Valton: The New Hold OOC & Sign-Up Thread VIII

Post » Thu May 03, 2012 11:51 am

Gorbad, Should you succeed in "Cooking" your fish and rabbits. I demand you write a cook book, Lets face it we've even got a bookstore now!
There's drama on the way, I ain't planning on it succeeding. :P
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asako
 
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Post » Thu May 03, 2012 3:36 pm

Gorbad, just a suggestion: have the meat be burned and then throw it in with some vegetables to boil, so as to create an odd stew. :tongue:
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Nick Tyler
 
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Post » Thu May 03, 2012 4:21 pm

Gorbad, just a suggestion: have the meat be burned and then throw it in with some vegetables to boil, so as to create an odd stew. :tongue:
Actually, I was thinking of having the wood and meat catch fire and burn to black ash without Gorbad noticing. :D
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Benji
 
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Post » Thu May 03, 2012 11:00 am

Actually, I was thinking of having the wood and meat catch fire and burn to black ash without Gorbad noticing. :biggrin:

Aw but think of the bunny who had to sacrifice himself to fill Gorbad's stomach! it'd feel like a waste of life if he just died for no reason. :cryvaultboy:
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JUan Martinez
 
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Post » Thu May 03, 2012 12:22 pm

Sorry but I'm going to track practice shortly. When I come back I will try and make a post.

You run track too? What events and state (that is if you are in the US)?

Anyways, back OT. Probably wont post for tonight. The [censored] has hit the fan as far as school goes, so I'll have my head buried in books all night. :(
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Jade MacSpade
 
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Post » Thu May 03, 2012 7:45 pm

Glass Argonian, I believe Valton doesn't have a temple at the moment. You might have to make a chapel out of a house. :shifty:
Perhaps you could pay for Jacqueline's services in upgrading a house into a manor going church?
I guess you could say it was payed in advance by the church of Mara. As well, I think the Jarl would be interested in building a hall of the dead.
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Sandeep Khatkar
 
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Post » Thu May 03, 2012 10:36 am

Valton does have a temple of the divines actually. Last I remember it wasn't dedicated to any divine in particular, but I might be wrong.
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Dawn Porter
 
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Post » Thu May 03, 2012 12:28 pm

May I join this RP? I've spent the last two days reading it and I'm pretty impressed. If approved I'll have a cs within the next couple of days.
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Angus Poole
 
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Post » Thu May 03, 2012 8:50 am

You'd be more than welcome :). If you've read the OP here, you'll get a grasp of the basic idea of the RP. The best bet is to make a character who could perform some job in the new hold, like a shopkeeper or (well, there is a list of ideas in the OP here). Actually, it is even possible right now to be a -bandit-, though keep in mind that largely limits your interaction, and your character might end up on the end of someone's sword fairly soon :).

Have a think about what kind of character you'd like to RP, and if you have any questions ask them in here, we'll try to do our best to help you out.
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N Only WhiTe girl
 
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Post » Thu May 03, 2012 9:15 am

You'd be more than welcome :smile:. If you've read the OP here, you'll get a grasp of the basic idea of the RP. The best bet is to make a character who could perform some job in the new hold, like a shopkeeper or (well, there is a list of ideas in the OP here). Actually, it is even possible right now to be a -bandit-, though keep in mind that largely limits your interaction, and your character might end up on the end of someone's sword fairly soon :smile:.

Have a think about what kind of character you'd like to RP, and if you have any questions ask them in here, we'll try to do our best to help you out.
How about a warrior who got on Maven Black-Briar's bad side coming from Riften who was wounded escaping from the city. Thus being forced to stay in Valton until his injuries are healed. Maybe have a run in with the bandits upon arrival?
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Mimi BC
 
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Post » Thu May 03, 2012 1:48 pm

How about a warrior who got on Maven Black-Briar's bad side coming from Riften who was wounded escaping from the city. Thus being forced to stay in Valton until his injuries are healed. Maybe have a run in with the bandits upon arrival?

Better yet! a guard in Riften who got on the bad side of Maven Black-Briar and ended up at the end of a dark brotherhood assassin's blade while on patrol. :drag:
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kasia
 
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Post » Thu May 03, 2012 10:46 am

How about a warrior who got on Maven Black-Briar's bad side coming from Riften who was wounded escaping from the city. Thus being forced to stay in Valton until his injuries are healed. Maybe have a run in with the bandits upon arrival?
Better yet! a guard in Riften who got on the bad side of Maven Black-Briar and ended up at the end of a dark brotherhood assassin's blade while on patrol. :drag:

Daroska has it here. We already have one or two mercenaries, but a new recruit to the town guard might be more interesting a character to RP. The Captain of the Guard is out fighting bandits at the moment, but Daikanos is your man to speak to if that is what your character is after.
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Jinx Sykes
 
