (23D8)RegisterCommand HudT_SclX (23D9)RegisterCommand HudT_Show (23DA)RegisterCommand HudT_Opac (23DB)RegisterCommand HudT_Align (23DC)RegisterCommand AutoSclHudT (23DD)RegisterCommand HudT_Y (23DE)RegisterCommand HudTEsp (23DF)RegisterCommand HudTProtect (23E0)RegisterCommand HudTInfo (23E1)RegisterCommand DelAllHudTs (23E2)RegisterCommand HudT_L (23E3)RegisterCommand HudT_SclY (23E4)RegisterCommand PauseBox (23E5)RegisterCommand KillMenu (23E6)RegisterCommand SetHudT (23E7)RegisterCommand HudT_Text (23E8)RegisterCommand HudS_Tex (23E9)RegisterCommand SanString (23EA)RegisterCommand IsHUDEnabled (23EB)RegisterCommand IsPluggyDataReset (23EC)SetOpcodeBase 000023FFRegisterCommand PlgySpcl (23FF)plugin C:\Oblivion\Data\OBSE\Plugins\\OBSE_Elys_Pluggy_HUD.dll (00000001 OBSE_Elys_Pluggy 0000007D) loaded correctlychecking plugin C:\Oblivion\Data\OBSE\Plugins\\sr_Oblivion_Stutter_Remover.dllplugin C:\Oblivion\Data\OBSE\Plugins\\sr_Oblivion_Stutter_Remover.dll (00000001 sr_Oblivion_Stutter_Remover 00000003) loaded correctlychecking plugin C:\Oblivion\Data\OBSE\Plugins\\weOCPS.dllplugin C:\Oblivion\Data\OBSE\Plugins\\weOCPS.dll (00000001 weOCPS 01328DD8) loaded correctlypatchedDoLoadGameHook: C:\Users\Ben Wigmore\Documents\My Games\Oblivion\Saves\CIA5 - Aureala - Cyclical.essloading from C:\Users\Ben Wigmore\Documents\My Games\Oblivion\Saves\CIA5 - Aureala - Cyclical.obseHandleLoadGame: couldn't open file (C:\Users\Ben Wigmore\Documents\My Games\Oblivion\Saves\CIA5 - Aureala - Cyclical.obse), probably doesn't existPluggy HUD disabled !RenameGameHook: C:\Users\Ben Wigmore\Documents\My Games\Oblivion\Saves\autosave.ess -> C:\Users\Ben Wigmore\Documents\My Games\Oblivion\Saves\autosave.bakrenaming C:\Users\Ben Wigmore\Documents\My Games\Oblivion\Saves\autosave.obse -> C:\Users\Ben Wigmore\Documents\My Games\Oblivion\Saves\autosave.obse.bakDoSaveGameHook: C:\Users\Ben Wigmore\Documents\My Games\Oblivion\Saves\autosave.esssaving to C:\Users\Ben Wigmore\Documents\My Games\Oblivion\Saves\autosave.obsecrosshair changed | current - 3A009082 , previous - 00000000invalid refcrosshair changed | current - 00000000 , previous - 3A009082Null ref!crosshair changed | current - 000628DC , previous - 00000000invalid refcrosshair changed | current - 00000000 , previous - 000628DCNull ref!crosshair changed | current - FF00D63C , previous - 00000000invalid refcrosshair changed | current - 00000000 , previous - FF00D63CNull ref!crosshair changed | current - FF00D63C , previous - 00000000invalid refcrosshair changed | current - FF00D520 , previous - FF00D63Cinvalid refcrosshair changed | current - FF00D63C , previous - FF00D520invalid refcrosshair changed | current - FF00D520 , previous - FF00D63Cinvalid refcrosshair changed | current - 00000000 , previous - FF00D520Null ref!crosshair changed | current - FF00D520 , previous - 00000000invalid refcrosshair changed | current - FF00D63C , previous - FF00D520invalid refcrosshair changed | current - 00000000 , previous - FF00D63CNull ref!crosshair changed | current - FF00D520 , previous - 00000000invalid refcrosshair changed | current - 00000000 , previous - FF00D520Null ref!crosshair changed | current - 3A0181CA , previous - 00000000invalid refcrosshair changed | current - 00000000 , previous - 3A0181CANull ref!crosshair changed | current - 3A0181CA , previous - 00000000invalid refcrosshair changed | current - 00000000 , previous - 3A0181CANull ref!crosshair changed | current - 3A0181CA , previous - 00000000invalid refcrosshair changed | current - 3A0181CA , previous - 00000000invalid refcrosshair changed | current - 00000000 , previous - 3A0181CANull ref!crosshair changed | current - 3A0181CA , previous - 00000000invalid refcrosshair changed | current - 3A0181CA , previous - 00000000invalid refcrosshair changed | current - 00000000 , previous - 3A0181CANull ref!DeleteGameHook: C:\Users\Ben Wigmore\Documents\My Games\Oblivion\Saves\Save 167 - 'Priestess' Aureala - Corinthe, Level 21, Playing Time 41.27.04.essdeleting C:\Users\Ben Wigmore\Documents\My Games\Oblivion\Saves\Save 167 - 'Priestess' Aureala - Corinthe, Level 21, Playing Time 41.27.04.obseDoSaveGameHook: C:\Users\Ben Wigmore\Documents\My Games\Oblivion\Saves\Save 174 - 'Priestess' Aureala - Aleswell, Level 22, Playing Time 43.37.55.esssaving to C:\Users\Ben Wigmore\Documents\My Games\Oblivion\Saves\Save 174 - 'Priestess' Aureala - Aleswell, Level 22, Playing Time 43.37.55.obse


This one?

