Valenwood and Elsweyr OR Skyrim

Post » Fri May 27, 2011 9:47 pm

And what are you going to get with Elsweyr and Valenwood? Desert throughout the southern half of Elswyr (very flat and boring), and two endless forests, one made of bamboo and sugar canes and the other a typical dense forest. Skryim has more than that.


Its all about how they do it. I would be happy with either option, but I prefer Valenwood/Elswyr, and here's why.

Sure, Skyrim has variety, but it will end up having more of your traditional fantasy vibe, much like Oblivion did. If that's what you want, I wont object. However, I believe Valenwood and Elswyr have a much higher potential for the atmosphere to be as good, or better than Morrowind. Valenwood has moving trees, and the jungles of Elswyr could have extremely interesting and lush vegetation. Imagine the variety of plant and animal life they could implement. Imagine alchemy in the jungle. The desert could be done extremely well atmospherically as well, and think about how cool desert dungeons would be. As far as cities go in Skyrim, we're likely to see more castles surrounded by villages, and Bruma-esque architecture. In Valenwood, there would be cities in trees. Do you miss the tangled organic cities of the Telvanni? In Elswyr, desert cities would be awesome, oasis-type places that are huge hubs of trading and melting pots of diverse characters.

I just think that V/E have more potential to bring you to a world that you've never been to before, as Morrowind did. So much of the fantasy genre is filled with Nord-like culture and scenery. I'm sure Beth would do it amazingly, but I would prefer something a little further from Oblivion.
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Marcus Jordan
 
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Post » Fri May 27, 2011 10:24 pm

Its all about how they do it. I would be happy with either option, but I prefer Valenwood/Elswyr, and here's why.

Sure, Skyrim has variety, but it will end up having more of your traditional fantasy vibe, much like Oblivion did. If that's what you want, I wont object. However, I believe Valenwood and Elswyr have a much higher potential for the atmosphere to be as good, or better than Morrowind. Valenwood has moving trees, and the jungles of Elswyr could have extremely interesting and lush vegetation. Imagine the variety of plant and animal life they could implement. Imagine alchemy in the jungle. The desert could be done extremely well atmospherically as well, and think about how cool desert dungeons would be. As far as cities go in Skyrim, we're likely to see more castles surrounded by villages, and Bruma-esque architecture. In Valenwood, there would be cities in trees. Do you miss the tangled organic cities of the Telvanni? In Elswyr, desert cities would be awesome, oasis-type places that are huge hubs of trading and melting pots of diverse characters.

I just think that V/E have more potential to bring you to a world that you've never been to before, as Morrowind did. So much of the fantasy genre is filled with Nord-like culture and scenery. I'm sure Beth would do it amazingly, but I would prefer something a little further from Oblivion.

The flaw in your argument is that you assume everywhere else is quite alien. On the contrary, Morrowind is described as being the most alien of all the countries in Tamriel. And what's not to say that Beth will just make Valenwood pretty much just like Gladriel's place or that one forest with the ents? And I can also argue that Valenwood will also give you a tranditional fantasy vibe with wood elves, so don't put down Skyrim as having a potential weakness of becoming a traditional fantasy-viking-land when Valenwood could easily end up being traditional fantasy-wood elves-land.

Plus, the politics going in Skyrim is quite complex. The country as a whole is not unified and pretty much operates as city states. Valenwood and Elsywer have the issue of too many wanderers, tribes, and so on, which translates into small cities. While I will admit the book put some nice politics for V/E
Spoiler
(Summerset occupying Valenwood, the Mane in Elsywr assassinated)
, I feel that Skyrim has more to offer.
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Cccurly
 
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Post » Sat May 28, 2011 1:04 am

The flaw in your argument is that you assume everywhere else is quite alien. On the contrary, Morrowind is described as being the most alien of all the countries in Tamriel. And what's not to say that Beth will just make Valenwood pretty much just like Gladriel's place or that one forest with the ents? And I can also argue that Valenwood will also give you a tranditional fantasy vibe with wood elves, so don't put down Skyrim as having a potential weakness of becoming a traditional fantasy-viking-land when Valenwood could easily end up being traditional fantasy-wood elves-land.

