Valton: The New Hold, OOC & Sign-Up Thread #XII

Post » Thu May 03, 2012 11:00 pm

The Bretons really are cool.

How close are we to a new day?

Should be moving to Morning in one IRL day, providing things go to plan.
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Dorian Cozens
 
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Post » Fri May 04, 2012 4:30 am

Double post, sorry folks!
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Daniel Lozano
 
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Post » Fri May 04, 2012 1:34 am

Sorry, but I'm not forgiving you. DOuble posting is unforgivable. :down:

anyway, don't wait on me. I didn't actually plan any posts.
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Naomi Lastname
 
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Post » Thu May 03, 2012 7:25 pm

We'll move forward sometime tomorrow, regardless. So feel free to make a post.

I would make a sleepy post, but for my lack of characters.
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Danielle Brown
 
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Post » Fri May 04, 2012 12:07 am

Knowing Person From Anticlere, it'll take a looooong time to get this done. So everyone tuck in their seatbelts, this will be a long ride. :lmao:
Oh shush, quality takes time. :P You knew the risks going into that conversation

I have a valid excuse right now though, in that I am quite ill indeed and can't post seriously for [censored]. So either wait one-two more days it'll likely take me to recover (unrecommended) or pretend the conversation happened by skip skippity skipping and leaving Leandra to her dinnersleep (prefered).
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Peter P Canning
 
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Post » Fri May 04, 2012 1:32 am

Oh shush, quality takes time. :tongue: You knew the risks going into that conversation

I have a valid excuse right now though, in that I am quite ill indeed and can't post seriously for [censored]. So either wait one-two more days it'll likely take me to recover (unrecommended) or pretend the conversation happened by skip skippity skipping and leaving Leandra to her dinnersleep (prefered).


If you're happy for me to do that then I will. However I do not think that Jormaw would just let her spend a night at the inn uncomfortably.
I'll get him to drag her to some sleep at his shack and she can wake up without disturbance or for you to write up her view of the next day's inn events.
That doesn't mean she has to stay there, it'll just be easier for you to write up a post for the next day. Take it as a favour from old Daroska. :happy:
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Vickey Martinez
 
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Post » Fri May 04, 2012 7:44 am

Gah, work is so boring... I want to go home and type up more rp posts :P

I wondered if any bystanders found it amusing to see an Argonian lugging around a Nibenese Ironlady :laugh:
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Bonnie Clyde
 
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Post » Thu May 03, 2012 10:06 pm

Gah, work is so boring... I want to go home and type up more rp posts :tongue:

I wondered if any bystanders found it amusing to see an Argonian lugging around a Nibenese Ironlady :laugh:
Just a normal day in Valton.. Just a normal day. :touched:
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Princess Johnson
 
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Post » Thu May 03, 2012 8:03 pm

Just a normal day in Valton.. Just a normal day. :touched:

Hey! don't you talk or else I'll get Jormaw to give more food for Gorbad to practice his forge cooking skills. :happy:

Oh and I was wondering.. have you ever thought about using daedric ingredients to add quality to gorbad's forged items?
Fire salts can produce a flame that never dies, as the smith in Riften seems to think. And daedra hearts speed up the cooling process.
You could get Gorbad to ask some local mercenaries to find some for him in return for a percentage of the weapon/armour's sold price.
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Melanie
 
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Post » Fri May 04, 2012 6:17 am

I'm going to ask for soul gems the next RP day. Gorbad knows nothing about fire salt and such, but he is an enchanter, of sorts.
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Amy Melissa
 
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Post » Fri May 04, 2012 12:29 am

I'm going to ask for soul gems the next RP day. Gorbad knows nothing about fire salt and such, but he is an enchanter, of sorts.

Wouldn't you just go to Annika for that? no use in getting a mercenary to do it when there's a shop around the corner that sells it.
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Jesus Lopez
 
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Post » Thu May 03, 2012 9:21 pm

Wouldn't you just go to Annika for that? no use in getting a mercenary to do it when there's a shop around the corner that sells it.

