Valton: The New Hold, Sign-Up & OOC Thread VI

Post » Thu May 03, 2012 11:05 am

I've been thinking... Wouldn't it be quite a smart plan (for the captain of the guard) to let the bandit escape (sometimes during the morning hours of the next Valton in-RP day )and follow him to the hide-out (with an armed group of 5-6 guards + the captain)? :)
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Laura-Lee Gerwing
 
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Post » Thu May 03, 2012 4:13 pm

I've been thinking... Wouldn't it be quite a smart plan (for the captain of the guard) to let the bandit escape (sometimes during the morning hours of the next Valton in-RP day )and follow him to the hide-out (with an armed group of 5-6 guards + the captain)? :smile:
That would be smart but unless we have it where Wolfgar and his men got away it will just kill the bandits to soon.
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teeny
 
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Post » Thu May 03, 2012 9:35 am

That would be smart but unless we have it where Wolfgar and his men got away it will just kill the bandits to soon.
Too soon? Wolfgars gang could die and he could escape sure. But the whole encounter will be pretty intence PvP that I have no experience of. It needs to be detailed combat and make sense. Which means that the captain of the guard isn't going to rush into the bandit cave and kill all the bandits in five seconds. It's going to be a complex encounter that'll be a good end to Wolfgars story. But if he escapes, it's much easier to write the fight as a PvE encounter from only Gavril's point of view. Which do you want? A complex, epic battle, or to have Wolfgar escape?
(sure, there could be an epic battle even if wolfgar escapes, but that would make it kinda "pointless")
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Esther Fernandez
 
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Post » Thu May 03, 2012 10:52 am

Too soon? Wolfgars gang could die and he could escape sure. But the whole encounter will be pretty intence PvP that I have no experience of. It needs to be detailed combat and make sense. Which means that the captain of the guard isn't going to rush into the bandit cave and kill all the bandits in five seconds. It's going to be a complex encounter that'll be a good end to Wolfgars story. But if he escapes, it's much easier to write the fight as a PvE encounter from only Gavril's point of view. Which do you want? A complex, epic battle, or to have Wolfgar escape?
(sure, there could be an epic battle even if wolfgar escapes, but that would make it kinda "pointless")
Let me think. I guess maybe we could have the complex epic battle but maybe have it where wolfgar and his orcish friend escapes. Maybe have the chance where wolfgar's gang wins. So in short it will be an epic fight, but if Wolfgar's men loses he will get away. And if he wins he will move to another hide out. What do you think?
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Damned_Queen
 
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Post » Thu May 03, 2012 5:29 pm

Let me think. I guess maybe we could have the complex epic battle but maybe have it where wolfgar and his orcish friend escapes. Maybe have the chance where wolfgar's gang wins. So in short it will be an epic fight, but if Wolfgar's men loses he will get away. And if he wins he will move to another hide out. What do you think?
In PvP, the winning side is usually determined before posting how the battle went. This way you avoid confusion. So the out-come is that the good side wins, and wolfgar manages to escape with his orc bandit. But how have you thought of continuing the story from there?
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Gavin Roberts
 
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Post » Thu May 03, 2012 9:40 am

In PvP, the winning side is usually determined before posting how the battle went. This way you avoid confusion. So the out-come is that the good side wins, and wolfgar manages to escape with his orc bandit. But how have you thought of continuing the story from there?
Well maybe Wolfgar and friend began being hunted down by the guards. However maybe they found refuge with another bandit group and somehow became leaders of it. And they then sent their attention back to Valton. That is a rough draft of the plot.
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Natalie Harvey
 
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Post » Thu May 03, 2012 8:40 am

Well maybe Wolfgar and friend began being hunted down by the guards. However maybe they found refuge with another bandit group and somehow became leaders of it. And they then sent their attention back to Valton. That is a rough draft of the plot.
You need to know that Wolfgar must die at some point. It's hard to find a more epic end than a 6 vs 6 fight in their hide-out.
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joseluis perez
 
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Post » Thu May 03, 2012 10:38 am