Plus, the politics going in Skyrim is quite complex. The country as a whole is not unified and pretty much operates as city states. Valenwood and Elsywer have the issue of too many wanderers, tribes, and so on, which translates into small cities. While I will admit the book put some nice politics for V/E
Spoiler
(Summerset occupying Valenwood, the Mane in Elsywr assassinated)
, I feel that Skyrim has more to offer.


You just totally ignored Elswyr... I don't care about Valenwood and I don't know why it's treated like it has to be paired, especially since everyone is saying they want only 1 province in a game.
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Daniel Holgate
 
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Post » Fri May 27, 2011 8:56 pm

Plus, the politics going in Skyrim is quite complex. The country as a whole is not unified and pretty much operates as city states. Valenwood and Elsywer have the issue of too many wanderers, tribes, and so on, which translates into small cities. While I will admit the book put some nice politics for V/E
Spoiler
(Summerset occupying Valenwood, the Mane in Elsywr assassinated)
, I feel that Skyrim has more to offer.

Your assuming that Bethesda is even going to implement politics in TESV. Oblivion anyone?
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Brian LeHury
 
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Post » Sat May 28, 2011 2:08 am

The flaw in your argument is that you assume everywhere else is quite alien. On the contrary, Morrowind is described as being the most alien of all the countries in Tamriel. And what's not to say that Beth will just make Valenwood pretty much just like Gladriel's place or that one forest with the ents? And I can also argue that Valenwood will also give you a tranditional fantasy vibe with wood elves, so don't put down Skyrim as having a potential weakness of becoming a traditional fantasy-viking-land when Valenwood could easily end up being traditional fantasy-wood elves-land.

Plus, the politics going in Skyrim is quite complex. The country as a whole is not unified and pretty much operates as city states. Valenwood and Elsywer have the issue of too many wanderers, tribes, and so on, which translates into small cities. While I will admit the book put some nice politics for V/E
Spoiler
(Summerset occupying Valenwood, the Mane in Elsywr assassinated)
, I feel that Skyrim has more to offer.


True Morrowind is the most alien, but I think Skyrim is just more likely to end up a lot similar to your LOTR style fantasy than Valenwood/Elswyr. While LOTR has wood elves and tree cities, their is gap in interpretation of both. Bosmer are not your traditional wood elves, they are not your elegant, pristine race of angelic beings. Their "tree cities" would be a different sight to be hold. Likely much more tribal and varied. It wont be a traditional fantasy-wood elves-land. You'd be able to draw a better comparison to the men of Rohan and the Nords than the Lothlorian Wood Elves and Bosmer. Also, moving trees does not mean ents. We're not talking about a tree race, we're talking about huge, mobile trees.

Skyrim still interests me, and I would not complain about it being featured in the next game, but i would prefer the V/E combo. While it might not be as alien as Morrowind, it has the potential to be much more interesting than Cyrodil and even Skyrim, politics aside haha.

Also, I like the idea of lots of tribes and smaller cities (that's how Morrowind was). Oblivion several large cities, but it didn't have any Hla Oads or Seyda Neens. Besides, the cities in Oblivion were scaled down massively both in population and in area. Even though cities might be technically smaller in V/E (which not all of them are) they'll still be just as big as anything you would see in Oblivion--most likely bigger in fact. The larger cities are going to be around the same size (in game) no matter what province it is set in. Nothing is going to be scaled to its actual realistic size.
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Andy durkan
 
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Post » Sat May 28, 2011 7:50 am

Valenwood and Elsweyr FTW!!!
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matt white
 
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Post » Fri May 27, 2011 8:50 pm

The potential in either Elsweyr or Valenwood is immense, although I'd almost hate to see both of them shoe-horned into a single game. Cyrodiil was "simplified" more than I care to think about, and making two very varied provinces would likely result in both being "stereotyped" to the point of being a disappointment. I'd much rather see EITHER of those two than a bunch of Nords in another generic fantasyland (with or without ice and snow), but it's looking very much like we're going to get Skyrim whether we like it or not.

Sadly, the player base seems to fall into two radically opposed groups: one that WANTS yet another generic LoTR-style happy forest to "run around and kill stuff" in, and the other that wants to "live' a unique experience in an alien environment. Granted, there are a few "crossovers" who want other combinations, but it appears that the majority of the posters sit squarely at opposite ends.
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FoReVeR_Me_N
 
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Post » Sat May 28, 2011 10:16 am

Sadly, the player base seems to fall into two radically opposed groups: one that WANTS yet another generic LoTR-style happy forest to "run around and kill stuff" in, and the other that wants to "live' a unique experience in an alien environment. Granted, there are a few "crossovers" who want other combinations, but it appears that the majority of the posters sit squarely at opposite ends.