Annika to get the Soul Gems, a mercenary to fill them. ;)
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Bird
 
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Post » Fri May 04, 2012 1:42 am

Wouldn't you just go to Annika for that? no use in getting a mercenary to do it when there's a shop around the corner that sells it.
The last owner didn't have any, so I doubt annika will have any either. Of course, since trixy doesn't know what the shop has or hasn't... She might have annika have them. However, I'd rather create a quest for someone than make it an instant spawn thing so to say. So yeah, if annika has one.. It won't be filled.
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Camden Unglesbee
 
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Post » Fri May 04, 2012 6:08 am

The last owner didn't have any, so I doubt annika will have any either. Of course, since trixy doesn't know what the shop has or hasn't... She might have annika have them. However, I'd rather create a quest for someone than make it an instant spawn thing so to say. So yeah, if annika has one.. It won't be filled.

Well there is another option. You could get Gorbad to meet with Leandra and ask her to see if she can find a soul gem within Fiona's Tower.

I'd think the news of the place being abandoned should of passed around the tavern by the whispers, by now. So Gorbad might hear of it.
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Georgia Fullalove
 
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Post » Fri May 04, 2012 12:14 am

So have we moved to morning yet?
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Timara White
 
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Post » Fri May 04, 2012 10:12 am

I dont see why not, We was only staying at the "Night" phase for a day if i understood it correctly.

Wake up and keep everyones favorite hunter company! :)
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Amy Siebenhaar
 
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Post » Fri May 04, 2012 11:13 am

Not yet! We need more time of nothing happening!

Things were too exciting, we urgently need to spice things down!

:tongue:
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Matthew Warren
 
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Post » Fri May 04, 2012 2:37 am

I think it's safe to start on the next day. Mostly everyone has settled up for the night and should be asleep.
I'd think it would be a fair reminder to say to people that the villagers would probably be talking about the wolves howling.
As well, I'd like to remind people to double check their grammar, spelling and post structure before posting.

Now this ain't me being an old gorbad nazi, it's just that I've noticed quite a few of what looked to be hastily written posts.
On other news: my mammoth character sheet for the orc dwarf is finished. I should double check it but I'd like to get an
early opinion if the idea is any good. As well if the background's setting or structure goes past the Vincent & Co test of approval.

Spoiler

Name: Urgoc
Age: Thirty
Race: Orc
Gender: Male
Height: 5 foot tall
Birthsign: The Tower

Appearance: A small man with dwarfism. You'd see his body in sight to be plump with fat and still has the muscle expected of an orc.
Urgoc's arms are inproportionate to his body, being lengthy enough to extend a slight bit further than his knees would bend.
Otherwise, his condition of dwarfism is only effecting of his height. But he'd argue his endomorphic stomach is also the victim of the problem.

From his head features the result of orc and ogre inbreeding or the ancestry to such offspring. His neck is wide, flapped. a gullet of stretching
skin that reaches down to the chest in a triangular angle. Reminiscent to an argonian's neck, if only through the curling muscle of his neck.
A flat chin or jaw makes a straight cliff at the top of this, barely notable in the fact because the colouration of it blends well into the gullet area.
Above the jaw holds a tri-tusked mouth that would look to have several, small yet pointed teeth that could give a nasty bite as a last resort.

On the upper reaches of his face one could find Urgoc's nose (or the lack of one at that) to be abridged between a raised brow and swollen epicanthic eyes.
The nose's openings or slits, are facing to the sides of the two large bumps that which make up his nose. Most would see it as if he had no nose at all.

One could relate the sides of his upper skull to be rather square in pattern, before swirling to a tip at the top. The back in conjuction looking to round to the neck.
Where these finish off in length, the ears would end in width. Like an ogre's ears, they flop into an outward frizzle- a half crescent moon shape on each side.

