[Rel] Vacuity

Post » Wed Mar 09, 2011 12:43 pm

I think the most important part is to mention in the readme that EE quest items may be in a container even if Vacuity indicates that the container is empty. The other things are minor issues, but you may avoid some "the gold value is wrong" posts by mentioning it in the ini. What you could do, is to check if EE is installed, and if so, read the value of tnoEE.containerAdjustment. That is a variable which controls the adjustment of gold found in containers (in percent). So if the value is 50, you could halve the amount of gold in the container for your calculations, etc.
Sounds fine. I'll add that to the next update.
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Rob
 
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Post » Wed Mar 09, 2011 7:46 am

As someone who loots just about everything they see (or at least looks in everything), this is a godsend. I loved how FO3 would tell me if something was empty. I don't know how I got by without this mod before. :D Great idea!
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Mr.Broom30
 
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Post » Wed Mar 09, 2011 9:25 am

Nice to see you around, mate :)
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Svenja Hedrich
 
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