The Morrowind vs. Oblivion debate finds its way into almost any discussion about TESV.
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Portions
 
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Post » Fri May 27, 2011 9:38 pm

Skyrim has potential to be as interesting and as unique as Morrowind was.
So did Oblivion.
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Jani Eayon
 
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Post » Sat May 28, 2011 12:05 am

Sadly, the player base seems to fall into two radically opposed groups: one that WANTS yet another generic LoTR-style happy forest to "run around and kill stuff" in, and the other that wants to "live' a unique experience in an alien environment. Granted, there are a few "crossovers" who want other combinations, but it appears that the majority of the posters sit squarely at opposite ends.
I'd rather they eject those two options and do something creative.
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Del Arte
 
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Post » Sat May 28, 2011 12:24 am

Skyrim for sure!
I love snow, I love mountains, I love the north!
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Steve Smith
 
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Post » Sat May 28, 2011 6:25 am

Sadly, the player base seems to fall into two radically opposed groups: one that WANTS yet another generic LoTR-style happy forest to "run around and kill stuff" in, and the other that wants to "live' a unique experience in an alien environment. Granted, there are a few "crossovers" who want other combinations, but it appears that the majority of the posters sit squarely at opposite ends.


Very true, but it has little to do with the question asked. Skyrim does not have to end up LoTR-ised and neither Elsweyr nor BlackMarsh nor Valenwood has to be ailen adn unique. If Beth decides that they cannot bother themselves with being creative, they can make look just like Cyrodiil and comming up with some wild excuse why to climat changed and why the previous lore is no right. On the other hand, if the devs decide that they wish to do things differently again, they can do so in Skyrim pretty well too. Nords sure are inspired by real life wikings, but their lore is richer than that and this province has a great potential.?




So, I would say, I do not care where the next TES game takes place, I jsut wish it to be unique and interresting. That speaks about style not about province.
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Jeff Tingler
 
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Post » Sat May 28, 2011 12:57 am

Nords sure are inspired by real life wikings, but their lore is richer than that


I would have to disagree. How is Nordic lore even remotely richer than Norse Mythology and history?

Please explain to me what makes what makes this Nordic lore so rich.
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Becky Cox
 
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Post » Sat May 28, 2011 8:28 am

anything other than skyrim. Unless they change it so it's not all snow.
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Angus Poole
 
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Post » Fri May 27, 2011 7:07 pm

anything other than skyrim. Unless they change it so it's not all snow.

FOR THE LAST TIME! SKYRIM IS NOT ALL SNOW! Inland, it's just like Norway (which is also not only snow). Only the maintain regions, which occupy the edges of Skyrim, are full of snow, especially on the southern border. And don't you dare invoke Solstheim! The only place that is full of snow is Altmora, which is completely inhabitable. Even the nords left that place.
Pictures you can use as reference of what I mean:
http://www.bugbog.com/images/galleries/norway_pictures/norway_pictures_81.jpg
http://www.bugbog.com/images/galleries/norway_pictures/norway_pictures_83_2.jpg
http://www.bugbog.com/images/galleries/norway_pictures/norway_pictures_80_2.jpg
http://www.bugbog.com/images/galleries/norway_pictures/norway_pictures_74.jpg
http://www.scantours.com/images/Norway/norway1.jpg
http://wzus1.ask.com/r?t=a&d=us&s=a&c=p&ti=1&ai=30751&l=dir&o=0&sv=0a5c423e&ip=c6b284fd&u=http%3A%2F%2Fwww.alamy.com%2Fthumbs%2F3%2F%257B9CEFD406-9E38-4CFA-9989-AC10C81E34A2%257D%2FAN41W2.jpg
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sexy zara
 
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Post » Sat May 28, 2011 2:03 am

FOR THE LAST TIME! SKYRIM IS NOT ALL SNOW! Inland, it's just like Norway (which is also not only snow). Only the maintain regions, which occupy the edges of Skyrim, are full of snow, especially on the southern border. And don't you dare invoke Solstheim! The only place that is full of snow is Altmora, which is completely inhabitable. Even the nords left that place.