The colouration to all of these odd features would be a mixture of forest greens, camel browns and a variation of light touches honing to the natural orc appearence.
Although Urgoc's dye is more suitable to a camouflaging in a forest than an open field, like an orc's would. The reason for this is unknown, although it could be a
defense to fill in for the lack of height. A gift from Malacath perhaps. But this changes when the wrinkled pelt looks to slowly blend into a pale, near white, face.
Holding two deep orange gems otherwise one should call his eyes. Twins in being cat-like in form or structure, yet without a pupil that changes with light intensity.

Class: Barbarian | Farmer ( Weaver | Apiarist | Candlemaker | Potter)

Skills:
Hand to Hand - Fights with his brethren in the stronghold would be settled with dominance- pit fighting. A trait which Urgoc is more or less a journeyman in.
Blunt - His training with the flail that he calls 'Old Nancy' has given Urgoc an expert knowledge on which area to crack or smash into a bloody mess.
Mercantile - As a rather laughable, yet efficient speaker for the stronghold, Urgoc would learn to trade with other tribes. Deals are settled with an alright cunning.
Block - Not the best man to talk to when it comes to how defend yourself in the open. However his knowledge of obscuring view temporarily can come in handy.
Marksman - The little man is good at swinging things. Very good. As he was an old practitioner of throwing stones at various creatures. Orc, bird or otherwise.
Sneak - A small height can be useful for sneaking away or hiding in corners not reachable by the average man. Urgoc has an workable ability in this interesting skill.
Speechcraft - A wizard betters his spells with tomes of knowledge, likewise Urgoc has learned to talk his way out of any trouble from old books found or lost.

Clothing / armor: His outfit is relatively simple looking. As it has the overall structure of the College of Winterhold's college robes.
However, the material is of various mountain furs, appropriate for long nights in the cold. And slight rips of chainmail have been added to the set.
The finishing touches are an attached gut plate made out of the iron wood of Skyrim's northern forests, a prize given to the orc by his father.
Weapons: A flail with a troll-teeth (for blades) macuahuitl at the end, an iron hammer, a marking knife, his own teeth.
Miscellaneous items: An etched pipe, a reaching sickle, a rusted dwemeri thermometer, a wooden shifting scale, an iron hammer,
a tin full of string, a sack for all of his odd bits & bobs, a seam ripper, chalk, needles, a marking knife, a small woolen cushion, ruffback smoker,
handling pads (a sort of tight grip that goes around Urgoc's hands to keep a pressure hold on the ruffback), a sling of cloth, a fur 'hood' pack.

Companion: Skarc, an albino ruffback that has been his friend since the days of both of them were a grub in the cavernous mountains of the Jeralls.
The beast like most of it's kin has the https://images.nonexiste.net/popular/wp-content/uploads/2012/02/Saw-one-of-these-in-my-garage-yesterday-Can-only-think-of-them-as-a-tiny-Chaurus-now-.jpeg but with the fur of a goat or a yak, http://www.wildlifeinsight.com/Insight/wp-content/gallery/gb_bees/buff-tailedbumblebee_1733.jpg.
And unlike a chaurus, most ruffbacks have several legs to sprout upon, as well as long length to match, this comes in handy when climbing trees or digging.
Their http://4.bp.blogspot.com/-Ef9Mnhcs8Ck/TuXk7m3caGI/AAAAAAAAEOg/4xDAFoNp4Gg/s1600/tarantula-Giant-Tarantula-spider.jpg, as well as making the bulk of the creature's main body structure. Skarc is different by his white fur and red eyes.
Personality: Optimistic, determined, crude humoured, a riddler in wise talk, a communicator of quotes, reactive in nature, absent minded, confusing.
Major flaw: Ill tempered, honour bound, disgruntled with himself, self doubt is faced in any serious undertakings, dislikes the so-called 'knife ears.'