Wait now I look through it, This comes to mind.
 HandleLoadGame: couldn't open file (C:\Users\Ben Wigmore\Documents\My Games\Oblivion\Saves\CIA5 - Aureala - Cyclical.obse), probably doesn't existPluggy HUD disabled !

That's my savegame and it loads fine ...
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Elizabeth Davis
 
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Post » Wed Mar 09, 2011 8:50 am

Wait now I look through it, This comes to mind.
 HandleLoadGame: couldn't open file (C:\Users\Ben Wigmore\Documents\My Games\Oblivion\Saves\CIA5 - Aureala - Cyclical.obse), probably doesn't exist Pluggy HUD disabled !

That's my savegame and it loads fine ...
That's it - HUD's disabled. Try loading an older/newer save that has a OBSE co-save.
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Eire Charlotta
 
Posts: 3394
Joined: Thu Nov 09, 2006 6:00 pm

Post » Wed Mar 09, 2011 4:08 am

Obse co-save? I tried all my save files and a new game and none work ...

Edit: I now got this where it seems to disable for no reason.
loading from C:\Users\Ben Wigmore\Documents\My Games\Oblivion\Saves\Save 174 - Aureala - Aleswell, Level 22, Playing Time 43.37.55.obseLoading stringsLoading array variablesPluggy HUD disabled !

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Greg Cavaliere
 
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Post » Wed Mar 09, 2011 10:12 am

Looks like you've got Pluggy v125, on which Vacuity is untested. See if upgrading to v128/132 helps.
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XPidgex Jefferson
 
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Post » Wed Mar 09, 2011 7:47 am

Looks like you've got Pluggy v125, on which Vacuity is untested. See if upgrading to v128/132 helps.

I know that this has nothing to do with me, but statements like this make me feel vaguely disconcerted. Should I be studying or something? :grad:

I need to go make a self-shader mod, I think...

Vac
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Angelina Mayo
 
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Post » Wed Mar 09, 2011 2:36 am

Looks like you've got Pluggy v125, on which Vacuity is untested. See if upgrading to v128/132 helps.

I upgraded but it still doesn't work. (Thanks for all the help/advice so far btw)
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Alexxxxxx
 
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Post » Wed Mar 09, 2011 8:43 am

I know that this has nothing to do with me, but statements like this make me feel vaguely disconcerted. Should I be studying or something? :grad:

I need to go make a self-shader mod, I think...

Vac
Yeah ... shoo!
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priscillaaa
 
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Post » Tue Mar 08, 2011 10:31 pm

Not fair, I wanna have my own mod too. :stare:
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Lawrence Armijo
 
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Post » Wed Mar 09, 2011 2:44 am

Does your name mean anything?
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Sara Johanna Scenariste
 
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Post » Wed Mar 09, 2011 10:26 am

Does your name mean anything?
Ewrrr....not really something moddable. :P
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RaeAnne
 
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Post » Wed Mar 09, 2011 2:21 am

And "A state of emptiness/vacancy" is? You never know, unless it's something inappropriate. Then yeah guess it wouldn't be moddable, at least not here.

Hell my name is a permutation of dah or madams, essentially "yes or..." lady's. Basically it was a saying from a friend when she referred to Russian prosttute's of which my home neighborhood had allot of, strangely. Definitely couldn't mod that here.


EDIT Forgot a sentence
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Silencio
 
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Post » Wed Mar 09, 2011 12:53 am

One of my saves wouldn't let me leave the Three Sisters Lodge (or was it Three Claws Inn... the fancy Kahjiit Inn in Leyawin) without the game CTDing when I had Vacuity enabled, I then disabled it, and I could leave the Inn fine. It was kinda weird... I need to see if I can now that I'm outside the inn I'll need to check my consribe next time I try to leave.
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Ludivine Dupuy
 
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Post » Wed Mar 09, 2011 3:25 am

It seems to conflict with Summon Luggage?
http://www.tesnexus.com/downloads/file.php?id=23854

When I checked both esps and started a new game, a messagebox pop up asking if you want to activate The Luggage.
I clicked yes, and it caused CTD.
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carla
 
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Post » Tue Mar 08, 2011 11:00 pm

I can only see the Value: X Septims line, I don't see the EMPTY notice on empty containers. OBSE v18b4, Pluggy 132 (modified to HUD), installed Vacuity and installed its fonts.

Edit: I found it! It would appear to be a conflict between Vacuity and TheNiceOne's Enhanced Economy mod. With EE disabled, I get the EMPTY notices on empty containers, and value notices on others.
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Ria dell
 
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Post » Wed Mar 09, 2011 1:44 am

And I still see nothing :banghead: .
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suniti
 
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Post » Wed Mar 09, 2011 12:39 am

I'm guessing the GetNumItems function includes non-playable items, many mods use them to mark a container as being processed by whatever things the mod wants to do to the container. A shame really, I guess the alternative is scanning each item in the inventory. :shrug:
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Beulah Bell
 
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