People have a hard time realizing that north =/= cold. For the game to be realistic, Skyrim would have to be full of snow at winter, or at least almost full of snow. But yeah, I'd like to ignore those change of season and keep summer/spring Skyrim all year long o/
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REVLUTIN
 
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Post » Fri May 27, 2011 7:25 pm

FOR THE LAST TIME! SKYRIM IS NOT ALL SNOW! Inland, it's just like Norway (which is also not only snow). Only the maintain regions, which occupy the edges of Skyrim, are full of snow, especially on the southern border. And don't you dare invoke Solstheim! The only place that is full of snow is Altmora, which is completely inhabitable. Even the nords left that place.


Do you have better references? Maps of Norway don't do it for me because Skyrim isn't Norway. And while I can't say for sure that Skyrim is all snow, the Pocket Guide to the Empire doesn't really set my mind at ease:

Leaving their snowy valleys and mountains, the Nords attacked the Dwemer of neighboring Resdayn, the Altmer and Bretons of High Rock and lent aid to the rising slave rebellion in Cyrodiil, which was to end the Ayleid rule of the south.

So it's not just the mountains that are full of snow. Now, I don't doubt that Bethesda would retcon skyrim if they made it since I doubt even they want to see all snow everywhere (IIRC, Cyrodiil was supposed to be full of jungles). Even so, I've had more than enough of northern temperate/cold climates (especially sinve I've lived in them all my life) and would still like to see something more exotic which would still leave skyrim at the bottom of my list. Maybe even leave Tamriel and have a game set somewhere on Akavir. Might even placate all the people demanding new races.
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Amy Gibson
 
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Post » Fri May 27, 2011 11:40 pm

People have a hard time realizing that north =/= cold. For the game to be realistic, Skyrim would have to be full of snow at winter, or at least almost full of snow. But yeah, I'd like to ignore those change of season and keep summer/spring Skyrim all year long o/


Skyrim isn't just north (and portrayed as damn cold in the games themselves), it's also mostly mountains. Mountains alone are a good recipe for lots of snow (even in temperate climates). Unless they do major changes to it, you can expect it to be mostly snow. Maybe I exaggerated when I said "all" snow, but the general idea remains and skyrim would almost certainly end up way too cold for my taste. Not that I won't buy it, but I'd like something more exotic.
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Oceavision
 
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Post » Fri May 27, 2011 9:39 pm

Do you have better references? Maps of Norway don't do it for me because Skyrim isn't Norway. And while I can't say for sure that Skyrim is all snow, the Pocket Guide to the Empire doesn't really set my mind at ease:

Leaving their snowy valleys and mountains, the Nords attacked the Dwemer of neighboring Resdayn, the Altmer and Bretons of High Rock and lent aid to the rising slave rebellion in Cyrodiil, which was to end the Ayleid rule of the south.

So it's not just the mountains that are full of snow. Now, I don't doubt that Bethesda would retcon skyrim if they made it since I doubt even they want to see all snow everywhere (IIRC, Cyrodiil was supposed to be full of jungles). Even so, I've had more than enough of northern temperate/cold climates (especially sinve I've lived in them all my life) and would still like to see something more exotic which would still leave skyrim at the bottom of my list. Maybe even leave Tamriel and have a game set somewhere on Akavir. Might even placate all the people demanding new races.

Look at PGE 1 for better description:
The land of Skyrim is the most rugged on the continent, containing four of the five highest peaks in Tamriel (see Places of Note: Throat of the World). Only in the west do the mountains abate to the canyons and mesas of the Reach, by far the most cosmopolitan of the Holds of Skyrim, Nords of the pure blood holding only the barest majority according to the recent Imperial Census. The rest of Skyrim is a vertical world: the high ridges of the northwest-to-southeast slanting mountain ranges, cleft by deep, narrow valleys where most of the population resides. Along the sides of the river valleys, sturdy Nord farmers raise a wide variety of crops; wheat flourishes in the relatively temperate river bottoms, while only the snowberry bushes can survive in the high orchards near the treeline. The original Nord settlements were generally established on rocky crags overlooking a river valley; many of these villages still survive in the more isolated Holds, especially along the Morrowind frontier. In most of Skyrim, however, this defensive posture was deemed unnecessary by the mid-first era, and most cities and towns today lie on the valley floors, in some cases still overlooked by the picturesque ruins of the earlier settlement.