Background:
Son of the Chieftan of the Stronghold of Whin-Skur. An orc stronghold held in a cavern within one of the western Jerall mountain's rock.
The orc was born a pariah among pariahs, for he was a dwarf. His life was shaped around this moment of birth and choice of this quaint identity.
Some would say it was a gift of Malacath, others more poignant or literal minded would spell it as a curse from Sheogorath or him not being an orc at all.

None of this hogwash is true, however. For Urgoc is as much orc as any found within the reaches of Whin-Skur, which is to say not a lot.
In time's past after the escape at Orsinium and the founding of Whin-Skur by Borba Gra-Agum, many orcs were lost or deceased in number.
To make up for this, a few 'little brothers' of Malacath (or otherwise called ogres)- locals to the mountains were permitted entry into the stronghold's inner walls.

In time they inbred with the orcs to form a half breed. Such ancestors made their way into other bloodlines and so the famous trait of Whin-Skur was born.

Urgoc also has this blood of his ancestors in him. It's helped him in his younger years spent climbing rock falls, snow filled slopes, as well as craggy peaks.
Bullying came in similar fashion, but usually in vocal tone. As no one wanted the chieftan on their backs nor the future leader destroying their career.
That would of course be his eldest sister, Mazoga Gra-Yarzol, whom was eternally protective of her stunted younger brother. To an extreme in-fact.

For example: at one point an orc named Atulg Gro-Bagdub threatened to pick up Urgoc and boil his hide in a cauldron untill his very bubbles of breath would choke to death. After hearing this, Mazoga had personally brought the young Atulg to the family's cauldron before boiling him alive. Then throwing him into a pit of skeevers to be gnawed on.

This relationship would eventually come to help both of them in the near future, when the usurper Orbul Gra-Yarzol would look to overthrow the ruling.
The event was scheduled as such after the murder of both their father and her mother, then the attempted assassination of Atulg Gro-Bagdub in her sleep.
But the intervention of the nearby Urgoc had given enough time for the orc to awake and defend herself. The perpetrator being found shortly afterwards.

With Mazoga Gra-Yarzol now in matriachal chieftanship of the Stronghold, her middle sister was quickly disposed of by being brought to the attention of a most distant chieftan. Mauhulakh, leader of Narzulbur. To be sold to him is a fate worse than death to any self respecting orc woman. Such a destiny was now Orbul's, quite deservedly. She had brought ruin to one of Whin-Skur's oldest families, grief to sisters, a brother and shame upon the whole orc populace with her deceit, betrayal or under handed dealings.

Orbul Gra-Yarzol's trip was arranged and a deal to Mauhulakh came to be agreed upon in the old council to the new yarzol chieftanship of the jerall mountains.
Twenty one ruffbacks, three grunts, a stack of deer meat, goat hides, as well a number of smithing tools in return for building materials, ebony ore and some supplies. The leader of the expedition was insisted to be "Mazoga's little brother," a ransom incase the deal would look to be sour. Which the woman only grudgingly agreed to after numerous debate.

With a large pack settled for, Urgoc unhappily came to set out with the men. Eastmarch was their destination. The outcome being as unknown as the very blizzardous winds.
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Lillian Cawfield
 
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Post » Fri May 04, 2012 9:35 am

Where is Gorbad? Oh god, I have responsibility again! Ah, ah, panic!

Wait, I used to do this just fine.

LET IT BE DAY.
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gary lee
 
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Post » Fri May 04, 2012 10:42 am

Where is Gorbad? Oh god, I have responsibility again! Ah, ah, panic!
Maybe you'll be the lucky one to converse with the lady Vycomte :P
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Melly Angelic
 
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Post » Fri May 04, 2012 7:25 am

Where is Gorbad? Oh god, I have responsibility again! Ah, ah, panic!

Wait, I used to do this just fine.

