'Valton: The New Hold' Sign-up Thread

Post » Wed May 02, 2012 9:54 am

It would appear we have an excess of Alchemists. Maybe that will be what makes the town of Valton famous :tongue:

I didn't realise we had any Alchemists, I'm sure I checked. Damn I think I may change my character sheet then.
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Jade Muggeridge
 
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Post » Wed May 02, 2012 8:36 am

I didn't realise we had any Alchemists, I'm sure I checked. Damn I think I may change my character sheet then.

To my knowledge we have a general store, an inn, an alchemist, a blacksmith, a healer, a court mage, a handful of warriors, and an adventurer. Who am I missing?

EDIT: And our Court Mage and Bard are both skilled alchemists...
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Brooks Hardison
 
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Post » Wed May 02, 2012 10:20 pm

my character would be an alchemist too :P but he would be so much more :P alchemy is just a small partof his skills. he is old you know, although he doesn't look like it. but that is if I can get a spot.
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Eve(G)
 
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Post » Wed May 02, 2012 1:57 pm

With the amount of hot springs, cracks in the ground and other features, it seems the rift area has a rather active geology. this might be a side effect of the Red Mountain's destruction, but it means whatever is built underground is likely to have been pretty trashed.
I'd imagine great underground expanses may have been opened by the volcanic activity, and infested with all sorts of pinatas creatures, especially any wrecked Dwemer ruins that have been cracked open by seismic activity.

However, if tunnel-clearing activity hits the wrong spot, I could end up blowing up half of Tamriel - or at least half of the remainder of Morrowind and Skyrim.

Isn't that Eastmarch? There are a few dungeons in The Reach, most notably one or two Nordic burial sites.
The entirety of The Rift is the caldera of a Supervolcano, as a geologist observed on the main Skyrim General Discussion forum. One of the Overlooks is a Magma bulge.
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Ebony Lawson
 
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Post » Wed May 02, 2012 8:46 pm

Has it occurred to anyone that we have like three people with J at the beginning of their username? We need to vote two of them off to restore the balance :P
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Alister Scott
 
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Post » Wed May 02, 2012 2:58 pm

I going to see how long I can take in getting Tsavani some clothes once the RP begins. Hopefully nobody will ruin it by giving her a free set or two right off the bat :P Becoming socially-acceptable is part of her character arc.
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AnDres MeZa
 
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Post » Wed May 02, 2012 2:49 pm

My name is the coolest out of all the ones beginning with J. If you get the reference, you get a cookie. Beware, I'll know if you googled it :P
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Dragonz Dancer
 
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Post » Wed May 02, 2012 10:19 am

It would appear we have an excess of Alchemists. Maybe that will be what makes the town of Valton famous :tongue:
Do we have any vinters or brewers? I'm sure my character would be just as happy doing that, especially considering the competition in the alchemical trade.
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Thema
 
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Post » Wed May 02, 2012 7:56 pm

Do we have any vinters or brewers? I'm sure my character would be just as happy doing that, especially considering the competition in the alchemical trade.

Definitely don't have any Brewers at the moment. is Valton in store to having it's own famous brand of Mead?!
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Prohibited
 
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Post » Wed May 02, 2012 3:31 pm

Definitely don't have any Brewers at the moment. is Valton in store to having it's own famous brand of Mead?!

That would help my guy's drinking addiction. By the way, my guard didn't take a arrow in the knee, he had dagger to the knee! I'm sorry, but i couldn't use the arrow in the knee joke, it's overused now.
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Jenna Fields
 
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Post » Wed May 02, 2012 9:29 pm

Any room in here?!
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Nicole Coucopoulos
 
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Post » Wed May 02, 2012 6:37 pm

Of course there's room. I never put a limit on the number of characters because it's supposed to be a city, so the more the merrier (as well as several other cliche sayings). Also, I'm about to open the RP thread in a few moments.
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ZANEY82
 
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Post » Wed May 02, 2012 5:52 pm

Definitely don't have any Brewers at the moment. is Valton in store to having it's own famous brand of Mead?!
With the Black-Briar meadery that could turn into a fun situation to look into
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BEl J
 
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Post » Wed May 02, 2012 9:32 am

Of course there's room. I never put a limit on the number of characters because it's supposed to be a city, so the more the merrier (as well as several other cliche sayings). Also, I'm about to open the RP thread in a few moments.
Ach, I want to get involved soon, so I'll probably put up a sheet this weekend.
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Rude Gurl
 
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Post » Wed May 02, 2012 10:19 pm

I call dibs on Brewery!!!!
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Dominic Vaughan
 
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Post » Wed May 02, 2012 6:59 pm

I'm definitely going to try and get a sheet up soon.
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Claire Mclaughlin
 
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Post » Wed May 02, 2012 8:08 pm

You two can join whenever you're ready. As for the rest of you, the RP thread is now open and hopefully we're all ready to start posting.