Nords are masters of wood and timber construction; many structures survive in use today that were built by the first settlers over 3,000 years ago. A fine example of Nord military engineering can be seen at Old Fort, one of the royal bastions constructed by the First Empire to guard its southern frontier. Towering walls of huge, irregular porphyry blocks fit together without seam or mortar, as if constructed by mythical Elhnofey rather than men.

Now, if you want to know RL comparisons, Canada and the Scandinavian countries fit, more or less, into this description. Yes, the mountainous areas are quite bad in terms of weather, but there are plenty of parts that aren't just snow.

Also, Skyrim would be a great place to reimplement climbing
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Toby Green
 
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Post » Fri May 27, 2011 9:10 pm

Any province would be fine with me. But I am of the opinion that one game should take place in only one province. (Or part of a province, like every TES game 'cept Arena and Oblivion, it makes the game world feel bigger)
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Anne marie
 
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Post » Fri May 27, 2011 9:41 pm

Look at PGE 1 for better description:

Now, if you want to know RL comparisons, Canada and the Scandinavian countries fit, more or less, into this description. Yes, the mountainous areas are quite bad in terms of weather, but there are plenty of parts that aren't just snow.

Also, Skyrim would be a great place to reimplement climbing


Judging by this map the parts that have some green in them seem to be pretty small.

http://www.imperial-library.info/maps/maps_skyrim.shtml
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Nikki Morse
 
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Post » Sat May 28, 2011 7:01 am

Judging by this map the parts that have some green in them seem to be pretty small.

http://www.imperial-library.info/maps/maps_skyrim.shtml

Arena has largely been reconned, so that information isn't really reliable.
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josh evans
 
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Post » Sat May 28, 2011 8:00 am

The whole "well this one has potential to be non generic and the other one doesn't" is bull. From past descriptions of Cyrodiil you would have thought it would have been a place with at least 12 different races, half breeds, culture clashes from the entire continent, huge libraries and towering castles, tons of vassal states, political intrigue, trade routes, a big farming economy, border skirmishes, and jungles.

Morrowind could have easily been filled with Drow-clones.

There is nothing stopping Bethesda from turning Valenwood into Night Elf World, Elseweyr into Furry Desert World, or Skyrim into Bruma 2.0 except the developers' own ingenuity.

However, a lot of the anti-Valenwood arguments seem like they would make more sense if the detractors were talking about Summerset.

My vote goes for the place that gets us the most landmass. A huge sprawling Skyrim would be better IMO than two small provinces. I have such a hard time getting immersed when the landscape is drastically reduced. However, if Bethesda is going to keep in line with their whole generic fantasy thing instead of build upon the uniqueness that was Morrowind, then I think we might just be returning to High Rock in the near future.
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Ezekiel Macallister
 
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Post » Sat May 28, 2011 8:25 am

Skyrim. I don't think its a good idea with more than 1 Province in each game. Actually i suspect it might be a good idea to go back to just using a region in a province instead, like in Morrowind. Atleast if the gameworld is not bigger than 16 Square miles. That is just not enough for a Province if you ask me.

Anyway, i think it might be too early to use Skyrim if the game is released in this generation of consoles. Elsweyr or Valenwood might be a better choise, but only 1 of them. Let's save Skyrim a little longer.
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Anna Watts
 
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Post » Sat May 28, 2011 7:46 am

Skyrim. I don't think its a good idea with more than 1 Province in each game. Actually i suspect it might be a good idea to go back to just using a region in a province instead, like in Morrowind. Atleast if the gameworld is not bigger than 16 Square miles. That is just not enough for a Province if you ask me.

Anyway, i think it might be too early to use Skyrim if the game is released in this generation of consoles. Elsweyr or Valenwood might be a better choise, but only 1 of them. Let's save Skyrim a little longer.


I actually think Skyrim is the best province to do for this generation. Skyrim is a very cool place with a lot of interesting geography and places, but it isn't exotic. For example, if Bethesda did Black Marsh, they'd have to create the network of Hist Trees and the transportation system between them. In Elsweyr, they'd have to create the 40+ variations of Khajiit, the many tribes wandering the desert, and the beautiful cities. I could go on. But Skyrim pretty much just has really varied terrain, a lot of ancient battlefields, a lot of ruins, but nothing particularly hard to create. I'm glad they're getting Skyrim out of the way now, so they can create the more exotic provinces when they have better technology.
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