Valton: The New Hold, OOC & Sign-Up Thread #XXVII

Post » Fri Jun 14, 2013 9:57 pm

Welcome to the Out-of-character and sign-up thread of Valton: The New Hold, thread number 26!

The Inn is a construction-site! (Well, now it's in the OP.)

The RP Concept

As settlers we will begin to build a new hold in Skyrim in the Rift between Ivarstead and Riften. Some may choose to go to start a new life, others looking to earn coin by building, setting up a shop or becoming town guards. Others still may just find themselves there and end up deciding to stay. This RP will be very balanced between socialization and combat. Town RPs usually focus on character interaction, and that will be true with this one, but a new settlement far out in the woods may look like a ripe target to bandit clans, and wild life may come because of the scent of food (leading to hunting to lower the population of dangerous animals as well as for meat.

Valton:

An ambitious project began in the Rift several months ago: a new settlement sprung up alongside a river, between Ivarstead and Riften. Enough land was purchased for the new settlement, Valton, to be recognized as a new, separate hold, and the man who had purchased the land, Radwulf Spurvhauke, was given the title of Jarl. Valton is still growing, with the castle, Gudslott Keep, being erected first, and then several smaller buildings were built around it, though most of them are currently empty. In an attempt to attract as many citizens as possible to the new hold, Jarl Spurvhauke has set an extremely low price on these homes: a mere 1,000 golden septims, and settlers have been coming in from all over in a hope of a better life or a chance at making some coin, and as a new settlement, there is plenty of opportunity to do so.

In this RP you will enter the Hold as a settler, or looking for work. Your character can take up any job in the new hold you can think of, but quite a lot has already been taken.

Valton also has its own http://valtonthenewhold.wikia.com/wiki/Valton,_The_New_Hold._Wiki! The character's can be found there, go take a look!

Here is the current list of jobs that are taken in Valton:

Jarl
Court Mage
Blacksmith and Enchanter
Alchemist
Lumberjack
Farmer
Mason/Carpenter
Innkeeper
Daedra Hunter / Mercenary
Mage
Thief

Hunter

General Trader

Captain of the Guard

Artist

Stablemaster

Imperial Diplomat

Butcher

Brewerer (Surely it's a word, right?)

(do note that some jobs that aren't on the list might still be taken, but it's highly unlikely any of them are free. Your best bet is to always check with a GM if this list is up-do-date or not).

And here is a character sheet template. Please use this when submitting a CS:

Character Sheet:

Name:
Age:
Race:
Gender:
Height:
Birthsign:
Appearance:
Class (what would you describe your character as?):
Skills and known spell-effects (if any):
Clothing / armor:
Weapons:
Miscellaneous items:
Personality:
Major flaw:
Background:

If you have questions, feel free to ask the GMs:

- GorbadPS3

- Vincent McCool

- Smig

- AyumiFan

Here's the current RP-Thread: http://www.gamesas.com/topic/1463092-valton-the-new-hold-rp-thread-chapter-ii-2/

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CHangohh BOyy
 
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Post » Sat Jun 15, 2013 1:22 am

Does the jarl currently have a steward? If not, would that be a good primary job for my daedra worshiper?

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no_excuse
 
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Post » Sat Jun 15, 2013 9:44 am

The steward spot is taken I'm afraid. Kriej "Garret", the argonian scholar, will eventually become the Jarl's steward. This has been a plan for quite some time now.

Let's see, what do we have available in Valton... Hmm. You could be a guard. Currently, we only have the captain of the guards RP'd. Having another less high-positioned guard RP'd would be welcome. His Daedric worshipping would be more challenging if he doesn't have a home by his own, and lives in the barracks.

It's tricky joining such a large RP as this... There's not too many roles to fill!

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Neil
 
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Post » Sat Jun 15, 2013 6:59 am

Here's my character sheet, then. I liked the guard idea, and it only took some minor tweaks to work it in. Tell me if there's anything I need to change.