You need to know that Wolfgar must die at some point. It's hard to find a more epic end than a 6 vs 6 fight in their hide-out.
I know that but I Think that it feels to soon. However if you really want him to have an epic end like that than go ahead. It won't bother me at all.
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Franko AlVarado
 
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Post » Thu May 03, 2012 3:16 pm

I know that but I Think that it feels to soon. However if you really want him to have an epic end like that than go ahead. It won't bother me at all.
I'm just saying that an epic ending like this is going to be hard to re-create later on. However, it won't be epic unless you make it epic with the writing :) So if you don't feel like giving it a shot, we can have wolfgar escape. I could easily imagine him escaping and then dying when a wolf kills him.. Wolfgar killed by a wolf, hehe.

There's plenty of ways to choose how Wolfgar leaves this RP and that was his purpose all along, to leave it at some point. The question is, how do you want him to leave? The 6 vs 6 battle is a battle-death, the escape death killed by a wolf is somewhat ironic. (there's plenty of mroe options, but those two are my personal favorites :D)
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KU Fint
 
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Post » Thu May 03, 2012 7:27 am

I'm just saying that an epic ending like this is going to be hard to re-create later on. However, it won't be epic unless you make it epic with the writing :smile: So if you don't feel like giving it a shot, we can have wolfgar escape. I could easily imagine him escaping and then dying when a wolf kills him.. Wolfgar killed by a wolf, hehe.

There's plenty of ways to choose how Wolfgar leaves this RP and that was his purpose all along, to leave it at some point. The question is, how do you want him to leave? The 6 vs 6 battle is a battle-death, the escape death killed by a wolf is somewhat ironic. (there's plenty of mroe options, but those two are my personal favorites :biggrin:)
I like those two choices as well. I can think of others as well. Such as getting captured, and get beheaded as well as whoever survives, or maybe he escapes but he came across a dragon.... So many choices. My favorite is the execution and the death at the fight.
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Kellymarie Heppell
 
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Post » Thu May 03, 2012 2:45 pm

Just a quick thought. "Too soon" in the RP might not be too soon in RT. If you make this an epic battle, the whole thing could take weeks, depending on how active people are and how many characters get involved.
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Quick Draw III
 
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Post » Thu May 03, 2012 6:38 am

Just a quick thought. "Too soon" in the RP might not be too soon in RT. If you make this an epic battle, the whole thing could take weeks, depending on how active people are and how many characters get involved.
good point.
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Anthony Diaz
 
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Post » Thu May 03, 2012 11:06 am

I like those two choices as well. I can think of others as well. Such as getting captured, and get beheaded as well as whoever survives, or maybe he escapes but he came across a dragon.... So many choices. My favorite is the execution and the death at the fight.
If you choose death in the fight, you'll have to go through the fight with Gavril before posting how it goes. A plausible scenario is this: The currently jailed bandit escapes and goes to the hide-out and tells what happened. The bandits aren't expecting anyone to follow, so when the guards and the captain attack, they have the element of surprise. In the end, the good guys kill all the bandits, but the bandits manage to kill one of the guards and badly hurt three of them. Wolfgar and the captain of the guards can have a more detailed battle, where the captain wins, but you'll need to figure out the details so you can write the story of that battle better.

Just a quick thought. "Too soon" in the RP might not be too soon in RT. If you make this an epic battle, the whole thing could take weeks, depending on how active people are and how many characters get involved.
In order to prevent that fight from taking two months in real-life, the out-come and details should be planned ahead in the OOC thread :)
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JESSE
 
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Post » Thu May 03, 2012 9:06 pm

How about a scheduled execution gone awry? a little revolt in the ol' hold. Throw some bandits in to rescue their buddy and you got an epic battle.

Get the Jarl to be present for the execution and we could have the stakes set higher. Hehe, I'd like to see that, definitely. :biggrin:
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Emma Copeland
 
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Post » Thu May 03, 2012 3:41 pm

How about a scheduled execution gone awry? a little revolt in the ol' hold. Throw some bandits in to rescue their buddy and you got an epic battle.