On a side note, I'm working on a map still, and once it's finished I''ll have everyone choose a house on it. Note, it'll be first come first served, so watch for it everyone, but it's still a few days off though.
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SUck MYdIck
 
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Post » Wed May 02, 2012 7:43 am

Is it okay to just start with Fiona moving in to her new Mage's tower? (I'm thinking no more than a single turret in the corner of the castle)

Some sort of general NPCish event might be cool to get people into it.
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sw1ss
 
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Post » Wed May 02, 2012 7:06 pm

I call dibs on Brewery!!!!

bommer,I wanted to say the same. maybe Nuramon and your character could start one together as partners ?

here is my sheet:
Spoiler

Name: Nuramon
Age: born in 4E110, 102 years old (appears in his late twenties.)
Race: Bosmer
Gender: Male
Height: around 1.80meters
Birthsign: the thief
Appearance: He looks much like his father, Weldarion. He stands at around 1,76meter and has a slender built, although he has more strength one would give him, considering his light built. He has a face that people would consider somewhat handsome, but nothing more. His hair reaches is just past his shoulders and is of a brownish color and he has dark green eyes, encircled by fiery gold, they are almost exactly the same as his father's. he has several scars but except for a long scar on his right upper arm, none of them are really striking or noticeable.
Class (what would you describe your character as?): Alchemist/Wizard/Assassin/Local citizen
Skills and known spells (if any):
Archery: he learned to shoot the bow at a young age from his parents. He has used and practiced it for almost his whole life and is very good at it.
Hunting & Tracking: also skills he learned from his parents at a young age. He also kept on using it for his whole life and he is very proficient in it.
Alchemy: A skill he learned from his mother who believed it was one of the most powerful forms of magic. He further studied it in Elswheyr for his job.
Dagger: he learned this for his job during his years in Corinthe when he was trained to be an assassin/enforcer for local, high ranked noble.
Sneak: he learned this for his job during his years in Corinthe when he was trained to be an assassin/enforcer for local, high ranked noble.
Unarmed: he learned this for his job during his years in Corinthe when he was trained to be an assassin/enforcer for local, high ranked noble.
Magic: he is especially skilled in the arts of conjuration, illusion and alteration. He was taught this by an old friend of his father, who he met many years after the Great War. He also has some basic skills in the other schools of magic but nothing big.

Minot skills: He can also read, write, play the lute, flute and sing.

Miscellaneous: although he is stronger and faster than most (this is barely noticeable most days of the month) he is also weaker. He can't take much damage and will not survive very long in head on fight.

Clothing / armor: he wears simple commoners clothes, in his closet in his home he has several sorts of leather and fur armors and also his orange and yellow Elsweyr robes.
Weapons: A simple wooden bow and two Steel daggers.
Miscellaneous items: A special necklace resembling the head of a mountain lion it was made by his father.
Personality:
Although he looks a lot like his father in appearance, they are not very alike to how they view others. Where his father saw the other people as lesser beings on which he hunted, Nuramon sees them as his equals and he does his best to control his nature. He is, however, seen by other as feral and un-educated because of his behavior. When things don't go the way he wants, or when people anger him, he tends to hiss and spit, much like a cat. it is this behavior that makes other people misjudge him as being simple-minded, which is a mistake.

He prefers the dawn and dusk, which are his most active moments of the day and by the time the sun reaches it highest place he can be found taking a powernap. He likes high places, like branches of trees, roofs, high rocks and mountain tops, … He is also carnivorous and a cannibal, although not strictly and he doesn't mind eating the animals he hunts down or even plants. Although when possible he prefers human flesh.
Major flaw: he believes nothing can hurt him due to his years of experience in a lot of fields.
Background: He was born in a small estate in Valenwood. His father, Weldarion, was a well known hunter and bounty hunter and his mother, Nardinel, who was also a gifted huntress. They settled down in the forests of Valenwood when she was pregnant of her only son. Nuramon was trained by his parents in the hunt.

