Name:Varth
Age:About 300 years old.
Race:Dark Elf
Gender:Male
Height:6’ 2’’
Birthsign:The Mage
Appearance: Varth is tall (6’ 2’’) and lean, with a hawk like features and crimson eyes. His skin has the ashen pallor that is common among his race. He is often clad in black, billowing robes and a large hood that conceals his features.
Class (what would you describe your character as?):Sorcerer-Assassin (Alchemist and Enchanter)
Skills and known spells (if any):Varth is skilled in one handed weapons, as well a stealth. While these skills are often used, his forte lies in the use of magic, mainly the schools of Destruction, Conjuration, Alteration, and some Illusion. In the school of destruction, Varth knows your basic blow em up and lightning spells, but he also has some unique ice based spells. In the school of Conjuration, he can summon all sorts of unique Deadra, and is well versed in the sub-school of necromancy. In the school of Alteration (Varth’s favorite school), he is a master, using the school to preform unique spells that alter matter and rip enemies apart, though it is costly in magicka. He is not very skilled in Illusion, and his spells often go haywire. As utility skills, he is also quite well with Alchemy and Enchanting. At this moment in his life, Varth just wants to avoid conflict if he can.
Clothing / armor:Varth usually wears dark black robes and a cloak (with hood), or his duster (http://hiltonstentcity.com/images-prod/filson-465-duster-lg.jpg) pending on the weather. Underneath these clothes, he is clad in simple clothing. He wears no armor.
Weapons:Varth carries a few daggers on his person (one steel, two orcish), and a few vials of corrosive acid. In addition, he has a small talisman that has been enchanted to fire a weak lightning spell.
Miscellaneous items:Some gold, first aid supplies, alchemical ingredients, black soul gems, and the occasional dusty tome are not uncommon in his pack.
Personality: Personality – It is difficult to pinpoint Varth’s personality. He seems very quiet and distant, but he is really just sitting back anolyzing everything that is said or done. He is often extremely paranoid, but once you get him to open up, you have made friend who is loyal and discreet. Varth is very witty and sarcastic, once you get him talking, and can laugh in the face of anything, whether it’s a goblin warrior or Mehnrunes Dagon himself. He is the kind of person, however, who will save his own skin and leave you to die, but Varth is sometimes known to fall to the folly of pride and honor.
Major flaw:Varth was born as a frail individual, and almost died in infancy, but recovered. This frailty still sticks with him, even to this day, causing him to lose his stamina faster than others. In addition, a certain Deadric Prince wants to skin him alive for his treachery.
Background: Varth grew up in an orphanage with no parents, and at a young age, he decided to venture out into the world. He joined the Tribunal Temple very early on, yearning for spirituality and knowledge. After many years, he raised high into the ranks due to his cunning and intellect, and use of magic. He became an inquisitor at Vivic’s Hall of Justice. His duties under said title were to kill under the name of the Temple due to his natural skills as an assassin, as well as interrogate those in the Ministry of Truth. He burned out many ashlander cults, Neravine impersonators, dissident priests, and other civilians.
But, as he got to an even higher rank, Varth discovered the truth behind the Tribunal’s power. He felt betrayed and lied too, and all of the assassinations he performed for the Temple were against innocent citizens. Varth quickly pack up his belongings and fled Morrowind in a rage, but his exit was not as crafty as preferred.
He ended up killing three Temple personnel to escape, and was branded a heretic. Varth ran from the Temple assassins for many years, and in said time, he joined the Thieves Guild and a few mercenary groups. Varth was finally able to stop running when the Neravine completed his quest and killed Dagoth Ur, and the number of assassins who hunted him finally trickled down to only one or two.
Varth then ended up traversing Tamriel aimlessly, searching for power, profane and otherwise, and ended up falling into the Dark Brotherhood, The Thieves Guild, and even a coven of Necromancers, though he did not stick around for long. It wasn’t until he joined a Deadric cult that something meaningful in his life happened.
The Cult of Boethia summoned their prince, with Varth assisting in the ritual. The Deadric Prince slew all of her followers, and asked Varth (whose resume was rather extensive), who was weakened by the ritual, to become her enforcer. Knowing that a refusal probably meant death, he agreed, and was taken into her realm, where he worked under her bidding.
It was a few decades until Varth realized how similar Boethia was to the Tribunal, and how he truly disliked the work he did. The Sorcerer didn’t take long to figure out how to escape her realm, but before he left, he decided to steal a precious artifact from the Deadra Prince. Just as Varth was about to make his escape, Boethia discovered his treachery. She and her lesser Deadric minions nearly slew him, but he escaped into Nirn, artifact in hand.
Wounded and in possession of a powerful and unknown artifact, Varth traversed into Skyrim, looking for a place to hide the now unwanted article, hoping to settle down and blend in with a local populace, hoping to avoid Boethia, who is rather displeased, to say the least.