LET IT BE DAY.
It was 3 AM when you posted this Vincent. :P

Yes yes, morning is here. I thought we'd all agreed that after 1 real-life day, we'd move to morning? :P



Annyhoo, I think you should write a char-sheet for the albino companion of Urgoc as well.. "Albino ruffback" doesn't really tell anything about him, other than he's a big bully that is white?
Just to get this straight, the Orc who that Orbul was supposed to sold to, it that weak pathetic leader in that stronghold in south-east part of skyrim? (quite near Valton)
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Jonathan Egan
 
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Post » Fri May 04, 2012 6:13 am

Will one of the GMs post for the guard that Sarya spoke to? Or should I do it? :/

Ps. She only had a Bosmer caravan guard with her. The rest are arriving later.
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Hilm Music
 
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Post » Fri May 04, 2012 2:53 am

Annyhoo, I think you should write a char-sheet for the albino companion of Urgoc as well.. "Albino ruffback" doesn't really tell anything about him, other than he's a big bully that is white?
Just to get this straight, the Orc who that Orbul was supposed to sold to, it that weak pathetic leader in that stronghold in south-east part of skyrim? (quite near Valton)

:lmao:

His companion is a pet. A 'ruffback' is the name I've given to that cousin of the orsinium shaggy centipede creatures he'll be farming.
Actually I left some details of this within the miscellaneous items, if you'd care to check. Ruffback smoker and handling pads to note.

And no, Orbul was sold to the leader in eastern Skyrim. However, I don't plan for the expedition to make it *that* far in this case.
I'd rather want to RP the event out in the thread, but basically put: a wild ambush happens, Urgoc escapes with a herd or two of ruffbacks.

The ambush would happen quite near Valton and I've mentioned before it'd be by wolves. Although my thoughts are that these are
actually set loose upon the Valton populace by a nearby gang of marauders which Orbul has made early friends with, luckily enough.
This could well tie into the current nightly howling you've put into play, if you wish. And could show the danger of these wild wolves.
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Oyuki Manson Lavey
 
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Post » Fri May 04, 2012 8:27 am

:lmao:

His companion is a pet. A 'ruffback' is the name I've given to that cousin of the orsinium shaggy centipede creatures he'll be farming.
Actually I left some details of this within the miscellaneous items, if you'd care to check. Ruffback smoker and handling pads to note.

And no, Orbul was sold to the leader in eastern Skyrim. However, I don't plan for the expedition to make it *that* far in this case.
I'd rather want to RP the event out in the thread, but basically put: a wild ambush happens, Urgoc escapes with a herd or two of ruffbacks.

The ambush would happen quite near Valton and I've mentioned before it'd be by wolves. Although my thoughts are that these are
actually set loose upon the Valton populace by a nearby gang of marauders which Orbul has made early friends with, luckily enough.
This could well tie into the current nightly howling you've put into play, if you wish. And could show the danger of these wild wolves.
It's an honor to be a chief's wife though.. So unless the chief is a weak pathetic mess like the one in south-east skyrim, the whole "fate worse than whatever" doesn't make much sense.
Edit: I have no idea what a ruffback is. Is that a damn pipe or something? You need to be much more specific of what that is. Is it a living thing? Is it a pet-pipe? is it an albino orc? Is it a bird?

@AyumiFan: I'll edit in a guard response, as well as note that there was just 1 bosmer with her. :biggrin:
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jessica breen
 
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Post » Fri May 04, 2012 8:19 am

It's an honor to be a chief's wife though.. So unless the chief is a weak pathetic mess like the one in south-east skyrim, the whole "fate worse than whatever" doesn't make much sense.
Edit: I have no idea what a ruffback is. Is that a damn pipe or something? You need to be much more specific of what that is. Is it a living thing? Is it a pet-pipe? is it an albino orc? Is it a bird?

@AyumiFan: I'll edit in a guard response, as well as note that there was just 1 bosmer with her. :biggrin:

For the first sentence, http://www.uesp.net/wiki/Skyrim:Chief_Mauhulakh, Mr. Gorbad. I'll edit it in a few more details about his pet albino ruffback, Skarc, if you so wish.
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Jade MacSpade
 
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