His father taught also taught him about his family history and heritage that his blood carried. He also helped him through the first steps of accepting this heritage. He lived with them for more than a two thirds of his life. When his parents passed away due to old age he decided to leave Valenwood and pursue the same life his father and mother once lived.

He travelled around Tamriel for many years, offering his hunting and tracking skills to nobles who would organize hunting trips. This went great until a few years before the Great War started. Less and less Nobles offered him jobs and he eventually had to commit petty thievery to survive. At the start of the Great War he lived on the streets in Corinthe, committing petty thievery and even murder to survive. A high ranked nobleman hired him to take care of his shady business and as a personal bodyguard, and he accepted and started his training under the current person to have that position. After Nuramon thought he knew enough and deemed himself ready, he killed his master and killed him, making it look like an accident.

He took over the position and lived a good and wealthy life for many years. He didn't only offer his skills to the nobleman, but also to others who had the money to pay for it. When his employer was caught plotting against the current ruler of Corinthe he had to flee out of town. He stole a horse and travelled to the Imperial City as fast as possible. He travelled further, with his money, to skyrim and there he lived for many, many years. Meeting his father's friend, learning magic. But he eventually had to flee the hold after a bounty was put on his head after locals found out what he truly was and still is.

He decided to settle in the newly formed hold and start a new life without violence. He is thinking of maybe opening a shop or applying for court wizard and that fails he'll just become a local hunter.
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Far'ed K.G.h.m
 
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Post » Wed May 02, 2012 9:00 am

My name is the coolest out of all the ones beginning with J. If you get the reference, you get a cookie. Beware, I'll know if you googled it :tongue:

sounds like Game of Thrones to me; the guy who gives Arya the iron coin?
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Eire Charlotta
 
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Post » Wed May 02, 2012 5:30 pm

Definitely googled that ...
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Rachell Katherine
 
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Post » Wed May 02, 2012 7:33 am

Oh hell ya, Gavril! Good idea, not sure what race I'll choose. And we'll have to collaborate on how the meadery will be built and such. But we'll get to that a bit later, for now I need to think of a good character to write. But Gavril, we're definitely opening up the brewery. It'll make for good story-telling I think.
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Batricia Alele
 
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Post » Wed May 02, 2012 3:49 pm

Good. Then I can start acting on my character's plans, which include:
Hot, comprehensive bath
Get a taxidermist to preserve her Dead Cat's head, and turn the pelt into at least one cloak fit for a Thane or Jarl. If there's enough for two cloaks, one for her, and one as a "gift exchange"
Sell the stuffed head to the highest bidder (Which would either be the Innkeeper as a Tavern decoration, or Thane as a longhouse decoration. Either way, it's pretty impressive.

And after that, she intends to become thane.

Acquiring clothing has become an entirely optional sub-goal (Like one of those miscellaneous quests you just deselect and forget all about)


That would help my guy's drinking addiction. By the way, my guard didn't take a arrow in the knee, he had dagger to the knee! I'm sorry, but i couldn't use the arrow in the knee joke, it's overused now.
Guards taking an arrow to the knee is not an overused joke. Anyone else, it is, but for Guards - a guard that's adventuring career ended from anything but an Arrow in the Knee is Out of Uniform, and summarily dismissed. It's like saying carrying a shield and wearing a tunic emblazoned with the icon of the local Hold is a cliche.
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matt white
 
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Post » Wed May 02, 2012 3:09 pm

Nope, I've read three out of five books so far. Just being a while since I read it last. They were all going to The Wall when they're attacked and he changes his appearance somehow. Is it Storm of Swords he's in?

EDIT: sounds like a fun RP. Might have to write up a sheet
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..xX Vin Xx..
 
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Post » Wed May 02, 2012 8:58 am

sounds like Game of Thrones to me; the guy who gives Arya the iron coin?
Definitely googled that ...

now he has mentioned it I realize it and no I didn't search it. I'm sure that if you gave hint like it's from a fantasy book or serie I could have guessed it :P

Oh hell ya, Gavril! Good idea, not sure what race I'll choose. And we'll have to collaborate on how the meadery will be built and such. But we'll get to that a bit later, for now I need to think of a good character to write. But Gavril, we're definitely opening up the brewery. It'll make for good story-telling I think.

Alright :) that's great!
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mike
 
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