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Post » Thu May 03, 2012 9:17 pm

Daroska has it here. We already have one or two mercenaries, but a new recruit to the town guard might be more interesting a character to RP. The Captain of the Guard is out fighting bandits at the moment, but Daikanos is your man to speak to if that is what your character is after.
sounds good to me. I'm working on a CS as we speak(kinda)
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Euan
 
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Post » Thu May 03, 2012 8:23 pm

Hmmm. Eh Vincent, I'm still interested in that sload character. So I ask, what may I do to conform him to the RP?
Does he need to not use magic? disguise himself? shelter in a nearby cave? be there on what looks to be official business?
Could an entrance with many other civilians on a cart make him look ok, to the people of Valton? tips would be appreciated.
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Rhiannon Jones
 
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Post » Thu May 03, 2012 5:58 am

Just a random thought, I haven't seen a headsman in riften or windhelm or whiterun or basically anywhere else than helgen (imperials) and solitude (imperials). So if there's going to be a puplic execution of bandits in Valton.. I think it needs to be done in a more neutral way. Not the stormcloak way (if they have a way) or the empire way (headsmans axe), but something else. What could that be? (no idea myself, but I just think that a headsman might be a bit too empiric)



Glass Argonian: Valton doesn't have a gate... :vaultboy: (it doesn't even have a wall...)
As for the Jarls steward, it's actually court-mage or writer... those are the only characters currently RPd by anyone. (writer doesn't even have a character sheet though, he's just a random NPC that I sometimes need to use).




@Daroska: I'd prefer if you'd take the sload idea out of your head and threw it in the... (insert something dramatic here). I'd want to keep Valton as "normal" as possible, and bringing a sload is almost as close as bringing a dwarf to the town. (other than the fact that a sload is actually plausible, while a dwarf isn't, but you get the picture).
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Rich O'Brien
 
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Post » Thu May 03, 2012 6:26 pm

Heh, Gorbad you're the Anu to my Padomay. What you say is quite well.. insane.

You do realize that recently we've had a dunmer shoot up to the moon, a woman walk into town with a centurion arm for a buddy,
an orc make a crazy fishing spear with a three-tipped detachable spearhead, a raven come crashing through the Jarl's window
to land into his lap and repeatedly spasm a "CAW!", a chicken that rocketed across a farm into a nearby field, a man obtain rockjoint
from wolf piss on a stone, an innkeeper sent to Riften's drunk rehab center, a breton girl play Dr. Dolittle and nightmares plaguing everyone.

Valton isn't normal for starters. If it was- it'd be boring. Now if you think the character would negatively effect the RP, I'll give it up.
But if it's about oddity then I find that way too judgemental or hypocritical for an RP that could well conform to fit such a character.
Sure it's a unique race, sometimes hated, sometimes not. However, that doesn't define the character, it only sets the base for it.
Their reasons are their own, their mind is their own, same for other races. Stereotypes don't produce a reaction, personality does.

This is the one thing that bugs me about this forum: sticking to Elder Scroll game races in RPs even though you don't have to.
With a good enough reason, a sload, an imga, a maormer, a pact-made dremora, a tsaesci etc. could end up in a certain place.
'Likelihoods' are defined by your own mind's findings, not a communal agreement. To be fair is to read the character sheet and
converse in council on whether he or she are realistic to TES, convincing in the author's creation and will likely benefit the RP in a certain position.

/rant
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Eibe Novy
 
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Post » Thu May 03, 2012 6:57 pm

Snip.
I've gone through this in my head many times of how I'd say this, written two posts already but deleted them and started over, so here's what I think:

Sloads are selfish in lore, but they are also cautious and careful.Thus, a sload shouldn't visit an open town and put himself into danger like that, even if you make it is an illusionist who disguises itself as another race.

And also, what would a sload actually do in Valton? Why would it be there, what would it do? We already have so many mages that we could fill the college of Winterhold. We have old characters who know a lot about history etc.

But yes, do post a char-sheet so we can talk about specifics instead of the basic concept of bringing a sload into Valton; because purely from that point of view, I'm on the negative side. Change my mind with a char-sheet.
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katie TWAVA
 
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Post » Thu May 03, 2012 3:15 pm

I'm currently in the process of refining and revising the sload character sheet I posted earlier. I'll unearth it again later.
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Jessica Stokes
 
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Post » Thu May 03, 2012 8:38 pm

@Gorbad/Daroska/Vincent
ACK! I knew something wasn't right about my post. I'm editing it out as we speak, er, type. no walls, no gate.
I'll think of a way to delay myself trying to go there until i'm sure there even IS a temple. Sorry about that :( . I posted a bit too hastily, tried to fit it in before I had to leave for work.
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Kirsty Wood
 