Name: Armand


Age: 29


Race: Breton


Gender: Male


Height: 5’10”


Birthsign: The Serpent


Appearance: Armand is an unobtrusive man with mostly unremarkable features other than his thick sideburns. He has brown hair and green eyes and sports no noticeable scars


Class (what would you describe your character as?): Secret cultist


Skills and known spell-effects (if any):

Armand is reasonably well educated between his merchant parents and his time at the College of Winterhold, and his time traveling the dangerous roads of Skyrim has made him a decent combatant, although his tendency to fall back on Conjuration has stunted his growth as a fighter.


Armand knows some minor magic in all schools, although nothing particularly impressive outside of Conjuration. He has a few healing spells, rudimentary knowledge of Destruction, and a few parlor tricks from the school of Illusion, but nothing terribly practical.


Armand’s true passion is Conjuration, at which he has become adept. He is fascinated by Daedra and has been a member of several cults, and those experiences have given him a working knowledge of summoning certain Daedric beings and trapping souls. He can work with Scamps, lesser Dremora, soul traps, and bound weapons fairly easily; he can also summon a Frost Atronach, but has no ability to control it.


Clothing / armor:


Standard issue guard armor when on duty, common clothes when off duty.


Weapons:


Armand carries a steel sword and bow when he patrols the town as a guard and an iron dagger for self defense when he is off duty.


Miscellaneous items:


A secret collection of a few books about Conjuration, Oblivion, and the Daedra and a few soul gems that he keeps hidden in his personal belongings in the barracks.


Personality:


Armand is a reserved and secretive man with grand dreams of communing with the Daedric princes. He is competent at his day job as a guard, but he mostly uses it as a cover for his research on the Daedra/


Knowing the fear and mistrust most people have for the Daedra and their worshipers, Armand zealously hides his interest in the lords of Oblivion.


Major flaw:


Paranoia that someone will discover his fascination with Daedra.


Background:


Born to reasonably well-off parents in High Rock, Armand was always interested in magic. His parents sent him off to the College of Winterhold at 18 to follow his passions, and he quickly developed a strong interest in Conjuration.


While he picked up some magic of all schools during his time at the College, his primary focus was Conjuration. He learned the fundamentals of the school and mastered bound weapons and summoning of minor Daedra like scamps in his three years there, but he eventually left, frustrated by the college’s focus on safety. Their interest in Conjuration was too academic and sterile for Armand; where the mages of the college wanted to study and harness some Daedric power for their own benefit, Armand wanted to commune with princes and tap into greater, more dangerous powers than the mages were willing to.


Armand spent the next eight years traveling Skyrim, working as a traveling healer as he sought out Daedric lore. He studied with rogue conjurers at Fellglow Keep, visited the Museum of the Mythic Dawn in Dawnstar, made pilgrimages to the shrines of Azura and Peryite, and consulted with many scholars, mages, and cultists about the nature of Oblivion and the Daedra. The dangerous nature of the roads of Skyrim forced him to become proficient in defending himself, although he mostly used Conjuration for that.


However, his interest in the Daedra recently drew the attention of the Vigil of Stendarr. Several Vigilants confronted him in Solitude (where he planned to visit the Pelagius wing of the Blue Palace) a few months ago, asking pointed questions about his connection the Daedra. While Armand was able to deflect their questions and escape the encounter, but he realized that it might be a good idea to lay low for a while. To that end, he has decided to move to the town of Valton, where he hopes to establish himself close to power to shield himself from scrutiny.

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Riky Carrasco
 
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Post » Fri Jun 14, 2013 9:47 pm

First post is up! let me know if I need to change anything

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CHangohh BOyy
 
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Post » Fri Jun 14, 2013 5:49 pm

Are we ready for the evening? Perhaps in a couple of days time?

I don't see anything that needs changing in the post of yours. :)

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+++CAZZY
 
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Post » Sat Jun 15, 2013 5:27 am

I should write a post soon. Just so that the general store gets out of that time bubble.
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Spaceman
 
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