Get the Jarl to be present for the execution and we could have the stakes set higher. Hehe, I'd like to see that, definitely. :biggrin:
That'd involve quite a lot of players, which means it's harder to control. I do like the idea though, but there's too much trouble involved in such a scenario. :)
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JAY
 
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Post » Thu May 03, 2012 6:57 pm

If you choose death in the fight, you'll have to go through the fight with Gavril before posting how it goes. A plausible scenario is this: The currently jailed bandit escapes and goes to the hide-out and tells what happened. The bandits aren't expecting anyone to follow, so when the guards and the captain attack, they have the element of surprise. In the end, the good guys kill all the bandits, but the bandits manage to kill one of the guards and badly hurt three of them. Wolfgar and the captain of the guards can have a more detailed battle, where the captain wins, but you'll need to figure out the details so you can write the story of that battle better.


In order to prevent that fight from taking two months in real-life, the out-come and details should be planned ahead in the OOC thread :smile:
I like this. Also maybe when the captain is going into a room Ulag the Orc suddenly attacks him with a two handed ax.
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Sarah Edmunds
 
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Post » Thu May 03, 2012 5:37 pm

That'd involve quite a lot of players, which means it's harder to control. I do like the idea though, but there's too much trouble involved in such a scenario. :smile:

In my opinion you've got either that- a large scenario which can be done quickly (more characters) or do the whole long winded bandit chase across the countryside,
which may or may not take weeks in the RP, if people turn up to fill in their positions. I prefer the former, because the latter might draw people to leave the RP in boredom, heh.
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Laura-Lee Gerwing
 
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Post » Thu May 03, 2012 4:13 pm

I like this. Also maybe when the captain is going into a room Ulag the Orc suddenly attacks him with a two handed ax.
Yeah, all these details will help in creating a more interesting battle, and it becomes smooth if you plan it ahead. You can PM Gavril and figure out the details there if you don't want the rest of us knowing what will happen :wink:

In my opinion you've got either that- a large scenario which can be done quickly (more characters) or do the whole long winded bandit chase across the countryside,
which may or may not take weeks in the RP, if people turn up to fill in their positions. I prefer the former, because the latter might draw people to leave the RP in boredom, heh.
Chase across the countryside? O_o
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Juan Cerda
 
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Post » Thu May 03, 2012 5:55 am

Yeah, all these details will help in creating a more interesting battle, and it becomes smooth if you plan it ahead. You can PM Gavril and figure out the details there if you don't want the rest of us knowing what will happen :wink:
ok. will do.
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MatthewJontully
 
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Post » Thu May 03, 2012 8:18 am

ok. will do.
Oh and you might want to write the nightmare now :smile: Then we can move on to morning. (if anyone wants to start posting something morning related already, go ahead).
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aisha jamil
 
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Post » Thu May 03, 2012 6:18 am

Oh and you might want to write the nightmare now :smile: Then we can move on to morning.
ok. After Danus And Jullius is done talking. (which shouldn't take that long.) He'll have the nightmare.
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Peter P Canning
 
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Post » Thu May 03, 2012 7:27 pm

Chase across the countryside? O_o

Bad choice of words. Follow him through the countryside to find the hideout. Was that not what you've silently agreed on to happen?
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Glu Glu
 
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Post » Thu May 03, 2012 3:11 pm

Bad choice of words. Follow him through the countryside to find the hideout. Was that not what you've silently agreed on to happen?
Yes, but that following isn't very long. One post and it's done. One post for wolfgar to talk with his bandit, then one ambush post and the battle is aflame in the bandit hide-out.
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Crystal Clear
 
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Post » Thu May 03, 2012 4:41 pm

Yes, but that following isn't very long. One post and it's done. One post for wolfgar to talk with his bandit, then one ambush post and the battle is aflame in the bandit hide-out.

Ah I forget, the Hold is rather small. Usually I'd expect it would take a full day to track down, follow and eliminate a number of bandits. Perhaps a few (2-3) posts at the least.
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Juliet
 
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Post » Thu May 03, 2012 1:56 pm

Ok I'm done. You can set it to morning if you want.
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Neliel Kudoh
 
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