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Post » Thu May 03, 2012 8:40 am

When I get home from school i'll make another post for once. Also to answer your question about track Asap I do not really play for a state. I play for a catholic school in Indiana.
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Ashley Hill
 
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Post » Thu May 03, 2012 9:15 am

I'm currently in the process of refining and revising the sload character sheet I posted earlier. I'll unearth it again later.
I'd just give up now, dude. Gorbad is stubbornly set to refuse it, and I can't blame him for that. When he said he wanted Valton to be "normal", I think he mean unique, but with realism. A sload just isnt realistic in this situation.
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carly mcdonough
 
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Post » Thu May 03, 2012 4:49 pm

I'd just give up now, dude. Gorbad is stubbornly set to refuse it, and I can't blame him for that. When he said he wanted Valton to be "normal", I think he mean unique, but with realism. A sload just isnt realistic in this situation.

I disagree with you. A sload is realistic in any situation with the TES setting, given the right reason.

And Gorbad if anything has given me more reason to campaign for it- I see this as a way too common negative on this forum.
Stereotypes are not good when they effect the creativity or freedom of authors, especially when there isn't a designated rule per say.

I bet if I applied another non-playable race I'd get the same response from you guys. Which is pretty stupid, really.
The boundaries of the Elder Scrolls games are enormous. What we see in Skyrim for instance is miniscule to what we should really be seeing.
Pale Pass would be a good example. We should be seeing snake-men or at least asiatic esque ghosts there, not a bunch of imperials in blades armour.

The design designations of a development team cannot allow for full view of the TES world in lore and thus, we cannot explore the full scope.
Morrowind for instance should of had sload present. There was concept art of them and I'm pretty sure the ascended sleeper skeleton was intended for one.
But time constraints or too many bugs/glitches often hinder the true sight that the development team are only trying to give us a taste of.

So people, get off your high horses for a second and try to use your mind constructively, instead of outright bashing a sheet because 'it's a sload.'
I mean for one: "Ok, let's say if we were to allow such a character in the RP. Should we make parameters on how many of these could be made?"
Because if you did make the exception, it would be exactly that- the exception. You wouldn't want loads of these characters, sure, I understand that.
But that's not to mean you couldn't allow say two of them to approach the RP setting with good enough reason from the backstory. So be open minded.
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Nicole Kraus
 
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Post » Thu May 03, 2012 10:39 am

Like I said, I wouldn't mind it, although I have no idea how he could add to the rp since every citizen of Valton will probably attack it on sight and if he survives they won't want to have anything to do with it. it's the way it is.

It's like a falmer entering Valton, it would be killed immediatly.
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Mark
 
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Post » Thu May 03, 2012 2:57 pm

Daroska, I'm not sure this crusade is really worth it (or about what you think it is). Personally, I am all about the lore, the deep intracity of it, drawing out what we learn from the games and building whole new worlds that fit seamlessly into that. Its for those reasons I don't think a Sload is a good idea for this RP. The whole purpose of the Sload in the lore is a race universally despised throughout Tamriel. Regardless of what you intend to do with him, any Rper writing their character honestly, would be so tied up in disgust and scandal every time they talked to him, we'd never get anywhere. Trust me, it'd get frightfully boring, frightfully quickly.

The setting is key here too. Maybe if this was a frontier town in Hammerfell or High Rock, Morrowind or some parts of Cyrodiil, things might be different. But even a refugee town of Nordic weirdos is more innately traditionalist. Even Fiona Barrow-Heart, our Town Witch would be shocked by a Sload in the Jarl's Court (and want to do something about it). I like the idea, I really do, and I thought your character sheet was brilliant, but I can't see roleplaying this character being even remotely interesting, given the setting of Valton. Maybe one or two characters, The Jarl being one of them, might accept a Sload, but he'd be committing a political blunder by inviting him into Valton.
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cheryl wright
 
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Post » Thu May 03, 2012 9:42 am

I already asked, what would the sload do in Valton. That is the big question I'm currently searching an answer for. Instead, I'm given general thoughts of why Sloads should be allowed in TES RP's, without applying it practically to the current situaion: Valton. A sload is a selfish thing that only wants thing for itself, and will do anything to accomplish it as well.

I agree with you, Daroska, that Sloads should be RPd and their existance noted, but you just can't do that in a RP like Valton. Especially if you try to be in-character as a selfish sload and we stay in-character as sload haters, blaming you from not only the plague, but also hating them for their complete lack of morality.

Thus, on a very basic level I'm negative to the idea of a sload entering Valton. I am willing to look at a character-sheet, but I doubt it'll change my mind.





Edit: PFA: You're not expecting a guard-post are you (where the guard gives back her weapons etc)? :P
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Queen
 
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